Aller au contenu

Photo

Adding a happy ending IS breaking artistic intergrity.


  • Veuillez vous connecter pour répondre
706 réponses à ce sujet

#326
Mbednar

Mbednar
  • Members
  • 326 messages

txgoldrush wrote...

TheHoneyRuns wrote...

firebreather19 wrote...

DA2 was awesome what's wrong with people. Yeah reused areas weren't all that inspiring, but the game itself was one of my favorites. Far better than that point and click DA:O.


Uhh, totally OT, but yeah, DA2 was awesome in story, character design, acting and gameplay.

But to put down DA:O, an equally amazing and far more epic game, for being a point and click?

That's why the adventure genre is dead. Cause of boo-boo like that. 


DA2 character design and story (while rushed and flawed) crush DAO's characters and story. DAO was epic just to be epic and that was a problem...it turned into cliched.

And really both DA games are very flawed and far from the best Bioware has to offer, its that fans highly overrate DAO.


People really liked the challenging gameplay.  And Epic for Epic's sake is good sometimes :)

#327
txgoldrush

txgoldrush
  • Members
  • 4 249 messages

Mbednar wrote...

firebreather19 wrote...

TheHoneyRuns wrote...

firebreather19 wrote...

DA2 was awesome what's wrong with people. Yeah reused areas weren't all that inspiring, but the game itself was one of my favorites. Far better than that point and click DA:O.


Uhh, totally OT, but yeah, DA2 was awesome in story, character design, acting and gameplay.

But to put down DA:O, an equally amazing and far more epic game, for being a point and click?

That's why the adventure genre is dead. Cause of boo-boo like that. 


I couldn't do it. It started out cool, had promising story, but everytime I tried to get in combat I just ended up being reminded of Diablo II-style action and it completely turned me off. 


The first time I tried to get into it, I HATED the MMO style gameplay.  I went back a few months later and gave it another shot though.  The game IS FANTASTIC story wise, gameplay wise, and the choices in the game matter!

... however, it is a bit dated now

If you can't get into the MMO style combat then you probably won't like it.


Compared to The Witcher and NWN2 Mask of the Betrayer...the choices of DAO are crap and so was its story.

#328
firebreather19

firebreather19
  • Members
  • 422 messages
Yeah I liked the more down-to-earthness of DA2. I mean sure gigantic boss battles and such, but alot of it was just politics. Not ME politics like hey we need to prepare for the reapers, and then getting the "what reapers?" speech. But the hey stop being jerks to the mages, they're not all that bad. It was kind of like a much larger extension of the Geth-Quarian conflict.

Which makes me wish they made a whole game based around the Geth-Quarian conflict. It was really one of the most well-done parts of the game.

#329
Element Zero

Element Zero
  • Members
  • 1 757 messages
Since the "art" at the end of this great saga is ****e, I'm all for "breaking it". It should then be shat upon and set on fire.

This series is the best ever made, in my opinion, until this epically bad ending. Bioware has a chance to be remembered for something other than the ME3 Fail, and can seize that chance by fixing this game via better endings-- the endings they'd promised, and which we'd had no reason to doubt.

#330
firebreather19

firebreather19
  • Members
  • 422 messages

txgoldrush wrote...

Mbednar wrote...

firebreather19 wrote...

TheHoneyRuns wrote...

firebreather19 wrote...

DA2 was awesome what's wrong with people. Yeah reused areas weren't all that inspiring, but the game itself was one of my favorites. Far better than that point and click DA:O.


Uhh, totally OT, but yeah, DA2 was awesome in story, character design, acting and gameplay.

But to put down DA:O, an equally amazing and far more epic game, for being a point and click?

That's why the adventure genre is dead. Cause of boo-boo like that. 


I couldn't do it. It started out cool, had promising story, but everytime I tried to get in combat I just ended up being reminded of Diablo II-style action and it completely turned me off. 


The first time I tried to get into it, I HATED the MMO style gameplay.  I went back a few months later and gave it another shot though.  The game IS FANTASTIC story wise, gameplay wise, and the choices in the game matter!

... however, it is a bit dated now

If you can't get into the MMO style combat then you probably won't like it.


