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Is this really just bad writing?


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#26
ahandsomeshark

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Skyblade012 wrote...

nwz wrote...

Skyblade012 wrote...

Is it possible to do something this wrong by accident?  Or did BioWare just really want to destroy the series?  Did they want to rebel against EA, show that they could screw up the franchise so bad that EA couldn't milk it anymore?  Did they get sick of the hype and obsession, and just want to kill the entire fanbase?  Did they just get sick of the IP and want to trash it and move on?


Don't bite the hand that feeds you. Why in the world would they rebel and ****** off everyone? That just does not make sense (like chewbacca-defense).


If you worked for EA for five years, and felt they were destroying what made your company and work as great as it was, that'd be reason enough for me to revolt.


Mainly this:  Can anyone think of a way the series could have been damaged more by the ending?  Because I can't, and I've been thinking about it for a while.


the ending + Shepard was a robot sent by the reapers the entire time?

#27
ahandsomeshark

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jimbo32 wrote...

Apparently (if the leaks are genuine, and I'm understanding it correctly), they wanted the ME universe in a "galactic dark age" in order to set up future games.

Makes perfect sense, right? "Let's destroy our relationship with our fans and completely wreck the ME storyline so we'll be able to make more games in the franchise".

Having a very specific idea for a future game and writing the ending to your current game to suit that idea might be about the dumbest thing I've heard in years. If it's true, people should be fired.


The only explanation I can think of is that they think gamers will buy anything with the Mass Effect name even if it's really just a brand new IP. Which actually may be true.

#28
Reptilian Rob

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Cody211282 wrote...

Paxcorpus wrote...

http://i39.tinypic.com/1gnlw2.jpg


Well that's just fake.

Chris already confirmed this as fake.

#29
The_Crazy_Hand

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 LOL

But seriously, all I have to say is.....Hanlon's Razor.

#30
starscreamerx31

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Thats exactly how i took things as well

#31
AdmiralCheez

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N-Seven wrote...

Actually I thought up until he met the Starchild, it was decent. The near hit from the red beam. The slow-mo, cinematic sequence of Shepard staggering into the beam, nothing but a pistol, and into the Citadel. The tense standoff with the Illusive Man, and his tender moment with Anderson at the end. Good, climactic stuff.. Just the Catachild bit and onward was an extreme letdown.

Same here.  I even hurr-hurred at the Illusive Saren bit.  But after Anderson bites it?  Evacuate the franchise, kiddies.

While it seems like intentional sabotage, I think it's a case of too many things going wrong at once.  You know, a bunch of isolated errors that would have been tolerable alone, but when mounted atop one another, create an evil monster of hellish proportions?

Like country music!

#32
nevar00

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It is almost, dare I say, artful in how much they completely decimated the series with this unholy abomination of an ending that literally does the exact opposite of everything we were told to expect.

I was a bit let down with the whole final level really: I never saw that army I just spent all game building up, and there was never anything like the Suicide Mission from ME 2 where I actually had to make choices.  But that ending was just... wow.  It was incredible.  

Modifié par nevar00, 26 mars 2012 - 05:07 .


#33
I am KROGAN

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The writers at this point are either:

1. Collectively the most successful troll ever.
2. Have fans that write a superior ending because they care more about the game than the writers (who worked on the franchise for XX years)


I really REALLY REALLY hope that they are trolls, I'll write it off as a great April Fools joke, all will be forgiven.

#34
Skyblade012

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The_Crazy_Hand wrote...

 LOL

But seriously, all I have to say is.....Hanlon's Razor.


Granted.

I'm just not sure it applies here.  I'm not sure simple stupidity can explain something this destructive to the franchise.   I know plenty of outright idiots who could have crafted an ending which, while it might not be better in terms of objective quality, would at least fit in more with the series.

#35
ticklefist

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Even if you set aside how poorly it fit into the themes of the series, the Catalyst is still an unimpressive, underwritten, unconvincing mess. A big omnipotent god figure that comes off more like an usher boy because nothing was written to make us feel otherwise.

Of course it's bad writing.

Modifié par ticklefist, 26 mars 2012 - 05:14 .


#36
AdmiralCheez

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nevar00 wrote...

