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The Saber.. I just don't get it.


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#26
t6skyart

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JaimasOfRaxis wrote...

Everything the Saber does, the Viper does better.

The only thing the Saber has better is integral piercing.


Except the viper's not an assault rifle, doesn't sound as powerful, and there's no way to use it without scope (believe it or not, that's an advantage since most of this game is medium-range combat).

#27
Drummernate

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Yeah... you can 2 shot phantoms with it.

I personally love it.

#28
Drummernate

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t6skyart wrote...

JaimasOfRaxis wrote...

Everything the Saber does, the Viper does better.

The only thing the Saber has better is integral piercing.


Except the viper's not an assault rifle, doesn't sound as powerful, and there's no way to use it without scope (believe it or not, that's an advantage since most of this game is medium-range combat).


I am fairly certain the Sabre does MUCH more damage than the Viper.

It takes like 3-4 clips to kill an Atals on Silver with the Viper.

It only takes 2.5 to kill one with the Sabre.

(With shields down)

Modifié par Drummernate, 25 mars 2012 - 10:50 .


#29
Darkslayer557

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carnifex is better.

#30
ttchip

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Drummernate wrote...

t6skyart wrote...

JaimasOfRaxis wrote...

Everything the Saber does, the Viper does better.

The only thing the Saber has better is integral piercing.


Except the viper's not an assault rifle, doesn't sound as powerful, and there's no way to use it without scope (believe it or not, that's an advantage since most of this game is medium-range combat).


I am fairly certain the Sabre does MUCH more damage than the Viper.

It takes like 3-4 clips to kill an Atals on Silver with the Viper.

It only takes 2.5 to kill one with the Sabre.

(With shields down)

The Saber does like 50% more damage than the Viper, it has a bigger clip with a slower reload and it's a lot heavier.

None of those two weapons has integrated AP, that's just nonsense.

#31
XCPTNL

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I tried the Saber several times but to me it always just felt like a bigger and much heavier Carnifex. And even with the Turian Soldier I was just more effective when using other weapons.

#32
GGW KillerTiger

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Dillon79 wrote...

headshot damage turian soldier and learn how to aim without a scope. this gun with damage and armor piercing will take out pyros in 3-4 shots on gold. the reason its not as powerful as a sniper is because its lighter and has 9 bullets per clip. adrenaline rush works out really well. also try to only hit headshots, even if it lowers your fire rate alot

Lighter than a sniper? Last I checked it weighed the same if not more than most of my snipers ...

#33
Elecbender

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Darkslayer557 wrote...

carnifex is better.


If I had a quarter every time someone said this I'd have enough to guarantee me a Paladin X.

#34
Tangster

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Drummernate wrote...

t6skyart wrote...

JaimasOfRaxis wrote...

Everything the Saber does, the Viper does better.

The only thing the Saber has better is integral piercing.


Except the viper's not an assault rifle, doesn't sound as powerful, and there's no way to use it without scope (believe it or not, that's an advantage since most of this game is medium-range combat).


I am fairly certain the Sabre does MUCH more damage than the Viper.

It takes like 3-4 clips to kill an Atals on Silver with the Viper.

It only takes 2.5 to kill one with the Sabre.

(With shields down)

The saber does ~ 50% more damage than the viper and has a higher ROF.

#35
SgtGrumbles

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I enjoy using it on my human soldier, if your team can remove shields quick on gold it really shines. Pump out 12 shots, AR, 12 more shots. It's really nice. If you play soldier in gold though you have to use equipment. Rail 3/Ammo 3/x, otherwise you're useless.

#36
golyoscsapagy

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Let's compare level 10 silver/gold with saber 1.

vs Viper: 350,1 with 80 RoF while Viper has 286,7 with 70 RoF. I fail to see how Viper is better. Actually it's utter crap compared to Saber. Clip size is larger also by 2 rounds. Far superior in every aspect.

vs Carnifex: carnifex has 345,1 damage with 100 RoF. It's a matter of preference, I personally like the higher clip capacity more (disregarding casters of course, there carnifex is a no brainer).

#37
JaimasOfRaxis

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The saber does ~ 50% more damage than the viper and has a higher ROF.


Same tactical role, Viper is dozens of times easier to level up, holds more ammo, needs no scope mod for max accuracy, and most notably, weighs half as much. Also benefits from Infiltrator sniper damage, which the Saber does not.

It may not be as powerful, and it may not have quite the DPS, but in terms of raw utility, it's sure as crap the better weapon.

Of course, the pistols in this game make everything else irrelevant, so there's that, too, but the Saber's still inefficient.

Modifié par JaimasOfRaxis, 25 mars 2012 - 11:19 .