Compared to The Witcher and NWN2 Mask of the Betrayer...the choices of DAO are crap and so was its story.


You or anyone else play The Witcher 2?
And is it worth it? Tempted to pick up the Enhanced edition.

#331
mcsupersport

mcsupersport
  • Members
  • 2 912 messages

firebreather19 wrote...

mcsupersport wrote...

firebreather19 wrote...

mcsupersport wrote...

firebreather19 wrote...

Btw, I'm all for clarification. I'm all for whatever Bioware wants to do...it's their game, and they don't owe us anything. It won't change the position of my game, and if it makes others happy that's great.

But I will know, for a fact, that what I get out of the game as is (barring any extra clarification that might magnify the strength of some of the elements) is far more profound and will last a lot longer than what others will get if they do add on some cheap happy ending where Shep kicks ass rides a horse and streaks off into the sunset with the LI on the back. I get why you want it, I do...but it won't mean even an ounce as much. It's the equivalent of playing a generic FPS. Nothing new, nothing original, nothing even remotely honest in regards to the human experience.


LOL, there is nothing remotely HONEST in reguards to the human experience in THIS ending.  I am glad you are so happy being so supiorior to everyone else and that you "Get IT!!"  

LOL, you soooo smart.




How so?

Being smart and getting more out of an ending doesn't equal the same thing.
Thanks for chiming in sassypants.


1)  The ending is a Duex Ex rip-off, it isn't new. 
2)  It doesn't fit the story that was told.
3)  You are talking like it is something great, and you and the few who get it, can understand at a deeper level, above the "common" gamer.
4)  The ending leaves more questions than it answers and uses a heavy handed bs mechanic to deliver them.
5)  Tone of writing is everything.
6)  Just because a Hero lives or dies doesn't change the human experience, if humans live they usually celebrate or procreate as they can.
7)  Being smart and getting more out of the ending does pretty much, becuase you are saying you get something that others don't becuase you are different than them, ie by your tone and generalization of games, smarter/better.



1) Well Jesus in that case nothing's new, so let's go sit in the dirt and play with rocks and maybe we'll think up something original. 
2) Sure as hell does. It wasn't "Shepard meets a gal/guy, falls in love, gets married, has kids, and oh in between all the drama and lovey dovey talks and kiss wishes he/she fought some robots called Reapers. Nbd though, more like a footnote." It was war since Eden Prime, Shepard vs. the Reapers. Shepard won. End.
3) I don't have to say anything, it's proving itself. You don't want a Donnie Darko ending, you want a Bounty Hunter ending. I get it. Means to an end v. end to means. I can say that because most people will also agree it invalidates the previous games, which is also a ridiculous assumption because the moments in which those choices are made are the ones that matter. If every choice is made pointless because of an impeding death, then really that's sadder than anything else.
4) Sure, more questions than answers is an argument I can appreciate. Luckily there's clarification coming, I hope.
5) Tone is also inferred
6) The human experience can be cheapened with some fake celebratory gold-medal ceremonyesque scene. It's kind of like the Assassin from Serenity when he says something along the lines of "I'm going to build the world, but I'm not going to be a part of it."
7) I have different appreciation for different things, it doesn't mean I'm smarter. If Bioware had originally put in some "happy ending" I'd be just as happy and defending it if this were opposite. But they created the universe, they molded the last 2 99/100ths of the Mass Effect games. I'm willing to follow them into the end, even if the only difference is whether I'm sending the Reapers to hell or leading the universe into an eternity of being harvested.


1)  One of your points was it was something new, not mine, I was just pointing out it wasn't new and therefore not revolutionary and thus should be protected.
2)  Shepard fights and Shepard wins, or does he, because he was fighting for the people of the galaxy, and they are mostly dead or will be dead soon.  Plus it was all a "magic" ending for the most part using a "God" like individual to wave a magic wand and create an end.  As just ONE example, Synthesis, how can you explain combining DNA level organic and synthetic with an energy wave and NOT use magic.  Mass effect, the manipulation of the mass of an object doesn't come anywhere NEAR being able to blend at the DNA level.
3)  The ending is broken in many ways, and you say you "Get" it like it is something special, sorry it is just broke, get out the superglue and duct-tape.
4) They promised Pre-release there would be NO unanswered questions and the ending would answer and explain...total failure here.
5)  Tone is also in the words you use and how you phrase things, you may not MEAN it, but you do.
6)  The human experience is often cheap, and people WILL celebrate after horrible events just to prove they are alive, maybe that is cheap, but it is the HUMAN way.  Check how many babies were born right after WW2....
7)  The fact that you look down on some "lame only a FPS would use it mechanic" when talking about it does indicate you think you are better than the common class of gamer.

