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Drama aside, Bioware has hit the end of its lifespan


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#51
JerusPI

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PoliteAssasin wrote...

Kenta Shuuichi wrote...

Lets not be fatalistic here. They have made a mistake, but they can get on the right track again. Im sure of it and Im relatively new (my first Bio game was NWN).

My point: While DA2 was not as good as the first, It was still awesome and I was able to BE the character. I valued that and I found the characters enticing. Sure there were mistakes, but not grisly ones.

Now, Mass Effect 3 was an exercise in awesomeness up to the final part. Sure, the ending is, for lack of a better word, a huge dissapointment, but I still find it very hard to believe that it is the definitive ending, so I would not lose hope until all is lost. That's how I am. Im not throwing the towel just yet.

So please, Bioware, dont make us do. I refuse to say goodbye to you. Im not yet prepared. Dont try to force me.


Really? Everything but the endings were awesome? Even the forced canon Shepard in rpg mode? The linear dialogue? The lack of dialogue control? The lack of dialogue choice? The zaeed dialogue everywhere? I could go on.

-Polite


How  bout the lack of places to walk around in
ME1- Citadel , Port Hanshan , Feros Colony somewhat , Normandy,  [did i miss any}
ME2- Citadel , Illium , Omega , Normandy {did I miss any?}
ME3- Citadel and Normandy , and maybe FOB in london {did i miss any?}

How about how they handled some of your old crewmates
Thane-somewhat cheesy in the dialogue but his death scene bad ass and the prayer..
Mordin- good writing but hiring another VA and never actually letting him sing the song.
Wrex- Good writing but not much
Kasumi feels like a giant ham.
Jacob- Hey Shep i'm getting married and having a baby hows your life working out for you? also i get shot in the gut and pretend i'm a bad enough dude to walk it off
Miranda- no personality but Dat Posterior
Tali- Excellent Writing especially drunk  and flirty tali
Garrus- Excellent writing
Legion- Excellent Writing
Kelly Chambers-  What if you actually wooed Kelly with the intent of her being  your Shepards serious love interest.
Joker- same old Joker up   untill the end  when he is shot for desertion
EDI- Kinda reminded me of Robin illiams  in Bicentennial Man
Ken and Gabby- not enough of them
Kaiden- Please don't stab me in my sleep Kaiden and please stop watching those Dexter Marathons.
Ashley- Once a witch always a witch
Samara- I felt she was pretty much the same as she was in ME2 and all things considered it worked well
Morinth- Cameo as a banshee what
Jack- Loved jacks new job not so much her new look
Liara - was ...well not as interesting she used to be bright eyed and optimistic but now she seems to feel the weight of her years with the reaper war and being the shadow broker weighing on her. but when you have Tali as the cuteness i guess you dont really need another cute babbling naieve girl. So what is Liaras personality role now?

As for newcomers Vega ,Cortez, Diana Allers, and Traynor

Vega- Dana Carvey as rambo would be less weird then freddie prinze jr.'s casting. Also he seemed to be bored as hell through the game
Cortez- I liked Cortez he seemed an interesting and likeable character and once you help him get through griefing you can see he's a person not just your gay shuttle pilot.
Traynor- on the other hand dresses like a prude {underwear showers} but seems like a bit of a ****
Diana Allers- To mimic what everyones been saying Would have rather had Emily Wong, or Khalisa Al Jilani on board as news woman. Had Diana been , i dont know, the new cook? Maybe it"d be easier to accept her but bioware should take a lesson from themselves in this one.
Eureka, Dr. Horribles singalong blog all cast Felicia Day as the goofy adorable ginger but in DA2 you cast her as an badass  assassin {I guess  i havent bought  any DLC for DA2 so maybe shes  a goofy  adorable assassin}
You could have cast Chobot as anything but you chose an interviewer because apparently she does   gaming news {my pc is so old  i cant even run youtube so i never watch videos on it}

Also the game lacks any exploration. I remember landing on one planet in ME2 with those imitation Rachni things hiding in the fog. and the loyalty missions were truely interesting {Question for ME1: Garrus had saleon, Tali had geth data, Wrex had armor, did liara ashley or kaiden have any missions to be handled?} but in ME3 you only really set down on a planet if  
A. It's an MP map
B. An Old Teammate is supposed to show up
C. It's a priority

#52
Americ4nPunk

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Hunter_Wolf wrote...

