Also, great post lol.
Bioware should probably read it.
Modifié par Militarized, 26 mars 2012 - 07:21 .
Modifié par Militarized, 26 mars 2012 - 07:21 .
thehomeworld wrote...
Now I want to see this done in animation OP.
Militarized wrote...
Wasn't so lucky at the end now, was he?
Also, great post lol.
Bioware should probably read it.
Grimez7 wrote...
Lol, I love posts like these, made me laugh multiple times. Bean Dip of Galactic Harvesting XD
Rulid wrote...
We can always assume that some number of N cycles actually came up with some partial amount of requirement for defeating the Reapers, but not enough.
The odds are continually stacked in favor of the next cycle, as evidenced by the completion of the Crucible (the design was continuously added on during previous cycles) and that a dead Reaper lay dormant for more than several number of cycles, as well.
Naturally if Shepard had failed this cycle, the next might have also uncovered the Crucible, perhaps also uncovered several efforts in this cycle (Liara's time capsule) and made a better effort.
thehomeworld wrote...
Now I want to see this done in animation OP.
Leozilla wrote...
thehomeworld wrote...
Now I want to see this done in animation OP.
I can so picture yahtzee doing this
uwyz wrote...
Thank you very much for this thorough and well-written piece exposing the plot-holes in this series. I enjoyed your humor and dry wit.
I suppose no ending dlc could explain the biggest plot-hole in this story, which is why Sovereign labored so assiduously for centuries to crack open the citadel, when he could simply have made a short 3 year trip and physically wake up his friends. It is almost as if that being a synthetic and programmed construct, Sovy couldn't think outside the box. Such a shame for a soldier who could make an awesome speech. Maybe he was new on the job and didn't want supervisor Harby to know that he screwed up while in probation - wouldn't look good on those millenial reviews. Afterall, Harby wouldn't notice if he is late by one thousand years - what is a thousand years to an immortal?
It is not a surprise that the ending would be so bad, but that the writers could get away with all these holes until the end.
Thank you once again. This thread deserves more thought.
uwyz wrote...
Even assuming the IT theoriest's stance, that the catalyst is a figment of imagination, the glaring logic hole remains that Sovvy spent almost 1000 years (roughly when the Rachni were incited by reapers agents to war) to activate the Citadel and signal the reaper forces, but the reapers took less than 4 years to travel from dark space to another relay. Sovvy could have taken the same route and achieved his goal in less than 8 years, or simply pass a message along to Harby who presumably was awake anyways while nursing the collector base.
If people were to realize that the mass effect overall plot has been steadily eroding since mass effect 2 (greatly accelerating in pace since the opening of ME 3), that the ending is not the beginning, but the culmination of a series of contradictions and plot holes, then it would be easier for them accept it. I hated the ending immensely, but this helps to put it in perspective.
I genuinely felt that your ideas are underappreciated on this forum and drowned out by the loud protests on the ending (which isn't much more awful than the rest of the ME2/ME3 story if one were to stand back and review all the plot holes). I for one appreciate that you take all these failings in the story in good grace and do not let it spoil your enjoyment of the games. I wish people would discuss your ideas more. Perhaps changing the thread title to indicate that this is a humorous compilation on all the plot holes in the story would help to attract more attention.
Modifié par JShepppp, 31 mars 2012 - 12:29 .
uwyz wrote...
Perhaps changing the thread title to indicate that this is a humorous compilation on all the plot holes in the story would help to attract more attention.