#38
Cuthlan

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I don't like it as much as I hoped I would. The weird firing timing makes me dislike it.

#39
SgtGrumbles

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JaimasOfRaxis wrote...

The saber does ~ 50% more damage than the viper and has a higher ROF.


Same tactical role, Viper is dozens of times easier to level up, holds more ammo, needs no scope mod for max accuracy, and most notably, weighs half as much. Also benefits from Infiltrator sniper damage, which the Saber does not.

It may not be as powerful, and it may not have quite the DPS, but in terms of raw utility, it's sure as crap the better weapon.

Of course, the pistols in this game make everything else irrelevant, so there's that, too, but the Saber's still inefficient.


No good infiltrator would use this and cd reduction doesn't matter too much when you're playing a soldier.  I've cleared gold within 18-19 minutes with my friends and I'm normally top/second for those of you that care about points.  Although I'd much rather play my soldier using the falcon.  sadface

#40
t6skyart

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Darkslayer557 wrote...

carnifex is better.


Geth pulse rifle is better.

Just because I said so.

Therefore, everyone playing ME3 multiplayer should obviously start extensively using the Geth Pulse Rifle now just because I said that geth pulse rifle is better without give an explanation of why.

Totally legitimate logic.

Modifié par t6skyart, 25 mars 2012 - 11:21 .


#41
Tangster

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JaimasOfRaxis wrote...

The saber does ~ 50% more damage than the viper and has a higher ROF.

Same tactical role, Viper is dozens of times easier to level up, holds more ammo, needs no scope mod for max accuracy, and most notably, weighs half as much. Also benefits from Infiltrator sniper damage, which the Saber does not.

It may not be as powerful, and it may not have quite the DPS, but in terms of raw utility, it's sure as crap the better weapon.

Of course, the pistols in this game make everything else irrelevant, so there's that, too, but the Saber's still inefficient.


The saber is a powerhouse in the hands of the soldier class.

For an infiltrator, ofc you'd take a sniper rifle. I question why you'd take the viper instead of the mantis...but w/e.

I would say pick the relavant weapon for your class, but I'm guilty as sin of not doing that.

#42
Gaidax

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t6skyart wrote...

Gaidax wrote...

Saber is an utter crap... Really... I got Saber II and Carnifex X and let me tell you - there is absolutely NO reason to use it over Carnifex EVER unless you open like 500 Spectre packs to get it to level 10, in which case it would get owned by Paladin X for the same reasons.


Sabre has larger ammo capacity than the carnifex and paladin, and seems to do more damage than both of them. On silver, I can 1-hit headshot troopers with the sabre-i, but not with the paladin-i, and the paladin does a lot more damage than the carnifex. If you use a paladin or carnifex on a soldier, you'll be out of ammo before you can say "wtf". It's a really good gun on turians and soldiers, preferably a turian soldier, or characters who rely a lot on guns in general. Heavy pistols are good for power-reliant characters, as they're lightweight and pack a decent punch.

I personally don't like the sabre and prefer my vindicator-x over my sabre-i on my turian sentinal, but I've tried it on my human soldier and it is very effective in silver and gold.


Paladin I does 350.9 points of damage base, Saber I does 350.1... So your story makes no sense.

Carnifex X does 345.1 damage, has a better rate of fire, 4 times less recoil, half reload speed of Saber and weights 4 times less compared to the equal rank of Saber.

Paladin does equal damage to Saber at any comparable levels (it even does 1 more damage at level X :)) and everything else the same, except recoil only being 2 times less and less ammo capacity, but still half the reload speed, better rate of fire and 4 times less weight.

And if all that is not enough - Paladin and Carnifex take pistol slot, so you can go on and take another Assault Rifle, without losing anything.


As a side note, I think heavy pistols should take a good nerfbat, really... they are TOO good overall, especially compared to the horrible Assault Rifles.

#43
t6skyart

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JaimasOfRaxis wrote...

The saber does ~ 50% more damage than the viper and has a higher ROF.


Same tactical role, Viper is dozens of times easier to level up, holds more ammo, needs no scope mod for max accuracy, and most notably, weighs half as much. Also benefits from Infiltrator sniper damage, which the Saber does not.

It may not be as powerful, and it may not have quite the DPS, but in terms of raw utility, it's sure as crap the better weapon.

Of course, the pistols in this game make everything else irrelevant, so there's that, too, but the Saber's still inefficient.


Actually, they have completely different tactical roles, seeing as they're made for different classes. Viper may do more damage when used on infiltrators, but, using your arguement, "viper does not benefit from assault rifle bonuses with turians, therefore it's worse than the Sabre". As you can see, this arguement makes no sense in our universe. Viper is a sniper rifle, and is made for infiltrators and salarians, while Sabre is a hard hitting assault rifle made for soldiers and turrians.

