[Guide] Quarian Engineers, how to fry Bonanas.
#126
Posté 01 avril 2012 - 02:13
Scope is really pointless aside from killstealing in the first wave.
90% of the time, you'll be able to hit mobs perfectly with your iron sight, and when you can't, the mobs don't pose a threat to the group/are about to be sniped.
AP mod is a lot more valuable vs Brutes and Banshees, or Ravagers, none of which are hard to hit at all.
#127
Posté 01 avril 2012 - 09:16
I recommend Armor Piercing mod instead of Scope.
Scope is really pointless aside from killstealing in the first wave.
90% of the time, you'll be able to hit mobs perfectly with your iron sight, and when you can't, the mobs don't pose a threat to the group/are about to be sniped.
AP mod is a lot more valuable vs Brutes and Banshees, or Ravagers, none of which are hard to hit at all.
Indeed,
Updated with a build.
Modifié par Geist.H, 01 avril 2012 - 09:51 .
#128
Posté 01 avril 2012 - 10:53
#129
Posté 01 avril 2012 - 10:55
Geist.H wrote...
Can Cryo Explosions be set off when a frozen enemy dies from Incinerate after burning damage? Or does the frozen enemy need to be immediately killed?
Because the former seems to produce the same effect if they die while burning.
The DoT won't trigger a Cryo Blast, you need to kill with Incinerate direct damage sadly. *bump*
You sure? Because they certainly seem to explode with the cryo explosion sound the same way as if they died under direct damage.
And if that's true, wouldn't Damage at Rank 4 of Incinerate be better in all instances over Radius?
#130
Posté 01 avril 2012 - 11:03
#131
Posté 02 avril 2012 - 03:05
i'm using carnifex, but since the reload are slow and the pistol have few rounds i've actually have a lot of troubles facing the foes. So i'm thinking if Mattock could be better? i'm not wiling to use SMG in general (maybe hornet, never try it), neither shotguns or snipers. And since carnifex is the best pistol and mattock the most viable AR......anyway. Suggestions, please?!
#132
Posté 02 avril 2012 - 03:51
I had the same problem as you.Icaruzs wrote...
so...quick question:
i'm using carnifex, but since the reload are slow and the pistol have few rounds i've actually have a lot of troubles facing the foes. So i'm thinking if Mattock could be better? i'm not wiling to use SMG in general (maybe hornet, never try it), neither shotguns or snipers. And since carnifex is the best pistol and mattock the most viable AR......anyway. Suggestions, please?!
I'd recommend the Phalanx heavy pistol if the low capacity and fire rate of the Carnifex isn't for you. I would also recommend either putting a Pistol Piercing Mod or a Pistol Magazine Upgrade in the first slot. Give it a Pistol High Caliber Barrel in the second mod slot and according to the stats, a Phalanx can match the damage of a rank 1 Carnifex.
Phalanx is also much easier to obtain, so it should be a much higher rank than a Carnifex unless your lucky.
#133
Posté 02 avril 2012 - 05:49
so...quick question:
i'm using carnifex, but since the reload are slow and the pistol have few rounds i've actually have a lot of troubles facing the foes. So i'm thinking if Mattock could be better? i'm not wiling to use SMG in general (maybe hornet, never try it), neither shotguns or snipers. And since carnifex is the best pistol and mattock the most viable AR......anyway. Suggestions, please?!
The Carnifex is good for defensive, cover-hugging gameplay, if you want to be able to handle a lot of enemies, just grab the Falcon. I have been using it lately and it turns Bronze/Silver games into a shooting range.
Freeze everything on sight, Incinerate what your teammates are not instantly killing ! Another strong point is that the Falcon makes Phantom easy to handle, they simply cannot dodge the grenades and you can just spam Incinerate with double damage.
Why did you remove Jiggly Bumbum part from Trivia? You dont want more players come enjoy it?
Modifié par Geist.H, 02 avril 2012 - 05:50 .
#134
Posté 03 avril 2012 - 04:48
#135
Posté 03 avril 2012 - 10:17
Modifié par Geist.H, 03 avril 2012 - 10:18 .
#136
Posté 04 avril 2012 - 03:33
Yes, i don't understand Biowares logic. Buff the more useful engineers and leave the less useful one alone?Geist.H wrote...
