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Drama aside, Bioware has hit the end of its lifespan


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#151
Misterdde45000

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Ziggeh wrote...

Sorry, what?

Of the games they've released in the last half a decade one was great but had a cack ending, one was ok but not as good as it's predecessor and the some of the rest have been the some of the best games ever produced.

Seriously, I'm not even sure that consitutes a whole strike, let alone three. I'm not sure you can declare them out on the basis that the last thing you remember wasn't so good.


While i don't completly agree with OP i can see a "more action, less RP " pattern in the last games of BW. Also it seems they are starting to heavely rely on DLC instead of issuying their good old games(even if i only got DA2 no toolset to say this ). They are also suffuring from the dead-lines impose by EA and by the new market mentality. So they feel like they have to focus on a larger group than solely RPG gamer and so, yes, they are changing their kind of game. But they still have some creativity, it's just that it's being apply otherwise.

Modifié par Misterdde45000, 25 mars 2012 - 04:03 .


#152
shengar

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With both of their veteran writer Brent Knowles and Drew left the team, I wouldn't surpirse somebody will said this.

Rombomm wrote...

"The pattern has repeated itself more times than you can fathom. Developers rise, evolve, advance, and at the apex of their glory they are extinguished." ~ EA

---

I assume that's what you were thinking of, Risselda?

Amazing use of Sovereign quote:O

#153
Zuka999

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What exactly caused BioWare to merge with EA anyways? What were they THINKING?

#154
NekOoNinja

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Hsuzy1987 wrote...

NekOoNinja wrote...

This. I yearn for a well done KotoR'esque game, something ME 1 delivered. Afterwards, I'm not so sure. ME 3 is atleast really far from that.

Bring back the RPG.


Probably lies in how RPGs, at least in my understanding, seem to be less dependent on graphics for the /win factor. I used to think that the whole striving towards 'cinematic experience' was a good thing, but recently I've started questioning that. I figure it works well for some games, not necessarily so well for others. RPGs seem to fall into the latter category.


I like the new lighting in ME 3, something that is beneficial to storytelling to set the mood. That's about it. Me 3 is one big flashbang grenade, and while the visuals were mostly nice to look at, it has no substance. In retrospect, it's Gears of War in space, and this is coming from a person who likes old fashioned RPG's and shooters equally.

The only people who did not mess up were the character writers. May the goddess bless you all.

#155
Hsuzy1987

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Misterdde45000 wrote...

While i don't completly agree with OP i can see a "more action, less RP " pattern in the last games of BW. Also it seems they are starting to heavely rely on DLC instead of issuying their good old games(even if i only got DA2 no toolset to say this ). They are also suffuring from the dead-lines impose by EA and by the new market mentality. So they feel like they have to focus on a larger group than solely RPG gamer and so, yes, they are changing their kind of game. But they still have some creativity, it's just that it's being apply otherwise.


Agree with the bit on "more action, less RP". The DLC thing seems to be industry wide, however.

#156
tschamp

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Hsuzy1987 wrote...

NekOoNinja wrote...

This. I yearn for a well done KotoR'esque game, something ME 1 delivered. Afterwards, I'm not so sure. ME 3 is atleast really far from that.

Bring back the RPG.


Probably lies in how RPGs, at least in my understanding, seem to be less dependent on graphics for the /win factor. I used to think that the whole striving towards 'cinematic experience' was a good thing, but recently I've started questioning that. I figure it works well for some games, not necessarily so well for others. RPGs seem to fall into the latter category.


I agree that a RPG doesn't have to be visually stunning as long as the story is epic. I do think, with enough time and care, it can be both. In my opinion, EA doesn't care about that because they want the money now instead of the rep of a high quaility game production company. Like said, Bioware needs to find a different partner or strike out on their own.

#157
Hsuzy1987

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NekOoNinja wrote...

I like the new lighting in ME 3, something that is beneficial to storytelling to set the mood. That's about it. Me 3 is one big flashbang grenade, and while the visuals were mostly nice to look at, it has no substance. In retrospect, it's Gears of War in space, and this is coming from a person who likes old fashioned RPG's and shooters equally.

The only people who did not mess up were the character writers. May the goddess bless you all.


Lighting was good...except for the Normandy. God, it was so damn dark I though that I screwed up my graphics settings somehow. 

Hell yeah on your bit on character writing. The squadmate banters were hilarious and touching, and it reminded me of all those gems we got from Minsc back in BG2. Ah good times.

#158
darknessmyown

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I don't know if this is truly the death of Bioware or not, I am willing to let them make an official statement before I will believe if they have given up the ghost or not. With all of those great games and stories they have given over the years, I think they deserve at least a little patience from us, no matter how we may feel insulted over the ending of Mass Effect 3.

