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The entire Reaper Fleet runs the gauntlet!


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#76
Slash1667

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Draconis6666 wrote...

Slash1667 wrote...

Iwillbeback wrote...

Slash1667 wrote...



Just as a side note, after playing Mass Effect 1 last week I noticed something. Soveriegn's shield could take a hell of a beating. Once penetrated there was no protection what so ever. One shot from an Alliance cruiser (I think it was anyway) went straight through Soveriegn.



Sovereign Shields weren't penetrated. 


Then how did an Alliance ship get a through and through shot on him?


his shields were disabled when shepard killed soverign-saren. That is not to say that their shields are impenetrable they are not, turians killed several over palavan and one is clearly seen having its forward half blown apart over earth.


Ok, penetrated or dropped I can accept either one but the point remains that after somehow getting around the shields the reapers are pretty weak defensively.

#77
Lmaoboat

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Slash1667 wrote...

Lmaoboat wrote...

The Star Trek universe would in because they would just alter the forward deflector array to cause an inverse tachyon pulse which would cause a graviton wave in the Heisenberg compensator plasma conduit self-sealing isoliner, at some point killing the Reapers. Thought they would mange to beam a husk aboard, who would knock Worf over his console.


Yep, that's one of the ways I see it....including the Husk part.

Why is it that Worf can lay a beat down on just about any klingon or Entreprise crewman but let him fight anyone else and he gets his butt handed to him?

And why is it Klingons always get their asses kick in hand-to-hand combat with Humans? To be serious though, The Star trek universe would have some advantages, such more more effect sensors, visual stealth technology, and while their ships aren't as fast, they can run a lot longer without resupplying. Also, the reapers are in trouble if their shields don't stop transporters.

Modifié par Lmaoboat, 25 mars 2012 - 09:39 .


#78
Slash1667

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jarms48 wrote...

Slash1667 wrote...

jarms48 wrote...

Draconis6666 wrote...

jarms48 wrote...
Photon Torpedeos ignore shielding, much more effective.


No they dont this is never stated anywhere and shown to be not true plenty of times in all of the series. They also have nowhere near the yield that some of the star wars weapons have, mathmaticaly. Star wars doesnt need Ion cannons because its Turbolasers are so powerful reaper kinetic barriers would simply fold under the first few shots since those barriers can be taken down by sustained fire from Mass effect dreadnaughts who's main guns only have the force of about 38 kilotons


They do in the video games and I beleive the Death Star Reactor was ray shielded so only photon torpedeos could penetrate it.


Actually it was PROTON torpedos. They didn't ignore the shielding, they were strong enough to penetrate it.


Spelling mistake, my bad.


Not a problem

#79
Flagta

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Well for 2:
If the Reapers don't attack when they arrive and try to trick them with a reputed peacefully contact the UNSC will make the same mistake they did the Covenant I think which would lead to a lot of indoctrinated people. If the Reapers attack head on the UNSC would slowly lose the outer colonies, but the Reapers would also take some casulties. As soon as they're near Reach they'll lose a ****load of Ships trying to destroy the MAC's there. With a fleet number of thousand UNSC ships there I doubt they could win here. And even if they'd manage it, the inner colonies are very good defended and even after all that they'd have to face the bulk of the remaining UNSC fleets together with three times as many MAC's at Earth, I can't see them winning this.

For 3:

That's hard, since we never saw a homeworld of one of the Covenant members. But still, looking at the fleet numbers which attacked Reach, than the ones they sacrificed while they tried to get the coordinates for the second Halo ring on Earth plus the fleet which guarded High Charity they already outnumber the Reapers. And I'm sure that the Sangheili and Brute homeworlds will be heavily guarded to, the Kig-Yar will also have some ships as former space pirates. The covenant ships can withstand more Reaper fire than the ships in ME plus they've got destructive plasma weapons which would obliterate the Reaper shields. Plus their teleport technology they could lure them into traps like they did on Reach; as soon as they take out one station on a planet a super carrier could appear and instantly target the Reaper. The biggest problem the Covenant will have is if the Reapers find a way to use their tactics against them. The Covenant doesn't adapt on itself, they copy their technology from the Forerunners and in the middle of a conflict they can't spend that much resources on research.

