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MSNBC responds to critics of its 10/10 score for ME3


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#76
The Razman

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chengthao wrote...

The Razman wrote...

Bubalo wrote...

He didn't see any plot holes? And he is the one saying that some people wont understand the story complexity? Guess he is one of them.

The Normandy is the only real plothole, and some people were more concerned with the fact that it was in the middle of a very emotional ending sequence to either notice or care until they come on the forums and hear people screaming about it.


what about exploding relays

Not even the staunchest of defenders of plotholes stands behind that under scrutiny. "A mass relay only explodes when you blow it up, not when you use all of its energy to create a shockwave" isn't hard to grasp.

#77
Cmdr Pwn

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Valbruch wrote...

When he said that most questiones were answered I honestly burst into tears.


www.youtube.com/watch?v=SBI4ZjDYam0

#78
The Razman

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Abirn wrote...

The Razman wrote...

Bubalo wrote...

He didn't see any plot holes? And he is the one saying that some people wont understand the story complexity? Guess he is one of them.

The Normandy is the only real plothole, and some people were more concerned with the fact that it was in the middle of a very emotional ending sequence to either notice or care until they come on the forums and hear people screaming about it.


Only real plot hole?  Did you not play ME1?  The whole point of ME1 was that the relay was a trap relay to dark space but the reapers couldn't activate it so they needed to do it manually.  Yet at the end of ME3 you find out the catalyst was on the citadel the whole time.  Never mind the fact that any tactical information talked about on the citadel would be heard by the catalyst but how about the fact that the catalyst could have activated the citadel relay into dark space any time it felt like.  It negates the whole trilogy.  

May I recommend reading this.

#79
Bcoolpro

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graciegrace wrote...

So wait... did he just call people who don't get the ending stupid? Or was I just misinterpreting that backhanded sarcasm?


I believe he said whether you liked it or not had nothing to do with intelligence... 

#80
furryrage59

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Wow, some of these critics live on another planet.

#81
ssgt thompson1

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The Razman wrote...

http://video.msnbc.m...n-game/46814813

Cue frothing at the mouth from everyone.


Did he say he saw no plot holes?.....
Image IPB

#82
DVZ

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Todd Kenreck is a condescending ******.

#83
terdferguson123

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99% of the posts in this thread:

"Wahhh Wahhh, he called us entitled for demanding a new ending for a game that already had a perfectly fine ending just because it didn't end exactly as we had dreamed it would!"

We get it, you didn't like the ending, it's been going on for weeks now. Shut up, wait for the dlc, and stop spreading hate all over this forum, some of us actually want to talk about the ending without getting 100% hate, sarcasm, and general for wanting to actually DISCUSS what happened.

Modifié par terdferguson123, 25 mars 2012 - 07:05 .


#84
Aesieru

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terdferguson123 wrote...

99% of the posts in this thread:

"Wahhh Wahhh, he called us entitled for demanding a new ending for a game that already had a perfectly fine ending just because it didn't end exactly as we had dreamed it would!"


OR follow any of the promises, or factor in continuity with the series they created, or make assets matter in a logical and significant way as they promised, or make our choices matter, or respect us, or our characters or the time we put into it, or be void of plotholes.

#85
Bubalo

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The Razman wrote...

Abirn wrote...

The Razman wrote...

Bubalo wrote...

He didn't see any plot holes? And he is the one saying that some people wont understand the story complexity? Guess he is one of them.

The Normandy is the only real plothole, and some people were more concerned with the fact that it was in the middle of a very emotional ending sequence to either notice or care until they come on the forums and hear people screaming about it.


Only real plot hole?  Did you not play ME1?  The whole point of ME1 was that the relay was a trap relay to dark space but the reapers couldn't activate it so they needed to do it manually.  Yet at the end of ME3 you find out the catalyst was on the citadel the whole time.  Never mind the fact that any tactical information talked about on the citadel would be heard by the catalyst but how about the fact that the catalyst could have activated the citadel relay into dark space any time it felt like.  It negates the whole trilogy.  

