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Adding a happy ending IS breaking artistic intergrity.


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#251
txgoldrush

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AlexMBrennan wrote...


Face it.....a happy ending WOULD break the intergrity of the game.

Unfortunately, not having a happy ending is breaking (the spirit of) the law. Artistic integrity does not supersede the law

In fact, ending the current universe and creating a new beginning IS A GOOD THING and a smart move. That needs to stay.

It's smart thing for the Mass Effect franchise. However, many fans, unlike corporate apologists like you, don't care very much about EA's future profits.


those big evil corporations...waaaaaaaaaaaah

Liberals....lol

#252
Mbednar

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txgoldrush wrote...

Mbednar wrote...

firebreather19 wrote...

The whole "I don't want to play a game that reminds me how ****ty life is" argument is pretty weak.

I didn't hear it when you had to leave Kaidan or Ashley on Virmire.
Didn't hear it when the crew was either killed or at the very least abducted and maybe liquified.
Didn't hear it when Wrex might've died.
Or maybe when you had to shoot Legion, or he gave himself up for a better purpose.
Or even when Mordin sacrificed himself, or you shot him to protect the alliance with the Salarians.
I didn't hear it when hundreds of thousands of Batarians died on your watch.

Mass Effect was always about sacrifice. ME2 was always about gaining the loyalty of your squadmates and making them the future leaders of the the Reaper resistance movement. He asked Shepard, "What do we do?" Response: "We fight or we die." There is no "we win" involved. But survival. Sacrifice to survive, and hope the future is grateful.

There are so many profound messages throughout the series, and they all seem to just be lost upon people.


In ALL of those scenarios we had a choice.

The ending of 3 was 1one choice with 3 different colors.

The unbelievable number of choices throughout the series was railroaded into a structured outcome.


Fact, ALL Bioware games are this.....KOTOR had only one choice that mattered, so did Jade Empire....Nevermind that ME1 and ME2 had red and blue endings with the latter based on your  performance as well.

Yes, the endings visually are the same, but they do entirely three different things....different in theory enough that if you side with the geth, you may not want to choose the red ending.


You're going back too far into Bioware's history though.  The most recent title that found a way to please everyone was to add all of the endings that people are complaining AREN'T in this game.

Dragon Age Origins

You could die the martyr, survive as a hero, make your ally die to save the kingdom.

They gave us all of these CHOICES.  Something they took away from us at the end of this series.

Bioware has stated that they create this game so that people can author their OWN story.  That there is no CANON.  And that our choices would be reflected in the ending.  I'm not saying they completely lied, but most people were expecting a LOT more.  People wanted their choices to matter, and they wanted the multitude of endings that Bioware had promised.

If one of those endings was happy, then why not?

Edit:  Sorry forgot to add the game title :P

Modifié par Mbednar, 26 mars 2012 - 08:41 .


#253
Mandemon

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dallicant wrote...

txgoldrush wrote...


No, the OPTION of a happy ending doesn't fit the Mass Effect universe either...not after billions die, nevermind that the whole society was built by the Reapers anyway. So the lost of their tech with the loss of the Reapers or their purpose DOES FIT with the universe. The fact that the Reapers are gone, that set up the Mass Effect galaxy in the first place, calls for a NEW BEGINNING.

Do I want more choice involved in the ending?..yes I do. An epilogue could fuffill this grievance. But still even with your choices mattering, you can still have a bittersweet at best ending.


I don't understand the argument about society or technology being invalid because it was built on Reaper technology.  Everything has to come from somewhere.  If you live in Europe, should you reject all paper products because paper is from China and Europe needs to develop its own?

To use a more controversial (and perhaps more relevant) example, should India stop the use of western medicine because it was brought by the British conquest (let's ignore the fact that western medicine itself draws on lots of different sources)?  Ideas come from interaction, not isolation, and that means building on what came before.

Yes, there's always Indoctrination, but there's no indication that the mass relays were Indoctrinating the people using them.  


Yeah, Mass Relays and the Citadel were least dangerous, with no indoctrination or anything in them. Only reason why Citadel could be dangerous is A) It's gate to dark space and B) Reaper God Child lives in there, as little sense as that makes...

#254
BuckHammer

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Aweus wrote...

BuckHammer wrote...

