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#201
AlphaDormante

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Letter looks fantastic. Good job to everyone who worked on it.

#202
proffbeer

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I knew i should have payed better attention in french class in school.

Welcome to the line. Viva La France!

#203
GeoFukari

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Siegdrifa wrote...

GeoFukari wrote...

This one would wish to inquire how the situation is in France. Are the forums also exhibiting displeasure with the game? Are the fans equally angry and in an uproar?


This look like here, you find some people who doesn't have problem with the ending, few days ago one of them said he was okay on a french site, saying "well Mass Effect is like a movie to me, i watched it, saw how it ended, and moved on, so i don't care".
But other fans who loved deeply the games for his story and characters are impacted as the others world wide, and they are waiting for a "fix" in order to play the game again, and every time i see a thread about Mass Effect 3 ending, the list of people complaining an voicing their opinion is more important than those who are satisfied.

So, nothing different from this place, may be minus the strong infighting.... our neibors know we are the best (or the worst, up to you, each fit us) complainers in the world, we couldn't stay a nation if we had to get at each other throat for not tolerating others opinion, that's why we have many political parties even for a small country.
Check Asterix comics if you want a funny cliché of our legendary infighting for every and any reasons.


Thank you for enlightening this one's understanding of the situation in France and other Francophone countries. It is interesting to hear how similar the different countries seem to be. Maybe the false enkindler's (Bioware) goal was to have us work together for the better ending. 

#204
Shallyah

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Chapeau for that letter, it sums up very well the feelings of most of us, in a very ordered and polite manner. I am sure Bioware will accept this feedback and file it to their developpers. We'll see then if they'll act on it or not, but the French community definitely took the right steps to get their message through.

#205
alberta

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For those who are interested - here is the English translation of the French letter:

Letter to fans of the teams in charge of Bioware Mass Effect 3. v.1.3


Hello to all the team of creative and production Bioware.

We are male and female players of French, Belgian and French had finished the Mass Effect saga by the conclusion of his last episode, Mass Effect 3.

We are aware of the controversy that prompted the end of Mass Effect 3 and the last few weeks, we express ourselves on this subject through a variety of topics on the Bioware Social Network French.

It is therefore represented a significant portion of the gaming community French / Francophone we take the initiative to open dialogue with you.

Lately, some of the players have reacted so violent, aggressive and sometimes abusive towards your teams, but we represent the majority of course condemns these abhorrent behavior.
We wish to adopt a much more constructive approach, to the extent that you have given us the opportunity to express ourselves in this direction.

We thank you.

This approach is intended to humble, respectful, open, and aims to help you understand the reactions of players across France, Belgium and French-speaking countries (but we also believe that our opinions overlap the views of many players on the planet).

We consider all the Mass Effect trilogy as an immense saga of exceptional quality and are very aware of how much effort you have made to deliver fans the games they expected.
Mass effect has deeply influenced a huge amount of players on the emotional and affective, more than many video games, it is not surprising that many people looked forward to this third episode.
The reaction of the most loyal fans you shocked, some are better expressed than others. We are part of these fans and please believe that our initiative is not a whim immature (not when it affects more than most players who finished the game now), but a reflection on our feelings more than mixed for purposes of the arc that offers Mass Effect 3.

We ask you to consider carefully what we say in what follows, as we seek to open a dialogue, not to charge you anything.
We respect the intellectual property and know for a fact that it is up to you to make decisions.
Nevertheless, we wish to speak on this arc of fine and hope you can take steps to bring the saga more brightly than it already has.

We find that the entire content of Mass Effect 3 is a success, we join all those who praise him for that reason, but we are much more mixed for the final.


"Why the vast majority of players is not satisfied with the end of Mass Effect 3? "

We try to enlighten you through three axes:

1) What has displeased the community.
2) What the community would have liked.
3) The solutions provided by the community to help developers in their future steps.


1) What has displeased the community.

a) The feeling that the developers have not kept their promises towards the players on the impact of our decisions on the outcome.