It is almost, dare I say, artful in how much they completely decimated the series with this unholy abomination of an ending that literally does the exact opposite of everything we were told to expect.

I was a bit let down with the whole final level really: I never saw that army I just spent all game building up, and there was never anything like the Suicide Mission from ME 2 where I actually had to make choices.  But that ending was just... wow.  It was incredible.  

And that's the part where I'm stumped.

ME1 and ME2 had some of the BEST ENDGAMES EVER.  Like I'd get SO PUMPED on the drive down to the Conduit/ride through the Omega 4 Relay.  And both endings did a great job of reinforcing the themes present in the rest of the game.

So the obviously know how to make a good ending...  Maybe they just wanted to try something different in an effort to be more memorable?  Because the gaming community sure as hell ain't forgettin' this.

#37
Menalaos1971

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AdmiralCheez wrote...

nevar00 wrote...

It is almost, dare I say, artful in how much they completely decimated the series with this unholy abomination of an ending that literally does the exact opposite of everything we were told to expect.

I was a bit let down with the whole final level really: I never saw that army I just spent all game building up, and there was never anything like the Suicide Mission from ME 2 where I actually had to make choices.  But that ending was just... wow.  It was incredible.  

And that's the part where I'm stumped.

ME1 and ME2 had some of the BEST ENDGAMES EVER.  Like I'd get SO PUMPED on the drive down to the Conduit/ride through the Omega 4 Relay.  And both endings did a great job of reinforcing the themes present in the rest of the game.

So the obviously know how to make a good ending...  Maybe they just wanted to try something different in an effort to be more memorable?  Because the gaming community sure as hell ain't forgettin' this.

ME1 and ME2 were done by Drew Karpyshyn
ME3 was Mac Walters.

I think that pretty much explains it.

#38
jimbo32

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ahandsomeshark wrote...

jimbo32 wrote...

Apparently (if the leaks are genuine, and I'm understanding it correctly), they wanted the ME universe in a "galactic dark age" in order to set up future games.

Makes perfect sense, right? "Let's destroy our relationship with our fans and completely wreck the ME storyline so we'll be able to make more games in the franchise".

Having a very specific idea for a future game and writing the ending to your current game to suit that idea might be about the dumbest thing I've heard in years. If it's true, people should be fired.


The only explanation I can think of is that they think gamers will buy anything with the Mass Effect name even if it's really just a brand new IP. Which actually may be true.


That's exactly what I mean. "Galactic Dark Age" with no relays, no Citadel, different races, and whatever other changes they have in mind...well, it IS essentially a new IP. Why in the world would you shoe-horn an effed-up ending into ME3 just so you could slap the ME name on some other game? It's beyond stupid in my opinion, and it turns out that it just might be the demise of the franchise anyway. As I said, heads should roll if it's true.

#39
bleachorange

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The ending is fundamentally flawed. This says it all for me
../../../uploads_user/454000/453313/189801.jpg

Modifié par bleachorange, 26 mars 2012 - 05:18 .


#40
EnforcerWRX7

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This is what happens when you change writers between games.

This is what happens when you let one person write the ending.

This is just poor project management. They let a handful of people destroy an entire franchise.

#41
Orthodox Infidel

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Skyblade012 wrote...

Mainly this:  Can anyone think of a way the series could have been damaged more by the ending?  Because I can't, and I've been thinking about it for a while.


Yes.

The current endings are unclear, and Bioware's statements basically indicate that they failed to convey whatever they intended to convey. The ending could be "bittersweet," because victory came at a very large cost. But if those relay explosions are the same as the Arrival explosion, then it's "nihilistic," because everybody but the Normandy crew got wiped out and all of the decisions you made in the game, like curing the Genophage, don't matter at all. Or if Shepard is hallucinating, then we don't know how the story ends. Or if Shepard is Indoctrinated, the story isn't actually over and Bioware sold us an incomplete game.

