Does the lack of a happy ending bother you, or the lack of closure?
#301
Posté 26 mars 2012 - 07:12
#302
Posté 26 mars 2012 - 07:13
Hizuka wrote...
Honestly, it's the lack of closure coupled with the complete logical disconnect of the ending from the rest of the game. All through the game, I expected Shepard to die in the ending, and I expected it to be handled more like the Ultimate Sacrifice in DA:O.
^ this
#303
Posté 26 mars 2012 - 07:13
Lack of choice entails the lack of both a completely happy and a complete failure ending.
I want my 16 distinct endings.
Hold the Line. Stay Civil.
#304
Posté 26 mars 2012 - 07:14
Did the alliance actually get someone in to the citadel to get it open? The entire team was wiped out according to the game. Was the crucible able to dock with the citadel or was it destroyed in battle? Since we were not able to make it to the beam, are the fleets destroyed? defeated? So many questions to be answered in DLC
#305
Posté 26 mars 2012 - 07:15
#306
Posté 26 mars 2012 - 07:15
But I really would like that whole gamut of endings, as was the case with ME2, which includes a perfect 'good' ending too.
#307
Posté 26 mars 2012 - 07:15
#308
Posté 26 mars 2012 - 07:16
#309
Posté 26 mars 2012 - 07:17
#310
Posté 26 mars 2012 - 07:18
But if i was to put them in order
1: Closure
2: Happy option
#311
Posté 26 mars 2012 - 07:18
Flextt wrote...
Closure, but I would have also liked a happy ending.
I was VERY pumped when ME 3 came out and I am a huge fan of the series. So obviously, when they promised the series would come to a satisfying end, I skipped a good night's sleep to play it through and I was so disappointed, I just went to sleep and didn't touch the game for a week. Disappointed, because I didn't feel it resolved anything. That wasn't the Mass Effect I knew. Standard space opera with beautiful presentation. ME 3 was that all the way until the end. Then it tried to be something else, less cliché at the expense of presentation and it didn't fit for me at all.
Happy ending, because I believe that is something they should implement given enough effort. Similar to ME 2, when you did everything right, you could go home with everyone unscathed. I liked that and I liked the feeling I could lose anyone of them ANYTIME during the mission. That was well designed.
This
#312
Posté 26 mars 2012 - 07:18
#313
Posté 26 mars 2012 - 07:19
#314
Posté 26 mars 2012 - 07:19
#315
Posté 26 mars 2012 - 07:20
#316
Posté 26 mars 2012 - 07:20
I died destroying the Reapers (and apparently all other synthetic life... uh, sorry, EDI? Thanks for helping anyway, Geth brahs). And yet... I'm waking up in rubble at the very end? What the...? Did I? Didn't I? If I DID survive, then that **** in the Catalyst never happened, so... what? Is the war over? Does it rage on? Was that a trollface I saw on Harbinger as it flew away?
Ending a trilogy with "speculation" is a terrible thing to do to their fanbase.
#317
Posté 26 mars 2012 - 07:21
#318
Posté 26 mars 2012 - 07:23
And even if the ending is not a happy one, every story needs some kind of closure (unless its not really the end of the saga)
#319
Posté 26 mars 2012 - 07:24
I was hoping for at least one happy ending of some sort to fight for, and I assumed that it would fulfil all my closure needs involving rebuilding civilisation and adopting a krogan baby with Kaidan. xD
... What I got was 17 slight variations of the same alarmingly depressing plothole ridden ending that gave me about as much closure as a Garfield comic. >.>
#320
Posté 26 mars 2012 - 07:25
Bad endings are still ok (not the way it was presented to us) if you make lots of false decisions, a happy end should be hard to achieve (right decisions)...
I don´t want my Shep to fight for nothing... and I want blue offspring, of course!
#321
Posté 26 mars 2012 - 07:27
Everything I did during ME1 (40 hours), ME2 (45 hours) and ME3 (39 hours) was rendered worthless by a 10 minute scene. I was looking for closure, answers to questions and I was wondering how my companions would be doing a few months - years after ME3.
And yes, I was also looking for a happy ending. With the amount of choices BioWare normally gives us, there should have been at least 1 ending where Shepard and most of the crew, including LI, survives the final mission. That includes them having a way to get to each other, not marooning one of them on a jungle planet and leaving the other under a pile of rubble on Earth.
I was playing to get that particular ending just as much as getting closure.
#322
Posté 26 mars 2012 - 07:27
#323
Posté 26 mars 2012 - 07:31
#324
Posté 26 mars 2012 - 07:31
And yes, for my Paragon Shep, I absolutely would have wanted to have a "happy" ending, which for me means Shepard survives and is reunited with at least his/her LI. Just as for my Renegade Shep, I would have wanted a sacrifice ending.
So closure on the existing ending is not appealling to me, as it will remain choiceless.
#325
Posté 26 mars 2012 - 07:33





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