Your list of most annoying things in Multiplayer
#101
Posté 26 mars 2012 - 10:29
#102
Posté 26 mars 2012 - 10:30
2. People that start a Gold match and then leave one or two waves in. You may have your reasons, but me and the Tier 3 equipment buffs I used all hate you for it.
3. Vanguards - the bad ones for dying in the worst places and the good ones for blowing stuff up before I can get there!
4. Impatient Kick-button twerps that can't wait the 45 seconds it takes me to run to the kitchen for a drink in between Silver challenges.
5. Character cards in packs - sigh...
#103
Posté 26 mars 2012 - 10:32
vladgd wrote...
i have a geth plasma shotgun 4, javelin, black widow, and every class, but only a phalanx I.
sad i get all of these "rare" items, but the gun i want upgraded the most is only uncommon, and the game wont give me any upgrades for it.
to me it sounds like you buy alot of spectre packs...buy veteran packs, u know, the ones that give you uncommons?
#104
Posté 26 mars 2012 - 10:45
#105
Posté 26 mars 2012 - 10:50
1> Using your mic for nothing but snorting, coughing, eating or arguing.
This! I'd say about 9/10 games I'm in no one is using their mic. Then that one time, it's either coughing, sighing/humming, or little kids screaming. What the hell guys? No one wants to hear that garbage. Also, there's the odd time someone is bragging about how awesome they are. I just quit those games. They can beat it by themselves then.
On top of that, my list would include:
- Trying to revive someone / activate mission objective and going into cover instead. This happens nearly every game.
- Joining a lobby and waiting 6 hours for people to hit ready. Come on! If you're not going to play, leave the damn lobby!
- Trying to snipe when the screen is shaking. Not anyone's fault, really. Just annoying.
- Vanguards.
#106
Posté 26 mars 2012 - 10:51
The impossibility of joining a silver or gold room where everybody is over level 10
The lack of maps
Lack of variety
Button mapping
Character cards
The store system
The servers
The flaming you get from everybody for no reason
The general lack of acceptance for innovation (For example, I use overload on non-shieled enemies because it immobilizes them for a minute and people get mad at me for it)
The fact that nobody knows the meaning of teamwork
The fact that my high level teammates risk their lives to revive our level 4 30-deaths-a-round teammate
The sound that reave makes
Kill-stealers
People who die on wave 10 then leave, forfeiting the team around 30000 points
Low level krogans that die because they don't know how to do anything except charge
People who use rocket launchers on bronze-level atlas' and brutes
People who melee boss monsters
People who ignore turrets
People who ignore objectives
The fact that alot of the powers are useless
People who use medi-gel right when they are killed despite there being no enemies around them and a teammate trying to revive them
People who try to revive ME when a horde of enemies is a couple of feet away
Tank classes that do nothing but hang back and snipe people with their level 1 mantis sniper rifle
Lag
The fact that when I'm under fire and try to take cover behind something, the game makes me take cover on the side of it, killing me.
The fact that vanguards use their charge so much (RACKIN' UP THEM KILLS, BROSKI) that it shakes the screen and I miss shotgun shots on enemies that are right in front of me
People who melee pyros
The fact that we can only carry two of each item into the field (Seriously, why? If I have 6 insta-heal packs, I don't see why I can only use 2 on a gold match). I understand that you can unlock capacity upgrades but in my 3 weeks of playing and at least 50 spectre packs bought, I've unlocked one medi-gel upgrade.
People who get mad and quit when they die
Level 1 N7 1s that join gold matches and refuse to leave
The one party member who is too much of a moral compass to kick that level 1 N7 1 out of our gold match
The fact that heavy melee for most classes takes about 5 seconds to do
The confusing thing where your character follows and halo 2 sword-jumps toward an enemy to heavy melee them. I get that enemies move but it looks silly to have myself catapault 10 feet toward an enemy to stab him
I believe that at one point we were told that we'd get melee weapons? Where are those?
The fact that when a combat engineer kneels down and you kill him, somehow that turret still deploys.
Instant kills by boss enemies when you're not even close to them
Ravagers
The way people are obsessed with holding the line on a map when they could easily lead them into a place where the player has the advantage. Seriously guys. Move around a little bit.
People who have no idea how to play their class
Human sentinels. They're supposed to be tech biotics but they run around with 2 biotic powers and a tech power that doesn't even do anything
No krogan vanguard! C'mon man!
People who leave the group to go solo enemies, die, and flame us for not reviving them in time
I've got alot more but I live in the constant fear that my computer will crash and I'll lose it.
Not too many problems with multiplayer, but this about does it. ;D
#107
Posté 26 mars 2012 - 10:51
People who utilize the kick function when you tell them to bugger off.
People who will continually **** about my setup when I'm doubling their kills, assists, revives, grabs and overall points.
