Did anyone else feel like ME3 was kinda short?
#26
Posté 24 mars 2012 - 07:46
Also there are no hubworlds to explore like in 1 or 2 (no exploring at all).
#27
Posté 24 mars 2012 - 07:46
ME1's main quest was literally no longer than a CoD campaign.
#28
Posté 24 mars 2012 - 07:47
Blackmind1 wrote...
ME1 35 hours
ME2 36 hours
ME3 35 hours
No, it's the exact same as the other two upon your first run, completing everything.
Except how many hours of ME3 were spent doing useless fetch quests or "talk to x" assignments that are even more boring than before? It seems like they just stuffed the game with fillers.
#29
Posté 24 mars 2012 - 07:47
#30
Posté 24 mars 2012 - 07:48
DA2 was lambasted for having "rinse and repeat" fetch/carry missions, that took you to locations using the same map assets.
So...
ME3 is the opposite, because instead of landing on a planet, you just get to scan it, "fetch" the item, then "carry" it back to a limited interaction NPC back on the Citadel.
Shame.
These sort of side quests are of course "filler" for the game, but at least use assets from previous games, if there was no desire to flesh out the side quests any more.
#31
Posté 24 mars 2012 - 07:48
And like ahandsomeshark said, I felt this way especially post-Rannoch. I was a little disappointed there wasn't more we could do on Thessia, but after Rannoch I felt similarly as I did after Virmire, like the game was kinda funneling me toward the end.
#32
Posté 24 mars 2012 - 07:49
#33
Posté 24 mars 2012 - 08:05
I sort of expected that though, you've spent two games exploring the universe and looking for evidence to backup your claims, now its about stopping the Reapers and anything else would be a 'needless' distraction. Its a fine line and easy to get wrong, at times in ME2 it felt like the collector's were not the main story line in the game and given the scale of the Reaper invasion it would be wrong to detract from the focus of that in ME3.
Sometimes games can be too open, while I enjoyed it alot I just never felt like there was a 'main questline or story' in Skyrim.
#34
Posté 24 mars 2012 - 08:11
#35
Posté 24 mars 2012 - 08:17
#36
Posté 25 mars 2012 - 12:57
2484Stryker wrote...
Blackmind1 wrote...
ME1 35 hours
ME2 36 hours
ME3 35 hours
No, it's the exact same as the other two upon your first run, completing everything.
Except how many hours of ME3 were spent doing useless fetch quests or "talk to x" assignments that are even more boring than before? It seems like they just stuffed the game with fillers.
Significantly less than ME1, as you had to drive around barren planets to do the boring fetch quests on that.
#37
Posté 25 mars 2012 - 01:22
Modifié par sistersafetypin, 25 mars 2012 - 01:23 .
#38
Posté 25 mars 2012 - 01:33
#39
Posté 25 mars 2012 - 01:38
#40
Posté 25 mars 2012 - 01:41
#41
Guest_MoreThanABoshtet_*
Posté 25 mars 2012 - 01:44
Guest_MoreThanABoshtet_*
#42
Posté 25 mars 2012 - 01:45
sistersafetypin wrote...
ME3 doing all the sidequest + Javik's mission was only 30 hours. And I played on Normal. I guess it might have been longer if I played on Insanity..
No it really wouldn't be.
#43
Posté 25 mars 2012 - 01:47
#44
Posté 25 mars 2012 - 02:19
#45
Posté 25 mars 2012 - 02:20
Modifié par Phattee Buttz, 25 mars 2012 - 02:21 .
#46
Posté 25 mars 2012 - 02:30
#47
Posté 25 mars 2012 - 02:34
insanity took 28 hours, with every single quest done and planet scanned.
there isn't 40+ hours of content, there are no loyalty quests, squadmates have less to say, there is only one place to visit, the citadel, no planet scanning virtually, most of the side missions are on very small maps
Modifié par shadey, 25 mars 2012 - 02:35 .
#48
Posté 25 mars 2012 - 02:34
Modifié par Drumsmasher, 25 mars 2012 - 02:36 .
#49
Posté 25 mars 2012 - 02:35
Felt like their were a lot of missed opportunties and unfinished plot lines.
Modifié par PKchu, 25 mars 2012 - 02:35 .
#50
Posté 25 mars 2012 - 02:35
Xenmir wrote...
I would say on average all three games take 45 hours for me to complete 100%.
I call bullskits





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