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Why does EA get so much hate?


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#126
mutermath

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Nepp wrote...

mutermath wrote...

Nepp wrote...

mutermath wrote...

So was it EA that made them go cross platform?
Or was the BW intensions?


It was EA. It was finished and ready to release on PC. Then it was delayed close to a year to port it over to the consoles.


In taht case I'm glad they took over :D


You're glad for craptastic games then?

I actually enjoyed DA2 which means I absolutly loved DA:O it changed the way I see games, it being the first rpg I played and enjoyed. Its only ME3 that i felt screwed so out of 4 games I only felt bad with one.
1 out of 4,i think they deserve a second chance but if they screw up DA3 then am done.

#127
ShepardTheHopeful

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EA has always been a disgusting company to me. All they care about is money and I doubt a good majority of the people in charge know a damn thing about the gaming community. It's like the politicians trying to pass SOPA everything EA does is for their own benefit nothing else. If it can make them money they'll do it. Good examples, the EA halt on the witch hunt DLC leaving it to..well what we saw on that DLC. The issue with DA2 (though honestly I never played DA2) this current fiasco with the ME3 ending (which I am still convinced it is their fault) The fact they're the only jack ass company that demands a code to play online so that you can't trade in or use the game once it's bought by anyone else. Take you're pick they're greedy and they're only alive now because they bought the rights to almost everything. If bioware wasn't with them I would never buy a single EA game and I wish no one would...but sadly they're entangled so deeply within Bioware now that idk if Bioware could survive EA falling to the dirt where they belong. But hey they are the devil and that is a hell of a devils tactic grip your claws into anything you can and suck the life out of it so that you may live longer. 

Modifié par ShepardTheHopeful, 25 mars 2012 - 04:09 .


#128
mutermath

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Pallando wrote...

mutermath wrote...

Nepp wrote...

mutermath wrote...

So was it EA that made them go cross platform?
Or was the BW intensions?


It was EA. It was finished and ready to release on PC. Then it was delayed close to a year to port it over to the consoles.


In taht case I'm glad they took over :D



Why is it a good thing ? They "casualize" good and profound games.
I don't have anything against console players, but it was the beginning of the end : they made it cross-platform for the wrong reasons...

When you see what was DA2, a casual hack'n'slash ported on PC, I can't say I'm impressed with what the series became.

Its a good thing because i dont play PC games and if it wasnt ported to the console i would've missed an epic game.
yeah i was kinda disappointed with the combat and some other parts of DA2 but all in all I enjoyed, probably more than I did ME3. IK its wierd to others

Modifié par mutermath, 25 mars 2012 - 04:11 .


#129
Gatt9

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In 2008 John Ricitello said that the meddling was a problem, so they are giving their studios greater autonomy now a days. The structure of the company also reflects this; they have EA Games (where BioWare is under, along with any company that produces Racing, shooting, adventure, RPG/RTS, and action games), EA Sports, EA Play (Maxis and co. doing casual style games and puzzle games) and EA Interactive, which is stuff from playfish and mobile games


Except they aren't giving internal studios greater autonomy.  Look at ME3,  Project $10 is there,  Online Pass was implemented to prevent used game sales,  very obvious the ending was witheld for DLC.  They're meddling to a far greater degree than ever.  At least previously all they did was tell the Developers to make it cookie-cutter,  and make it fast.

Now they demand games contain key content witheld for DLC,  and Online Pass in everything even when it doesn't make sense.

LinksOcarina wrote...

That was in 2008, when EA was suffering lower aggregate scores for their titles and general dissinterest because of the Sport brand.  Since then, EA has been taking chances as a company, mainly with their partnership programs.

For example, Crysis 2, Brutal Legend, KoA: Reckoning, Bulletstorm, Shadows of the Damned, and titles like Deathspank and Shank, have been released as a published product by EA. Most of these games failed, I agree, but they were also different and some of them, really fun. Brutal Legend and Reckoning come to mind for me personally.  And honestly, quality is what you make of it, I doubt anyone would look back at games from the 1990s and say they are quality titles when most of them had horrific control schemes and terrible graphics.


1.  Were they all that different?  Three shooters,  one action-adventure,  and one ARPG.  That's pretty much industry standard now.

2.  You make it obvious you're young.  The control schemes were just fine in the 90's,  most of them far more elegant than what we get today.  Try playing Dead Space 2 on the PC without patching.  The graphics were state of the art at the time as well.  We had better diversity,  better quality in gaming experiences,  and we weren't milked for $10 a pop to get the whole game.

