What did you expect the crucible to do? (before you beat it of course)
#201
Posté 26 mars 2012 - 12:26
I eventually thought that it could disable all shields or something so that reapers are vulnerable to all fire and the massive fleet would be able to take them down easilly.
#202
Posté 26 mars 2012 - 12:27
#203
Posté 26 mars 2012 - 12:31
jumpingkaede wrote...
Independence Day-style disabling of Reaper shields or scrambling of their coordination.
Enough time for the largest fleet ever assembled armed with Thanix Cannons to do their job.
This, pretty much.
#204
Posté 26 mars 2012 - 12:44
Arad-Tzui wrote...
jumpingkaede wrote...
Independence Day-style disabling of Reaper shields or scrambling of their coordination.
Enough time for the largest fleet ever assembled armed with Thanix Cannons to do their job.
This, pretty much.
Yep! I also expect the DLC to be "clean up missions" that allows the team to visit various systems and wipe out he the rest of the remaining Reapers and deal with factions trying to take advantage of the state of the galaxy in its post war state.
#205
Posté 26 mars 2012 - 12:47
#206
Posté 26 mars 2012 - 12:49
Sans blowing up every relay in the galaxy.
#207
Posté 26 mars 2012 - 12:53
*Edit* Oh, and I also thought the DLC would be missions to retake Thessia etc, as the Reaper ground troops would have been unaffected by the Crucible.
Modifié par DocStone, 26 mars 2012 - 12:54 .
#208
Posté 26 mars 2012 - 01:02
[img]http://playeject.com/wp-content/uploads/2011/09/independence-day-jeff-goldblum-will-smith.jpg[/img]
[img]http://farm7.staticflickr.com/6139/6199851464_1d739e03a3.jpg[/img]
[img]http://www.saumilpatel.com/wp-content/files/Independence_Day.png[/img]
[img]http://3.bp.blogspot.com/_knkvaxcxu7Q/TEhX8aSx5DI/AAAAAAAAAMI/yW-lYmn-upI/s1600/will+&+jeff.png[/img]
Just squint your eyes long enough until Will Smith starts looking like Anderson... until Jeff Goldblum looks like Shepard and until the old crazy guy looks like Joker... SQUINT DAMN IT AND BELIEVEEEEE!!!!!!
Modifié par Levis117, 26 mars 2012 - 01:04 .
#209
Posté 26 mars 2012 - 01:24
Levis117 wrote...
so from what I understand this is what everyone wanted from the mass effect 3 ending...
Just squint your eyes long enough until Will Smith starts looking like Anderson... until Jeff Goldblum looks like Shepard and until the old crazy guy looks like Joker... SQUINT DAMN IT AND BELIEVEEEEE!!!!!!
Haha!
Well I wanted Bioware to come up with some original way to disable the Reapers so the Fleet could win.
I expected Bioware to cop out with an Independence Day type thing so the Fleet could win.
Which they did. Sort of. Except it was just a massive blast that killed or controlled Reapers somehow. And the Fleet that you had spent all game creating played just about no part. Bioware will probably argue that they were protecting the Crucible but uh... didn't really look like the Reapers made too much of an effort to go after that thing. It's slow as molasses and it just sort of floats in there...
Plus that Synthesis thing.
#210
Posté 26 mars 2012 - 01:28
Modifié par AntonioA9011, 26 mars 2012 - 01:29 .
#211
Posté 26 mars 2012 - 01:32
I was looking forwards to seeing what Bioware came up with and got the endings as they stand now.
#212
Posté 26 mars 2012 - 01:35
#213
Posté 26 mars 2012 - 02:46
Think about it, you have the united fleet... They can take out a few isolated reapers, but they are in no way able to take out every reaper by themselves. Then you have to choose which systems get obliterated by Mass Relay explosions, and which systems get saved by your fleet.
#214
Posté 26 mars 2012 - 03:19
It seems a reaper can be that severely harmed by destroying one of it's remote-controlled puppets.
They are most likely connected by some kind of signal.
The Sanctuary-mission is quite a supporter for the theory of such a signal being the weak point of the reapers.
Then the prothean VI tells us about the citadel controlling the reapers via dark-energy-transmissions(which could affect Haestroms sun).
I thought, the crucible would create a slightly stronger signal that overloads the reapers and would use the citadel to broadcast it.
I even thought, the crucible could be a last attempt of redemption from the creators of the reapers.
It was quite convenient how the Crucible is just big enough to be enveloped by the rounded half of the citadels plates.
Just as if it was the control-system belonging to the citadel, which the reapers destroyed when they rose against their creators.
The Saren-husk didn't explode and wiped out half of the citadel to generate such a signal.
And it was just one small "humanoid" machine.
I suspected a dark energy communication array, which already spans the whole galaxy and is made of the same technology that can survive the blast of a super-nova(relays to Ilos), would be able to send a signal to kill the Reapers without destroying the relays or vaporizing the surface of earth.
#215
Posté 26 mars 2012 - 03:26
First was conventional .. that it was a big honkin' space gun that could one-shot Reapers, and the Citadel would become the floating weapons platform that turned the tide of the war.
Second was conventionalish too .. that the crucible would negate the Reapers shielding technology allowing them to be tackled with conventional weapons and tactics.
Third was philosophical; that the shared effort of creating the Crucible was a huge galactic test; by proving that the various civilizations could work together to complete its construction, we had "passed the test" and shown the Reapers that we were truly united and not locked in a cycle of destruction. Hence, Shepard was the catalyst of galactic peace.
#216
Posté 26 mars 2012 - 03:27
#217
Posté 26 mars 2012 - 03:29
I thought the catalyst was going to be a dying star, like on Haestrom.
#218
Posté 26 mars 2012 - 03:31
#219
Posté 26 mars 2012 - 11:09
jimfixedit wrote...
Basically this came from the citadel looking a bit like a flower and reapers looking a bit like insects. Scientific I know.
Your idea about what would happen obviously did not come to pass... But there might be something to that observation.
#220
Posté 26 mars 2012 - 11:12
#221
Posté 26 mars 2012 - 11:19
Yeah like I said, silly.
#222
Posté 26 mars 2012 - 11:20
#223
Posté 26 mars 2012 - 11:21
I was SEVERELY disappointed that this was not the case.
#224
Posté 26 mars 2012 - 11:21
You know, what awesome epic antagonist killing super weapons usually do.
#225
Posté 26 mars 2012 - 11:22





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