#80
Slash1667

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Lmaoboat wrote...

Slash1667 wrote...

Lmaoboat wrote...

The Star Trek universe would in because they would just alter the forward deflector array to cause an inverse tachyon pulse which would cause a graviton wave in the Heisenberg compensator plasma conduit self-sealing isoliner, at some point killing the Reapers. Thought they would mange to beam a husk aboard, who would knock Worf over his console.


Yep, that's one of the ways I see it....including the Husk part.

Why is it that Worf can lay a beat down on just about any klingon or Entreprise crewman but let him fight anyone else and he gets his butt handed to him?

And why is it Klingons always get their asses kick in hand-to-hand combat with Humans? To be serious though, The Star trek universe would have some advantages, such more more effect sensors, visual stealth technology, and while their ships aren't as fast, they can run a lot longer without resupplying. Also, the reapers are in trouble if their shields don't stop transporters.


Well I don't think they do. The shields on the reapers, if I remember correctly, are kenetic barriers. Missiles, bullets, railguns etc...would be affected. Phasers, lasers, disrupters etc... would probably pass right through. Transporters, sending an energy stream from one point to another would probably pass right through.

#81
Aurica

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Any race in 40K possess sheer numbers and firepower to wipe the floor with Reapers. 40K is truly overkill in anyform.
But then again its a pretty dark and gritty world.

Modifié par Aurica, 25 mars 2012 - 09:50 .


#82
MOELANDER

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Star Wars, is really just way to advanced for the Reapers. We could play a whole different game, where I provide you with 5 different ways to destroy anything the Reapers throw at the Star Wars Galaxy.

Like this:

Battle Setup:

Reapers: 1 Sovereign class

Star Wars counters with: 1 Y-Wing Squadron: Although a "slow" fighter they are still too fast for the beams from the Reaper. Armed with Ion Cannons, which disable anything electronic + any heavy payload you can get, from Space bombs to Proton Torpedos, you name it the Y-Wing can load it.

Battle would start out like this:

"This is Gold Squadron, we have a strange object on the long range scanners"
"This is Mission control scan it and report"
"This is Gold Leader, the object started firing upon us with a continuos beam. one fighter heavily damaged, ordered his retreat. Object is a capital ship of unknown design, two kilometres in length."
"Are you under fire?"
"Negative, it seems to only possess this beams and they are fired from some kind of arms on it's underside. It looks kinda like the face of a Quarren!"
"So there is no anti-Fighter batteries?"
"Negative Mission Control"
"Okay, Gold Leader, try to disable the craft and the send in some droids to study it"
"Got it should be relatively safe, those armcannons move slow like banthas!"

Sovereign class gets under heavy Ion fire, Shields break down fast. Ionized Shots disrupt the electrical flow fast and technically kill the Reaper.

You see! Friggin Y-Wings can take down a Reaper!

#83
jarms48

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Actually the more I think about it regardless of the setting the Reapers could have a fair chance not in battles but in there strategies. Think about it these guys like to play the waiting game, they could wait in dark space sending out one of their own to act as a derelict vessel sending out a constant distress signal. The first team that investigates it will be indoctrinated, then they would spread the word to their higher ups.

They would then investigate the vessel becoming indoctrinated, in till someone with enough power comes to there side to tip the odds in there favor. Imagine if some one link Grand Moff Tarkin or Admiral Thrawn was indoctrinated, even if they lost the Reapers could just continue to Repeat the pattern.

The only Universe I this wouldn't happen is again the W40k universe as the Imperium of Man would merely destroy it for being Xenos technology, Orks wouldn't care and would probably convert it into a space hulk, nids would eat or infest it, demons would destroy it, Eldar would ignore it, the only race that would have an interest in it is Tau and lets face it if the Imperium wanted them dead they could merely just start a crusade.

#84
Draconis6666

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jarms48 wrote...

Actually the more I think about it regardless of the setting the Reapers could have a fair chance not in battles but in there strategies. Think about it these guys like to play the waiting game, they could wait in dark space sending out one of their own to act as a derelict vessel sending out a constant distress signal. The first team that investigates it will be indoctrinated, then they would spread the word to their higher ups.

