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What did you expect the crucible to do? (before you beat it of course)


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#101
Tom Lehrer

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I hoped it would send out a massive blast of radiation that would destroy/disable the nanobots that fix the reapers and turn organics into husks. The sudden loss of all their husks would then stun the Reapers allowing the allied fleet to destroy them. EMS would then determine how many Reapers were killed before they reactivate.

#102
Shelondias

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I thought I was building something for the reapers and Harbinger was gonna assume control of that ****!

#103
Wabajakka

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Khallos wrote...

I was thinking along the lines that it wasn't gonna work, then the fleets would have to improvise.

Wish I was right.



#104
Blindspy

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I was under the impression that it was going to do something similar to the geth base in Legion's loyalty mission - send out a pulse across the galaxy to disable all reapers.

I thought your EMS would determine how much damage humanity and its allies sustained before being able to activate it (or fail to activate it if the EMS was too low).

Modifié par Blindspy, 26 mars 2012 - 04:28 .


#105
jcmccorm

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I thought I was the missing element that they didn't understand and that I would be consumed as part of the story resolution. I had an alternate theory that I could instead have Javik step in and be consumed instead, with totally different results. (Perhaps with more of a "vengeance" flavor that would have consequences.)

#106
jarrettwold

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sth128 wrote...

jarrettwold wrote...

Except an EMP thing that only affected the Reapers fits under what everyone calls "space magic"

Not true. The pulse would do to the Reapers what Shepard did to the Soverign 3 years ago.


Again a "pulse", the way everyone is broadly defining "space magic", fits under that definition. 


There's also no way to visualize an EMP, other than crap shutting down.  So I think it's fair to give Bioware license to go "well let's depict the field/beam visually."  As just about all other SF does that.

Modifié par jarrettwold, 26 mars 2012 - 04:33 .


#107
DarkBladeX98

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similar to a spartan laser, and shepard could direct the beam and kill the reapers.

#108
legionaireshen

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I thought it should be a beam weapeon that attack reaper through relays, didnt expect it to be a wave weapon.

#109
RyanPun1991

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I thought it would be an enormous rocket propelled bomb (quoting the art book)

#110
Zu Long

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I assumed it would use the reaper's own technology against them, basically using the signals they send out to indoctinate a homing device for some kind of FTL weaponry.

#111
Whimper

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Call me crazy, but once I got a look at how big the Crucible was, I kind of figured that we might actually be building...


... a Reaper.

We flip the switch on a machine whose workings and destiny we don't understand, with utter faith that it will want to help us... just like whoever originally created the Reapers in the first place. I think it would make for a great parable.

#112
pistolols

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Thought it'd be some goofy mega space laser. That's part of why the ending was such a pleasant surprise.

really makes me sit here and scratch my head wondering what is wrong with people/

#113
cutegigi

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Zu Long wrote...

I assumed it would use the reaper's own technology against them, basically using the signals they send out to indoctinate a homing device for some kind of FTL weaponry.


^This. :innocent:

#114
Clayless

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RyanPun1991 wrote...

I thought it would be an enormous rocket propelled bomb (quoting the art book)


According to the art book it's just supposed to evoke that.

Anyway a lot of these "pulses" just sounds like space magic people keep on harping about, and none of these single endings people keep coming up with seem to give you any choice.

#115
magikbbg

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I thought it was a super virus that affects all repear tech.

#116
magikbbg

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Forgot to add I at one point thought it was a trap. How the heck does each civ add to it? Not knowing what it does or how it was left by the previous cycle ? It could be reaper tech like the relays and the citiadel. Well we all know in the end nothing made any sense.

#117
SandTrout

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Nullify all dark energy within a certain radius.

#118
tommythetomcat

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I was hoping it would shoot ****

#119
Dawson14

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I thought it wasnt going to work at all but if you gathered enough War Assets that you would be able to defeat them. How the hell that wasn't the case since the whole game centered around getting war assets is beyond me. All I got was a lame colored bubble and a 60 cut scene of the Armada coming through the mass relay.


My second thought was that there was going to be an epic battle with the Armada and Reapers and you are just able to activate the crucible which destroys reaper code and makes them explode. I wish I got one of those to options instead of the pile of poopy we all got.

Modifié par Dawson14, 26 mars 2012 - 04:45 .


#120
Oakshire

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With all the interesting assets you gather to "modify" the Crucible, I halfway expected it to be a mobile targeting weapon of destruction...

... until I found out the Citadel was the "Catalyst" and my idea didn't make much sense after TIM's base.

#121
Darare

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My assumption was that it would lower the reaper's energy shields or mass effect drives, by using the Citadel to manipulate them. Then it'd be up to the war assets to fight a nearly even battle.

#122
mrderp27

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zenoxis wrote...

I thought it was going to do what it did with the red ending, except without destroying the relays and creating massive plotholes

pretty much this

#123
Ahms

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I expected it to be some sort of master control key which allowed to rewrite Reaper code, making them harmless, inert, dead, whatever. Then afterward there could be decisions like what to do with the Reapers. Do we control and use them as TIM suggested, or do we destroy them because they're too dangerous?

Going paragon, we'd have to destroy them. Renegade would be controlling them. Synthesis would be the cooperation and coexistence of synthetics and organics, not the union of flesh and steel, which is just lolbad.

How would this be different than what we already got? Well, it should be obvious. The relays and technology are intact. Everybody can return home, if there's a home for them to return to.

If you saved the Rachni queen, the Council, and Wrex lives, then the Council will send reconstruction aid first for Earth, and the Rachni will help in rebuilding the Citadel. Knowledge of this would be found in the Reaper code, and the blueprints would be retrieved from Harbinger.

If the Council is dead, the Rachni queen is alive, and Wrex is alive, then the Krogan will help defend Earth, if the other races get any funny ideas about the Council prioritizing resources for Earth. The Rachni will still help in rebuilding the Citadel, but with suspicion of the other races. If Wrex is dead, then the Krogan return to Tuchanka soon after the final battle and we won't have a garrison defense force if galactic politics gets messy. If the Rachni queen is dead, then there will be debate over what should be rebuilt first, Earth or the Citadel. If you saved the collector base, you can salvage tech and speed up the rebuilding process, and possibly have a technological edge for humanity as TIM intended.

If the Council was saved, the Terminus systems would join Council space and forge a united galactic alliance. If the Council was left to die, the Terminus groups would get stronger and there will be future small wars for control and resources.

If you destroy the heretics, there will be a possibility of tension between the Geth and the Quarians, because the Consensus will conclude that there is a significant degree of probability that organics will be willing to destroy all synthetic life, if the situation prompted a perceived necessity on behalf of organics.

If you rewrite the heretics, then coexistence and cooperation will be a priority directive for the Consensus and the Geth will rewrite their code as such, seeing as how organics faced possible risk to themselves for choosing to cooperate with synthetics. They will become altruistic towards organics, in addition to being cohabiting allies.

For ME3's choices curing the genophage will, as noted above, have the Krogan provide military support for Earth, if Wrex is alive AND the genophage is cured. If the genophage is cured, but Wrex is dead but the genophage is cured, then the military assistance will only be temporary, whereas with Wrex the Krogan will pledge allegiance to humans, if they are under any kind of threat in the future.

Modifié par Ahms, 26 mars 2012 - 04:53 .


#124
blackangel209

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I wanted it to turn the Citadel into Voltron.

#125
N-Seven

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So basically for the most part, those who mock the 'Space Magic' of the endings basically expected the Crucible to do a different kind of Space Magic.