Ha ha! I'm glad I'm not the only one addicted to creating characters. I only have the 360 version, but I still spend waaay to much time making characters. My girlfriend is a graphic artsist and I worry the hell out of her when it's character creation time. I can't tell you how many characters I had her make me in Oblivion. I've had an easier time making characters in DAO... thank goodness.
Char Creation addict!
Débuté par
taxtell
, déc. 01 2009 03:00
#26
Guest_Whereslimelives_*
Posté 08 décembre 2009 - 05:18
Guest_Whereslimelives_*
#27
Posté 08 décembre 2009 - 11:32
I'm new to modfiying game content. It sounds like we can use the toolkit to modify an already existing charater that is being played. Did I get that right?
#28
Posté 09 décembre 2009 - 05:15
I'm interested in the answer to this too! If yes, it might be fun to bugger around with.copie wrote...
I'm new to modfiying game content. It sounds like we can use the toolkit to modify an already existing charater that is being played. Did I get that right?
#29
Posté 09 décembre 2009 - 06:09
I downloaded the character creator but i think that was like a "beta" of the game.
I'd like to modify my character too!
<-- one that spends more time creating a character than playing! :3
I'd like to modify my character too!
<-- one that spends more time creating a character than playing! :3
#30
Posté 09 décembre 2009 - 07:51
copie wrote...
I'm new to modfiying game content. It sounds like we can use the toolkit to modify an already existing charater that is being played. Did I get that right?
You can't tweak and existing character's appearance ,sadly. You can swap their head with another one you create from scratch. But in my experience the CC weilds better results than the toolkit.
Toolkit seems like it has a pretty pretty steep learning curve.
#31
Guest_spellNotFoundException_*
Posté 09 décembre 2009 - 08:53
Guest_spellNotFoundException_*
anyone know where the human tattoos are in the toolkit? the ones i found were av, dw, an ed but none were the ones seen on the human faces in CC.





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