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Does the lack of a happy ending bother you, or the lack of closure?


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#276
ThatGuy39

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Zenoctilles wrote...

For me, I wasn't bothered because the relays were all destroyed and my Shepard's LI was left stranded with Joker. All of that was completely fine. I like grimdark endings, actually.

What bothered me was the lack of closure. The ending doesn't tell you how Shepard or the rest of the galaxy deals with the aftermath. It doesn't explain why Joker was fleeing the battle. It doesn't adequately explain or clarify the last twenty minutes of the game.

But, I can see why some would be upset by the lack of a happy ending. 

 
 
Definitely the lack of closure. I went into this game totally expecting Shepard to die. Just not like that. 

#277
Myrmedus

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lofte_2000 wrote...

both, inconsistancies in lore and choices having no effect in the end...



#278
Ender99

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Both. I'll take closure over happy, but I want both damnit!

#279
acrb101

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I'm a sucker for happy endings, sicne I can't bring myself to do a renegade playthrough because I feel to bad about the ficticious video game characters. I would say both combined. There should be a happy ending if you earned it and played mostly paragon throughout the trilogy.

#280
Total Biscuit

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Jigokou wrote...

IMO, even the happy ending should be grim. The only difference maybe would be less people dying and maybe Shepard surviving. But there should still have been a high price to pay for victory. After all, sacrifices happened during the entire game, no reason the end should be different, especially when the stakes are the highest.


Which is exactly what people mean by 'happy ending', billions dead, entire worlds lost, species on the edge of extinction, and the characters that actually matter to the player, that have any real significance to us and aren't just a nebulous concept, dying too.

Thats another problem infact, the squadmates just being fine at the end robs their involvement of any meaning. The cut scene of the two you take with you getting blasted by Harbringer would be no better.

The deaths need to matter, to have the proper time and attention they need. Like Thane, Mordin and Legion got, and most of the others can have. There's just nothing for us to connect with emotionally other than a tiny bit of Anderson in the ending, and even he is only a minor character compared to any squadmate.

A bittersweet ending, where we actually loose things we care for, but get rewarded with something uplifting after, be that the galaxy being saved or Shepard getting the girl/guy, while loosing something of equal value, would have been amazing. I wish we'd had one.

#281
nomoredruggs

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I'll admit it, I'd like a "happy" ending for my Shepard, and there's no shame in that.

The lack of being able to achieve that no matter how you play, really annoys me.

#282
nomoredruggs

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Total Biscuit wrote...

Jigokou wrote...

IMO, even the happy ending should be grim. The only difference maybe would be less people dying and maybe Shepard surviving. But there should still have been a high price to pay for victory. After all, sacrifices happened during the entire game, no reason the end should be different, especially when the stakes are the highest.


Which is exactly what people mean by 'happy ending', billions dead, entire worlds lost, species on the edge of extinction, and the characters that actually matter to the player, that have any real significance to us and aren't just a nebulous concept, dying too.

Thats another problem infact, the squadmates just being fine at the end robs their involvement of any meaning. The cut scene of the two you take with you getting blasted by Harbringer would be no better.

The deaths need to matter, to have the proper time and attention they need. Like Thane, Mordin and Legion got, and most of the others can have. There's just nothing for us to connect with emotionally other than a tiny bit of Anderson in the ending, and even he is only a minor character compared to any squadmate.

A bittersweet ending, where we actually loose things we care for, but get rewarded with something uplifting after, be that the galaxy being saved or Shepard getting the girl/guy, while loosing something of equal value, would have been amazing. I wish we'd had one.


very well said.

#283
Total Biscuit

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Oh, and while a load of you are apparently very pessimistic, I never expected Shepard to die, and in my ME3 playthrough, it was neve entertained as a real possibility by my Shepard, exactly as happened in ME2, where everyone also acted like they were going to die, and said there was no hope all the time.

The only real difference is that Bioware decided to not give us a say in the matter this time, nothing else.

Modifié par Total Biscuit, 26 mars 2012 - 06:57 .


#284
Wildhide

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FemmeShep wrote...

My biggest issues with the ending is that:

I. It's incoherent.
II. It redefines the entire main plot.
III. It contains plot holes/lore errors
IV. It lacks resolution/closure.
V. It doesn't reflect your choices made throughout the game.

So for me, it has nothing to do with the lack of a happy ending. Although for a game that is all about choice, why couldn't there be a happy ending? That's the only thing I'll say in that regards. Seems weird it wasn't at least an option. Or rather, there wasn't a path to get a happy ending.



These, except I mind no happy ending, too.  I don't need a grimdark day.  My work requires dealing with depressing situations constantly, in a game where my choices are suppose to matter I expect to be able to have my choices matter.  If I want to get a "happy" ending, just let me and you can get a grimdark one.  I might do that on a different playthrough.

And happy is so subjective.  Happy for this game is Shepard and his surviving friends after the losses of a good number through (maybe 2 and) 3 taking whomever is left and working to restore the now utterly devastated galaxy.  It's not sunshine and puppies, but there can still be a damn rainbow after the storm.

#285
Ahdia

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Both

#286
ticklefist

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Of the options available, closure.