For example,  Fallout/Fallout 2 had more player investment than any game made in the 13 years since,  despite how much more "quality" there is these days.  Two games that would run on my cell phone are better at the player investment ME3 claimed it would have.

The problem is your blaming dumbed down games on the company, when the root cause of it is stagnation of the industry. Because the growth of the industry goes hand in hand with three generations of game players now, along with the growing casual market. So EA, Activision, Ubisoft and so forth have been making products more wide-appealing, instead of catering to specific genres. Its why most shooters and action titles have RPG elements too them, it makes the game more invested and attempts to engage the player longer, although most of the time its a cop-out skinner experiment.


Where do you think the stagnation comes from?  It comes from companies like EA,  who are interested only in blockbusters,  and chase after whatever sold well last year.  Ubisoft,  EA's partner,  and Capcom have now declared only Shooters are worth making.

Stagnation exists because Publishers aren't interested in making anything that isn't going to sell only the very highest number of units possible.

This would be in contrast to the development model used by all other entertainment forms,  where they budget products according to their potential market,  not as if every single offering is going to sell to every single person.  They diversify so they don't fatigue the end-users with identical experiences over and over.

Publishers, like EA,  are the root problem with the Industry.  All EA wants is to sell as many units as COD,  not to make great games.

Cost is also up because dev times are up, engines are expensive, and overall everyone is hemmoraging money because of advertisement budgets and other expenses in developing a game. Companies charged 60 bucks for games because it would help them recoup losses for overheard, and I forget the official numbers but most sales in brick and mortar stores still net publishers $25 bucks a game out of $60  for the company, with no returns on used. It is also why DLC and digital distribution are being used heavily, more money for the company so they can survive longer.


Actually,  they just reuse the same engine for several games.  ME3's engine is the same as ME's with some tweaks.

They're hemmoraging money because they keep releasing the same couple of games over and over,  and people are getting bored with it.  You can only sell the same product so many times before people get bored.  It's gamer fatigue,  years of endless shooters have driven people to the point where they're bored with them.

But the publishers don't understand that,  they're still chasing CoD,  resulting in lower and lower sales because people already have CoD.

Companies charge $60/game because MS and Sony define what a game may sell at,  and they set the price of new games at $60.  You can google it and get the articles from when the systems were announced.

Also,  it's $10 in profit for a new game.  Hence,  Project $10,  and why Online Passes cost $10.


As for DLC, well, don't buy any. That trend is not going to go away because it proves to make money, especially in a terrible economy when game sales on the whole are down, save for two exceptions each year, Madden, and Call of Duty. And agian, going back to what I said above, that is the main impetus for DLC, at least financially. For the developers, its adding that extra content that was always missing or cut, kind of like the weapons and armor in the Mass Effect 1 game code that is only acessabile by console command. 



Actually,  it will go away.  The Industry is steadily crashing.  January 2012 was a 37% drop in sales.  Febraruary was a 24% drop.  This is compared to 2011,  which also was negative.  All of 2011 was an 8% drop in sales,  and if you factor CoD out,  2011 was closer to a 20% drop in sales.

EA sold in their last quarter 10 million BF3's,  2 million ToR,  and residual NFL/FIFA,  and lost 275 million.

Gamers are tired of content being held hostage (Dead Space 2),  or deliberately cut from the game to be sold on Day 1 (DAO,  ME3).  It's not extra content,  it's core content,  often right on the disc you already paid for.  It's a marketing plan to squeeze extra revenue out of gamers to cover the increasing attrition as people grow tired of shoddy games,  and cookie-cutter games,  instead of diversity and innovation.

#130
Pallando

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mutermath wrote...

Pallando wrote...

mutermath wrote...

Nepp wrote...

mutermath wrote...

So was it EA that made them go cross platform?
Or was the BW intensions?


It was EA. It was finished and ready to release on PC. Then it was delayed close to a year to port it over to the consoles.


In taht case I'm glad they took over :D



Why is it a good thing ? They "casualize" good and profound games.
I don't have anything against console players, but it was the beginning of the end : they made it cross-platform for the wrong reasons...

When you see what was DA2, a casual hack'n'slash ported on PC, I can't say I'm impressed with what the series became.