If they release a happy ending, I'm going to be pissed. No, it shouldn't even be a possibility.

You are a one selfish person. This or you dont even understand what Retake fans are asking for.


What do retake fans have to do with what I said? I just don't want the possibility of a happy ending. I'm typically not a fan of fairy tale endings because things hardly ever work out like that in reality. Ending the reaper threat is the mission that Shepard was made for. The fact that it consumes him in the end is very fitting, and it was probably the only thing that I liked about the current ending.

I guess saying that I would be "pissed" if they release a happy ending wouldn't be completely accurate. I wouldn't mind it so much if it came as part of altering the fundamental concept upon which the current ending is based. Ideally, BioWare should delete the current ending and remake one that fulfills the pre-release promises that were made. That is almost certainly not going to happen, though. Tacking a happy ending onto the current ending scenario is going to feel cheap and will just be a half-baked effort to appease the fans.

I realize that I did mischaracterize my own position to some extent, but you didn't even ask what motivated me to make such a statement before you called me selfish and implied that I was ignorant. I didn't really appreciate that.

#255
mcsupersport

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If changing the endings is "Breaking Art" then give me a sledge hammer please, I will be first in line to smash it to itty bitty bits.

#256
Skyhawk02

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Spanking Machine wrote...

The fact that the ending isn't happy isn't the reason people are complaining.


Yes it is, many polls on this website show that more than anything else people want a happier ending.

#257
firebreather19

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Btw, I'm all for clarification. I'm all for whatever Bioware wants to do...it's their game, and they don't owe us anything. It won't change the position of my game, and if it makes others happy that's great.

But I will know, for a fact, that what I get out of the game as is (barring any extra clarification that might magnify the strength of some of the elements) is far more profound and will last a lot longer than what others will get if they do add on some cheap happy ending where Shep kicks ass rides a horse and streaks off into the sunset with the LI on the back. I get why you want it, I do...but it won't mean even an ounce as much. It's the equivalent of playing a generic FPS. Nothing new, nothing original, nothing even remotely honest in regards to the human experience.

#258
Fail_Inc

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txgoldrush wrote...

firebreather19 wrote...

Mbednar wrote...

txgoldrush wrote...

You do not know how the relays blow...why? Because an unknown device was used, not a known method. The crucible may very well interact differently with the relay than say, an asteroid. Nevermind that the crucible may cause the relays to blow with its energy, which causes the same affect in the system as what the Crucible did to earth. So the worst ending may destroy almost everything, but the better endings will transfer their effects through relay bursts. But the use of an unknown such as the Crucible means the plot hole doesn't really exist. Is it a lazy way to cover one? Absolutely.

Really, the most likely thing is whatever happens to Earth happens everywhere.


Cool we've got active dialogue going.

Right, but the explosion the Normandy is fleeing IS likely the Relay blowing up.  Last I checked, the Normandy was above Earth.  Meaning, the explosion reached Earth.

Oh, and I never got a reply before.  How is Mass Effect dark?

The ENTIRE series has been about suceeding against all odds and beating the no win scenario.  Both of the previous games have "happy" endings that occur "IF" you played the heck out of the game and prepared.

Truthfully, EMS should have played a major factor in determining whether you get a "happy" ending, but it essentially did nothing.


Happy endings? 

In ME1, the Citadel was invaded and hundreds if not thousands were converted into husks. Yeah Shepard stopped Sovereign, but the cost is still there. "Welp we got the bad guy" doesn't cover the fact that the counsel didn't heed your warnings and thousands of people in that one game alone were killed and used as Reaper puppets. Just because Shepard comes out of the rubble doesn't mean it's happy. It means he/she survived. 

In ME2, colonists are getting liquified and huskified. You're practically abandoned by the Counsel and military, and your crew gets nearly (or maybe completely) liquified to fuel Human protoreaper. You gain your squadmates and sure you beat it, but by the end you realize you're just delaying the inevitable. The Reapers won't stop until they've murdered (or harvested, if you'd like) you and everyone you love. 

So very happy.


Nevermind you SEE a colonist get LIQUIFIED right before your eyes....horrifyingly....


Happy =/= rainbows and unicorns or star wars medal scene, at least for me.

In ME2 I brought my crew back alive and well, saw their support and got hope for the battle against the Reapers. That's "happy" enough for me.