#287
wrdnshprd

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i understand those that have issues with the endings. there are just too many questions..

how did the rest of my squad get teleported to the normandy?

what happens to the quarians in the destroy ending?

what happened to the rest of the crew of the normandy (only three come out of the normandy on the jungle planet)?

why did joker abandon the fleet during the final battle?

what happened to NOT having a canon ending (no matter what you do the relays get destroyed, all surviving species are stranded in the sol system, and joker abandons the fleet and crashes on a jungle planet for seemingly no reason)?

THATS what people are upset about. and i cant blame them really.

#288
Element Zero

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Both bother me, but the plot holes and over-turning of lore bother me the most.

#289
dallicant

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I was bothered by the lack of closure, and even more troubled by the player's inability to question the Catalyst's assertions.  I didn't really mind Shepard dying.

Modifié par dallicant, 26 mars 2012 - 07:02 .


#290
Snuggels

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Both

#291
KotorEffect3

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Lack of closue, I can live with the relays gone as long as they leave a way out for the galaxy to get back on it's feet eventualy (asari were pretty advanced and might build some new relays eventualy for example)

#292
Jonathan Shepard

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The lack of logic, reason, comprehensibility, and then, yes, closure. That is what bothers me.

Modifié par Jonathan Shepard, 26 mars 2012 - 07:06 .


#293
avatar0

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Both, I want to know what was going on.
And whatever was going on, there'd better be some blue children in it.

#294
rfalzar

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Both for me. For a game defined by options and player's choice, there weren't enough distinct endings IMO. I want a happy ending, yes, but only because it fits for my Shepard. If it fits, why shouldn't it be an option? Why shouldn't I be able to get a happy ending? Why shouldn't I be able to refuse Kiddy the Catalyst Kid? Why can't I have a complete crap ending as well? Closure and clarity are only part of the issue for me. Lack of options is the bigger issue in my eyes.

#295
Flextt

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Closure, but I would have also liked a happy ending.

I was VERY pumped when ME 3 came out and I am a huge fan of the series. So obviously, when they promised the series would come to a satisfying end, I skipped a good night's sleep to play it through and I was so disappointed, I just went to sleep and didn't touch the game for a week. Disappointed, because I didn't feel it resolved anything. That wasn't the Mass Effect I knew. Standard space opera with beautiful presentation. ME 3 was that all the way until the end. Then it tried to be something else, less cliché at the expense of presentation and it didn't fit for me at all.

Happy ending, because I believe that is something they should implement given enough effort. Similar to ME 2, when you did everything right, you could go home with everyone unscathed. I liked that and I liked the feeling I could lose anyone of them ANYTIME during the mission. That was well designed.

#296
Aslanasadi

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Both.

edit/

@Flextt. I really liked what you said. It does express a lot of what I feel about the game. 

Modifié par Aslanasadi, 26 mars 2012 - 07:13 .


#297
Jigokou

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Total Biscuit wrote...

Which is exactly what people mean by 'happy ending', billions dead, entire worlds lost, species on the edge of extinction, and the characters that actually matter to the player, that have any real significance to us and aren't just a nebulous concept, dying too.

Thats another problem infact, the squadmates just being fine at the end robs their involvement of any meaning. The cut scene of the two you take with you getting blasted by Harbringer would be no better.

The deaths need to matter, to have the proper time and attention they need. Like Thane, Mordin and Legion got, and most of the others can have. There's just nothing for us to connect with emotionally other than a tiny bit of Anderson in the ending, and even he is only a minor character compared to any squadmate.

A bittersweet ending, where we actually loose things we care for, but get rewarded with something uplifting after, be that the galaxy being saved or Shepard getting the girl/guy, while loosing something of equal value, would have been amazing. I wish we'd had one.


I don't understand why we didn't get something similar to the final Suicide Mission, at the Collector Base. As you said, deaths need to matter. I actually felt really said when I watch Mordin, Thane and Legion die. The final battle for Earth should have been full of moments like that. While Shepard would limp towards the controls, to see why the Crucible doesn't fire, you'd see all your comrades fighting on the ground, trying to hold the line. Jack sacrificing herself to keep her students save, Garrus being dug in, picking off Husks with his Sniper rifle and running out of ammunition, a Quarian being shot and getting suit punctures, only to be saved by a Geth standing in the line of fire, Wrex fighting side by side with Victus, forgetting Krogan/Turian rivalry and so much more. I wish my allies would have been actively involved in the battle instead of just being War assets on a list.

Man, I'm getting sad just thinking of their deaths and remembering how Mordin, Thane and Legion went out.

Modifié par Jigokou, 26 mars 2012 - 07:37 .


#298
Heather Cline

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Yes it does. We should have had the happy ending and closure both. Also several different endings that were shades of grey going to a very dark and bleak ending. What we got was pure laziness and the way Bioware continually defends their decision as 'art' and 'artistic integrity' is a load of crap.

#299
EricHVela

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ME3 has neither. The galaxy is left in a wreck. There's no closure and no happy ending.

#300
elaf000

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They should have left Mordin do the ending, "Someone else might have gotten it wrong" and that they did.

Modifié par elaf000, 26 mars 2012 - 07:17 .