All Tech combos have been buffed except Cryo Blast, I wonder why, if you like to play QE and would like her to be more useful, mention it on the Balance thread. I would at least like to get an explaination why CB was left out.
At least we got a slight buff with our fire explosions that i can almost never pull off.
My guess is that Bioware can only bring out a certain amount of changes every week, and cryo blast wasn't near the top of the list of changes to be made.
Maybe we'll get something next week...
#137
Posté 04 avril 2012 - 04:17
#138
Posté 04 avril 2012 - 10:52
Geist.H wrote...
All Tech combos have been buffed except Cryo Blast, I wonder why, if you like to play QE and would like her to be more useful, mention it on the Balance thread. I would at least like to get an explaination why CB was left out.
I'd love to know too.
Tech burst, which is so damn easy was buffed, and CCombo not. It's so hard to pull it off when everyone is shooting frozen targets. Glad we have AoE CB ;]
Can you tell me, what is yout cooldown modifier with Falcon X ? About +140%?
Does it work better than Carnifex build on gold ?
I played today my QI on gold with randoms, and took Falcon IV by mistake. Phantoms weren't happy about it, but I had to shot like 4-6 grenades to kill one ;/ But stagger effect helps
Modifié par tytanowy, 04 avril 2012 - 10:58 .
#139
Posté 05 avril 2012 - 08:37
I run Incinerate with 30% / CD reduction / Cryo Synergy and it remains fairly spammable. I do not use the DoT perk because I keep Incinerate for killing blows with this build.
It takes around 4-6 Grenades and 2-3 Incinerates to take down a phantom but if you are the host and do not suffer from blank-shots, she will be stunlocked and you can alternate between refreshing her stun and shooting another target.
#140
Posté 05 avril 2012 - 10:34
If yes, why should you choose AoE, and not +duration? Don't Falcon's grenades have AoE effect themselves?
P.S. Are you going to write QI guide too ? Have some question about her and I don't wanna post it here
#141
Posté 05 avril 2012 - 11:09
If yes, why should you choose AoE, and not +duration? Don't Falcon's grenades have AoE effect themselves?
P.S. Are you going to write QI guide too ? Have some question about her and I don't wanna post it here
Cryo Ammo can chill/freeze to setup a Cryo Blast, but do not apply the debuffs from a QE's Cryo Blast (+25% damage and -40% Armor.), that is why I prefer to have CB with AoE in order to weaken clustered elites on Gold.
I will work on the QI, when I have time to play and experiment with it.
#142
Posté 06 avril 2012 - 10:16
#143
Posté 08 avril 2012 - 08:06
Not sure if someone suggested, but I had sucess using a vindicator instead of a carnifex, but maybe it's due to personal preference.
Also, not sure if someone said, but your on the interwebz, since you played a gold match with a youtuber with 200k + subscribers check it out
#144
Posté 10 avril 2012 - 09:32
*bump*
#145
Posté 11 avril 2012 - 02:22
#146
Posté 11 avril 2012 - 03:24
#147
Posté 11 avril 2012 - 10:00
And why in the world you can't freeze phantom w/o barrier ? Pull works, stasis works (with barrier too), singularity works, net works. So why Cryo doesn't?
#148
Posté 12 avril 2012 - 01:38
#149
Posté 13 avril 2012 - 01:47
Geist.H wrote...
(...)
Weapon(s):
Paladin/Carnifex I-X, lacking those, Phalanx I-X. The Carnifex is king for me, just enough ammo to take down a Geth Hunter/Pyro along with 200% CDR at rank X.
Paladin vs Carnifex :
From rank I to X, both can:
_ One shot Troopers, Guardians and Cannibals.
_ Two shot Centurions, Marauders and Geth Rocket.
_ Kill Geth Hunters and Pyroes with 4 bullets.
The Carnifex holds more ammo and weight less. Carnifex > Paladin.
(...)
When they are unshielded right ? Because I need like 4 bullet when shooting @head of SHIELDED Centurion or Geth Rocket. ('fex VI)
And def more than 4 for Hunters/Pyros.
EDIT: On gold.
EDIT2: Apparently it's 2shots with disruptor ammo. I've been running only with I or no ammo at all lately, because of lack of it (damn premium spectre packs).
Modifié par tytanowy, 13 avril 2012 - 09:54 .
#150
Posté 18 avril 2012 - 03:36
I'm not sure if the changes made to the Turret is a buff or a nerf.





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