And I still don't see the big problem with adding another option to the game since this is the end of Shepard's story they could give us more options, it's not like we have 3 more games to play as Shep? (Changing the ending however is bull**** because like it or not there are people who enjoyed those endings)

#259
ZtalkerRM

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Aweus wrote...

 

People who want a happy ending don't see what Bioware was trying to do: Make Shepherd a martyr of the franchise, like Revan is for the Kotor- and Star Wars universe. A tragic hero that stopped being a player character but became something 'more.'

It is a bit OT but since when Revan is a martyr for KotOR? He lives past KotOR is absent during KotOR2 and then returns in Revan novel and SWTOR, his final fate is remained to be seen.


Oh..I didn't know he came back in SWTOR.
I did play SWTOR but didn't meet him or anything. And I don't read those novels, especially after the controverse about the last ME one that, pretty much, raped the canon and codex.

I only know Revan appeared in the KOTOR comics as somewhat of a 'hero.' Protagonist Zayne Carrick was an observer of the things Revan did there and it was a cool way to tell the story of 'my' Revan. Same goes for his absence in Kotor 2: I thought that K2 was an excellent game and kept his 'myth' intact.

But I googled what you said and now know Revan was 'violated' for SWTOR. :( They even unmasked him.

OT: I still don't believe Shepherd should live at all cost though. Sure, he deserves a good life with his LI, friends (and possibly children), but creating an ending where Shep says/shows that he/she is sacrificing him/herself for the future of those he loves would work equaly well in my book.

The ending how it is now, does not do that though. It's basically three ways to commit suicide, genocide in one! Fun times!

#260
Mbednar

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BuckHammer wrote...

Aweus wrote...

BuckHammer wrote...

If they release a happy ending, I'm going to be pissed. No, it shouldn't even be a possibility.

You are a one selfish person. This or you dont even understand what Retake fans are asking for.


What do retake fans have to do with what I said? I just don't want the possibility of a happy ending. I'm typically not a fan of fairy tale endings because things hardly ever work out like that in reality. Ending the reaper threat is the mission that Shepard was made for. The fact that it consumes him in the end is very fitting, and it was probably the only thing that I liked about the current ending.

I guess saying that I would be "pissed" if they release a happy ending wouldn't be completely accurate. I wouldn't mind it so much if it came as part of altering the fundamental concept upon which the current ending is based. Ideally, BioWare should delete the current ending and remake one that fulfills the pre-release promises that were made. That is almost certainly not going to happen, though. Tacking a happy ending onto the current ending scenario is going to feel cheap and will just be a half-baked effort to appease the fans.

I realize that I did mischaracterize my own position to some extent, but you didn't even ask what motivated me to make such a statement before you called me selfish and implied that I was ignorant. I didn't really appreciate that.


You're being selfish because why shouldn't it at least be an option?

You don't have to choose it if you don't to.  If you would be pissed about Bioware adding something to please some people WITHOUT taking away anything you like; then you are being selfish.

#261
M2S SOLID JOSH

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my opinion on games are art.also posted this on other threads...dont like typing something over and over again >_>:

games can be art...when it "tries" to be art. also art has genres too. if u have a game that focuses on branching story, character interaction and dialouge y change it to their ( bioware ) liking at the last minute. games like shadow of the colossus and journey stick to their artic design and r praised. its like if micheal angelo put dicks every in the end of the sisteen chapel or leonardo putting a mustache on the mona lisa ( i know comparing games to classic art blah blah blah), u cant just put anything and call it art and have it accepted the same way. im pretty sure people would be pissed at micheal angelo and leonardo too lol.

Modifié par M2S SOLID JOSH, 26 mars 2012 - 08:44 .


#262
Jackal7713

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txgoldrush wrote...

AlexMBrennan wrote...


Face it.....a happy ending WOULD break the intergrity of the game.

Unfortunately, not having a happy ending is breaking (the spirit of) the law. Artistic integrity does not supersede the law

In fact, ending the current universe and creating a new beginning IS A GOOD THING and a smart move. That needs to stay.

It's smart thing for the Mass Effect franchise. However, many fans, unlike corporate apologists like you, don't care very much about EA's future profits.


those big evil corporations...waaaaaaaaaaaah

Liberals....lol

Seems like your flame baiting people. Interesting

#263
Fail_Inc

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Skyhawk02 wrote...

