Greatest damage dealt
#51
Posté 14 février 2011 - 05:14
Spell used: Mana Clash
Damage: 8046
Check current highest level mage on my profile for proof.
#52
Posté 14 février 2011 - 04:55
Target: The Lost (with capped vulnerability hex)
Spell: Mana Clash
It's strange, because I did this when I was level 31 or 32. I figured I'd break 7951 when I reached 35. My mage was definitely far more consistant with 7000 range mana clashes at 35, but I never eclipsed 7951.
Perhaps The Lost has some type of damage weakness that can be exploited. If ever play through again I'll have to kill the Mothers last and see if I can break into the 8000 range.
Nice! Read this thread a couple weeks ago and thought 7951 would be the highest for sure. lol :happy:war4n0th1n9 wrote...
Target: The Lost
Spell used: Mana Clash
Damage: 8046
Check current highest level mage on my profile for proof.
I think the number you are referring to is the sum of all the greatest damages across all your characters unless I'm missing something.Yrkoon wrote...
New personal High: 8477
Modifié par iTofu, 14 février 2011 - 04:56 .
#53
Posté 15 février 2011 - 11:09
Also ive personaly seen a duel wileder do 1,000 damage every 2 seconds.
#54
Posté 15 février 2011 - 05:58
iTofu wrote...
Damage: 7951 (profile)
Target: The Lost (with capped vulnerability hex)
Spell: Mana Clash
It's strange, because I did this when I was level 31 or 32. I figured I'd break 7951 when I reached 35. My mage was definitely far more consistant with 7000 range mana clashes at 35, but I never eclipsed 7951.
Perhaps The Lost has some type of damage weakness that can be exploited. If ever play through again I'll have to kill the Mothers last and see if I can break into the 8000 range.
Did you activate: Spell Whisp, then Spell Might, then deactivate Spell Whisp, and activate it again? That gives a stack bonus to spellpower.
Also I put Vulnerablity Hex on The Lost, and *tried to put Affliction Hex on the Golem to increase the damage since the two stack if placed on different targets near each other. But the Golem went out of range from the Lost.
Nice build on the Mage by the way, only different we have is the Gloves + 30% spirit damage, and The ammulet, I use Scout's Medal for the +10 Constitution and + 50 Stamina (mana for mages).
Pretty sure if we used lifedrinker, the damage would be greater.
Also pretty sure: Yrkoon made a mistake at what the number we all speak of.
Last Darkness wrote...
Ive personaly seen a 11,000+ Damage Arrow of Slaying.
Also ive personaly seen a duel wileder do 1,000 damage every 2 seconds.
Seen and done with proof are two different things, especially without cheating.
#55
Posté 16 février 2011 - 02:32
war4n0th1n9 wrote...
iTofu wrote...
Damage: 7951 (profile)
Target: The Lost (with capped vulnerability hex)
Spell: Mana Clash
It's strange, because I did this when I was level 31 or 32. I figured I'd break 7951 when I reached 35. My mage was definitely far more consistant with 7000 range mana clashes at 35, but I never eclipsed 7951.
Perhaps The Lost has some type of damage weakness that can be exploited. If ever play through again I'll have to kill the Mothers last and see if I can break into the 8000 range.
Did you activate: Spell Whisp, then Spell Might, then deactivate Spell Whisp, and activate it again? That gives a stack bonus to spellpower.
Also I put Vulnerablity Hex on The Lost, and *tried to put Affliction Hex on the Golem to increase the damage since the two stack if placed on different targets near each other. But the Golem went out of range from the Lost.
Nice build on the Mage by the way, only different we have is the Gloves + 30% spirit damage, and The ammulet, I use Scout's Medal for the +10 Constitution and + 50 Stamina (mana for mages).
Pretty sure if we used lifedrinker, the damage would be greater.
Also pretty sure: Yrkoon made a mistake at what the number we all speak of.Last Darkness wrote...
Ive personaly seen a 11,000+ Damage Arrow of Slaying.
Also ive personaly seen a duel wileder do 1,000 damage every 2 seconds.
Seen and done with proof are two different things, especially without cheating.
Indeed, legit on the archer im not sure on the duel wielder. My friend who did teh duel wielder isnt exactly known not to cheat in games. I myself have problems doing more then 500 damage per attack with a duel wielder.
Archer though was like a 170 Dex Warrior Archer with Berserk/Spirit Warrior with the enemy with vuln hex and affliction hex on them, and +50% Spirit Damage. I was like WTF !?!?!?!
#56
Posté 16 février 2011 - 09:05
Last Darkness wrote...
war4n0th1n9 wrote...
iTofu wrote...
Damage: 7951 (profile)
Target: The Lost (with capped vulnerability hex)
Spell: Mana Clash
It's strange, because I did this when I was level 31 or 32. I figured I'd break 7951 when I reached 35. My mage was definitely far more consistant with 7000 range mana clashes at 35, but I never eclipsed 7951.
Perhaps The Lost has some type of damage weakness that can be exploited. If ever play through again I'll have to kill the Mothers last and see if I can break into the 8000 range.
