mcsupersport wrote...
firebreather19 wrote...
mcsupersport wrote...
firebreather19 wrote...
Btw, I'm all for clarification. I'm all for whatever Bioware wants to do...it's their game, and they don't owe us anything. It won't change the position of my game, and if it makes others happy that's great.
But I will know, for a fact, that what I get out of the game as is (barring any extra clarification that might magnify the strength of some of the elements) is far more profound and will last a lot longer than what others will get if they do add on some cheap happy ending where Shep kicks ass rides a horse and streaks off into the sunset with the LI on the back. I get why you want it, I do...but it won't mean even an ounce as much. It's the equivalent of playing a generic FPS. Nothing new, nothing original, nothing even remotely honest in regards to the human experience.
LOL, there is nothing remotely HONEST in reguards to the human experience in THIS ending. I am glad you are so happy being so supiorior to everyone else and that you "Get IT!!"
LOL, you soooo smart.
How so?
Being smart and getting more out of an ending doesn't equal the same thing.
Thanks for chiming in sassypants.
1) The ending is a Duex Ex rip-off, it isn't new.
2) It doesn't fit the story that was told.
3) You are talking like it is something great, and you and the few who get it, can understand at a deeper level, above the "common" gamer.
4) The ending leaves more questions than it answers and uses a heavy handed bs mechanic to deliver them.
5) Tone of writing is everything.
6) Just because a Hero lives or dies doesn't change the human experience, if humans live they usually celebrate or procreate as they can.
7) Being smart and getting more out of the ending does pretty much, becuase you are saying you get something that others don't becuase you are different than them, ie by your tone and generalization of games, smarter/better.
1) Well Jesus in that case nothing's new, so let's go sit in the dirt and play with rocks and maybe we'll think up something original.
2) Sure as hell does. It wasn't "Shepard meets a gal/guy, falls in love, gets married, has kids, and oh in between all the drama and lovey dovey talks and kiss wishes he/she fought some robots called Reapers. Nbd though, more like a footnote." It was war since Eden Prime, Shepard vs. the Reapers. Shepard won. End.
3) I don't have to say anything, it's proving itself. You don't want a Donnie Darko ending, you want a Bounty Hunter ending. I get it. Means to an end v. end to means. I can say that because most people will also agree it invalidates the previous games, which is also a ridiculous assumption because the moments in which those choices are made are the ones that matter. If every choice is made pointless because of an impeding death, then really that's sadder than anything else.
4) Sure, more questions than answers is an argument I can appreciate. Luckily there's clarification coming, I hope.
5) Tone is also inferred
6) The human experience can be cheapened with some fake celebratory gold-medal ceremonyesque scene. It's kind of like the Assassin from Serenity when he says something along the lines of "I'm going to build the world, but I'm not going to be a part of it."
7) I have different appreciation for different things, it doesn't mean I'm smarter. If Bioware had originally put in some "happy ending" I'd be just as happy and defending it if this were opposite. But they created the universe, they molded the last 2 99/100ths of the Mass Effect games. I'm willing to follow them into the end, even if the only difference is whether I'm sending the Reapers to hell or leading the universe into an eternity of being harvested.