Americ4nPunk wrote...

What if they succeed with Dragon Age 3 and go beyond the stars to create the fated Baldur's Gate 3? Who am I kidding, even I doubt it. The CRPG genre is dwindling down in quality because it costs more money to make a single cut scene than write a giant non voiced script with different permutations on endings, choices, etc.


It's a pointless argument. We'll never know whether an individual lives up to their word because they'll either be gone or they'll make up excuses. That's the only way you can surely tell someone was true to their word, that you never see or hear from them again. 

9 out of 10 times people who make claims double back down. So even in the event DA3 is great, those who said they'll never return - end up coming back anyways.



I just don't get it. Either I phrased that original post completely wrong. Or my brain stopped working. Can you please explain what that response was.

#53
DTCubone

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To me Bioware is the next Rare. Back in the day I was all excited about anything Rare put out, but they went to Microsoft and haven't produced anything worth note. Now I do not even know what they are working on. If I am out looking for a new game, I will most likely pass up a Rare game because I do not think they are up to par anymore. Bioware is heading down this same road with me.

#54
Guest_Opsrbest_*

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I could have sworn that when Me2 came out that was the death blow to Bioware. Or maybe it was when DA2 came out. No, no, no it must have been when DA:A came out. That's when Bioware:
- Sold out
- Hit the end of being able to make good games
- Wasn't going to get any more money from anyone
- etc trash garbage people post right before they hit the unsub button for WoW.

#55
Zanallen

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Why can't people leave without making dramatic statements?

#56
Missy_MI

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If ME3 was poor quality the entire game, then I might see some validity to this remark.  But many people (including myself and quite a few of those unhappy with the endings) feel the vast majority of the game was extremely well done.

And why does the departure of some original team members automatically doom the entire company?  Does that mean it's impossible to hire any new staff of similar quality?  BioWare has maintained a great reputation over the years, it seems likely they'd have their pick of creative people to join their team.

Any any rate, I haven't lost faith in them.  I'll be a bit shaken if the endings issue is just brushed off somehow in April, but until that time, I'm willing to give them the benefit of the doubt here.

#57
Spectre_Shepard

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perhaps... we'll just have to wait and see

#58
Rockpopple

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Yeah, no drama here at all.

#59
Hunter_Wolf

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Americ4nPunk wrote...

Hunter_Wolf wrote...

Americ4nPunk wrote...

What if they succeed with Dragon Age 3 and go beyond the stars to create the fated Baldur's Gate 3? Who am I kidding, even I doubt it. The CRPG genre is dwindling down in quality because it costs more money to make a single cut scene than write a giant non voiced script with different permutations on endings, choices, etc.


It's a pointless argument. We'll never know whether an individual lives up to their word because they'll either be gone or they'll make up excuses. That's the only way you can surely tell someone was true to their word, that you never see or hear from them again. 

9 out of 10 times people who make claims double back down. So even in the event DA3 is great, those who said they'll never return - end up coming back anyways.



I just don't get it. Either I phrased that original post completely wrong. Or my brain stopped working. Can you please explain what that response was.


It wasn't directed at you, it was added to yours. 

Another person claims they're leaving that they've had enough. I'm just saying, "I'll believe it when I see it. hurrdurr."

#60
Hunter_Wolf

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Zanallen wrote...

Why can't people leave without making dramatic statements?


Then where'd we find our drama? :(

#61
Bleachrude

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I always find it amusing that people like the "story" about ME1 yet also love "the exploration" stuff...

I never understood how it was a "race against time" to stop Saren, yet you could casually go exploring...

Is the mission to stop Saren important or not?

