Aller au contenu

Photo

New end idea


  • Veuillez vous connecter pour répondre
Aucune réponse à ce sujet

#1
Subguy614

Subguy614
  • Members
  • 834 messages
I have a slightly differant take on the perfect ending:
The events after Harbinger's beam are real. They are slowed down floating control due to concussion like syptoms
Shep is experiencing. The Indoctrination test is TIM scene. If Anderson survives and TIM is convinced to commit suicide or is killled then he passes the indoctrination test.
Passing the indoctrination test, gives him the ability to call out the Catalyst on his bull****, after Shepard's three choices are presented; Shepard gets a fourth option,
he can decide in a conversation with the Catalyst, that destroying the Catalyst and the citadel would be a prefered choice. An additional War Asset is available sometime during the game. called a mobile quantum entanglement communicator, if Shepard has this he can use it to call joker to pass on a message that the plan has changed and the new plan is to move the citadel away from earth and destoy it, along with the Catalyst/Crucible. The Catalyst now orders the Reapers to protect the Citadel, so now there's a massive space battle, where if your effective EMS is high enough, you can get a squad through to the Citadel control room, and pilot it away from Earth. Shepard then orders the combined fleet to target the Crucible, the blast will destroy the Citadel, along with it the Catalyst. Another War Asset, is a powerful biotic transport method, capable of long range individual relocatiopn, similar to a biotic charge on steroids. If Shepard has this Asset he can use it to escape the blast.The Reapers try to block the incoming fire towards the Crucible, but another EMS value check allows them to hit the Crucible. Success in this check, allows the Crucible to be destroyed, along with the Citadel and the Catalyst. Harbinger, now freed from Catalyst control, appears to Shepard (similar to that of ME1's Virmire) and explains that he is the original Reaper, his species were telepaths: who colonized the entire Milky Way, built the mass relays, and the Collector base, but NOT the Citadel. He explains that indoctrination is the residual effect of his species' telepathic abilities, focused by technology to make millions of minds operate with one will. (See Legions comments on Nassara) The Reapers were created as a solution to intergalactic travel. Only extremely long lived entities can survive the long distant intergalactic travel.
The Reapers were in dark space building a Mass Relay that linked to the Citadel Relay (See ME1). During this time period, which took thousand of years another species evolved which created the Citadel and the AI, which eventually became the Catalyst through exponential intelligence growth.The Catalst's organic species then discovered the remains of the Reaper processing equipment and asked their supercomputer to analyze.The Catalyst realizes that the Reapers are out there and how to control them. The Catalyst sent a signal through the Mass Relays, which overode Reaper control. The Catalyst then used the Reapers to eliminate its' creator organic civilization. Thus begins the cycle of extinction. Whenever a civilization would arise that would get close to creating a true AI, the Reapers would be called back from Dark Space, to wipe them out and harvest them for new Reapers. The Catalyst does this to prevent a competive AI from usurping the Reapers (Or a fraction of them) and using them to war against the Catalyst and its' Reapers and take his position. (Although the battle scene would be Badass) The Normandy crash scene could be recycled, to be used as the scene of Normandy escaping the Crucibles' explosion, except for the crash landing on the planet. This allows said explanation scene. At the end of Harbinger's
explanation, he tells Shepard that the remaining Reapers are going to fulfill original mission, and travel to another galaxy. (I'll leave the cleanup scenes to the wirters at EA/Bioware)
The End
Authors note: I had my son, slave labor over the keyboard typing this up, he deserves all credit.
PS I like the idea of the Crucible is a trap so that could come out in the dialogue wheel conversations with the Catalyst. Whatever is done with the ending, the first step MUST be to decide just what the Reapers are and how they got there. Even if only the developer gets this information it is crucial to a sensible ending.