Spanking Machine wrote...

The fact that the ending isn't happy isn't the reason people are complaining.


Yes it is, many polls on this website show that more than anything else people want a happier ending.


It's because many pools have : "Ending sucks ass I want happy" or "Ending blew my mind if you change it I'll kill you" options usually.

#264
Aweus

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BuckHammer wrote...

Aweus wrote...

BuckHammer wrote...

If they release a happy ending, I'm going to be pissed. No, it shouldn't even be a possibility.

You are a one selfish person. This or you dont even understand what Retake fans are asking for.


What do retake fans have to do with what I said? I just don't want the possibility of a happy ending. I'm typically not a fan of fairy tale endings because things hardly ever work out like that in reality. Ending the reaper threat is the mission that Shepard was made for. The fact that it consumes him in the end is very fitting, and it was probably the only thing that I liked about the current ending.

I guess saying that I would be "pissed" if they release a happy ending wouldn't be completely accurate. I wouldn't mind it so much if it came as part of altering the fundamental concept upon which the current ending is based. Ideally, BioWare should delete the current ending and remake one that fulfills the pre-release promises that were made. That is almost certainly not going to happen, though. Tacking a happy ending onto the current ending scenario is going to feel cheap and will just be a half-baked effort to appease the fans.

I realize that I did mischaracterize my own position to some extent, but you didn't even ask what motivated me to make such a statement before you called me selfish and implied that I was ignorant. I didn't really appreciate that.

I named you selfish becouse you say you dont want an OPTION for a happy ending. I would totally understand you if you would not like current ending to be retconned into happy (or bittersweet or whatever) ending. If however they add an option, what exactly is there that hurts you? Other than pure selfishness of saying "you shall not have what you want, I got what I want and that is all that matters". I can come up with a dozen of endings that would totally and out of proportions ruin the ME franchise for me. Yet as long as they come in as OPTIONS which I can avoid, I have absolutely nothing against implementing them.

#265
WazTheMagnificent

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Firstly, I have to say that I have NO problem with Bioware changing the endings. The current ending is, imo, ABSOLUTELY atrocious. You've all heard the reasons why a million times by now,so I'm not going to bore you with why i think it's terrible.

Secondly, the artistic integrity argument is, in a nutshell, ******. Pretentious game critics masturbating their egos are nothing new.

HOWEVER, I can sort see where the OP is coming from. A totally happy ending really wouldn't be a fitting way to cap off the narrative of ME3. If there's anything I think the current ending got right, it's that Shepard can only survive if he picks the "renegade" option. He should be allowed live, but only at a great cost to the galaxy. Self sacrifice is the natural conclusion to paragon Shepard's story, in my opinion. Of course, if they do change the ending, and this aspect remains, a lot of "happy-enders " will go utterly berserk. But I think we can all agree on one thing: The WORST thing Bioware could do is keep the ending largely the same, the only addition being a fourth yellow explosion option where everyone lives happily ever after. This wouldn't even come close to addressing the problems with the ending.

With all that said, if they do add a super happy ending, I'll be okay with it. I will be very surprised if it doesn't suck though. Doesn't really matter anyway, Bioware have all but said they aren't changing ****.

#266
Mbednar

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Aweus wrote...

BuckHammer wrote...

Aweus wrote...

BuckHammer wrote...

If they release a happy ending, I'm going to be pissed. No, it shouldn't even be a possibility.

You are a one selfish person. This or you dont even understand what Retake fans are asking for.


What do retake fans have to do with what I said? I just don't want the possibility of a happy ending. I'm typically not a fan of fairy tale endings because things hardly ever work out like that in reality. Ending the reaper threat is the mission that Shepard was made for. The fact that it consumes him in the end is very fitting, and it was probably the only thing that I liked about the current ending.

I guess saying that I would be "pissed" if they release a happy ending wouldn't be completely accurate. I wouldn't mind it so much if it came as part of altering the fundamental concept upon which the current ending is based. Ideally, BioWare should delete the current ending and remake one that fulfills the pre-release promises that were made. That is almost certainly not going to happen, though. Tacking a happy ending onto the current ending scenario is going to feel cheap and will just be a half-baked effort to appease the fans.