They would then investigate the vessel becoming indoctrinated, in till someone with enough power comes to there side to tip the odds in there favor. Imagine if some one link Grand Moff Tarkin or Admiral Thrawn was indoctrinated, even if they lost the Reapers could just continue to Repeat the pattern.

The only Universe I this wouldn't happen is again the W40k universe as the Imperium of Man would merely destroy it for being Xenos technology, Orks wouldn't care and would probably convert it into a space hulk, nids would eat or infest it, demons would destroy it, Eldar would ignore it, the only race that would have an interest in it is Tau and lets face it if the Imperium wanted them dead they could merely just start a crusade.


Highly unlikely Space Marines and adeptus soritas would be easily indoctrinated anyway.

#85
MOELANDER

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jarms48 wrote...

Actually the more I think about it regardless of the setting the Reapers could have a fair chance not in battles but in there strategies. Think about it these guys like to play the waiting game, they could wait in dark space sending out one of their own to act as a derelict vessel sending out a constant distress signal. The first team that investigates it will be indoctrinated, then they would spread the word to their higher ups.

They would then investigate the vessel becoming indoctrinated, in till someone with enough power comes to there side to tip the odds in there favor. Imagine if some one link Grand Moff Tarkin or Admiral Thrawn was indoctrinated, even if they lost the Reapers could just continue to Repeat the pattern.

The only Universe I this wouldn't happen is again the W40k universe as the Imperium of Man would merely destroy it for being Xenos technology, Orks wouldn't care and would probably convert it into a space hulk, nids would eat or infest it, demons would destroy it, Eldar would ignore it, the only race that would have an interest in it is Tau and lets face it if the Imperium wanted them dead they could merely just start a crusade.


Yeah the 40k universe would make the Reapers look like a footnote.

But I still think that Star Wasrs would triumph easily against the Reapers. You can't indoctrinate a Jedi very well. Every Jedi would almost feel the indoctrination attempt instantly and block himself against it. Why? Because Jedi Mind Trick isn't exactly that different from the Indotrination. Both put a similar effect on certain regions of the brain.
And then there are the Plasma weapons (Blasters and the "Turbolasers" on Ships) which are far more advanced than any ferrofluid cannon. Also Star Wars Shields are both kinetic and energy shields. Reapers have only kinetic shields.

#86
katamuro

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1) no
2)no
3)no
4)maybe but javik stated that they lost because they were too similar
5)possible, technology different enough to allow a certain edge
6)most probably
7)No, warhammer technology is not advanced enough.

#87
jarms48

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Draconis6666 wrote...

Highly unlikely Space Marines and adeptus soritas would be easily indoctrinated anyway.


Yeah and if they were they would be found tainted by Hospitaller or Apothecary screenings, then be immediately killed for heresy.

#88
Promchek

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http://www.stardestr...iveMinutes.html

Empire would wipe the floor with reapers and move on.

Modifié par Promchek, 25 mars 2012 - 10:08 .


#89
TexasToast712

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 The Covenant would turn the Reapers into heaping piles of slag. They have just as much if not more ships and they use heat based weaponry which kinetic barriers are pretty useless against scientifically.

The Covenant also have the Unggoy. YOU CANNOT STOP THE GRUNTPOCALYPSE!

Modifié par TexasToast712, 25 mars 2012 - 10:11 .


#90
ardias89

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The Reapers vs The Tyranids there is a fight i'd wanna see!

#91
Draconis6666

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katamuro wrote...


7)No, warhammer technology is not advanced enough.


Your kidding right?

They have plasma weaponry and vortex weapons that shred the fabric of reality. shields that alter space time to displace ranged attacks, their technology is much higher than that of the reapers and much more devestating. The nova cannon fires a 50 metere diameter round at near light speed and causes an explosion the size of a small planet...

#92
Yubz

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The Star Trek Universe could probably handle them very well. After the Borg and the Dominion they've already seen everything. They're probably even more advanced than the Reapers in most areas. The Federation alone has an incredible fleet, throw in the Klingons and Romulans and the Reapers are going to crawl back to their hole.