Also, as I mentioned before, having a scope is actually a liability as almost all of this game's combat id mid-range, not long range.

#44
xxprokillazxx

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Dont treat the saber like an assault rifle because it isn't one put a scope on it and aim for the head kills almost anything in one shot.

#45
ttchip

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Gaidax wrote...
Carnifex X does 345.1 damage, has a better rate of fire, 4 times less recoil, half reload speed of Saber and weights 4 times less compared to the equal rank of Saber.

I assume you're talking about the X versions when you talk about the weight. The Carnifex (and the Paladin) was nerfed in that regard (from 0.35 to 0.5). Your point still stands, I just wanted to point out the change. ;->

Modifié par ttchip, 25 mars 2012 - 11:36 .


#46
jupitersj

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Only problem I have with the Viper compared to the Saber is being in the sniper category, it loses 50% damage unless you are zoomed in.

#47
Kittstalkur

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t6skyart wrote...

Sabre has larger ammo capacity than the carnifex and paladin, and seems to do more damage than both of them. On silver, I can 1-hit headshot troopers with the sabre-i, but not with the paladin-i, and the paladin does a lot more damage than the carnifex. If you use a paladin or carnifex on a soldier, you'll be out of ammo before you can say "wtf". It's a really good gun on turians and soldiers, preferably a turian soldier, or characters who rely a lot on guns in general. Heavy pistols are good for power-reliant characters, as they're lightweight and pack a decent punch.

I personally don't like the sabre and prefer my vindicator-x over my sabre-i on my turian sentinal, but I've tried it on my human soldier and it is very effective in silver and gold.


Damage stats
Saber: 350.1 - 437.6
Carnifex: 276.1 - 345.1
Paladin: 350.9 - 438.7

#48
J717

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xxprokillazxx wrote...

Dont treat the saber like an assault rifle because it isn't one put a scope on it and aim for the head kills almost anything in one shot.


I tried to re-iterate this on the previous page.

I've used the Saber on almost every class, and I can count on one hand the number of times I DIDN'T top the scores chart over my last 50-75 rounds played. I go for nothing BUT headshots with the Saber, and I can single-handedly carry entire waves (on Silver, Gold is a bit more challenging, but doable) while my team is gunning for an objective.

Again, Extended Barrel V, Scope V, put an ammo mod on it and call i a day. You have to treat the Saber like it's a sniper/AR hybrid - not putting a scope on this and not going for headshots will make it half as effective as it can be. And if someone uses 20% headshot damage bonus...oh boy. It's pretty much overkill.

As a Turian Sentinel with Overload - you can stop 3 enemies with Chain Overload and pop all of their heads before they can even break from the shock. Banshees, Atlas, Phantoms, Primes, etc? Biotic Explosion + Saber the head, and they will melt in 8-10 seconds flat.

Modifié par J717, 25 mars 2012 - 11:39 .


#49
golyoscsapagy

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Gaidax wrote...
Carnifex X does 345.1 damage, has a better rate of fire, 4 times less recoil, half reload speed of Saber and weights 4 times less compared to the equal rank of Saber.

Paladin does equal damage to Saber at any comparable levels (it even does 1 more damage at level X :)) and everything else the same, except recoil only being 2 times less and less ammo capacity, but still half the reload speed, better rate of fire and 4 times less weight.

And if all that is not enough - Paladin and Carnifex take pistol slot, so you can go on and take another Assault Rifle, without losing anything.


As a side note, I think heavy pistols should take a good nerfbat, really... they are TOO good overall, especially compared to the horrible Assault Rifles.


Except it's not. Saber is 2,0-1,4 and carnifex/paladin is 1,0-0,5. Read patch notes sometimes, it helps to keep yourself up to date.

Recoil does not matter the least bit. Neither of them have high enough RoF so you couldn't recover it by the time you want to shoot your next shot.

Anyway I would say everything else needs a buff instead of nerfing pistols so they could fill in their intended niché (or find them one in case of smgs). It's a coop game, nerfing makes no sense in it.

#50
Tangster

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J717 wrote...

Again, Extended Barrel V, Scope V, put an ammo mod on it and call i a day. You have to treat the Saber like it's a sniper/AR hybrid - not putting a scope on this and not going for headshots will make it half as effective as it can be. And if someone uses 20% headshot damage bonus...oh boy. It's pretty much over.


Hell the saber is accurate enough to score medium range headshots without as scope.
At least, I find I'm much more likely to score a medium/long range headshot with a saber than a pistol(assuming bothe are zoomed, but neither have scopes).