#332
TheHoneyRuns

TheHoneyRuns
  • Members
  • 272 messages

txgoldrush wrote...

TheHoneyRuns wrote...

firebreather19 wrote...

DA2 was awesome what's wrong with people. Yeah reused areas weren't all that inspiring, but the game itself was one of my favorites. Far better than that point and click DA:O.


Uhh, totally OT, but yeah, DA2 was awesome in story, character design, acting and gameplay.

But to put down DA:O, an equally amazing and far more epic game, for being a point and click?

That's why the adventure genre is dead. Cause of boo-boo like that. 


DA2 character design and story (while rushed and flawed) crush DAO's characters and story. DAO was epic just to be epic and that was a problem...it turned into cliched.

And really both DA games are very flawed and far from the best Bioware has to offer, its that fans highly overrate DAO.


YOU!

That is you. Grumpy. You're like a constant cloud. I bet you snarl at kittens and petition Cabela's Most Dangerous Hunts to add Unicorns and the elderly.

#333
Mbednar

Mbednar
  • Members
  • 326 messages

txgoldrush wrote...

Mbednar wrote...

firebreather19 wrote...

TheHoneyRuns wrote...

firebreather19 wrote...

DA2 was awesome what's wrong with people. Yeah reused areas weren't all that inspiring, but the game itself was one of my favorites. Far better than that point and click DA:O.


Uhh, totally OT, but yeah, DA2 was awesome in story, character design, acting and gameplay.

But to put down DA:O, an equally amazing and far more epic game, for being a point and click?

That's why the adventure genre is dead. Cause of boo-boo like that. 


I couldn't do it. It started out cool, had promising story, but everytime I tried to get in combat I just ended up being reminded of Diablo II-style action and it completely turned me off. 


The first time I tried to get into it, I HATED the MMO style gameplay.  I went back a few months later and gave it another shot though.  The game IS FANTASTIC story wise, gameplay wise, and the choices in the game matter!

... however, it is a bit dated now

If you can't get into the MMO style combat then you probably won't like it.


Compared to The Witcher and NWN2 Mask of the Betrayer...the choices of DAO are crap and so was its story.


I played through most of The Witcher.  The story was good.  Honestly though, the gameplay felt weak to me.  The whole 4 Sword Styles really annoyed me after a while.

The Witcher 2 really outdid themselves on improving the gameplay though.  Love that game.

#334
txgoldrush

txgoldrush
  • Members
  • 4 249 messages

firebreather19 wrote...

Yeah I liked the more down-to-earthness of DA2. I mean sure gigantic boss battles and such, but alot of it was just politics. Not ME politics like hey we need to prepare for the reapers, and then getting the "what reapers?" speech. But the hey stop being jerks to the mages, they're not all that bad. It was kind of like a much larger extension of the Geth-Quarian conflict.

Which makes me wish they made a whole game based around the Geth-Quarian conflict. It was really one of the most well-done parts of the game.


I felt the choice regarding Bethany and the Deep Roads had far more impact than any DAO choice. Instead of a stupid ending card or endgame fodder, I saw the results of my decision throughout the game, even th eDLC.

#335
Huami

Huami
  • Members
  • 51 messages

kookie28 wrote...

If someone says "artistic integrity" again I WILL punch a baby.


artistic integrity 
artistic integrity 
artistic integrity 
artistic integrity 
artistic integrity 
artistic integrity 
artistic integrity artistic integrity 
artistic integrity 
artistic integrity 
artistic integrity 
artistic integrity 
artistic integrity 
artistic integrity 
artistic integrity 
artistic integrity 
artistic integrity 
artistic integrity 
artistic integrity 
artistic integrity 
artistic integrity 
artistic integrity 
artistic integrity 
artistic integrity 
artistic integrity 
artistic integrity 
artistic integrity 
artistic integrity 
artistic integrity 
artistic integrity 
artistic integrity 
artistic integrity 
artistic integrity 
artistic integrity 

I think that's 34 babies...? 