Its a good thing because i dont play PC games and if it wasnt ported to the console i would've missed an epic game.
yeah i was kinda disappointed with the combat and some other parts of DA2 but all in all I enjoyed, probably more than I did ME3. IK its wierd to others


I enjoyed DA2 too a bit, but it was disappointing. 
Like I said it was more a hack'n'slash (Titan Quest) than a RPG (BG1&2). The story was ok, but it was too combat oriented. I often felt like I was on a railroad...

ME3 is their 2nd chance for me...

#131
Tirigon

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"

Nepp wrote...

mutermath wrote...

I'm quite sure DA:O was published by EA, at least the one I played


It was. It was developed and finished before EA bought Bioware. Hence the retarded tv commercials blasting Marilyn Mansons "New s hit" music. EA is king of stupid advertising.


However, to be fair here, putting Marilyn Manson's best track in a commercial is probably the best EA has ever done.

"This is the New Sh!t" is awesome music.

#132
mutermath

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Gatt9 wrote...

Gamers are tired of content being held hostage (Dead Space 2),  or deliberately cut from the game to be sold on Day 1 (DAO,  ME3).  It's not extra content,  it's core content,  often right on the disc you already paid for.  It's a marketing plan to squeeze extra revenue out of gamers to cover the increasing attrition as people grow tired of shoddy games,  and cookie-cutter games,  instead of diversity and innovation.


So is it really EA doing this or does BW actually like the idea?

#133
Nepp

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Tirigon wrote...

However, to be fair here, putting Marilyn Manson's best track in a commercial is probably the best EA has ever done.

"This is the New Sh!t" is awesome music.


True, it is an awesome song. Just didn't fit the vide of an old-schoolish RPG hehe.

Oh, and buddy with the long post a few above me makes some great points.

#134
mutermath

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Pallando wrote...



ME3 is their 2nd chance for me...


hopefully they dont screw up DA3 coz if they do, they should just close the company

#135
Nepp

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mutermath wrote...

Pallando wrote...



ME3 is their 2nd chance for me...


hopefully they dont screw up DA3 coz if they do, they should just close the company


If DA3 resembles DA2 in anyform it will be a failure and screwup.

DA2 was a console kiddy game, high on hack-n-slash, low on story and replayability.

#136
Tirigon

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Nepp wrote...

If DA3 resembles DA2 in anyform it will be a failure and screwup.

DA2 was a console kiddy game, high on hack-n-slash, low on story and replayability.


Sadly I cant even agree with that because even as a hack'n'slash it's really bad. Look at Kingdoms of Amalur for a rather good Hack'n'Slash and compare it with DA2.

#137
DeadPoolX

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Why do so many people hate EA? Because to some people the term "large corporation" automatically means "evil incarnate."

Of course, everyone conveniently forgets that EA's actually footing the bill for BioWare and that BioWare themselves approached EA, not the other away around.

The situation was different regarding companies like Maxis, Bullfrog and Origin. Those were bought out by EA, but in BioWare's case, it was a different story.

#138
xPandaHunterx

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 I would say the the relationship between EA and Bioware is similar to the relationship between Sauron and Sauroman.
Sauran + Sauroman: Sauroman used to be greatly respected throughout the Kingdom as a great wizard. Then Sauron corrupted him with fear and he became a slave to Sauron's will. 
EA + Bioware: Bioware used to be respected throughout the world and held up as the epitome of a great video game developer. Then, EA corrupted them with an obsession with money and they became slaves to EA's will.

It's sad because you all know that it is true...

:(

#139
BeefoTheBold

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ZtalkerRM wrote...

mutermath wrote...

 People keep bashing EA on this site.
Can some please explain why?
I dont get it.
Some are saying the made bioware rush DA2 and now I see others saying ME3 too.:huh:


Bioware has been there since the early 90's and almost EVERY rpg there is got it's inspiration from Bioware's games. You have to understand, pre-EA, Bioware would always make a 'game of the year' or some other insanely inspiring and genre-defining game.
They basically single handedly revived Lucasarts with Kotor, revived hardcore rpg-ing with Dragon Age.

Since they've been with EA, it all went downhill. You need to see it in context: Bioware is a great company, but things have changed. Rushed games (DA2), shoddy programming (FIFA and other sport games), cheap rip-offs (Need for Speed series) are an EA thing, not a Bioware thing. Same with all the DLC controversies: It's the EA way to do things.


Ding, ding. This is my answer too. EA gets a lot of hate becuse they took what WAS the greatest RPG developer on the planet and turned them into a mediocre one.

Bioware can still do some good things and turn out some decent games.

They can't, or at least don't, do what they used to.