#93
Peete

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 When the reapers attack this happens:

Image IPB

When the Imperium gets pissed this happens:

Image IPB

'Nuff said.

#94
jarms48

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ardias89 wrote...

The Reapers vs The Tyranids there is a fight i'd wanna see!


I think the Tyranids would merely avoid them like they do with the Necrons, but I would love to see a hive fleet engage the Reapers. Living Weaponery, Gaint Maws and Rapidly Evolving Carapace Shielding it would be an interesting fight.

Image IPB

Yeah frak your Rachni



#95
Peete

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Draconis6666 wrote...

katamuro wrote...


7)No, warhammer technology is not advanced enough.


Your kidding right?

They have plasma weaponry and vortex weapons that shred the fabric of reality. shields that alter space time to displace ranged attacks, their technology is much higher than that of the reapers and much more devestating. The nova cannon fires a 50 metere diameter round at near light speed and causes an explosion the size of a small planet...


40k is at the same time amazingly high-tech and at the same time hopelessly archaic. 40k universe united would wipe out the reapers. No question.

#96
Peete

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jarms48 wrote...

ardias89 wrote...

The Reapers vs The Tyranids there is a fight i'd wanna see!


I think the Tyranids would merely avoid them like they do with the Necrons, but I would love to see a hive fleet engage the Reapers. Living Weaponery, Gaint Maws and Rapidly Evolving Carapace Shielding it would be an interesting fight.

Image IPB

Yeah frak your Rachni


Tyranids are at their weakest in space. 

#97
SynCyb

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mooney6023 wrote...

Poor me, no one got the Honorverse reference.

Still think the Manticorian Navy would wipe the floor with them. A few hundred pod laying Super Dreadnoughts would launch tens of thousands of of x-ray producing nuclear missiles at them simultaneously with FTL based targeting feeds (Keyhole-II) for the whole barrage at a range of around 30 million kilometers and approaching 99% of the speed of light.

http://wikibin.org/a...honorverse.html 


Wouldn't even need Apollo! No wedge, no sidewalls. Reapers are doomed.

#98
jarms48

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Peete wrote...

Tyranids are at their weakest in space. 


There just refueling off the souls of Billions and the planets own minerals. :P

#99
katamuro

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Warhammer battleships are too hard to manoeuvre, lascannons and missiles would not do any damage as well as autocannons of calibre that is not gargantuan.
Their shields are not effective against reaper weapons an their armour is pretty much useless to.
Sure nova cannons, lances, plasma weapons would be effective. But the stated unreliable aiming is not useful against a reaper ship that can travel in normal space much faster and manoeuvre much better than most 40k ships.
http://warhammer40k....iki/Nova_Cannon
here it says about aiming.

#100
jarms48

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katamuro wrote...

Warhammer battleships are too hard to manoeuvre, lascannons and missiles would not do any damage as well as autocannons of calibre that is not gargantuan.


Anti Ordnance weapons only E.g. Fighter, bombers, torpedoes

katamuro wrote...

Their shields are not effective against reaper weapons an their armour is pretty much useless to.


Evidence, Imperial Navy Void shielding can stop all threats, be it energy, plasma, vortex, kinetic, hell there is even recorded cases of Imperial ships being struck by asteroids catapulted by Ork Kruisers only to be deflected by their powerful Void shields and once one shield has collapsed larger vessels will have several behind it.

katamuro wrote...

Sure nova cannons, lances, plasma weapons would be effective. But the stated unreliable aiming is not useful against a reaper ship that can travel in normal space much faster and manoeuvre much better than most 40k ships.
http://warhammer40k....iki/Nova_Cannon
here it says about aiming.


Macro Cannons my friend hundreds of Macro Cannons, each round has the ability to destroy an entire city, lances have the ability to boil oceans instantly. A squadron of Star Hawks dropping a payload of Vortex or Plasma Bombs would destroy a Reaper in a single run. And in the world of 40k inaccuracy is waved away by the simple principle of firing more weaponry or having Tech priests rubbing holy oil upon targeters and servitor assistants.

Modifié par jarms48, 25 mars 2012 - 10:35 .