Modifié par Huami, 26 mars 2012 - 09:36 .


#336
Aweus

Aweus
  • Members
  • 502 messages

txgoldrush wrote...

Mbednar wrote...

firebreather19 wrote...

TheHoneyRuns wrote...

firebreather19 wrote...

DA2 was awesome what's wrong with people. Yeah reused areas weren't all that inspiring, but the game itself was one of my favorites. Far better than that point and click DA:O.


Uhh, totally OT, but yeah, DA2 was awesome in story, character design, acting and gameplay.

But to put down DA:O, an equally amazing and far more epic game, for being a point and click?

That's why the adventure genre is dead. Cause of boo-boo like that. 


I couldn't do it. It started out cool, had promising story, but everytime I tried to get in combat I just ended up being reminded of Diablo II-style action and it completely turned me off. 


The first time I tried to get into it, I HATED the MMO style gameplay.  I went back a few months later and gave it another shot though.  The game IS FANTASTIC story wise, gameplay wise, and the choices in the game matter!

... however, it is a bit dated now

If you can't get into the MMO style combat then you probably won't like it.


Compared to The Witcher and NWN2 Mask of the Betrayer...the choices of DAO are crap and so was its story.

OP, arent you a troll after all? I dont know what you like and whatever it is I respect this. But coming in here attacking the Retake which is kind of popular atm, then taking on DAO and calling it crap. It does really make me suspect it is trolling. 

#337
Lancane

Lancane
  • Members
  • 289 messages
Here do me a favor, all of you whining about Shepard living, and that causes the end to be happy...contact Letters for Troops through the USO and tell them that the best ending for them is to succeed at all costs and then die. And that it will give their lives some artistic integrity far beyond the mundane facts that they fought bravely, saw friends and comrades perish, maybe even were injured in the process and lived to go forth, to go on despite the adversity they'll face with each new day. Better yet, tell their parents, wives, husbands, sons and daughters, tell them that it's a happy ending for their loved ones to live, despite the trauma and the lost years, or for those whom are wounded and can not have a normal life. Living isn't ******* happiness, it's an effect that's far more noble and far harder then some can ever fathom, they'll be scarred for the rest of their lives - is there any one that would like to tell a soldier or their families that what they've earned is happiness or for that matter do not deserve as much?

Have a little perspective, it's easy to state something as gamers...but reality is much harsher and there is a good portion of those who don't understand or refuse to, unless you grew up around that life or served during War Time and I mean in the **** and not on the sideline, you really can not grasp it. And some should be asking why would so many Americans want a semi happy or even a sappy happy ending? Couldn't be because we've been locked in two horrendously bad wars for over a decade could it? Or that the loss to us is unacceptable? It's easy to state that this is the better option, some of us play to play and do not mind the outcomes, some of us play to escape the horrors of the modern world or to relax, but stating something as asinine as Shepard living is 'Rainbows and Unicorns' or for that matter undeserved...I would suggest to use a little common sense, be thoughtful of those who are tired of it and simply don't wish for it. To some of us it is not art or artistic, to some of us it's far more real then people can grasp and we've come to feel differently.

#338
Mbednar

Mbednar
  • Members
  • 326 messages

txgoldrush wrote...

firebreather19 wrote...

Yeah I liked the more down-to-earthness of DA2. I mean sure gigantic boss battles and such, but alot of it was just politics. Not ME politics like hey we need to prepare for the reapers, and then getting the "what reapers?" speech. But the hey stop being jerks to the mages, they're not all that bad. It was kind of like a much larger extension of the Geth-Quarian conflict.

Which makes me wish they made a whole game based around the Geth-Quarian conflict. It was really one of the most well-done parts of the game.


I felt the choice regarding Bethany and the Deep Roads had far more impact than any DAO choice. Instead of a stupid ending card or endgame fodder, I saw the results of my decision throughout the game, even th eDLC.