Indeed, here are some excerpts from statements by Bioware promises:




"There is a huge set of consequences stacking up That home as you approach the end-game. And Even In terms of the soi ending, it continued to break down to very wide Some decisions. So it's not like a classic game ending Where everything is linear and you make a choice Between a Few Things - it really does layer in many, many different choices, up to the end times, where 'it's going to be different for everyone Who plays it . "


http://gamescatalyst...active-stories/

"The Whole Idea of ​​Mass EFFECT3 is Resolving all of the biggest questions about the Protheons and the Reapers, and Being in the driver's seat to end the galaxy and all of These big plot lines, to decide what civilizations are going to live or die : All of These things are Answered in Mass Effect 3. "




Interviewer:
[Regarding the endings can Numerous of Mass Effect 2] "Is that
same type of Complexity built Into the ending of Mass Effect 3? "

Hudson:
"Yeah, and I'd say much more so, Because We Have the Ability to build
the endings out in a way That We Do not Have to worry about Eventually
tying 'em back together somewhere. This story arc is coming to year end
with this game. That means clustering the endings Can Be a lot more different. At
Into this account the point we're Taking So Many Decisions That you've made
Reflecting as a player and a lot of stuff That. It's Not Even In Any Way
like the traditional game endings, Where you can say How Many Endings
There are gold whether you got ending A, B, or C. The endings .... Have a
lot more sophistication and Variety in 'em. "

Given certain promises made by Bioware, it's a real sense of frustration, even of betrayal that has emerged among the fans.


Indeed, the final climax we pose three choices, choices that could ultimately compare well to the A, B or C.
And we wonder why the choices we've made previously, throughout the adventure does not have a real impact, or at least, not the impact that it was entitled to expect, because we grasped the possibilities of these choices emerge depending on the final score Galactic.
But then, it is unfortunate that everything depends on a computational mechanics, that our choices for saving the Rachnis, healed the Krogans or betray them, support Dalatrace Galarienne, possess or not the base of collectors, and reconciled Geths Quariens does boil down to a score of war. We feel that ultimately we have been content to accumulate points, and not to have helped galactic races.
While our choices enter the body of the script, our script, but why the consequences of those choices are not found in the scenario of the end?
The only thing that reminds us that we brought together all races, it's a scene where Hacket request a report from each fleet before the attack on Earth.

We realize that our choices affect a game mechanic, but we would all like our choices affect the possibilities scriptwriting.

For example, no matter whether we have not krogans with us, the moment we have 6,000 points of galaxies, while the three choices will be offered to the player.

You see where we're coming?

We have the impression of suffering these choices. Where we hoped to take matters into their hands.

Another example concerning the dialogue with the human disorder in the finale. We did not feel that our dialogue choices affect the outcome of this confrontation will inevitably ending in death of man trouble.

B) Many inconsistencies scriptwriting.

Moreover, this frustration is amplified by a deus ex machina very disturbing, the child catalyst.

We feel that everything we've accomplished so far is swept by the accidental appearance of an entity that gives us the illusion of choice in a finished bow, bow in which, no matter what you decide , you feel trapped and suffocated.
The experiences of each player are certainly personal, peculiar to each, their history was made according to their choice, it is undeniable, but converges to a single arc of purposes independent of the history written by the player.
Similarly, explanations of the child catalyst failed to be convincing, harvest the organic synthetic to protect them? So why the reapers do not they destroy the synthetic? And even if it is not coherent, knowing that Geths Quariens and managed to find an agreement apparently sustainable.

With this point we want to highlight a number of inconsistencies in the script.

Why, when Shepard Omen strikes with its radius, Major sounded the retreat of the squad hammer while it is safe, the Augury having left the scene?

-Since entering the Citadel through the beam would represent a big risk to the reapers, why this bundle is it not better guarded by enemy troops?

-In the same vein, why the beam leads there directly to the central unit that opens its arms to the citadel? Knowing that this beam has been set up .. by the reapers, is not it irresponsible on their part?

How-Anderson arrived unscathed and before Shepard when he is supposed to have crossed the beam after Shepard? Similarly, why has he been teleported to a place other than Shepard on his arrival?

-If Shepard is an obstacle to human disturbance, so why not control it does not for that Shepard committed suicide? After all, he was forced to pull Anderson Shepard.

Why Shepard, after the death of Anderson, has an injured left side of his abdomen? While there is no indication that he was wounded there? Why did this scene?

-How radio Shepard can it still work when his arumure was practically destroyed?

How-Admiral Hackett is he aware that Shepard is inside the Citadel?
Indeed, Shepard enters the beam after all human troops have withdrawn, no one has seen Shepard enter the Citadel.

-Where are the two teammates who accompanied us during the assault to the beam? How do they find themselves on the Normandy?

