Laughing.Man.d8D wrote...
firebreather19 wrote...
Mbednar wrote...
firebreather19 wrote...
Laughing.Man.d8D wrote...
Everyone sacrificed their Shepard's to ensure the destruction of the galaxy, all hail artistic integrity, I feel so much better.
Idk what game you played. My Shepard sent the Reapers to hell, maybe sacrificing the Geth and Edi in the process but knowing they achieved free will and would have wanted him to do it anyways. He survived somehow...miracle or tech implants or maybe he's actually dead and just in his own version of heaven, but he finds Miranda and maybe some measure of peace. I think, a man like him who's been through the things he has...you can only find so much peace after that.
Relays go supernova (why do ya think the Normandy is fleeing explosion?).
Everyone dies.
Plot Hole that Shepard is alive.
Lol. Yes the Normany happened to flee the explosion and land on a nearby planet that wasn't destroyed in the supposed galaxy wiping mass relay detonations? There's no plot hole, the Mass Relays are deactivated, not slammed into with an asteroid. Completely different scenarios.
Starchild says that once you release the Crucibles engery the mass relays will be DESTROYED, not deactivated. Don't even get me started on Joker flying at FTL and the explosion wave catches up to him.
The Mass Relay structure is destroyed. The energy is bounced from relay to relay deactivating each one. You even see it slow down, then stop, and then the structure explodes. Use logic. If that was the case, the Starchild wouldn't say "Hey you choose Destroy you're going to kill Edi and the Geth." He'd said "Hey, you choose Destroy and everyone dies." There's no need to clarify that Edi and the Geth are eliminated, because everyone is.
People are just making up lame excuses to justify some even more lame notion that the developers were "lazy." Sure, not lazy 299% of the mass effect games, but SUPER lazy that last 1%.
I used to think, for some ridiculous reason, that the Mass Effect fan base must be the best because of how mature and developed I felt the story and style of the games were. I was terribly off. Do everything right 99% of the time...put all your time and effort and creativity into crafting a vibrant, complex universe, and you take a risk with a plot twist, and just because it doesn't pan out for everyone, they want to eat you alive. Pretty ungrateful. Why would anyone want to be a game developer when there's no real fan loyalty?
But no let's make up lame assumptions about the entire galaxy being wiped out and choices "not meaning anything." Newsflash: you gain your squadmates loyalty or not, that suicide run still happens. There is no difference in ME1, 2, or 3's endings. Except you actually got much more choice in 3.
Is everything done perfect? Definitely not. The "legend of Shepard" card thing at the end was lame, and even the stargazer bit too. But am I going to seriously write off hundreds of hours of a fantastically crafted story and universe over...that?
I'd have to seriously question my personality if I did. Because that's not a person you can trust. That's a person who will stab you in the back the first chance they get.