It was more the...
  • Enemies respawning out of thin air
  • Recycled dungeons
  • The fact that Bethany is walking around Kirkwall casting magic EVERYWHERE when magic is clearly outlawed
I dunno.  theres more probably.  But yeah, the characters and the story were done quite well.

#339
Huami

Huami
  • Members
  • 51 messages
I am arrogant enough to say that the ending that would have garnered the best reception from All Mass Effect players is simplification.

#1 Discard Catalyst Conscious Entity (aka Starchild). Instead, reform reaper purpose to that of Star Trek's Borg species. A supreme force of aware synthetics consuming (through integration + indoctrination) space faring organic life to advance and increase it's own faction

#2 Discard Catalyst + Crucible as a signal beacon. Instead, reform Catalyst + Crucible combination to a weapon of mass destruction (allusion to Star Wars Death Star) or reaper signal scrambler, or any of such which makes it a weapon of threat.

#3 End the reaper invasion using the newly acquired mega weapon, with victory party for shepard and in game playable epilogue (aka closure), if not proceed to 4

#4 End Mass Effect 3 with Catalyst + Crucible Death Star initialization headed by commander Shepard, now promoted to admiral shepard. With ending/ final battle to be released through DLC, if not

#5 Continue the war with the reapers through several DLC campaigns with the eventual ending where all reapers are annihilated. (Include story line development for Shepard's own personal life which includes his/her romance as well as rewards or repercussions for the players actions eg curing the genophage, uniting turians and krogans, cleaning the council, etc).

pretty much that, a few people might look into several variations but the meat has to be the same where the catalyst+crucible is actually a weapon, and the reapers no more than a race of consumers that periodically visit galaxies for harvesting

my thread here btw http://social.biowar...8414/1#10639047

#340
snfonseka

snfonseka
  • Members
  • 2 469 messages
Personally I am not looking for a new ending even though ending is "meaningless". I don't think people are complaining about "how happy is the ending"; they are saying they want a "meaningful ending".

#341
tjmax

tjmax
  • Members
  • 494 messages
You know arguing artistic integrity is pointless.

they have a choice, they either listen or they don't. its a tough choice that will have long lasting repercussions cause it will effect their bottom line. They are in it for the money. No matter what they choose this whole things not been good for the franchise or other titles on their plates.

#342
firebreather19

firebreather19
  • Members
  • 422 messages

mcsupersport wrote...

firebreather19 wrote...

mcsupersport wrote...

firebreather19 wrote...

mcsupersport wrote...

firebreather19 wrote...

Btw, I'm all for clarification. I'm all for whatever Bioware wants to do...it's their game, and they don't owe us anything. It won't change the position of my game, and if it makes others happy that's great.

But I will know, for a fact, that what I get out of the game as is (barring any extra clarification that might magnify the strength of some of the elements) is far more profound and will last a lot longer than what others will get if they do add on some cheap happy ending where Shep kicks ass rides a horse and streaks off into the sunset with the LI on the back. I get why you want it, I do...but it won't mean even an ounce as much. It's the equivalent of playing a generic FPS. Nothing new, nothing original, nothing even remotely honest in regards to the human experience.


LOL, there is nothing remotely HONEST in reguards to the human experience in THIS ending.  I am glad you are so happy being so supiorior to everyone else and that you "Get IT!!"  

LOL, you soooo smart.




How so?

Being smart and getting more out of an ending doesn't equal the same thing.
Thanks for chiming in sassypants.


1)  The ending is a Duex Ex rip-off, it isn't new. 
2)  It doesn't fit the story that was told.
3)  You are talking like it is something great, and you and the few who get it, can understand at a deeper level, above the "common" gamer.
4)  The ending leaves more questions than it answers and uses a heavy handed bs mechanic to deliver them.
5)  Tone of writing is everything.
6)  Just because a Hero lives or dies doesn't change the human experience, if humans live they usually celebrate or procreate as they can.
7)  Being smart and getting more out of the ending does pretty much, becuase you are saying you get something that others don't becuase you are different than them, ie by your tone and generalization of games, smarter/better.