I realize that I did mischaracterize my own position to some extent, but you didn't even ask what motivated me to make such a statement before you called me selfish and implied that I was ignorant. I didn't really appreciate that.

I named you selfish becouse you say you dont want an OPTION for a happy ending. I would totally understand you if you would not like current ending to be retconned into happy (or bittersweet or whatever) ending. If however they add an option, what exactly is there that hurts you? Other than pure selfishness of saying "you shall not have what you want, I got what I want and that is all that matters". I can come up with a dozen of endings that would totally and out of proportions ruin the ME franchise for me. Yet as long as they come in as OPTIONS which I can avoid, I have absolutely nothing against implementing them.


Exactly this.

#267
Firmijn

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Dont start about artistic integrity again...
A Jackson ****** painting tells a lot more logical story than the ending of Mass Effect 3

#268
TheHoneyRuns

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firebreather19 wrote...

Btw, I'm all for clarification. I'm all for whatever Bioware wants to do...it's their game, and they don't owe us anything. It won't change the position of my game, and if it makes others happy that's great.

But I will know, for a fact, that what I get out of the game as is (barring any extra clarification that might magnify the strength of some of the elements) is far more profound and will last a lot longer than what others will get if they do add on some cheap happy ending where Shep kicks ass rides a horse and streaks off into the sunset with the LI on the back. I get why you want it, I do...but it won't mean even an ounce as much. It's the equivalent of playing a generic FPS. Nothing new, nothing original, nothing even remotely honest in regards to the human experience.


Everything you just said was very respectable and I can't find fault in it. There is nothing wrong with valuing the original vision of the developer. Being the equivalent of a FPS seems a bit strong, but again, I get what you mean.

I don't necessarily want a happy ending, that's what fanfiction is for, and that's also not what the majority of the upset fans are asking for... But if they do add DLC where my Shep can blow Starchild away and ride off on a horse with Liara entangled.... :wub:

I'm cool with that too.

#269
Thorfin_zly

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M2S SOLID JOSH wrote...

my opinion on games are art.also posted this on other threads...dont like typing something over and over again >_>:

games can be art...when it "tries" to be art. also art has genres too. if u have a game that focuses on branching story, character interaction and dialouge y change it to their ( bioware ) liking at the last minute. games like shadow of the colossus and journey stick to their artic design and r praised. its like if micheal angelo put dicks every in the end of the sisteen chapel or leonardo putting a mustache on the mona lisa ( i know comparing games to classic art blah blah blah), u cant just put anything and call it art and have it accepted the same way. im pretty sure people would be pissed at micheal angelo and leonardo too lol.


Agreed.


It's also an art

#270
mcsupersport

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firebreather19 wrote...

Btw, I'm all for clarification. I'm all for whatever Bioware wants to do...it's their game, and they don't owe us anything. It won't change the position of my game, and if it makes others happy that's great.

But I will know, for a fact, that what I get out of the game as is (barring any extra clarification that might magnify the strength of some of the elements) is far more profound and will last a lot longer than what others will get if they do add on some cheap happy ending where Shep kicks ass rides a horse and streaks off into the sunset with the LI on the back. I get why you want it, I do...but it won't mean even an ounce as much. It's the equivalent of playing a generic FPS. Nothing new, nothing original, nothing even remotely honest in regards to the human experience.


LOL, there is nothing remotely HONEST in reguards to the human experience in THIS ending.  I am glad you are so happy being so supiorior to everyone else and that you "Get IT!!"  

LOL, you soooo smart.

#271
txgoldrush

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Mbednar wrote...

txgoldrush wrote...

Mbednar wrote...

firebreather19 wrote...

The whole "I don't want to play a game that reminds me how ****ty life is" argument is pretty weak.

I didn't hear it when you had to leave Kaidan or Ashley on Virmire.
Didn't hear it when the crew was either killed or at the very least abducted and maybe liquified.
Didn't hear it when Wrex might've died.
Or maybe when you had to shoot Legion, or he gave himself up for a better purpose.
Or even when Mordin sacrificed himself, or you shot him to protect the alliance with the Salarians.
I didn't hear it when hundreds of thousands of Batarians died on your watch.

Mass Effect was always about sacrifice. ME2 was always about gaining the loyalty of your squadmates and making them the future leaders of the the Reaper resistance movement. He asked Shepard, "What do we do?" Response: "We fight or we die." There is no "we win" involved. But survival. Sacrifice to survive, and hope the future is grateful.