People who tell me to kick someone else(seriously? Bite me)
Those people I have to run across the map to drag up and escort back.
The way how weapons are either under or overpowered.
#108
Posté 26 mars 2012 - 10:55
#109
Posté 26 mars 2012 - 10:58
MissMinaethiel wrote...
> However I also dislike the players that try to go melee the Banshee/Phantom as if they're invincible. I hope they enjoy having that hand/sword thrust through their gut.
On Bronze and Silver it works great if you're a melee Krogan, and I've used it more than a few times on other characters just to finish the damn things off when I feel like making a point to the invisible CPU god (but that was when the phantoms had just a couple bars of red left).
#110
Posté 26 mars 2012 - 11:00
Being just about to die, popping a med pack, having it consumed but dying anway.
Bugs.
Banshees.
Bugs.
Pyros that spawn on top of me.
and Bugs.
Modifié par Walk2k, 26 mars 2012 - 11:00 .
#111
Posté 26 mars 2012 - 11:00
2. People killing a warped enemy/hacked geth first
3. People not getting in the stupid hack circle (better yet, just camping two feet outside of it)
4. Not being able to run without bouncing from cover to cover like a retard
5. Turrets
Just of the top of my head
Oh how can I forget:
People leaving
Modifié par Prismvg, 26 mars 2012 - 11:03 .
#112
Posté 26 mars 2012 - 11:01
#113
Posté 26 mars 2012 - 11:19
Thanks!
#114
Posté 26 mars 2012 - 11:21
Give us credits when we earn it not after game. Dced some 40 % games today at last wave (11th wave) and got no xp, credits or anything. So 6 games x20 min - 2 hours playing for nothing.
#115
Posté 26 mars 2012 - 11:25
-Random unlock system
-Balance (or absence of it)
#116
Posté 26 mars 2012 - 11:35
2) Banshees
3) No rolls on Turians.
#117
Posté 26 mars 2012 - 11:46
#118
Posté 26 mars 2012 - 11:48
2. Banshees
3a. Enemies that 1-hit k.o. with no reliable way to interrupt.
3b. Enemies that 'pull' you toward them from several feet away to 1-hit k.o. you.
4. How ineffective rolling is at dodging attacks (except for the super slow banshee and atlas missiles and even then it's pretty bad)
5. People who always rush off from the group to solo the whole wave and end up being a liability.
#119
Posté 26 mars 2012 - 11:54
- Bugs.
- Vanguards.
- Vanguard bugs. (falling forever upwards out of the map)
- Infiltrator (1/5 chance of my bullet not working)
- The relock glitch, and the lack of compensation from bioware yet.
- bugs.
- hmmm bioware/ea releasing an unfinished game with so many BUGS/GLITCHES.
#120
Posté 27 mars 2012 - 12:00
2. charge bugs, if there is a pyro in front of me, why can't I charge it?
3. people ****ing about vanguards
4. soldiers are crap
5. people charging banshees
6. charging into a banshee because I thought I targeted the cannibal 15 feet behind it
7. banshees magnetic mittens
8. hunters stunlocking you for 5 seconds after the animation finishes
#121
Posté 27 mars 2012 - 12:04
#122
Posté 27 mars 2012 - 12:14
Just as well might rub it in their faces when I zap across half the map to save them from a bunch of meanies. Unless it's a Banshee. Then... Well, I'll buy some flowers for your funeral.
#123
Posté 27 mars 2012 - 12:15
#124
Posté 27 mars 2012 - 12:18
Markovan wrote...
1. A Quick Match button that makes me choose All (Bronze, Silver and Gold) or only one challenge level; can't we add a button that allows us to choose Silver and Gold without the Bronze?
2. People that start a Gold match and then leave one or two waves in. You may have your reasons, but me and the Tier 3 equipment buffs I used all hate you for it.
3. Vanguards - the bad ones for dying in the worst places and the good ones for blowing stuff up before I can get there!
4. Impatient Kick-button twerps that can't wait the 45 seconds it takes me to run to the kitchen for a drink in between Silver challenges.
5. Character cards in packs - sigh...
6. Non-infiltrators with sniper rifles... particularly the ones that don't have the sense to put some space between them and the target that is right in front of them they they can't get lined up in the scope.
#125
Posté 27 mars 2012 - 12:30
2.Geth spamming stagger effects when im trying to frickan reload.
3. Geth getting amped up the same time sabotage got nerfed, now we can be staggered set on fire and shotgunned in the face from three different sides.
4.That sniper that ignores his team/objectives only going for kills and still scores only half as high as me.
Also on a different note markovan, salarian engineers are actually encouraged to use sniper rifles and it works alright with Decoy.(especially with those magic geth that can see through cloak, IE rocket troopers.)





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