1) Well Jesus in that case nothing's new, so let's go sit in the dirt and play with rocks and maybe we'll think up something original. 
2) Sure as hell does. It wasn't "Shepard meets a gal/guy, falls in love, gets married, has kids, and oh in between all the drama and lovey dovey talks and kiss wishes he/she fought some robots called Reapers. Nbd though, more like a footnote." It was war since Eden Prime, Shepard vs. the Reapers. Shepard won. End.
3) I don't have to say anything, it's proving itself. You don't want a Donnie Darko ending, you want a Bounty Hunter ending. I get it. Means to an end v. end to means. I can say that because most people will also agree it invalidates the previous games, which is also a ridiculous assumption because the moments in which those choices are made are the ones that matter. If every choice is made pointless because of an impeding death, then really that's sadder than anything else.
4) Sure, more questions than answers is an argument I can appreciate. Luckily there's clarification coming, I hope.
5) Tone is also inferred
6) The human experience can be cheapened with some fake celebratory gold-medal ceremonyesque scene. It's kind of like the Assassin from Serenity when he says something along the lines of "I'm going to build the world, but I'm not going to be a part of it."
7) I have different appreciation for different things, it doesn't mean I'm smarter. If Bioware had originally put in some "happy ending" I'd be just as happy and defending it if this were opposite. But they created the universe, they molded the last 2 99/100ths of the Mass Effect games. I'm willing to follow them into the end, even if the only difference is whether I'm sending the Reapers to hell or leading the universe into an eternity of being harvested.


1)  One of your points was it was something new, not mine, I was just pointing out it wasn't new and therefore not revolutionary and thus should be protected.
2)  Shepard fights and Shepard wins, or does he, because he was fighting for the people of the galaxy, and they are mostly dead or will be dead soon.  Plus it was all a "magic" ending for the most part using a "God" like individual to wave a magic wand and create an end.  As just ONE example, Synthesis, how can you explain combining DNA level organic and synthetic with an energy wave and NOT use magic.  Mass effect, the manipulation of the mass of an object doesn't come anywhere NEAR being able to blend at the DNA level.
3)  The ending is broken in many ways, and you say you "Get" it like it is something special, sorry it is just broke, get out the superglue and duct-tape.
4) They promised Pre-release there would be NO unanswered questions and the ending would answer and explain...total failure here.
5)  Tone is also in the words you use and how you phrase things, you may not MEAN it, but you do.
6)  The human experience is often cheap, and people WILL celebrate after horrible events just to prove they are alive, maybe that is cheap, but it is the HUMAN way.  Check how many babies were born right after WW2....
7)  The fact that you look down on some "lame only a FPS would use it mechanic" when talking about it does indicate you think you are better than the common class of gamer.



1) Even if it's a "Deus ex rip off," it's still more original than a sugar coated ending that doesn't fit the series.
2) They aren't mostly dead, he/she saves them depending on the choice Shep makes. It was always going to be a god machine to offer the miracle. Shepard didn't have a chance otherwise.
3) You inferred wrong again. I said "I get it" meaning "I understand why you want that." Not that "I get the ending, and you don't." 
4) Good thing they're coming out with clarification DLC.
5) Seems like sometimes I'm not even saying it and I somehow mean it.
6) So because it's always been cheap it always has to be cheap? The theme of ME is breaking the cycle, not continuing it just because.
7) You're twisting words. I can't help if I'd assume folks would want something more than a generic happy-go-lucky ending. I really don't care what ending folks want. It's the lengths they'll go and the things they'll do to get it that bother me. 

So much mad bro in this thread

#343
txgoldrush

txgoldrush
  • Members
  • 4 249 messages

Aweus wrote...

txgoldrush wrote...

Mbednar wrote...

firebreather19 wrote...

TheHoneyRuns wrote...

firebreather19 wrote...

DA2 was awesome what's wrong with people. Yeah reused areas weren't all that inspiring, but the game itself was one of my favorites. Far better than that point and click DA:O.


Uhh, totally OT, but yeah, DA2 was awesome in story, character design, acting and gameplay.

But to put down DA:O, an equally amazing and far more epic game, for being a point and click?

That's why the adventure genre is dead. Cause of boo-boo like that. 


I couldn't do it. It started out cool, had promising story, but everytime I tried to get in combat I just ended up being reminded of Diablo II-style action and it completely turned me off. 