There are so many profound messages throughout the series, and they all seem to just be lost upon people.


In ALL of those scenarios we had a choice.

The ending of 3 was 1one choice with 3 different colors.

The unbelievable number of choices throughout the series was railroaded into a structured outcome.


Fact, ALL Bioware games are this.....KOTOR had only one choice that mattered, so did Jade Empire....Nevermind that ME1 and ME2 had red and blue endings with the latter based on your  performance as well.

Yes, the endings visually are the same, but they do entirely three different things....different in theory enough that if you side with the geth, you may not want to choose the red ending.


You're going back too far into Bioware's history though.  The most recent title that found a way to please everyone was to add all of the endings that people are complaining AREN'T in this game.

Dragon Age Origins

You could die the martyr, survive as a hero, make your ally die to save the kingdom.

They gave us all of these CHOICES.  Something they took away from us at the end of this series.

Bioware has stated that they create this game so that people can author their OWN story.  That there is no CANON.  And that our choices would be reflected in the ending.  I'm not saying they completely lied, but most people were expecting a LOT more.  People wanted their choices to matter, and they wanted the multitude of endings that Bioware had promised.

If one of those endings was happy, then why not?

Edit:  Sorry forgot to add the game title :P


However, DAO's ending, which is celebratory, clashed with the dark final mission earlier. Hell, by providing choices, you can actually weaken a story if not done well. It was KOTOR all over again in fantasy land. The happy ending WAS FORCED. Who cares if hundreds of people died against the Darkspawn...victory feast...lol. The plot was a cliched mess, the middle sections connected to the plot loosely at best, a doughnut describes DAO's plot. And really the first Witcher destroys DAO when it comes to choice and consquence, while not giving the player a happy ending. Not only did TW1 had three endings, it had three endgames. All three where less than desirable endings.

TW1 did much better than DAO with regards to choice, even if TW1 did not have a happy ending at all, while DAO did.

#272
firebreather19

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Laughing.Man.d8D wrote...

firebreather19 wrote...

Mbednar wrote...

firebreather19 wrote...

Laughing.Man.d8D wrote...

Everyone sacrificed their Shepard's to ensure the destruction of the galaxy, all hail artistic integrity, I feel so much better.


Idk what game you played. My Shepard sent the Reapers to hell, maybe sacrificing the Geth and Edi in the process but knowing they achieved free will and would have wanted him to do it anyways. He survived somehow...miracle or tech implants or maybe he's actually dead and just in his own version of heaven, but he finds Miranda and maybe some measure of peace. I think, a man like him who's been through the things he has...you can only find so much peace after that. 


Relays go supernova (why do ya think the Normandy is fleeing explosion?). 

Everyone dies. 

Plot Hole that Shepard is alive.


Lol. Yes the Normany happened to flee the explosion and land on a nearby planet that wasn't destroyed in the supposed galaxy wiping mass relay detonations? There's no plot hole, the Mass Relays are deactivated, not slammed into with an asteroid. Completely different scenarios. 


Starchild says that once you release the Crucibles engery the mass relays will be DESTROYED, not deactivated. Don't even get me started on Joker flying at FTL and the explosion wave catches up to him.


The Mass Relay structure is destroyed. The energy is bounced from relay to relay deactivating each one. You even see it slow down, then stop, and then the structure explodes. Use logic. If that was the case, the Starchild wouldn't say "Hey you choose Destroy you're going to kill Edi and the Geth." He'd said "Hey, you choose Destroy and everyone dies." There's no need to clarify that Edi and the Geth are eliminated, because everyone is.

People are just making up lame excuses to justify some even more lame notion that the developers were "lazy." Sure, not lazy 299% of the mass effect games, but SUPER lazy that last 1%. 

I used to think, for some ridiculous reason, that the Mass Effect fan base must be the best because of how mature and developed I felt the story and style of the games were. I was terribly off. Do everything right 99% of the time...put all your time and effort and creativity into crafting a vibrant, complex universe, and you take a risk with a plot twist, and just because it doesn't pan out for everyone, they want to eat you alive. Pretty ungrateful. Why would anyone want to be a game developer when there's no real fan loyalty? 