May I recommend reading this.


Dosnt really disprove or prove anything, merely turns it into a "well this could be right because of A, B, C or that point could be right because of D, E, F". However, I dont see any points being made to the over arching plotholes that many are concerned about such as the involvement of the Citedal and why the reapers were so concerned with it in ME1?

The Normandy thing made me laugh though, "if you saw a giant shockwave approaching you owuldnt you run as well?". Thing is Joker didnt know the shockwave would occur unless he had knowledge of what would happen when Shepard made his choice. 

#86
syllogi

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The Razman wrote...

Abirn wrote...

The Razman wrote...

Bubalo wrote...

He didn't see any plot holes? And he is the one saying that some people wont understand the story complexity? Guess he is one of them.

The Normandy is the only real plothole, and some people were more concerned with the fact that it was in the middle of a very emotional ending sequence to either notice or care until they come on the forums and hear people screaming about it.


Only real plot hole?  Did you not play ME1?  The whole point of ME1 was that the relay was a trap relay to dark space but the reapers couldn't activate it so they needed to do it manually.  Yet at the end of ME3 you find out the catalyst was on the citadel the whole time.  Never mind the fact that any tactical information talked about on the citadel would be heard by the catalyst but how about the fact that the catalyst could have activated the citadel relay into dark space any time it felt like.  It negates the whole trilogy.  

May I recommend reading this.


The only difference between this and the indoctrination theory is that the latter has unifying elements and would tie things together more neatly.  Other than that, they're both fan fiction at this point.

#87
The Razman

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Bubalo wrote...

The Razman wrote...

Abirn wrote...

The Razman wrote...

Bubalo wrote...

He didn't see any plot holes? And he is the one saying that some people wont understand the story complexity? Guess he is one of them.

The Normandy is the only real plothole, and some people were more concerned with the fact that it was in the middle of a very emotional ending sequence to either notice or care until they come on the forums and hear people screaming about it.


Only real plot hole?  Did you not play ME1?  The whole point of ME1 was that the relay was a trap relay to dark space but the reapers couldn't activate it so they needed to do it manually.  Yet at the end of ME3 you find out the catalyst was on the citadel the whole time.  Never mind the fact that any tactical information talked about on the citadel would be heard by the catalyst but how about the fact that the catalyst could have activated the citadel relay into dark space any time it felt like.  It negates the whole trilogy.  

May I recommend reading this.


Dosnt really disprove or prove anything, merely turns it into a "well this could be right because of A, B, C or that point could be right because of D, E, F". However, I dont see any points being made to the over arching plotholes that many are concerned about such as the involvement of the Citedal and why the reapers were so concerned with it in ME1?

1.  1. "The Citadel is part of me."
- If the Child IS the Citadel, why didn’t it simply let the Reapers
through when the Protheans disabled the Keeper messages in Mass Effect
1?
This
point is dependent on an assumption that the Starchild has the ability
to do these things. Indeed, until Sheperd activates the Crucible, which
the Starchild describes as “unlocking new possibilities”, there’s no
evidence that the Starchild has directly been manipulating anything at
all.

That
“the Citadel is part of it” does not make the Starchild in control of
everything within the Citadel. It would be like saying to you “Your
heart is a part of you, so why can’t you just choose your heart rate at
will?”

It's in there.

The Normandy thing made me laugh though, "if you saw a giant shockwave approaching you owuldnt you run as well?". Thing is Joker didnt know the shockwave would occur unless he had knowledge of what would happen when Shepard made his choice.

In the "Bad Destroy" ending, you can quick clearly see the shockwave passing over Earth at what is, by any stretch of the imagination, not a very fast speed by the Normandy's standards. The Normandy could easily outrun it at those speeds. And given that the Normandy is the fastest ship in the fleet, is it so preposterous to suggest ... Joker saw it coming on the sensors, turned, and ran?

#88
terdferguson123

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Aesieru wrote...

terdferguson123 wrote...

99% of the posts in this thread:

"Wahhh Wahhh, he called us entitled for demanding a new ending for a game that already had a perfectly fine ending just because it didn't end exactly as we had dreamed it would!"


