txgoldrush wrote...
Face it.....a happy ending WOULD break the intergrity of the game.
The MAIN THEME of Mass Effect 3 is VICTORY THROUGH SACRIFICE.. This requires an ending that is bittersweet at best. Yes trilogies as a whole can overlying themes throughout, such as overcoming all odds (which WAS fuffilled in ME3, Shepard DID break the cycle), but single entries in a series or trilogy has their own themes.
Bioware should, and looks like they are, provide far more clarity and closure, however, not change the tone of the ending or provide a happy ending. To do so is selling out and breaking the relevance of the ending....
Hell, ME1 was not a fully happy ending, in fact had elements of victory through sacrifice, as either the a part of the alliance navy or the council is sacrificed, and ME2 is a hollow victory at best. This isn't Star Wars either, where Alderaan and Taris can be annihilated but be no longer relevant 5 minutes later....and end on a ceremony. And ME3 is so dark, a happy ending would not be appropriate.
In fact, ending the current universe and creating a new beginning IS A GOOD THING and a smart move. That needs to stay.
Here is why "it makes more sense in a sweeping epic to have a bittersweet ending" actually does not make more sense. It can be a possible ending, but doesn't have to be
THE ending:
- In the Homeric tale of The Odyssey, Odysseus finally returns home after losing all of his crew, his freedom, and waiting for twenty years (bittersweet). When he returns home no matter how much it pains him, he cannot reunite still with his wife. He must kill the suitors that squat in his palace and reclaim his home. After all of this is accomplished he can finally be with his wife and son once again, fully as he is. The Odyssey is regarded as a story that has stood the test of time, and is highly praised by literary historians. No one seemed to have an issue that it had a happy ending--or thought that it was entirely unebelievable, and let me tell you... the scope of this story is nowhere near the scope of The Odyssey
- More Recent: Harry Potter. This series spanned SEVEN books, not three, and with as dark, and tragic, and hopeless as it seemed, (spoiler alert) Harry still lived at the end, and there didn't seem too big of an uproar concerning that. I would say, if I were to compare Mass Effect and Harry Potter to one another, to see which had more of a bleak story line, I could decently argue that they were pretty much even from Order of the Phoenix on.
- This is a game that has been advertised as a collaboration between the gamers and the developers. It is a game that has established itself as being one in which WE ultimately make the decisions for our character, and the story has been crafted in such a way that the choices are ours, and we pick our own destiny.
So to say what would, or wouldn't be more appropriate is not the right course of action. Especially since your decisions, and your Shepard is probably different from my Shepard. Why should our Shepards have the same ending, if we played differently? They shouldn't--not by BioWare's standards for setting up this game in the first place. Unfortunately, through... whatever happened in the offices, they did have the same ending. Which makes no sense.
Modifié par EmEr77, 27 mars 2012 - 03:51 .