#140
Aesieru

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EA would probably do much better if they did what they announced 2 years ago for real.

"We will be taking people under the EA-license and providing financial, legal, marketing, and programming support and assistance for potential future products"

If they just threw money and waited, things would be a lot better.

#141
Aesieru

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BeefoTheBold wrote...

ZtalkerRM wrote...

mutermath wrote...

 People keep bashing EA on this site.
Can some please explain why?
I dont get it.
Some are saying the made bioware rush DA2 and now I see others saying ME3 too.:huh:


Bioware has been there since the early 90's and almost EVERY rpg there is got it's inspiration from Bioware's games. You have to understand, pre-EA, Bioware would always make a 'game of the year' or some other insanely inspiring and genre-defining game.
They basically single handedly revived Lucasarts with Kotor, revived hardcore rpg-ing with Dragon Age.

Since they've been with EA, it all went downhill. You need to see it in context: Bioware is a great company, but things have changed. Rushed games (DA2), shoddy programming (FIFA and other sport games), cheap rip-offs (Need for Speed series) are an EA thing, not a Bioware thing. Same with all the DLC controversies: It's the EA way to do things.


Ding, ding. This is my answer too. EA gets a lot of hate becuse they took what WAS the greatest RPG developer on the planet and turned them into a mediocre one.

Bioware can still do some good things and turn out some decent games.

They can't, or at least don't, do what they used to.


Did you forget Westwood and the others they ALSO took?

#142
FlashedMyDrive

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EA, Activision, and Ubisoft are the triad of evil.

#143
BeefoTheBold

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Aesieru wrote...

BeefoTheBold wrote...

ZtalkerRM wrote...

mutermath wrote...

 People keep bashing EA on this site.
Can some please explain why?
I dont get it.
Some are saying the made bioware rush DA2 and now I see others saying ME3 too.:huh:


Bioware has been there since the early 90's and almost EVERY rpg there is got it's inspiration from Bioware's games. You have to understand, pre-EA, Bioware would always make a 'game of the year' or some other insanely inspiring and genre-defining game.
They basically single handedly revived Lucasarts with Kotor, revived hardcore rpg-ing with Dragon Age.

Since they've been with EA, it all went downhill. You need to see it in context: Bioware is a great company, but things have changed. Rushed games (DA2), shoddy programming (FIFA and other sport games), cheap rip-offs (Need for Speed series) are an EA thing, not a Bioware thing. Same with all the DLC controversies: It's the EA way to do things.


Ding, ding. This is my answer too. EA gets a lot of hate becuse they took what WAS the greatest RPG developer on the planet and turned them into a mediocre one.

Bioware can still do some good things and turn out some decent games.

They can't, or at least don't, do what they used to.


Did you forget Westwood and the others they ALSO took?


Not in the least. EA has been killing good developers for years, but Bioware was my favorite of all-time. I wouldn't be as mad and unhappy as I am if I didn't feel as strongly for the pre-EA Bioware.

I don't forget the other studios that EA has ruined, but none of them feel like watching my first-born child get sacrificed in slow motion like Bioware does. :unsure:

#144
Aesieru

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http://en.wikipedia....Electronic_Arts

"For example, Crysis 2, Brutal Legend, KoA: Reckoning, Bulletstorm, Shadows of the Damned, and titles like Deathspank and Shank, have been released as a published product by EA. Most of these games failed, I agree, but they were also different and some of them, really fun. Brutal Legend and Reckoning come to mind for me personally.  And honestly, quality is what you make of it, I doubt anyone would look back at games from the 1990s and say they are quality titles when most of them had horrific control schemes and terrible graphics. "

Brutal Legend was probably the biggest insult that gamers could be given, especially as it just reiterated every stereotype made about gamers, and then Jack Black reinforced them all at the VGA awards after and right before its release.

Ugh.

Bulletstorm was pretty dumb, I mean really, it was dumb. KoA: Reckoning is really difficult to rate because it doesn't really do anything different, it's decent, but decent cars don't sell as well as the GOOD cars, that doesn't mean it's BAD just... it's not GOOD. Crysis 2 was terrible. DeadSpace was good, then Dead Space 2 was the sign of an infinite loop series that will be milked to oblivion.

Modifié par Aesieru, 25 mars 2012 - 04:46 .