#159
Hsuzy1987

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tschamp wrote...

I agree that a RPG doesn't have to be visually stunning as long as the story is epic. I do think, with enough time and care, it can be both. In my opinion, EA doesn't care about that because they want the money now instead of the rep of a high quaility game production company. Like said, Bioware needs to find a different partner or strike out on their own.


Can't have your cake and eat it I think. Visually stunning graphics are costly, and without a major gaming conglomerate backing you financially I expect it can be difficult to deliver both. I would hope that Bioware would be able to buck the trend by banking on its large and loyal (at least initially... can't speak with any certainty now) fanbase to make it worth their while to take their time and if necessary cover any loans taken to fund development.

Modifié par Hsuzy1987, 25 mars 2012 - 04:15 .


#160
Terran235

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Zuka999 wrote...

What exactly caused BioWare to merge with EA anyways? What were they THINKING?




Posted Image

Modifié par Terran235, 25 mars 2012 - 04:16 .


#161
blackeyes677

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Brightside8 wrote...

Well, here's to looking for the next Bioware
Cheers, folks.


CD Projekt Red is looking pretty good right now.

#162
heathxxx

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Whilst I think BioWare is far from being "finished" as a company, whilst under the umbrella of EA, I do agree that creatively, they have diminished quite considerably, whilst under that umbrella.

From a personal perspective, DA3 will likely be of no interest to me, simply because of how dismayed I was with DA2. So dismayed that I have little faith they can revive the series to the same level that made DA:O such a great game.

I've thoroughly enjoyed the Mass Effect series, including the third instalment to a certain extent, though the third and "final" game certainly hasn't lived up to my expectations. There are far too many flaws, even without taking the "ending(s)" into consideration. Simply put, I just don't think ME3 was as good as either of the first two games, all things considered. Whilst wrapping up an entire series in one game is an unenviable task to be sure, there's more "wrong" than there is "right", unfortunately.

So to sum things up, whilst I don't believe BioWare are finished as a company, they have diminished in creativity whilst EA have been manipulating things. There are other developers creating better and more polished games, who are either entirely independent (publishers are little more than a means to an end, to distribute their products), or who are owned by publishers that allow more free reign and interfere much less in the development process.

As one person, I won't be making pre-orders again. That will be of little consequence to them. If large numbers of people don't make pre-orders, then that will become a big problem, because pre-orders and day one sales are arguably where the biggest chunk of revenue comes from, for most games releases.

#163
UrgentArchengel

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It's a shame too.

#164
Misterdde45000

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blackeyes677 wrote...


CD Projekt Red is looking pretty good right now.


As we say in france " Le malheur des un fait le bonheur des autres " That could be roughly translated as " The unhappiness of ones make the other happy "

#165
doodiebody

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Give me a break. ME3 was brilliant until the end ruined it, but it's starting to look like that was more a time restriction than a talent one.

I'm as disappointed with the end of ME3 as anybody, but people are going way too far in their overreactions.

#166
MOELANDER

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The first BioWare game I have played was Baldur's Gate 2, and it was fantastic.
Loved Kotor,
loved Jade Empire,
loved Mass Effect,
liked Dragon Age
Loved Mass Effect 2

and now it seems they have lost their soul forever...
Gonna hope somebody finally sees the opportunity and takes over for BioWare.

#167
Zing Freelancer

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BioWare is doing fine, can't say the same about EA.

#168
rvgifford

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Adanu wrote...

You got your attention thread. You can go now.


You've got your attention post. You can go now.

To OP: Well said, you've summed up the feelings of a lot of people nicely. I'm still holding out hope that Bioware will surprise me and somehow fix things, but I'm becoming less and less optimistic with each passing day.

doodiebody wrote...

Give me a break. ME3 was brilliant until the end ruined it, but it's starting to look like that was more a time restriction than a talent one.

I'm as disappointed with the end of ME3 as anybody, but people are going way too far in their overreactions.

 

Yet this seems to be becoming the norm for Bioware. Is it due to EA? Meh. Either way if this is what you believe to be the reason then it just shows that quality is going down because they are rushing the game.

DA2 was rushed, now this, according to your logic. It's a trend. Bioware used to spend years and years working on a game and released it when it was ready, not when someone told them to, regardless of the quality. Such a trend would imply business model. As such, expect less polished, less amazing, rushed games. Even if this is the case, the OP's post is still pretty much accurate.

Modifié par rvgifford, 25 mars 2012 - 04:28 .


#169
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I'm sorry but what?! Bioware is still one of the best companies around making games. I mean are you honestly going to tell me that a five minute cutscene has caused you to completely give up on Bioware? So Dragon Age 2 wasn't as impressive as some people were hoping, and so they put out DLC for their games. That's hardly enough reason to condemn Bioware.