In the end, where Shepard destroys the reapers, how is it possible for one moment that it can survive after the explosion of the Citadel and the Crucible?

Why, if the harvest is organic catalyst for a way to save them, he gives us the opportunity to destroy the reapers and so destroy all his work from previous cycles?

Joker-Why fled the fighting? He has accustomed us to be more of a daredevil than a coward.

These questions may be talking details, but all these details lead accumulated in the players feeling sloppy end, shipped, inconsistent, vague, somewhat disconnected from the rest of the game, and that does not answer some important questions while posing new issues, with top of the list:

"But what becomes of all the characters? What happens to the other races? How the galaxy will be able to continue to move forward without cosmodésiques relay? And how life can survive if each relay cosmodésique, exploding, is expected to destroy an entire solar system (the Arrival)?

Given these remarks, approach the next point.


2) What the community would have liked.

Whatever the end is missing in our view an epilogue that summarizes what happens to the characters, races galactic or even Shepard and her romance, and every choice we made. The kinematics of late which portrays the last normandy crash on a planet X Eden and the dialogue between man and the child lying after the credits seem to us very thin, we remain woefully none the wiser.
The epilogue ends the adventure, and it is also a way for players to say goodbye to the world they created with passion and love.

Our hopes of players crystallized on two elements, the gameplay and story.

a) The gameplay

This point overlaps with the problems of choice of the players identified in the previous point.
The end we offer a huge space battle in orbit around the Earth and a fierce ground battle in which Commander Shepard and his squad are involved.

This is what we expected, the problem again is that we seem to suffer and just watch the events.
We were hoping to actually play on a "plateau galactic war," where we would have decided how to move our troops, what race or what fleet to fight in such a place, rather than another, and this is where our choices have taken all their senses!
The idea is not to change the gameplay in board game, Mass Effect is a TPS, but the use of the wheel of dialogue for decision-making is a mechanism that could work in this direction.
It is at this moment for example, that having Krogans gather in the majority rather than Galariens was impacting the Krogans being a more powerful military force, as well as have the Geth fleet quarian and our side would have represented a strategic advantage, an advantage which would disappear if we would not have been able to reconcile them.
Similarly, Rachnis, the fact of having saved since the first episode and have them in our ranks would represent a major asset of this war, if not decisive.

Here is an example devised to better illustrate this:

In space, the reapers are numerous, they rout-Human alliance Turienne.
So we can choose what fleet will help them, according to all fleets at our disposal, Asari, Geth, quarian, Kroganne, Rachni, etc..
Each fleet has its advantages and weaknesses, and each troop movement is really important!
Alongside this, we must send troops to Earth ground, to help combat that leads resistance. And we would so the same order of choice, what corps are we going to send to Earth? Knowing that if we have mobilized the Krogans in space, we can not mobilize them to Earth, the same for each race.
In this way, as on a giant chessboard, we move our pieces to establish a strategy that will determine the outcome of the fight, with good decisions and losses that would result.

You set up a system in the end of Mass Effect 2 at the suicide mission, where the way we manage our squad is extremely impacting on who will survive or to die.
This idea was just great and the player involved both strategically and emotionally.

We hoped then to have something similar in the end of Mass Effect 3.

Ultimately have the choice to lead and coordinate the various war fronts via a "war asset," and that these choices shape or disfigure the face that would take the final outcome of this war.

B) on the scenario.

There are events that we would have liked to live at the end of Mass Effect 3.

First, a confrontation with the Omen.

After Mass Effect 2, there are two faces enemies that lie ahead, human disturbance, and the Omen.
Man disorder was treated in Mass Effect 3, very satisfactorily, although we would have liked him to becoming a greater problem in the final, but the Omen was the most frightening threat, lurking in the darkness, the entity at the head of the harvesters, an entity which had attracted considerable attention during Mass Effect 2.
Apart from a description in the codex, and a very brief appearance at the visual end of the adventure, he was absent for the outcome.

Similarly we have confronted in Sovereign, we would have liked to oppose the Omen, through dialogues on the one hand, by a fight the other (a fight or physical or mental).
A fight in which all the companions with whom we met in the adventure involved, because it is their fight.

On this second point that we have regrets.

The ability to communicate one last time with our fellow Mass Effect 2 via an intercom is a good idea in any case, this was a passage certainly moving and taking, but we would have liked to say goodbye otherwise, face to face already.
The idea of ​​ending up on a battlefield at the head of squads including our companions seemed to us the most sensible idea, in an epic struggle in which emotional and would be mixed together to overcome the desire and fear of losing people with whom we have created a strong bond for years.

