Clear Hair in Javik's room
Débuté par
XanthosAcanthus
, mars 25 2012 05:11
#1
Posté 25 mars 2012 - 05:11
Has anyone else experienced this?
#2
Posté 25 mars 2012 - 05:16
Yes. It's also noticeable at other places in the game, but that's where it's almost always noticeable.
#3
Posté 25 mars 2012 - 06:12
too bad you can't take off the hair helmet. kinda like the 'do underneath
#4
Posté 25 mars 2012 - 07:05
It's not that big of a deal, but is there any way to fix this? I have noticed it in several other places with particle effects and such.
edit: Ok, I just turned every setting in the me3 configurator to off, and it didn't fix it, so there is no temporaty soluton, I don't think.
edit: Ok, I just turned every setting in the me3 configurator to off, and it didn't fix it, so there is no temporaty soluton, I don't think.
Modifié par XanthosAcanthus, 25 mars 2012 - 07:18 .
#5
Posté 25 mars 2012 - 07:46
Glad I'm not the only one! Hehehe.
#6
Posté 25 mars 2012 - 08:03
Yes! Had the same in several parts of the game (I think mainly aboard the Normandy(?)). I wonder if it only applies to Femsheps (like mine).
#7
Posté 25 mars 2012 - 08:12
I just started a Femshep playthrough and have literally finished the first convo with Javik aboard the Normandy. Never had the issue, I hope it doesn't show up...
#8
Posté 25 mars 2012 - 09:02
Also experienced that problem on my FemShep. I guess it just does that with certain haircuts, maybe the alpha maps are messed up.
#9
Posté 25 mars 2012 - 09:12
It's most noticeable in Javik's room. I experienced it in other situation, mainly with lot's of light and other environments.
Sucks.
Sucks.
#10
Posté 25 mars 2012 - 09:15
It happens when a bright light is in the area, normally when a light flare is in place.
Its not the only game I have seen similar things happen in but there are a lot of places in ME3 to notice it.
Its not the only game I have seen similar things happen in but there are a lot of places in ME3 to notice it.
#11
Posté 25 mars 2012 - 09:23
This also happens on the 360 version of the game. I'm going to link this to the 360 technical thread.
#12
Posté 25 mars 2012 - 09:38
I used to see similar things happening in Oblivion when I'd try to layer two levels of transparency when modding. Eventually I decided it was best to avoid that sort of thing...Si-Shen wrote...
It happens when a bright light is in the area, normally when a light flare is in place.
Its not the only game I have seen similar things happen in but there are a lot of places in ME3 to notice it.





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