Say what you will about the ending of Mass Effect 3, the rest of the game is pure gaming bliss. I've never been more sucked into a universe or had a story more brilliantly told in all my years of playing games. The only other companies that hold a candle to Bioware's ability to tell stories would be Irrational Games and Naughty Dog. So calm down for two seconds, take a deep breath, and take a long look at the games that Bioware has produced recently.

Have things changed since NWN and KOTOR? Yeah, but so has the gaming industry. If people are going to buy day one DLC, then why shouldn't they produce it? If people like a little action in their games, than why not make the action as polished as possible like they did with the combat in Dragon Age 2 and Mass Effect 3? Bioware still has a LOT of talent working for them. Don't count them out because they made a few bad calls.

#170
Hsuzy1987

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doodiebody wrote...

Give me a break. ME3 was brilliant until the end ruined it, but it's starting to look like that was more a time restriction than a talent one.

I'm as disappointed with the end of ME3 as anybody, but people are going way too far in their overreactions.


Overreactions, maybe. But it wasn't an immediate reaction to only ME3. I figure people started seeing how things were going overall (in direction, not necessarily 'quality', which is subjective) in the last few games released. ME2, DA2, ME3. Shifted away from the things that I daresay a fair number of us enjoyed about earlier BW games.

#171
Darthbill52

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FemmeShep wrote...

Darthbill52 wrote...

FemmeShep wrote...

games.on.net/article/15190/RPG_on_Rails_Mass_Effect_3_and_the_Illusion_of_Choice

This article explains a little better what I was trying to say about ME3 feeling streamlined and lacking depth to the world. 
This is a problem that DA2 had as well. It felt "on the rails". 


Its a good article and I agree with it.  I am going through a second playthrough now and it feels more like a movie than an rpg even in rpg mode, if you can figure that our your good.   It makes a good point, like chasting Vega for crashing the shuttle. I would have picked the option ..ok man you were reckless but you stopped cerberus from taking off.  I am buying the minute we get somewhere with a bar. 

Also I was hoping for some interaction or a cut scene at the poker table...nada. Why install a poker table on the normandy if your not going to use it.  My shepard would be the type of captain to play cards with his crew, I am a Kirk captain ..not a picard. I enjoy interaction not sipping earl grey tea in my cabin ..alone. 


Exactly. It's a lot more obvious on a 2nd play through too. You start to realize how lacking the world is, how lacking your choices are, and how you are just being pushed through a movie/story. 

It was awesome the first go around, but it's not really holding up for me. 


yeah I have started like two or three shepards ..and I cant get past mars. I even did one where I did none of the ME2 dlc missions on, and there is a total disconnect.  The mission where you meet the STG officer and Kasumi ends up in the mix, it doesnt say Kasumi Goto ..who.  The game "ASSUMES" she died and you even say Kasumi died helping me ...when she wasnt even used.  Anyone else find that odd???  But how Liara explains how she became the broker is a yawner..it actually made me quit and leave the game for a bit.  It seems too linear, even on playthough #2  Yeah I am not impressed this game was made for the shooter lack of attention fanboy.  Not someone who appreciates story and novel concept pacing

#172
Aerevane

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Wouldn't be the first, though the process is slow and painful.

#173
AntiDave

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Rest in Peace Bioware.
Rise Eidos Montreal, the hope of Canada.

#174
Mastone

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Brightside8 wrote...



Thanks for the Baldur's Gate series.
Thanks for Never Winter Nights.
Thanks for Knights of the Old Republic
Thanks for Mass Effect 1
Thanks for Dragon Age: Origins
Thanks for Mass Effect 2


Never played Baldurs gate, played neverwinter nights but only the 2nd one which was done by obsidian I believe, With kotor I agree, ME1 I agree as well, DA:O wasn't that great played it once then when I choose a different race found out it wasn't that different , it isn't very memorable as well, ME 2 : Mwha not really

#175
MB957

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Americ4nPunk wrote...

What if they succeed with Dragon Age 3 and go beyond the stars to create the fated Baldur's Gate 3? Who am I kidding, even I doubt it. The CRPG genre is dwindling down in quality because it costs more money to make a single cut scene than write a giant non voiced script with different permutations on endings, choices, etc.


I dont understand the cost argument.  I mean..its a business..and business's calculate all those things.  if production costs rise...then..either adjust margins for less profit...or raise price on end product...or both.

with advances in technology..I would be hard pressed to beleive it isnt actually cheaper to render cutscenes and such.

the cost of production should..in my mind..be going down...not up.

margins should be up 10 percent or more...

and prices should reflect that and be dropping...since the gaming industry as a whole is booming...