Imagine, wipe the continued firing of marauders, weaken, and see Jack and his followers arrive to shatter opponents via biotic bursts.
It would at that point that tons of raw land emerge flaming mad. Fear would win our ranks, but it would not count on an army of super-powerful and Krogans Rachnis, frantically rushing on the enemy, led by Grunt, Wrex and Queen Rachni. During a violent struggle between the past would rage and fury asari commandos led by Samara and other probatrices ...

Imagine.

Everything would be met, the loop is looped, the choices that we would take that direction. And new choices logically come to us, how we decide the strategy for fighting on the ground?
This would again suggest to the player pawns move that would determine how and under what circumstances happen to Commander Shepard and the Omen human disorder.

Then come the moral choices, specific end of each episode.

As stated in the first point, the moral choices that end we offer sounds too confining and rooted in the same arc of purposes.

We understand your desire to have wanted to offer a bittersweet end. The only problem is that although we choose, the end turns out to be bittersweet.

We would have liked to have arcs for very different from each other, for example, an arc of happy endings, for an arc of bittersweet, and finally a tragic arc of purposes. With all the subtlety and complexity entailed by these decisions.

At all add elements that might be present in the hsitoire as being able to use the reapers artifacts (eg The Arrival) recovered by Shepard to turn against them, the same way that the possibility of use the basis of the Harvesters was offered to us.

To summarize, it is the substance screenplay problematic.
The staging in turn has always been, over the episodes, a total success, we think that just all the emotion that you've managed to transcribe the end of Mass Effect 3 could be amplified by development choices different.

We hope that this opinion is shared by the majority community, will help you understand our reaction, our questions and our doubts about the end of Mass Effect 3.

Following this controversy, you decided to act, to provide content to clarify the end, bring something that will satisfy the fans.

Given this attitude, we can humbly thank you.

The bond of trust between your studio and has always been something special, we feel listened to and we want to help you in this adventure that lasts for over 5 years.

We do not know the nature of the content on which you are working, as we offer ideas, solutions that may be will be useful.

3) The solutions provided by the community to help developers in their future approach.

We know it is very complicated for you to change the ending of Mass Effect 3. We also know that content will be preparing an addition, not an overhaul. So we start from the principle that the content will be directly after the end of Mass Effect 3.

The question which arises then is:

"How to overcome the disappointment of the players while including elements they wanted? "

To this, there is an answer that began to emerge on the internet, an answer you probably heard, the theory of indoctrination.

I can link to videos explaining this theory.





This theory is extremely interesting for three reasons:

-This would solve the inconsistencies listed in point 1)
-This is possible since the three purposes that you proposed in Mass Effect 3 may be retained in full and would not require an overhaul.
-This opens the possibility to directly include the elements proposed in point 2).

Just browse the forums Europe and the U.S. to find that this theory, this idea is highly praised by fans, who see the most intelligent and coherent for the end of this incredible saga.

Another solution proposed by the players, add an option where Commander Shepard refute the arguments of the catalyst and would ignore the choices.
Shepard propore impose his choice or even a military confrontation, cup or no cup.
This advantage would be similar to the character of Commander Shepard, who from the beginning refused to yield to the reapers, and who has always found a solution anyway.


In conclusion,

we are aware that you are in a difficult position, we also realize that players do not have to impose their decisions.

We ask you to please take this letter as such a proposal of ideas to bring more clarity and solutions. The ball is in your court and the choice is yours.
We have no intention to harm you to undergo any pressure, even if it is awkward to say given the current context.
We emphasize that our goal is to provide vision, clarity, attention, please to believe in the expression of our support.
We are aware that you will be very difficult to respond positively to all these comments and requests, but also believe that solutions are consistent and realistic in this letter.
Where applicable, we hope to open a dialogue that will lead to an ending that will satisfy all the fans that you, the Bioware team.

To end on a positive note, we wish to sincerely thank you for this saga that has profoundly influenced and fascinated us all these years, and will continue to remain in our memories for a long time.



A big THANK YOU!




The Francophone community of Bioware Social Network.

#206
Giga Drill BREAKER

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GeoFukari wrote...

Siegdrifa wrote...

GeoFukari wrote...