Did you activate: Spell Whisp, then Spell Might, then deactivate Spell Whisp, and activate it again? That gives a stack bonus to spellpower.
Also I put Vulnerablity Hex on The Lost, and *tried to put Affliction Hex on the Golem to increase the damage since the two stack if placed on different targets near each other. But the Golem went out of range from the Lost.
Nice build on the Mage by the way, only different we have is the Gloves + 30% spirit damage, and The ammulet, I use Scout's Medal for the +10 Constitution and + 50 Stamina (mana for mages).
Pretty sure if we used lifedrinker, the damage would be greater.
Also pretty sure: Yrkoon made a mistake at what the number we all speak of.Last Darkness wrote...
Ive personaly seen a 11,000+ Damage Arrow of Slaying.
Also ive personaly seen a duel wileder do 1,000 damage every 2 seconds.
Seen and done with proof are two different things, especially without cheating.
Indeed, legit on the archer im not sure on the duel wielder. My friend who did teh duel wielder isnt exactly known not to cheat in games. I myself have problems doing more then 500 damage per attack with a duel wielder.
Archer though was like a 170 Dex Warrior Archer with Berserk/Spirit Warrior with the enemy with vuln hex and affliction hex on them, and +50% Spirit Damage. I was like WTF !?!?!?!
I agree with the notion that this thread is about proovable nuke hits.
It is important to let newer people reading this thread know that big hits and sustained dps are quite different. Gigantic arrows of slaying aren't how you spec a rogue your first few runthroughs, nor is that one of the highest dps builds.
Speed > attack damage in this game. A dual war running haste momentum and precision is probably the highest dps build. some of the less resilient rogue builds are right up there, but non-dex rouges get demolished when they draw too much attention.
#57
Posté 17 février 2011 - 04:47
Parrk wrote...
Last Darkness wrote...
war4n0th1n9 wrote...
iTofu wrote...
Damage: 7951 (profile)
Target: The Lost (with capped vulnerability hex)
Spell: Mana Clash
It's strange, because I did this when I was level 31 or 32. I figured I'd break 7951 when I reached 35. My mage was definitely far more consistant with 7000 range mana clashes at 35, but I never eclipsed 7951.
Perhaps The Lost has some type of damage weakness that can be exploited. If ever play through again I'll have to kill the Mothers last and see if I can break into the 8000 range.
Did you activate: Spell Whisp, then Spell Might, then deactivate Spell Whisp, and activate it again? That gives a stack bonus to spellpower.
Also I put Vulnerablity Hex on The Lost, and *tried to put Affliction Hex on the Golem to increase the damage since the two stack if placed on different targets near each other. But the Golem went out of range from the Lost.
Nice build on the Mage by the way, only different we have is the Gloves + 30% spirit damage, and The ammulet, I use Scout's Medal for the +10 Constitution and + 50 Stamina (mana for mages).
Pretty sure if we used lifedrinker, the damage would be greater.
Also pretty sure: Yrkoon made a mistake at what the number we all speak of.Last Darkness wrote...
Ive personaly seen a 11,000+ Damage Arrow of Slaying.
Also ive personaly seen a duel wileder do 1,000 damage every 2 seconds.
Seen and done with proof are two different things, especially without cheating.
Indeed, legit on the archer im not sure on the duel wielder. My friend who did teh duel wielder isnt exactly known not to cheat in games. I myself have problems doing more then 500 damage per attack with a duel wielder.
Archer though was like a 170 Dex Warrior Archer with Berserk/Spirit Warrior with the enemy with vuln hex and affliction hex on them, and +50% Spirit Damage. I was like WTF !?!?!?!
I agree with the notion that this thread is about proovable nuke hits.
It is important to let newer people reading this thread know that big hits and sustained dps are quite different. Gigantic arrows of slaying aren't how you spec a rogue your first few runthroughs, nor is that one of the highest dps builds.
Speed > attack damage in this game. A dual war running haste momentum and precision is probably the highest dps build. some of the less resilient rogue builds are right up there, but non-dex rouges get demolished when they draw too much attention.
I have a guide up around here for a duel wield warrior who can easily do 300-500+ damage per attack, auto attacking.
#58
Posté 03 juin 2011 - 11:44
#59
Posté 03 septembre 2011 - 12:57
#60
Posté 12 septembre 2011 - 06:24
#61
Posté 12 septembre 2011 - 10:31
tis nice to feel that uber though I have to admit LOL
#62
Posté 13 septembre 2011 - 02:05
#63
Posté 04 octobre 2011 - 11:57
Without cheating however, either 893 with Peon's Plight, or 1,250 with Arrow of Slaying.
Edit: I should clarify that I didn't cheat to hit that high. I cheated my leveling myself to level 25 while I was in the wilds (so all the darkspawn were level 3).
Modifié par Sursion, 04 octobre 2011 - 11:58 .
#64
Posté 28 novembre 2011 - 07:16
#65
Posté 31 mars 2015 - 07:42
My Leliana does 2000 - 3120 damage per Arrow of Slaying @ Level 25.





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