OR follow any of the promises, or factor in continuity with the series they created, or make assets matter in a logical and significant way as they promised, or make our choices matter, or respect us, or our characters or the time we put into it, or be void of plotholes.


1.) Hmm, Bioware promised me that I would get to see the culmination of what I worked for take effect, well, I worked to cure the Genophage, bring peace to the Quarians and the Geth, stop the Reapers. I did all those things, so, Bioware delivered on their promise. What was your point again? Just to be a whiner? Yeah I thought so.

2.) Assets do work in a logical way, if you don't have enough Earth is destroyed, is that not drastic enough for you?

3.) Our choices do matter, see number 1.

4.) Respect us? Now you are just pulling crap out of your ***, the game is the most faithful represenation of what a finale to a sci fi epic should be... It concludes all of the major plot points that the series has always been about, and lets our minds figure out what happened to the rest of the galaxy after we chose what way to stop the Reapers. Again, you are pulling crap out your *** just to whine.

5.) No idea what your point about characters is about? My Shepard did exactly what he would always do, he stopped the Reapers, that was always his goal.

6.) Every fiction has plot holes, you are just being an idiot by pointing out every one you can find. Example: Lord of the RIngs, why didn't Gandalf just use his Eagle to fly over Mt. Doom and drop the ring in and save everyone the battles and thousands of lives that were lost? Plot hole, and it's still considered one of the best peices of fiction of all time. So, whoopity-doo a plot hole in fiction! Oh no, unheard of! FYI they were all over ME1 and 2 also, you guys are just complaining over nothing.

I patiently await your "witty" response.

Modifié par terdferguson123, 25 mars 2012 - 07:13 .


#89
LordTridus

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Bcoolpro wrote...

This argument doesn't make sense to me... just because he is paid to offer an opinion (one that differs from yours) then it means he's a corporate shill?  By that logic pro-sports aren't sports because the athletes are getting paid.


His job and livelihood depends on having good relationships with companies like EA, so yes there's a fairly significant conflict of interest. It's becoming a real issue with game reviews that it's hard to trust them anymore. The crazy divergence between the critical reception of ME3 and the fan reception isn't the first time it's come up lately (hello Dragon Age 2!).

Have you ever noticed how there's no such thing as a negative game preview, ever? Previews are doled out entirely by PR firms, and they only give them to writers who know to play ball.

It's impossible to say if this particular review is corrupt or not, because some of these writers review so many games that what to fans are obvious and glaring continuity holes in the ending can easily be missed if it's your third game of the week. But clearly saying "the critics liked it so its fine" isn't going to fly.

#90
graciegrace

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terdferguson123 wrote...

99% of the posts in this thread:

"Wahhh Wahhh, he called us entitled for demanding a new ending for a game that already had a perfectly fine ending just because it didn't end exactly as we had dreamed it would!"

We get it, you didn't like the ending, it's been going on for weeks now. Shut up, wait for the dlc, and stop spreading hate all over this forum, some of us actually want to talk about the ending without getting 100% hate, sarcasm, and general for wanting to actually DISCUSS what happened.


There's a lot of rational discussion on the ending, but most of the logical arguments are on the side of the ending being bad.  Most arguments in defense of the ending rely on strawman or ad hominem, as well as accusing those who hate it wanting a "fairytale ending."

#91
Stealthy Cake

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So, he thinks it was ''smart, brilliant, complex and a solid and blablabla''..

I mean jeez, you can actually see when people do rewievs if they have deeply involved with the story or not.

He has obvsiously not, and suprisingly, he dident even mention the 204167 plotholes(and counting), interesting.

#92
terdferguson123

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graciegrace wrote...

terdferguson123 wrote...

99% of the posts in this thread:

"Wahhh Wahhh, he called us entitled for demanding a new ending for a game that already had a perfectly fine ending just because it didn't end exactly as we had dreamed it would!"