But no let's make up lame assumptions about the entire galaxy being wiped out and choices "not meaning anything." Newsflash: you gain your squadmates loyalty or not, that suicide run still happens. There is no difference in ME1, 2, or 3's endings. Except you actually got much more choice in 3.

Is everything done perfect? Definitely not. The "legend of Shepard" card thing at the end was lame, and even the stargazer bit too. But am I going to seriously write off hundreds of hours of a fantastically crafted story and universe over...that? 

I'd have to seriously question my personality if I did. Because that's not a person you can trust. That's a person who will stab you in the back the first chance they get.

#273
TheHoneyRuns

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Thorfin_zly wrote...

Agreed.


It's also an art


Hey, I followed your link! Why aren't you telling more people about this? Isn't that Casey Hudson creating the Starbaby?

#274
WazTheMagnificent

WazTheMagnificent
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Aweus wrote...

BuckHammer wrote...

Aweus wrote...

BuckHammer wrote...

If they release a happy ending, I'm going to be pissed. No, it shouldn't even be a possibility.

You are a one selfish person. This or you dont even understand what Retake fans are asking for.


What do retake fans have to do with what I said? I just don't want the possibility of a happy ending. I'm typically not a fan of fairy tale endings because things hardly ever work out like that in reality. Ending the reaper threat is the mission that Shepard was made for. The fact that it consumes him in the end is very fitting, and it was probably the only thing that I liked about the current ending.

I guess saying that I would be "pissed" if they release a happy ending wouldn't be completely accurate. I wouldn't mind it so much if it came as part of altering the fundamental concept upon which the current ending is based. Ideally, BioWare should delete the current ending and remake one that fulfills the pre-release promises that were made. That is almost certainly not going to happen, though. Tacking a happy ending onto the current ending scenario is going to feel cheap and will just be a half-baked effort to appease the fans.

I realize that I did mischaracterize my own position to some extent, but you didn't even ask what motivated me to make such a statement before you called me selfish and implied that I was ignorant. I didn't really appreciate that.

I named you selfish becouse you say you dont want an OPTION for a happy ending. I would totally understand you if you would not like current ending to be retconned into happy (or bittersweet or whatever) ending. If however they add an option, what exactly is there that hurts you? Other than pure selfishness of saying "you shall not have what you want, I got what I want and that is all that matters". I can come up with a dozen of endings that would totally and out of proportions ruin the ME franchise for me. Yet as long as they come in as OPTIONS which I can avoid, I have absolutely nothing against implementing them.


Mass Effect has NEVER been about letting the player choose EXACTLY what they want though. On the contrary,  it has been about presenting the player with tough choices, and forcing them to weigh up the pros and cons of each. For instance, you can't save Kaidan and Ashley. You can't save the council and prevent heavy losses to the human fleet. But that's the point.

If you want to write your own story, pick up a pen and paper and let rip. That isn't what Mass Effect is about. And for the record, I have no problem with them changing the ending, I just don't agree with the notion that, because ME emphasises choice, there has be the option for a super happy ending. As I said above, self sacrifice makes sense for the paragon ending. Just my opinion though, and honestly ANYTHING would be better than what we got. Yes, even Shepard riding through the cosmos on a magical unicorn with his LI.

Modifié par WazTheMagnificent, 26 mars 2012 - 08:57 .


#275
firebreather19

firebreather19
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mcsupersport wrote...

firebreather19 wrote...

Btw, I'm all for clarification. I'm all for whatever Bioware wants to do...it's their game, and they don't owe us anything. It won't change the position of my game, and if it makes others happy that's great.

But I will know, for a fact, that what I get out of the game as is (barring any extra clarification that might magnify the strength of some of the elements) is far more profound and will last a lot longer than what others will get if they do add on some cheap happy ending where Shep kicks ass rides a horse and streaks off into the sunset with the LI on the back. I get why you want it, I do...but it won't mean even an ounce as much. It's the equivalent of playing a generic FPS. Nothing new, nothing original, nothing even remotely honest in regards to the human experience.


LOL, there is nothing remotely HONEST in reguards to the human experience in THIS ending.  I am glad you are so happy being so supiorior to everyone else and that you "Get IT!!"  

LOL, you soooo smart.




How so?

Being smart and getting more out of an ending doesn't equal the same thing.
Thanks for chiming in sassypants.