I'm currently getting an unusual glitch in ME3 where all of the human character models (I haven't gotten far enough to see anything beyond humans and enemies, and the enemies look fine) are transparent. I can see through them to their skeletal features, and I can see other characters through them. Previously, I had other issues, including spiked textures coming off of characters, and odd texture problems around eyes and mouths, but doing a full clean install of the newest Nvidia signed drivers got rid of these issues, but left me with the transparent characters. This is as close to playable as I've been able to get the game. Framerate seems fine, all the architechture and backround stuff looks great, even enemy characters look fine - I'm just stuck with this one distracting issue.
Any thoughts on what I might do to fix this? I'm running a Geforce 580 with the newest driver(296.10).
This is the card I played through the entirety of ME2 on, and everything was fine. I thought I would go back and see if ME2 was still working, but it is not. There are flashing textures everywhere, and all sorts of glitches. So now neither ME game is working for me.
Transparent Character Models, and other glitches
Débuté par
empath3000
, mars 25 2012 10:07
#1
Posté 25 mars 2012 - 10:07





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