Seriously, compared to ME1 and ME2, it felt was too easy. I never got stuck at parts for long periods of time. I beat it in a very short amount of time too. Maybe it was just my class I was playing as(Sentinel), but personally, I think they should put out an update that changes the difficulty settings.
Anyone else feel this way?
Insanity is too easy
Débuté par
SuicidalSplatter
, mars 26 2012 12:55
#1
Posté 26 mars 2012 - 12:55
#2
Posté 26 mars 2012 - 12:59
I know in ME2 with the gibbed save editor you could raise the difficulty from level 5 (insanity) to level 6.
Of course at level 6 every enemy was also invincible hows that difficultly?
Of course at level 6 every enemy was also invincible hows that difficultly?
#3
Posté 26 mars 2012 - 01:02
Well being lvl30 in mass effect 2, you were pretty powerful but once you reach lvl60 you basically invincible, and take into account the upgraded combat system such as the cover mechanics and the combat becomes more fluid.
#4
Posté 26 mars 2012 - 01:16
Overall ME3 is easier than ME2. This I think is largely because not all enemies have protection in insanity and cooldown time can be greatly reduced by carrying lighter weapons.
Adding shields/barriers/armor on all enemies will greatly increase the difficulty but not uniformly. classes that depend on powers would face far greater challenges since enemies now move in from multiple points and they are more aggressive and capable of hitting you in cover.
Making the game just challenging enough for all classes is a nearly impossible task. I am happy with the fluid combat. In ME2, I never got stuck on any level for long period of time as well because after the first couple times, I would know exactly what to expect and being a Vanguard, that means killing them before they can entrench themselves... so... I think ME3 is just slightly easier because of reasons stated above.
Adding shields/barriers/armor on all enemies will greatly increase the difficulty but not uniformly. classes that depend on powers would face far greater challenges since enemies now move in from multiple points and they are more aggressive and capable of hitting you in cover.
Making the game just challenging enough for all classes is a nearly impossible task. I am happy with the fluid combat. In ME2, I never got stuck on any level for long period of time as well because after the first couple times, I would know exactly what to expect and being a Vanguard, that means killing them before they can entrench themselves... so... I think ME3 is just slightly easier because of reasons stated above.





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