We get it, you didn't like the ending, it's been going on for weeks now. Shut up, wait for the dlc, and stop spreading hate all over this forum, some of us actually want to talk about the ending without getting 100% hate, sarcasm, and general for wanting to actually DISCUSS what happened.


There's a lot of rational discussion on the ending, but most of the logical arguments are on the side of the ending being bad.  Most arguments in defense of the ending rely on strawman or ad hominem, as well as accusing those who hate it wanting a "fairytale ending."


No, good discussions exist, they just get pushed down before they can even see the light of day becuase the complain threads always stay on top.

#93
dubdevo

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He probably liked the synergy ending. This was more of an attack on the members of the forum. Awesome show great job msnbc.

#94
Bubalo

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The Razman wrote...

Bubalo wrote...

The Razman wrote...

Abirn wrote...

The Razman wrote...

Bubalo wrote...

He didn't see any plot holes? And he is the one saying that some people wont understand the story complexity? Guess he is one of them.

The Normandy is the only real plothole, and some people were more concerned with the fact that it was in the middle of a very emotional ending sequence to either notice or care until they come on the forums and hear people screaming about it.


Only real plot hole?  Did you not play ME1?  The whole point of ME1 was that the relay was a trap relay to dark space but the reapers couldn't activate it so they needed to do it manually.  Yet at the end of ME3 you find out the catalyst was on the citadel the whole time.  Never mind the fact that any tactical information talked about on the citadel would be heard by the catalyst but how about the fact that the catalyst could have activated the citadel relay into dark space any time it felt like.  It negates the whole trilogy.  

May I recommend reading this.


Dosnt really disprove or prove anything, merely turns it into a "well this could be right because of A, B, C or that point could be right because of D, E, F". However, I dont see any points being made to the over arching plotholes that many are concerned about such as the involvement of the Citedal and why the reapers were so concerned with it in ME1?

1.  1. "The Citadel is part of me."
- If the Child IS the Citadel, why didn’t it simply let the Reapers
through when the Protheans disabled the Keeper messages in Mass Effect
1?
This
point is dependent on an assumption that the Starchild has the ability
to do these things. Indeed, until Sheperd activates the Crucible, which
the Starchild describes as “unlocking new possibilities”, there’s no
evidence that the Starchild has directly been manipulating anything at
all.

That
“the Citadel is part of it” does not make the Starchild in control of
everything within the Citadel. It would be like saying to you “Your
heart is a part of you, so why can’t you just choose your heart rate at
will?”

It's in there.

The Normandy thing made me laugh though, "if you saw a giant shockwave approaching you owuldnt you run as well?". Thing is Joker didnt know the shockwave would occur unless he had knowledge of what would happen when Shepard made his choice.

Image IPB
In the "Bad Destroy" ending, you can quick clearly see the shockwave passing over Earth at what is, by any stretch of the imagination, not a very fast speed by the Normandy's standards. The Normandy could easily outrun it at those speeds. And given that the Normandy is the fastest ship in the fleet, is it so preposterous to suggest ... Joker saw it coming on the sensors, turned, and ran?


1. Again, we dont know the extent of how much the keepers control the Citadel, what if the Catalysts invfluence is directly linked to being able to control the keepers? We are never told how the StarChild has influence over anything beyond him saying why the reapers were created, and if the reapers were aware of the importance of the Citadel, as in ME1 why not control or destroy it sooner? Yes, your liunk brings up good points and provides sound evidence to support a theory but dosnt provide answers.

2. EDIT: So you're saying that Joker would flee after watching the Earth be vaporized? If Joker sees the shockwave/vaper and decides to flee, can the Normandy in fact out run the laser that the Citadel sends off to the relays? And if the vapor is only occuring over the Earth why dosnt he wait in orbit around Earth with the rest of the fleets, WHY does joker flee but other ships dont? And mainly waht happens to the instantanous Mass relay travel? Does it not work anymore once the shockwave is sent off? Again, the link youve provide provides sound support for these theories but in the end lacks answers, which unfortunalty at this point only BioWare can provide.    