#62
Nykara

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I truely hope that this is actually NOT true. I've never seen any other company make RPG's on the level that Bioware has. They really and truely set the bar high - every other RPG's I have played seem pretty lame in comparison.

#63
Brightside8

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Zanallen wrote...

Why can't people leave without making dramatic statements?


Hey, I never said I was leaving, per se. I won't be preordering collector's editions any more, but I'll be keeping an eye out for a while yet. There is always the possibility the DO get fresh blood in the team and make something fantastic. If so I will pick it up. But that doesn't change the fact that the Bioware today is not the same Bioware that made KOTOR.

#64
Americ4nPunk

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Hunter_Wolf wrote...

Americ4nPunk wrote...

Hunter_Wolf wrote...

Americ4nPunk wrote...

What if they succeed with Dragon Age 3 and go beyond the stars to create the fated Baldur's Gate 3? Who am I kidding, even I doubt it. The CRPG genre is dwindling down in quality because it costs more money to make a single cut scene than write a giant non voiced script with different permutations on endings, choices, etc.


It's a pointless argument. We'll never know whether an individual lives up to their word because they'll either be gone or they'll make up excuses. That's the only way you can surely tell someone was true to their word, that you never see or hear from them again. 

9 out of 10 times people who make claims double back down. So even in the event DA3 is great, those who said they'll never return - end up coming back anyways.



I just don't get it. Either I phrased that original post completely wrong. Or my brain stopped working. Can you please explain what that response was.


It wasn't directed at you, it was added to yours. 

Another person claims they're leaving that they've had enough. I'm just saying, "I'll believe it when I see it. hurrdurr."


Alright yeah I think my brain completely stopped processing if I didn't catch that sooner. Uhh in that case good night lol

#65
jkflipflopDAO

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I agree with this message. Without Drew, it seems their days are numbered. I loved Bioware so much since the first time I played MDK2. I was hooked after that.

I played through Dragon Age 2 and figured "meh, everyone makes a mistake sometimes. This is just a fluke." Then I hit the end of ME3, and their slow and tepid response to the ending situation pretty much changed my opinion. They're totally not what they once were.

Good luck to the Bioware crew. Except the guy that wrote the StarChild, may you DIAF.

#66
Kenta Shuuichi

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PoliteAssasin wrote...

@Kenta Suuichi - I imported as well. Since me1. What I refer to as forced canon is bioware making Shepard into a specific character despite what you've established over the last two games. In me3 you don't get to roleplay Shepard as in me1/2. He does/says his own thing, and this is in rpg mode where we're supposed to have "full decisions" in conversations. Shepard has become canon in me3, and not just with action mode, but rpg mode, with imports, as well. The only time the dialogue wheel comes up is to make a plot choice, or to express if you're happy or sad. That's it. Whereas in previous games the dialogue wheel was used for not only plot choices, but to interact with the crew on a more personal and interactive level. For example, Jack and Jacob. You could choose to be friends with them or not in Me2. But despite your choice, in me3 through forced canon Shepard is BFFs with Jack and Jacob.

Let's look at Conrad Verner. Unless there was a missing portion online, the video I saw which was in rpg mode had absolutely no dialogue control in the conversations with him. It was 100% automatic, linear. Canon Shepard just acted on their own. There are many examples in me3 where this has taken place. This to me is worse than the endings because they significantly watered down a mechanic which worked quite well and was essential to the mass effect experience. Now in an effort make it a blockbuster movie, they take player control of Shepard away unless it's a plot choice.
You could roleplay Adam Jensen more than ME3's Shepard, and that's sad because Jensen is more predefined than shep.



-Polite



Now that you pointed it out, it certainly seems quite a loss... But again, I blame it on trying to make the game more accessible to new players to the franchise and "watering down" the RPG elements.  It is quite bad actually, I did not notice because to me the way Shepard was acting was completely in line with the way I had been playing all the time to 3 (Full Paragon) and so I figured there was some inbuilt mechanism that adjusted the character's personality to your previous choices, I did not know it was THAT bad as to be inconsistent.