The one thing that would be worse than the current ending would be an ending where the Reapers unambigously succeeded in everything they set out to do, regardless of any decision you made. Even with the "worst" destroy ending, the Reapers die, so at least you can say "Shepard totally killed off every galactic civilization, but it was worth it, because somewhere, there's a bunch of microbes that will never have to face the Reapers." Imagine instead of that ending, the Starbrat says "Hey, guess what? This Crucible thing? It was a trap we laid for you to lure the entire armed forces of the galaxy into one place so we could kill them all with our own secret superweapon you knew absolutely nothing about. And we're going to let you live long enough to watch us kill everybody." And then that actually happens. And nothing you did in the game could stop it, besides simply never playing the game in the first place.

That would be a worse ending then the one we got.

#42
Skyblade012

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Orthodox Infidel wrote...

Skyblade012 wrote...

Mainly this:  Can anyone think of a way the series could have been damaged more by the ending?  Because I can't, and I've been thinking about it for a while.


Yes.

The current endings are unclear, and Bioware's statements basically indicate that they failed to convey whatever they intended to convey. The ending could be "bittersweet," because victory came at a very large cost. But if those relay explosions are the same as the Arrival explosion, then it's "nihilistic," because everybody but the Normandy crew got wiped out and all of the decisions you made in the game, like curing the Genophage, don't matter at all. Or if Shepard is hallucinating, then we don't know how the story ends. Or if Shepard is Indoctrinated, the story isn't actually over and Bioware sold us an incomplete game.

The one thing that would be worse than the current ending would be an ending where the Reapers unambigously succeeded in everything they set out to do, regardless of any decision you made. Even with the "worst" destroy ending, the Reapers die, so at least you can say "Shepard totally killed off every galactic civilization, but it was worth it, because somewhere, there's a bunch of microbes that will never have to face the Reapers." Imagine instead of that ending, the Starbrat says "Hey, guess what? This Crucible thing? It was a trap we laid for you to lure the entire armed forces of the galaxy into one place so we could kill them all with our own secret superweapon you knew absolutely nothing about. And we're going to let you live long enough to watch us kill everybody." And then that actually happens. And nothing you did in the game could stop it, besides simply never playing the game in the first place.

That would be a worse ending then the one we got.


The Synthesis ending.

It is literally the culmination of the Reaper's entire plans.  Everything they do in ME2?  Everything they've been doing in the entire cycle for years?  Synthesis.  They take advanced races, synthesize them with machines, and craft them into their new hybrid form.

And you do that to the entire galaxy.  The Reapers win, now and forever.

#43
bleachorange

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Orthodox Infidel wrote...

Skyblade012 wrote...

Mainly this:  Can anyone think of a way the series could have been damaged more by the ending?  Because I can't, and I've been thinking about it for a while.


Yes.

The current endings are unclear, and Bioware's statements basically indicate that they failed to convey whatever they intended to convey. The ending could be "bittersweet," because victory came at a very large cost. But if those relay explosions are the same as the Arrival explosion, then it's "nihilistic," because everybody but the Normandy crew got wiped out and all of the decisions you made in the game, like curing the Genophage, don't matter at all. Or if Shepard is hallucinating, then we don't know how the story ends. Or if Shepard is Indoctrinated, the story isn't actually over and Bioware sold us an incomplete game.

The one thing that would be worse than the current ending would be an ending where the Reapers unambigously succeeded in everything they set out to do, regardless of any decision you made. Even with the "worst" destroy ending, the Reapers die, so at least you can say "Shepard totally killed off every galactic civilization, but it was worth it, because somewhere, there's a bunch of microbes that will never have to face the Reapers." Imagine instead of that ending, the Starbrat says "Hey, guess what? This Crucible thing? It was a trap we laid for you to lure the entire armed forces of the galaxy into one place so we could kill them all with our own secret superweapon you knew absolutely nothing about. And we're going to let you live long enough to watch us kill everybody." And then that actually happens. And nothing you did in the game could stop it, besides simply never playing the game in the first place.

That would be a worse ending then the one we got.


And yet that would make more sense than the current ending...:whistle:

#44
Ogre9432

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Admiralcheez wrote...
Like country music!


If we are talking about the stuff in the past 20 years then I agree but if are talking about Johnny Cash those are fighting words. :D

Modifié par Ogre9432, 26 mars 2012 - 05:23 .


#45
yukon fire

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Skyblade012 wrote...

nwz wrote...