This one would wish to inquire how the situation is in France. Are the forums also exhibiting displeasure with the game? Are the fans equally angry and in an uproar?


This look like here, you find some people who doesn't have problem with the ending, few days ago one of them said he was okay on a french site, saying "well Mass Effect is like a movie to me, i watched it, saw how it ended, and moved on, so i don't care".
But other fans who loved deeply the games for his story and characters are impacted as the others world wide, and they are waiting for a "fix" in order to play the game again, and every time i see a thread about Mass Effect 3 ending, the list of people complaining an voicing their opinion is more important than those who are satisfied.

So, nothing different from this place, may be minus the strong infighting.... our neibors know we are the best (or the worst, up to you, each fit us) complainers in the world, we couldn't stay a nation if we had to get at each other throat for not tolerating others opinion, that's why we have many political parties even for a small country.
Check Asterix comics if you want a funny cliché of our legendary infighting for every and any reasons.


Thank you for enlightening this one's understanding of the situation in France and other Francophone countries. It is interesting to hear how similar the different countries seem to be. Maybe the false enkindler's (Bioware) goal was to have us work together for the better ending. 


I love the way you are commited to your avatar

#207
Cgrissom

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Divitiacus wrote...

Cgrissom wrote...



AlphaDormante wrote...

This is kind of cheesy and off-topic, but...

I'd like to extend my gratitude to the French Community. After two and a half weeks of fighting, I was beginning to wear down and lose hope. I would still check into BSN every day to see what I could do, but I was beginning to grow tired and felt like we were fighting a losing battle. Even reading my own pep talks that I've given to others didn't help me.

Then you, the French Community, extended your hand to us in friendship and cooperation. Ordinarily I don't think we'd ever cross the language/region barriers, but here you are, ready to stand and fight with us. All because of our unified love for this series. I see now that we're not as alone as I thought.

Thank you. Let us Hold the Line.



This isn't cheesy, my friend, it's how a lot of us feel but don't say often enough.


Group hug you guys. I'm glad we weren't forced by some godchild to all merge into one nationality to learn to love each other and work together.


Hear, Hear!

#208
AlphaDormante

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Cgrissom wrote...

Divitiacus wrote...

Cgrissom wrote...



AlphaDormante wrote...

This is kind of cheesy and off-topic, but...

I'd like to extend my gratitude to the French Community. After two and a half weeks of fighting, I was beginning to wear down and lose hope. I would still check into BSN every day to see what I could do, but I was beginning to grow tired and felt like we were fighting a losing battle. Even reading my own pep talks that I've given to others didn't help me.

Then you, the French Community, extended your hand to us in friendship and cooperation. Ordinarily I don't think we'd ever cross the language/region barriers, but here you are, ready to stand and fight with us. All because of our unified love for this series. I see now that we're not as alone as I thought.

Thank you. Let us Hold the Line.



This isn't cheesy, my friend, it's how a lot of us feel but don't say often enough.


Group hug you guys. I'm glad we weren't forced by some godchild to all merge into one nationality to learn to love each other and work together.


Hear, Hear!


Image IPB

You all right sometimes, BSN.

#209
mupp3tz

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Makes you feel all good inside, don'it?

#210
Encarmine

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this is great news, we should reach out to the other Languages as well, I bet there are other factions like our Fench freinds here also wanting to

Hold the Line!

#211
WastelanderTim

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This is actually pretty impressive.

#212
Viper371

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lasertank wrote...

War assets acquired.

I think you'll have your answer once the letter is finished translating and properly corrected :)

#213
GeoFukari

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DinoSteve wrote...

GeoFukari wrote...

Siegdrifa wrote...

GeoFukari wrote...

This one would wish to inquire how the situation is in France. Are the forums also exhibiting displeasure with the game? Are the fans equally angry and in an uproar?


This look like here, you find some people who doesn't have problem with the ending, few days ago one of them said he was okay on a french site, saying "well Mass Effect is like a movie to me, i watched it, saw how it ended, and moved on, so i don't care".
But other fans who loved deeply the games for his story and characters are impacted as the others world wide, and they are waiting for a "fix" in order to play the game again, and every time i see a thread about Mass Effect 3 ending, the list of people complaining an voicing their opinion is more important than those who are satisfied.

So, nothing different from this place, may be minus the strong infighting.... our neibors know we are the best (or the worst, up to you, each fit us) complainers in the world, we couldn't stay a nation if we had to get at each other throat for not tolerating others opinion, that's why we have many political parties even for a small country.
Check Asterix comics if you want a funny cliché of our legendary infighting for every and any reasons.