Modifié par Bubalo, 25 mars 2012 - 07:27 .


#95
Aesieru

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terdferguson123 wrote...

Aesieru wrote...

terdferguson123 wrote...

99% of the posts in this thread:

"Wahhh Wahhh, he called us entitled for demanding a new ending for a game that already had a perfectly fine ending just because it didn't end exactly as we had dreamed it would!"


OR follow any of the promises, or factor in continuity with the series they created, or make assets matter in a logical and significant way as they promised, or make our choices matter, or respect us, or our characters or the time we put into it, or be void of plotholes.


1.) Hmm, Bioware promised me that I would get to see the culmination of what I worked for take effect, well, I worked to cure the Genophage, bring peace to the Quarians and the Geth, stop the Reapers. I did all those things, so, Bioware delivered on their promise. What was your point again? Just to be a whiner? Yeah I thought so.

2.) Assets do work in a logical way, if you don't have enough Earth is destroyed, is that not drastic enough for you?

3.) Our choices do matter, see number 1.

4.) Respect us? Now you are just pulling crap out of your ***, the game is the most faithful represenation of what a finale to a sci fi epic should be... It concludes all of the major plot points that the series has always been about, and lets our minds figure out what happened to the rest of the galaxy after we chose what way to stop the Reapers. Again, you are pulling crap out your *** just to whine.

5.) No idea what your point about characters is about? My Shepard did exactly what he would always do, he stopped the Reapers, that was always his goal.

6.) Every fiction has plot holes, you are just being an idiot by pointing out every one you can find. Example: Lord of the RIngs, why didn't Gandalf just use his Eagle to fly over Mt. Doom and drop the ring in and save everyone the battles and thousands of lives that were lost? Plot hole, and it's still considered one of the best peices of fiction of all time. So, whoopity-doo a plot hole in fiction! Oh no, unheard of! FYI they were all over ME1 and 2 also, you guys are just complaining over nothing.

I patiently await your "witty" response.



1. And the other 30 significant things?

2. Your fleet changes the color of a beam that has nothing to do with warships... sorry but that's not significant impact, nor is the fact your fleets are swapped with Generic Fleet A instead of the many many fleets and armies we built up over the 25+ hours of that stage.

3. Your choices matter? Really? So why is it every game will always end up at the same result regardless of what you do, with the same forces, regardless of what you do?

4. All the major points? Really? I see about 42 plotholes... that's not respectful.

5. Your Shepard wasn't you anymore, he was auto-dialogue for a lot of things, especially the end.

6. Every fiction has several plotholes that are needed for story purpose, but these are EXPLAINED or hinted at in some capacity. And for the eagle thing, because arrows would shoot it down before it even got past the first gate. The difference between acceptable holes and unacceptable is when they don't make any sense whatsoever.

---

My witty response will have to wait, I save my wit for people who have intellgence and are mature, not those that call me a whiner and insult me immaturely without knowing anything about me.

#96
Brownfinger

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It's not really worth being upset about.
None of this is.

#97
Farbautisonn

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The Razman wrote...
Not even the staunchest of defenders of plotholes stands behind that under scrutiny. "A mass relay only explodes when you blow it up, not when you use all of its energy to create a shockwave" isn't hard to grasp.


-I stand behind that. because a "shockwave" is one that emminates from a center of impact, event, or explosion. Like the waves of someone throwing a rock in a pond.

Even if the explosion wasent enough to blow up an entire system even a few planets blown to bits would ensure debrie taht could potentially be cataclysmic to a planet in the same system. It only takes one rock of a diameter of a few kilometers to destroy all life on earth. If that.

So year. Coloiur it hard to grasp.

Modifié par Farbautisonn, 25 mars 2012 - 07:33 .


#98
terdferguson123

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Aesieru wrote...

terdferguson123 wrote...

Aesieru wrote...

terdferguson123 wrote...

99% of the posts in this thread:

"Wahhh Wahhh, he called us entitled for demanding a new ending for a game that already had a perfectly fine ending just because it didn't end exactly as we had dreamed it would!"


