Gigamantis wrote...
A list ...
Ok, I will humor you
Gigamantis wrote...
1.) Despite what you all want to claim you weren't "lied to." They promised varied endings based on your choices and you got 3 of them. If they weren't varied enough for you that's fine, you have every right to be disappointed. Pretending you were lied to, however, is silly.
Read what they promised us. Varied endings that weren't like A B or C type choices, but that is exactly what we got.
Also, they said all our choices would help impact these endings. While yes, they did, it was nothing more than our choices added additional war assetts and the only bearing they had was changing the color of the final explosion.
This isn't what had been indicated by Bioware staff prior to release.
Gigamantis wrote...
2.) Some of you are proponents of the "happy ending" and it's the reason you're upset. That's not your call to make and if any changes are made in that capacity to the ending it will be an outrage. If you "fans" end up tainting the DLC like that I couldn't stomach buying it; I want the real ending.
Lets start with "Happy Ending" can you please give me a few links of people crying for a happy ending? They are very few and far between.
What we want is clarification of what happened. What have we spent over 100 hours of game time (assuming 1 character 1 playthrough of 3 games) doing and what has that achieved.
As it stands, nothing because no matter what we choose to do through the three games we end the third game with 3 choices and thats it.
Also, nobody is forcing you to buy or download any DLC. However, you are probably in the minority and catering to people like you isn't going to net EA/Bioware any additional money. With that said. Why does this thread and your opinion even matter? For "artistic integrity"? If Bioware wanted to keep their artistic integrity, they would have never partnered with EA. Catering to the retake fans will result in more money for Bioware/EA and make a large portion of the fanbase happy.
A great analogy to what you are trying to preach here are those who support prohibition. A few people wanted prohibition to never end. A lot of people wanted prohibition to end. From a business perspective, the end of prohibition was a good idea, government got tax money, businesses could legally sell alcohol, etc. Then, the people who wanted prohibition to end, guess what? Nobody is forcing them to drink alcohol.
Gigamantis wrote...
3.) There are many questions that still need answering and plot points that need settling. That's pretty much what DLC is and with no loose ends there would be no conceivable reason to release more content. You all knew there would be DLC.
When I played Mass Effect 2, it ended, and I thought great. I cannot wait for Mass Effect 3.
About a month before Mass Effect 3 I reinstalled ME1 and ME2. I also proceeded to purchase and download every piece of additional DLC for Mass Effect 2.
According to what you are saying, since Mass Effect 2 actually ended with a coherent ending that made sense and we knew what was going on. There is no possible way that Bioware could have made Normandy Crash Site, Zaeed The Price of Revenge, Firewalker Pack, Kasum Stolen Memory, Overlord, Lair of the Shadow Broker, ot Arrival. None of those changed or had any impact on the ending. guess all of those DLCs were simply a figment of my imagination and didn't exist because Bioware possibly couldn't have made any DLCs for Mass Effect 2 since the story actuall ended (none of those DLCs change or modified the fact that at the end of the game, we go to the Colletor Base and take them out).
They could once again release DLC that includes more squadmates or adds vehicle stuff back into the game or adds extra weapons and extra missions. They have plenty of opportunities in the form of DLC whos purpose would be to take back Omega or provide extra missions and storylines for characters from ME2. All of those ideas have absolutely no bearing on whether or not the story came to a conclusion.
Gigamantis wrote...
By everyone's admission the rest of the game was fantastic. No matter what reasons you subscribe to you're overreacting and not being constructive. Trying to sabotage the game on fan and review sites is silly. Calling the game garbage and making empty threats on the forums is silly. If you're disappointed voice it, but the community has been rather embarrassing on this issue. Get your heads straight.
Please, remove everyone from this sentence.
There are plenty of people who see major flaws in this game other than the ending.
I wrote a lengthy review and in the end I gave the game a 4/10. Hardly the epic masterpiece that IGNorant is touting Mass Effect 3 to be.
-There are barely any N7 and other side missions compared to the other games, even when you consider the missions,etc pre-DLC releases for those titles..
-The Normandy got bigger and now feels emptier with 6 less squad-mates.
-Majority of Side Quests are eavesdrop on someone on the citadel and go scan a system to recover what they want.
-The game only has a single "hub" in the entire game in comparison to ME1 and ME2 which both had more than 1.
-The voice acting in the game is atrocious thanks to whoever "cut" it together. There is a half second pause in every single piece of voice dialog that results in the voice acting not being smooth.
-Too many enounters in the game feel forced, they tried to tie things together and bring back too many people from previous games, Just look at the Conrad Verner scene which brings back like 5-7 different conversations and missions from previous games into 20-30 seconds of dialog.
-The fact that, without fail, everytime you land on a planet (except Thessia comes to mind right away) you run into someone from a previous game who is like "oh hey" for the mission after which is then relagated to an entry on the war assets screen made their reappearance feel forced.
-Paragon/Renengade choices have barely any impact on the dialog and how options play out. Sure, some of them result in token characters biting the dust but the majority of conversations in the game go pretty much the exact same way regardless of Paragon/Renegade options is what I'm referring to.
-The game has considerably more auto-dialog than previous games.
-Some choices should have had a massive impact on how things played out but never do. Examples of this include things like Choosing Anderson to be on the council or choosing to kill the rachni queen should result in 0 Rachni enemies through the game. Instead these things get retconned in a way that makes you /facepalm
This is stuff that is wrong with the game that has nothing to do with the ending and this is just off the top of my head.
This game was horribly rushed and a few idiotic review sites that only care about their ad revenue touted this game as pretty much the best game ever made despite the numerous flaws in the game. I'm sorry, but if you loved ME3 and you agree with these gaming sites its obvious to me that you simply have bad taste in video games and anything shiny/flashy on the screen is going to hold your attention. I bet you love the Transformers series too.
Modifié par fwc577, 26 mars 2012 - 03:52 .