Thank you for enlightening this one's understanding of the situation in France and other Francophone countries. It is interesting to hear how similar the different countries seem to be. Maybe the false enkindler's (Bioware) goal was to have us work together for the better ending. 


I love the way you are commited to your avatar


This one is a passionate cosplayer in reailty. And this one loves to roleplay.
Acting on this forum is just fun for this one, even in such depressing times.

#214
GeoFukari

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AlphaDormante wrote...

Cgrissom wrote...

Divitiacus wrote...

Cgrissom wrote...



AlphaDormante wrote...

This is kind of cheesy and off-topic, but...

I'd like to extend my gratitude to the French Community. After two and a half weeks of fighting, I was beginning to wear down and lose hope. I would still check into BSN every day to see what I could do, but I was beginning to grow tired and felt like we were fighting a losing battle. Even reading my own pep talks that I've given to others didn't help me.

Then you, the French Community, extended your hand to us in friendship and cooperation. Ordinarily I don't think we'd ever cross the language/region barriers, but here you are, ready to stand and fight with us. All because of our unified love for this series. I see now that we're not as alone as I thought.

Thank you. Let us Hold the Line.



This isn't cheesy, my friend, it's how a lot of us feel but don't say often enough.


Group hug you guys. I'm glad we weren't forced by some godchild to all merge into one nationality to learn to love each other and work together.


Hear, Hear!


Image IPB

You all right sometimes, BSN.


This one admires your use of the true enkindler who brought knowledge to this ones people in a blue rectangular prisim.

#215
Siegdrifa

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GeoFukari wrote...

Siegdrifa wrote...

GeoFukari wrote...

This one would wish to inquire how the situation is in France. Are the forums also exhibiting displeasure with the game? Are the fans equally angry and in an uproar?


This look like here, you find some people who doesn't have problem with the ending, few days ago one of them said he was okay on a french site, saying "well Mass Effect is like a movie to me, i watched it, saw how it ended, and moved on, so i don't care".
But other fans who loved deeply the games for his story and characters are impacted as the others world wide, and they are waiting for a "fix" in order to play the game again, and every time i see a thread about Mass Effect 3 ending, the list of people complaining an voicing their opinion is more important than those who are satisfied.

So, nothing different from this place, may be minus the strong infighting.... our neibors know we are the best (or the worst, up to you, each fit us) complainers in the world, we couldn't stay a nation if we had to get at each other throat for not tolerating others opinion, that's why we have many political parties even for a small country.
Check Asterix comics if you want a funny cliché of our legendary infighting for every and any reasons.


Thank you for enlightening this one's understanding of the situation in France and other Francophone countries. It is interesting to hear how similar the different countries seem to be. Maybe the false enkindler's (Bioware) goal was to have us work together for the better ending. 


This is what bother me... if you get the same reaction from so many different country, it's mean the chance is high for Bioware to have missed in ME3 what they usualy put in Mass Effect to become a world wide succes.

Where i desagree with Mr Hudson, it's when he said the writers got under our skin, so it's an accomplishement.
The writters got under our skin for Mass Effect years ago, any small wind would have impacted the player at this degree.
What matter in this case is how they would use this influence over the players.

Being a freelancer, some people are really grateful for our work, because we become the tool they needed to accomplish their (customers) project. I do some freebi sometimes for my close friends or friends of my friends, and they are really gratefull, it humble me that as an artiste i can bring some joy to other people, even on small stuff (quicky photoshop color correction on an hold picture that turned too redish, make a drawing for a depressed personne to cheer her up...).
I think this is what many people are expecting from a Bioware's game (because this is what they did so far), giving the potential to their game to give good vibs in at least one ending.
As an artiste, there is nothing wrong to give someone one what he can't accomplish, or can't express.

If Bioware don't want to be the achitect of our dreams anymore, they will loose what make them outstanding in first place for the fan that feel unsatisfied.

Modifié par Siegdrifa, 25 mars 2012 - 04:19 .


#216
mupp3tz

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Viper371 wrote...

lasertank wrote...

War assets acquired.

I think you'll have your answer once the letter is finished translating and properly corrected :)


pg. 8 good sir!

#217
Viper371

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thanks to M U P P 3 T Z for correcting my parts :)

thanks to gendocrono for coming with the idea and writing the letter.