The first time I tried to get into it, I HATED the MMO style gameplay.  I went back a few months later and gave it another shot though.  The game IS FANTASTIC story wise, gameplay wise, and the choices in the game matter!

... however, it is a bit dated now

If you can't get into the MMO style combat then you probably won't like it.


Compared to The Witcher and NWN2 Mask of the Betrayer...the choices of DAO are crap and so was its story.

OP, arent you a troll after all? I dont know what you like and whatever it is I respect this. But coming in here attacking the Retake which is kind of popular atm, then taking on DAO and calling it crap. It does really make me suspect it is trolling. 


Because, maybe DAO really isn;t THAT good, especially compred to RPGs released two years before. DAO did nothing to advance the genre or the industry, was cliched as hell, stuck to old formula without taking risks, played on nostalgia, and had no new ideas of its own (hell the combat was bascially FFXII...lol).

#344
TheHoneyRuns

TheHoneyRuns
  • Members
  • 272 messages

Lancane wrote...

Here do me a favor, all of you whining about Shepard living, and that causes the end to be happy...contact Letters for Troops through the USO and tell them that the best ending for them is to succeed at all costs and then die. And that it will give their lives some artistic integrity far beyond the mundane facts that they fought bravely, saw friends and comrades perish, maybe even were injured in the process and lived to go forth, to go on despite the adversity they'll face with each new day. Better yet, tell their parents, wives, husbands, sons and daughters, tell them that it's a happy ending for their loved ones to live, despite the trauma and the lost years, or for those whom are wounded and can not have a normal life. Living isn't ******* happiness, it's an effect that's far more noble and far harder then some can ever fathom, they'll be scarred for the rest of their lives - is there any one that would like to tell a soldier or their families that what they've earned is happiness or for that matter do not deserve as much?

Have a little perspective, it's easy to state something as gamers...but reality is much harsher and there is a good portion of those who don't understand or refuse to, unless you grew up around that life or served during War Time and I mean in the **** and not on the sideline, you really can not grasp it. And some should be asking why would so many Americans want a semi happy or even a sappy happy ending? Couldn't be because we've been locked in two horrendously bad wars for over a decade could it? Or that the loss to us is unacceptable? It's easy to state that this is the better option, some of us play to play and do not mind the outcomes, some of us play to escape the horrors of the modern world or to relax, but stating something as asinine as Shepard living is 'Rainbows and Unicorns' or for that matter undeserved...I would suggest to use a little common sense, be thoughtful of those who are tired of it and simply don't wish for it. To some of us it is not art or artistic, to some of us it's far more real then people can grasp and we've come to feel differently.


Okay, ease up, soldier. I'm a vet of OIF and OEF and I can tell the difference between reality and fiction, can you? One is reality; it's there, it's always there. The other is fiction, it's escapism. It's entertainment. I've been through Iraq, Kuwait and Afghanistan. When I play a f**king game, I don't need to be reminded of the sometimes soulcrushing weight of reality, alright?

Everyone's very proud of the Armed Forces. We're good. Relax.

#345
Peranor

Peranor
  • Members
  • 4 003 messages
yeah, maybe altering the ending would be "breaking artistic intergrity" as you call it. But that could only hold true if they had any artistic intergrity to start with.

And as KevShep said: The Integrity that matters is the one of entertainment. Bioware needs to stop using this a an excuse for a bad ending.

If artistic value is all they are worried about then they are in the wrong industry.

#346
Huami

Huami
  • Members
  • 51 messages
and btw txgoldrush, you forgot to take into account that all players playing mass effect identify themselves as commander shepard, so if you're okay with dying, be my guest ^_^ as for me, I'd rather live tnx ^_^

#347
TheHoneyRuns

TheHoneyRuns
  • Members
  • 272 messages

txgoldrush wrote...

Aweus wrote...

txgoldrush wrote...

Mbednar wrote...

firebreather19 wrote...

TheHoneyRuns wrote...

firebreather19 wrote...

DA2 was awesome what's wrong with people. Yeah reused areas weren't all that inspiring, but the game itself was one of my favorites. Far better than that point and click DA:O.


Uhh, totally OT, but yeah, DA2 was awesome in story, character design, acting and gameplay.

