I tried it once before and got hung up in the Nashkel mines from kobold Sleep spells wiping my party, so I was thinking I would maybe not turn on the "darkside kobolds". (How do you defend yourself? Do you just wait until everybody's level 5 before doing Nashkel?
I was also having a lot of trouble with spiders casting Web spells on the High Hedge map. So maybe no enhanced spiders.
I got wiped several times by thieves who would go in and out of stealth so much, backstabbing over and over, that they looked like they were in a Teleport Field. (I guess you have to cast lots of divination spells to defend against that?)
And then there was the "quaffing potions". It seemed like everybody and their Aunt Petunia, or at least Greywolf and Mulahey for sure, had Oils of Speed in their pocket.
Merely turning on increased mob numbers was a major increase in difficulty.
I was wondering if any of you experts out there could recommend some SCS settings for an SCS beginner. Do you think it's better to just pull out all the stops and struggle with it until you learn all the new encounters? Or should a beginner get used to it gradually with just a few things at a time?
Also, if you install SCS and change your mind, I think you have to do a total reinstall of the game to get rid of it, right? I remember that on one of my setups, I had installed and then uninstalled it through Weidu, and a lot of the stuff wouldn't change back, like increased mob numbers.
Opinions, thoughts, and advice, please.
Modifié par BelgarathMTH, 25 mars 2012 - 02:32 .





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