I now understand why you are so upset, I certainly would have been. I can tolerate a certain loss of exploration and the like, but railroading your character personality in a series that was otherwise known as "YOU are the character. Have fun" seems like a very poor choice. Then again, I blame it on trying to make it accessible for newcomers and "shelving" longtime fans.

Thanks for enlightening me.

#67
Brightside8

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Hunter_Wolf wrote...

Americ4nPunk wrote...

Hunter_Wolf wrote...

Americ4nPunk wrote...

What if they succeed with Dragon Age 3 and go beyond the stars to create the fated Baldur's Gate 3? Who am I kidding, even I doubt it. The CRPG genre is dwindling down in quality because it costs more money to make a single cut scene than write a giant non voiced script with different permutations on endings, choices, etc.


It's a pointless argument. We'll never know whether an individual lives up to their word because they'll either be gone or they'll make up excuses. That's the only way you can surely tell someone was true to their word, that you never see or hear from them again. 

9 out of 10 times people who make claims double back down. So even in the event DA3 is great, those who said they'll never return - end up coming back anyways.



I just don't get it. Either I phrased that original post completely wrong. Or my brain stopped working. Can you please explain what that response was.


It wasn't directed at you, it was added to yours. 

Another person claims they're leaving that they've had enough. I'm just saying, "I'll believe it when I see it. hurrdurr."


Why does my current dissapointement mean I can't buy anything Bioware in the future?
If they do turn it around and make something fantastic, I will buy it, of course. Never said I wouldn't.
I didn't actually say "I'm not buying Bioware anymore" at all, in fact.
I'm just saying it's unfortunate such a great studio has hit the end of their golden years.

#68
Admiral H. Cain

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Are you guys serious...?

The last few minutes were suboptimal, and you are all ready to jump ship? Seriously, 99.9999% of this game was absolutely brilliant!

Maybe gamers are turning into whiny brats...

#69
FemmeShep

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I would like to point out, regardless what you think of OP or his post, it's a sad reality that all artists face at some point or another. All fans must face it as well.

People get older. They age, and the creative spark isn't always as great as it used to be. You see this in music, movies, tv, books. It's very rare for an artist to rise above this and have a perfect career or even just a career that doesn't decline with age.

#70
blooregard

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They aren't dead until they make a cookie cutter game.

They may have skirted the bounds but never made a truly awful game

#71
jkflipflopDAO

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Admiral H. Cain wrote...

Are you guys serious...?

The last few minutes were suboptimal, and you are all ready to jump ship? Seriously, 99.9999% of this game was absolutely brilliant!

Maybe gamers are turning into whiny brats...


The ending took that 99% and destroyed the logic that it was built upon. There was no point in the entire story of ME1 if StarChild lives in the citadel. It just unraveled the whole series in 5 minutes.

#72
Jaron Oberyn

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@Kenta Shuuichi - Yep. I totally agree with everything you said. It's somewhat tolerable, what can we do at this point, to play as paragon, but I feel bad for renegade or neutral players.

-Polite

#73
FemmeShep

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Admiral H. Cain wrote...

Are you guys serious...?

The last few minutes were suboptimal, and you are all ready to jump ship? Seriously, 99.9999% of this game was absolutely brilliant!

Maybe gamers are turning into whiny brats...


Honestly, after replaying ME3 a 2nd time, I started to realize how flawed and rushed the game felt. It's no where as good as ME2.

What ME3 does really well is having those emotional moments that touch on past choices. It did a really good job with the Genophage and the Quarian/Geth feud. But on the whole, ME3 wasn't that great. And when you put DA2 and TOR into perspective with ME3, there is a pretty clear pattern of decline here. 

So for me, it doesn't even really have anything to do with the ending. 

Modifié par FemmeShep, 25 mars 2012 - 06:03 .


#74
FemmeShep

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blooregard wrote...

They aren't dead until they make a cookie cutter game.

They may have skirted the bounds but never made a truly awful game


DA2 was pretty damn Cookie Cutter. 

Although okay, fair enough it wasn't truly awful. 

#75
MercenaryNo

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Atleast I can still look forward to Bethesda.