But to put down DA:O, an equally amazing and far more epic game, for being a point and click?

That's why the adventure genre is dead. Cause of boo-boo like that. 


I couldn't do it. It started out cool, had promising story, but everytime I tried to get in combat I just ended up being reminded of Diablo II-style action and it completely turned me off. 


The first time I tried to get into it, I HATED the MMO style gameplay.  I went back a few months later and gave it another shot though.  The game IS FANTASTIC story wise, gameplay wise, and the choices in the game matter!

... however, it is a bit dated now

If you can't get into the MMO style combat then you probably won't like it.


Compared to The Witcher and NWN2 Mask of the Betrayer...the choices of DAO are crap and so was its story.

OP, arent you a troll after all? I dont know what you like and whatever it is I respect this. But coming in here attacking the Retake which is kind of popular atm, then taking on DAO and calling it crap. It does really make me suspect it is trolling. 


Because, maybe DAO really isn;t THAT good, especially compred to RPGs released two years before. DAO did nothing to advance the genre or the industry, was cliched as hell, stuck to old formula without taking risks, played on nostalgia, and had no new ideas of its own (hell the combat was bascially FFXII...lol).


I've been in this thread long enough that I'm certain TX is not a troll. Just prone to wild exaggeration of legitimate opinions.

#348
Aweus

Aweus
  • Members
  • 502 messages

txgoldrush wrote...

Because, maybe DAO really isn;t THAT good, especially compred to RPGs released two years before. DAO did nothing to advance the genre or the industry, was cliched as hell, stuck to old formula without taking risks, played on nostalgia, and had no new ideas of its own (hell the combat was bascially FFXII...lol).

Nevertheless I remember that general population liked DAO. This does not mean everyone did. If I would hate ME3 ending then came here and found out I am alone or among few I would just STFU and go cry in a corner. Inciting general population is what is called trolling.

#349
txgoldrush

txgoldrush
  • Members
  • 4 249 messages

Huami wrote...

and btw txgoldrush, you forgot to take into account that all players playing mass effect identify themselves as commander shepard, so if you're okay with dying, be my guest ^_^ as for me, I'd rather live tnx ^_^


so commander Shep gets to do whatever he wants...or is he limited by Biowares writing on what he can do?

He was never your character.

#350
firebreather19

firebreather19
  • Members
  • 422 messages

Lancane wrote...

Here do me a favor, all of you whining about Shepard living, and that causes the end to be happy...contact Letters for Troops through the USO and tell them that the best ending for them is to succeed at all costs and then die. And that it will give their lives some artistic integrity far beyond the mundane facts that they fought bravely, saw friends and comrades perish, maybe even were injured in the process and lived to go forth, to go on despite the adversity they'll face with each new day. Better yet, tell their parents, wives, husbands, sons and daughters, tell them that it's a happy ending for their loved ones to live, despite the trauma and the lost years, or for those whom are wounded and can not have a normal life. Living isn't ******* happiness, it's an effect that's far more noble and far harder then some can ever fathom, they'll be scarred for the rest of their lives - is there any one that would like to tell a soldier or their families that what they've earned is happiness or for that matter do not deserve as much?

Have a little perspective, it's easy to state something as gamers...but reality is much harsher and there is a good portion of those who don't understand or refuse to, unless you grew up around that life or served during War Time and I mean in the **** and not on the sideline, you really can not grasp it. And some should be asking why would so many Americans want a semi happy or even a sappy happy ending? Couldn't be because we've been locked in two horrendously bad wars for over a decade could it? Or that the loss to us is unacceptable? It's easy to state that this is the better option, some of us play to play and do not mind the outcomes, some of us play to escape the horrors of the modern world or to relax, but stating something as asinine as Shepard living is 'Rainbows and Unicorns' or for that matter undeserved...I would suggest to use a little common sense, be thoughtful of those who are tired of it and simply don't wish for it. To some of us it is not art or artistic, to some of us it's far more real then people can grasp and we've come to feel differently.


Understandable, but ME wasn't the series to go to for that. It was always full of the tough decisions, the ongoing wars and sabotage and political corruption. It's not that that ending can't be asked for, it's why would anyone have assumed it was ever a possibility to begin with?