Skyblade012 wrote...

Is it possible to do something this wrong by accident?  Or did BioWare just really want to destroy the series?  Did they want to rebel against EA, show that they could screw up the franchise so bad that EA couldn't milk it anymore?  Did they get sick of the hype and obsession, and just want to kill the entire fanbase?  Did they just get sick of the IP and want to trash it and move on?


Don't bite the hand that feeds you. Why in the world would they rebel and ****** off everyone? That just does not make sense (like chewbacca-defense).


If you worked for EA for five years, and felt they were destroying what made your company and work as great as it was, that'd be reason enough for me to revolt.


Mainly this:  Can anyone think of a way the series could have been damaged more by the ending?  Because I can't, and I've been thinking about it for a while.




The camera could have pulled back to reveal that it all took place in an autistic kid's snow globe. 

#46
papality

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when the laser hit me, i thought i was going to get a little in-engine cutscene followed by a critical mission failure. but it just kept going, and it got stupider and stupider the whole time. it can't have been an accident, simply because of the complexity of programming it all.

#47
zennyrpg

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Orthodox Infidel wrote...
The one thing that would be worse than the current ending would be an ending where the Reapers unambigously succeeded in everything they set out to do


There should have been a failure ending.  if you completely rushed through the game and didn't get hardly any assets then there should be a true "losing" ending.

#48
Skyblade012

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papality wrote...

when the laser hit me, i thought i was going to get a little in-engine cutscene followed by a critical mission failure. but it just kept going, and it got stupider and stupider the whole time. it can't have been an accident, simply because of the complexity of programming it all.


If stupidity can explain an ending this well designed to destroy the franchise, can stupidity not also explain the mastercraft that was the series as a whole?

#49
Dreogan

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bleachorange wrote...

Orthodox Infidel wrote...

Skyblade012 wrote...

Mainly this:  Can anyone think of a way the series could have been damaged more by the ending?  Because I can't, and I've been thinking about it for a while.


Yes.

The current endings are unclear, and Bioware's statements basically indicate that they failed to convey whatever they intended to convey. The ending could be "bittersweet," because victory came at a very large cost. But if those relay explosions are the same as the Arrival explosion, then it's "nihilistic," because everybody but the Normandy crew got wiped out and all of the decisions you made in the game, like curing the Genophage, don't matter at all. Or if Shepard is hallucinating, then we don't know how the story ends. Or if Shepard is Indoctrinated, the story isn't actually over and Bioware sold us an incomplete game.

The one thing that would be worse than the current ending would be an ending where the Reapers unambigously succeeded in everything they set out to do, regardless of any decision you made. Even with the "worst" destroy ending, the Reapers die, so at least you can say "Shepard totally killed off every galactic civilization, but it was worth it, because somewhere, there's a bunch of microbes that will never have to face the Reapers." Imagine instead of that ending, the Starbrat says "Hey, guess what? This Crucible thing? It was a trap we laid for you to lure the entire armed forces of the galaxy into one place so we could kill them all with our own secret superweapon you knew absolutely nothing about. And we're going to let you live long enough to watch us kill everybody." And then that actually happens. And nothing you did in the game could stop it, besides simply never playing the game in the first place.

That would be a worse ending then the one we got.


And yet that would make more sense than the current ending...:whistle:


Seriously, a writer of epic magnitude (think Shakespeare or the Muses themselves) would be able to sell us any of those listed endings with the absolute assurance that there would be no better way to end the story. Bioware, obviously, did not pass the "no better way" test. Instead, we got "lots of speculation for everyone" as their mission statement, which resulted in the original post of this thread.

Modifié par Dreogan, 26 mars 2012 - 05:29 .


#50
N-Seven

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Skyblade012 wrote...

The Synthesis ending.

It is literally the culmination of the Reaper's entire plans.  Everything they do in ME2?  Everything they've been doing in the entire cycle for years?  Synthesis.  They take advanced races, synthesize them with machines, and craft them into their new hybrid form.

And you do that to the entire galaxy.  The Reapers win, now and forever.


Hey, if given a choice between death by hot red ray + harvested for body parts, vs. become cool cyborg with glowing eyes?  I'll take cool cyborg any day.