OR follow any of the promises, or factor in continuity with the series they created, or make assets matter in a logical and significant way as they promised, or make our choices matter, or respect us, or our characters or the time we put into it, or be void of plotholes.


1.) Hmm, Bioware promised me that I would get to see the culmination of what I worked for take effect, well, I worked to cure the Genophage, bring peace to the Quarians and the Geth, stop the Reapers. I did all those things, so, Bioware delivered on their promise. What was your point again? Just to be a whiner? Yeah I thought so.

2.) Assets do work in a logical way, if you don't have enough Earth is destroyed, is that not drastic enough for you?

3.) Our choices do matter, see number 1.

4.) Respect us? Now you are just pulling crap out of your ***, the game is the most faithful represenation of what a finale to a sci fi epic should be... It concludes all of the major plot points that the series has always been about, and lets our minds figure out what happened to the rest of the galaxy after we chose what way to stop the Reapers. Again, you are pulling crap out your *** just to whine.

5.) No idea what your point about characters is about? My Shepard did exactly what he would always do, he stopped the Reapers, that was always his goal.

6.) Every fiction has plot holes, you are just being an idiot by pointing out every one you can find. Example: Lord of the RIngs, why didn't Gandalf just use his Eagle to fly over Mt. Doom and drop the ring in and save everyone the battles and thousands of lives that were lost? Plot hole, and it's still considered one of the best peices of fiction of all time. So, whoopity-doo a plot hole in fiction! Oh no, unheard of! FYI they were all over ME1 and 2 also, you guys are just complaining over nothing.

I patiently await your "witty" response.



1. And the other 30 significant things?

2. Your fleet changes the color of a beam that has nothing to do with warships... sorry but that's not significant impact, nor is the fact your fleets are swapped with Generic Fleet A instead of the many many fleets and armies we built up over the 25+ hours of that stage.

3. Your choices matter? Really? So why is it every game will always end up at the same result regardless of what you do, with the same forces, regardless of what you do?

4. All the major points? Really? I see about 42 plotholes... that's not respectful.

5. Your Shepard wasn't you anymore, he was auto-dialogue for a lot of things, especially the end.

6. Every fiction has several plotholes that are needed for story purpose, but these are EXPLAINED or hinted at in some capacity. And for the eagle thing, because arrows would shoot it down before it even got past the first gate. The difference between acceptable holes and unacceptable is when they don't make any sense whatsoever.

---

My witty response will have to wait, I save my wit for people who have intellgence and are mature, not those that call me a whiner and insult me immaturely without knowing anything about me.





Well, you are whining, insults can be true you know.

1.) The fact that you answer this completely sarcastically and with mass amounts of exaggeration shows just how you are not able to see any other view but your significant bias

2.) The fact that you answer this completely sarcastically and with mass amounts of exaggeration shows just how you are not able to see any other view but your significant bias.

3.) The fact that you answer this completely sarcastically and with mass amounts of exaggeration shows just how you are not able to see any other view but your significant bias.

4.) I think you get the picture.

5.) "   "

6.) Oh, and it's not possible that the plot holes can be easily explained by making up situations too? You are showing your colors.

Modifié par terdferguson123, 25 mars 2012 - 07:37 .


#99
Farbautisonn

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terdferguson123 wrote...

Well, you are whining, insults can be true you know.

1.) The fact that you answer this completely sarcastically and with mass amounts of exaggeration shows just how you are not able to see any other view but your significant bias

2.) The fact that you answer this completely sarcastically and with mass amounts of exaggeration shows just how you are not able to see any other view but your significant bias.

3.) The fact that you answer this completely sarcastically and with mass amounts of exaggeration shows just how you are not able to see any other view but your significant bias.

4.) I think you get the picture.

5.) "   "

6.) .


Or it could be that you are simply grasping at straws and that he is employing sarcasm to try to get you to realize that. Your answer are non answers as you simply try to snidely bypass all of his valid points by using an implied ad hominem to colour his opinion invalid.


Its not working.


Answer the questions or please... dont try to.