#145
Abispa

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I'm not saying the EA/Bioware games can't be disappointing, but I've always found the conspiracy theory that "EA just wants to make millions of dollars by creating games that nobody wants to play" to be, well, silly. I enjoyed DA2, but found it poorly executed in level designs and the ending was very bad for mage sympathizers. I thought ME3 was incredible despite some minor flaws, though the ending was... disappointing.

In the case of ME3, Hudson has basically said that this is HIS game and HIS ending, so I'm not sure how the ending can be pinned on EA, unless EA haters now want EA to force game designers to make good endings. Which is funny since so many EA critics complain about EA ruining Bioware games by taking them over.

#146
BeefoTheBold

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Abispa wrote...

I'm not saying the EA/Bioware games can't be disappointing, but I've always found the conspiracy theory that "EA just wants to make millions of dollars by creating games that nobody wants to play" to be, well, silly. I enjoyed DA2, but found it poorly executed in level designs and the ending was very bad for mage sympathizers. I thought ME3 was incredible despite some minor flaws, though the ending was... disappointing.

In the case of ME3, Hudson has basically said that this is HIS game and HIS ending, so I'm not sure how the ending can be pinned on EA, unless EA haters now want EA to force game designers to make good endings. Which is funny since so many EA critics complain about EA ruining Bioware games by taking them over.


If you believe a word that comes out of Casey's mouth these days then you lack pattern recognition. Casey has been misleading, lying and spinning for years now. 

"Propagandist" is the nicest thing that I can call him. Just about anything else would get me removed from the forum.

#147
DeadPoolX

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BeefoTheBold wrote...

Abispa wrote...

I'm not saying the EA/Bioware games can't be disappointing, but I've always found the conspiracy theory that "EA just wants to make millions of dollars by creating games that nobody wants to play" to be, well, silly. I enjoyed DA2, but found it poorly executed in level designs and the ending was very bad for mage sympathizers. I thought ME3 was incredible despite some minor flaws, though the ending was... disappointing.

In the case of ME3, Hudson has basically said that this is HIS game and HIS ending, so I'm not sure how the ending can be pinned on EA, unless EA haters now want EA to force game designers to make good endings. Which is funny since so many EA critics complain about EA ruining Bioware games by taking them over.


If you believe a word that comes out of Casey's mouth these days then you lack pattern recognition. Casey has been misleading, lying and spinning for years now. 

"Propagandist" is the nicest thing that I can call him. Just about anything else would get me removed from the forum.

Did it ever occur to you -- and everyone else here, for that matter -- that maybe the decision is no longer in Casey's hands?  I have a feeling everything is being decided by EA's legal and PR departments now. 

#148
Blackmind1

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Farbautisonn wrote...

Google "Westwood", "Bullfrog" and "Origin"


Google Visceral and Dice.

Some of the younger one's in here just don't understand how a business works. If a studio is failing, it needs to be shut down. It's far nicer of EA to liquidate them into the company and allow them to keep their jobs and living than just sack them when their work is failing.

Modifié par Blackmind1, 25 mars 2012 - 04:55 .


#149
Joy Divison

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DeadPoolMK wrote...

Why do so many people hate EA? Because to some people the term "large corporation" automatically means "evil incarnate."

Of course, everyone conveniently forgets that EA's actually footing the bill for BioWare and that BioWare themselves approached EA, not the other away around.

The situation was different regarding companies like Maxis, Bullfrog and Origin. Those were bought out by EA, but in BioWare's case, it was a different story.


No.  We don't care who started the merger process.  We don't care who is footing the bills.  We only care about the games.

DA2 sucked for many people who loved DAO (which EA had little input in).  Even the people who liked the game will admit it has fixable flaws that resulted from coorperate meddling.

You might argue 95% of ME3's gameplay was good, but its butchered ending, the day 1 DLC, the face importation issues, auto-dialogue, etc., has soured many people to it.

When Bioware stops releasing mediocre games with glaring flaws that are inexcusable (the same cave re-used over a dozen times, an ending that somehow 90% of fans hate), then we'll stop hating EA.

Modifié par Joy Divison, 25 mars 2012 - 04:56 .


#150
Aesieru

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Blackmind1 wrote...

Farbautisonn wrote...

Google "Westwood", "Bullfrog" and "Origin"


Google Visceral and Dice.

Some of the younger one's in here just don't understand how a business works. If a studio is failing, it needs to be shut down. It's far nicer of EA to liquidate them into the company and allow them to keep their jobs and living than just sac them when their work is failing.


Don't forget that EA has killed numerous developers on their own, then liquidated them because they weren't working out with EA leadership as the boss.