I don't 100% dislike the ending, but I sure think it could be way better, and this letter adresses many valid point.

gendocrono, si tu as besoin d'autres traductions (plus courtes svp!! ;) ), n'hésite pas a me contacter par messagerie.

#218
Giga Drill BREAKER

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Siegdrifa wrote...

If Bioware don't want to be the achitect of our dreams anymore, they will loose what make them outstanding in first place for the fan that feel unsatisfied.


I like this statement

#219
Nostradamoose

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Brrrr.... The letter is well written in French, but it's when I see stuff like Augure and L'homme Trouble (seriously, wtf translation here for Harbinger and The Illusive Man....) that I steer clear of French translations in gaming...

My Quebec French is litterally screaming blue murder there...

#220
Tazzmission

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ib4thefrenchquit

#221
GeoFukari

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Siegdrifa wrote...

GeoFukari wrote...

Siegdrifa wrote...

GeoFukari wrote...

This one would wish to inquire how the situation is in France. Are the forums also exhibiting displeasure with the game? Are the fans equally angry and in an uproar?


This look like here, you find some people who doesn't have problem with the ending, few days ago one of them said he was okay on a french site, saying "well Mass Effect is like a movie to me, i watched it, saw how it ended, and moved on, so i don't care".
But other fans who loved deeply the games for his story and characters are impacted as the others world wide, and they are waiting for a "fix" in order to play the game again, and every time i see a thread about Mass Effect 3 ending, the list of people complaining an voicing their opinion is more important than those who are satisfied.

So, nothing different from this place, may be minus the strong infighting.... our neibors know we are the best (or the worst, up to you, each fit us) complainers in the world, we couldn't stay a nation if we had to get at each other throat for not tolerating others opinion, that's why we have many political parties even for a small country.
Check Asterix comics if you want a funny cliché of our legendary infighting for every and any reasons.


Thank you for enlightening this one's understanding of the situation in France and other Francophone countries. It is interesting to hear how similar the different countries seem to be. Maybe the false enkindler's (Bioware) goal was to have us work together for the better ending. 


This is what bother me... if you get the same reaction from so many different country, it's mean the chance is high for Bioware to have missed in ME3 what they usualy put in Mass Effect to become a world wide succes.

Where i desagree with Mr Hudson, it's when he said the writers got under our skin, so it's an accomplishement.
The writters got under our skin for Mass Effect years ago, any small wind would have impacted the player at this degree.
What matter in this case is how they would use this influence over the players.

Being a freelancer, some people are really grateful for our work, because we become the tool they needed to accomplish their (customers) project. I do some freebi sometimes for my close friends or friends of my friends, and they are really gratefull, it humble me that as an artiste i can bring some joy to other people, even on small stuff (quicky photoshop color correction on an hold picture that turned too redish, make a drawing for a depressed personne to cheer her up...).
I think this is what many people are expecting from a Bioware's game (because this is what they did so far), giving the potential to their game to give good vibs in at least one ending.
As an artiste, there is nothing wrong to give someone one what he can't accomplish, or can't express.

If Bioware don't want to be the achitect of our dreams anymore, they will loose what make them outstanding in first place for the fan that feel unsatisfied.


This one agrees completely and is not satisfied with the way the false enkindlers have provided us this "art". This one wonders how the other cultures feel about the ending.

Asian countries should have finished recently... This one thinks they might be great allies.

This one again thanks you for enlightening information of the other countries experiance.

This one will hold the line with you to the end.

#222
mupp3tz

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Somebody who is proficient in another language go and lurk on the foreign BSN forums. Recruit more allies!

#223
Vise03

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If history showed us anything teaming with French during a time of war is nothing more then fighting the war alone, since they will surrender in whim.

i couldn't resist ^___________________^

#224
Siegdrifa

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Nostradamoose wrote...

Brrrr.... The letter is well written in French, but it's when I see stuff like Augure and L'homme Trouble (seriously, wtf translation here for Harbinger and The Illusive Man....) that I steer clear of French translations in gaming...

My Quebec French is litterally screaming blue murder there...


And what about moissoneurs for reapers ? " faucheurs " carry exaclty the meaning of harvester / death  of reapers, while moissoneurs is too much weighted in argricultural (farm) harvesting.

#225
DJ CAVE SLAVE

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danteliveson wrote...

I surrender.

LOL