#100
Aesieru

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terdferguson123 wrote...

Aesieru wrote...

terdferguson123 wrote...

Aesieru wrote...

terdferguson123 wrote...

99% of the posts in this thread:

"Wahhh Wahhh, he called us entitled for demanding a new ending for a game that already had a perfectly fine ending just because it didn't end exactly as we had dreamed it would!"


OR follow any of the promises, or factor in continuity with the series they created, or make assets matter in a logical and significant way as they promised, or make our choices matter, or respect us, or our characters or the time we put into it, or be void of plotholes.


1.) Hmm, Bioware promised me that I would get to see the culmination of what I worked for take effect, well, I worked to cure the Genophage, bring peace to the Quarians and the Geth, stop the Reapers. I did all those things, so, Bioware delivered on their promise. What was your point again? Just to be a whiner? Yeah I thought so.

2.) Assets do work in a logical way, if you don't have enough Earth is destroyed, is that not drastic enough for you?

3.) Our choices do matter, see number 1.

4.) Respect us? Now you are just pulling crap out of your ***, the game is the most faithful represenation of what a finale to a sci fi epic should be... It concludes all of the major plot points that the series has always been about, and lets our minds figure out what happened to the rest of the galaxy after we chose what way to stop the Reapers. Again, you are pulling crap out your *** just to whine.

5.) No idea what your point about characters is about? My Shepard did exactly what he would always do, he stopped the Reapers, that was always his goal.

6.) Every fiction has plot holes, you are just being an idiot by pointing out every one you can find. Example: Lord of the RIngs, why didn't Gandalf just use his Eagle to fly over Mt. Doom and drop the ring in and save everyone the battles and thousands of lives that were lost? Plot hole, and it's still considered one of the best peices of fiction of all time. So, whoopity-doo a plot hole in fiction! Oh no, unheard of! FYI they were all over ME1 and 2 also, you guys are just complaining over nothing.

I patiently await your "witty" response.



1. And the other 30 significant things?

2. Your fleet changes the color of a beam that has nothing to do with warships... sorry but that's not significant impact, nor is the fact your fleets are swapped with Generic Fleet A instead of the many many fleets and armies we built up over the 25+ hours of that stage.

3. Your choices matter? Really? So why is it every game will always end up at the same result regardless of what you do, with the same forces, regardless of what you do?

4. All the major points? Really? I see about 42 plotholes... that's not respectful.

5. Your Shepard wasn't you anymore, he was auto-dialogue for a lot of things, especially the end.

6. Every fiction has several plotholes that are needed for story purpose, but these are EXPLAINED or hinted at in some capacity. And for the eagle thing, because arrows would shoot it down before it even got past the first gate. The difference between acceptable holes and unacceptable is when they don't make any sense whatsoever.

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My witty response will have to wait, I save my wit for people who have intellgence and are mature, not those that call me a whiner and insult me immaturely without knowing anything about me.





Well, you are whining, insults can be true you know.

1.) The fact that you answer this completely sarcastically and with mass amounts of exaggeration shows just how you are not able to see any other view but your significant bias

2.) The fact that you answer this completely sarcastically and with mass amounts of exaggeration shows just how you are not able to see any other view but your significant bias.

3.) The fact that you answer this completely sarcastically and with mass amounts of exaggeration shows just how you are not able to see any other view but your significant bias.

4.) I think you get the picture.

5.) "   "

6.) Oh, and it's not possible that the plot holes can be easily explained by making up situations too? You are showing your colors.



Do you even know what whining actually means? Because your definition is not the ACTUAL definition found in the dictionary.

Sarcastically I never used sarcasm. Everything I said was very much true, skirting away from dealing with the truth by labeling it as "sarcasm" is just ignorant.

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As for 6, plot holes can be explained by reasonable explanation, there has been no reasonable explanation to fix all 42 plotholes we've found and maybe more even exist we haven't yet found. Also, it can't be by players, that would be breaking immersion, the game or the game-lore universe has to explain them itself in a logical and believable way. It's called immersion.