txgoldrush wrote...
Face it.....a happy ending WOULD break the intergrity of the game.
The MAIN THEME of Mass Effect 3 is VICTORY THROUGH SACRIFICE.. This requires an ending that is bittersweet at best. Yes trilogies as a whole can overlying themes throughout, such as overcoming all odds (which WAS fuffilled in ME3, Shepard DID break the cycle), but single entries in a series or trilogy has their own themes.
Bioware should, and looks like they are, provide far more clarity and closure, however, not change the tone of the ending or provide a happy ending. To do so is selling out and breaking the relevance of the ending....
Hell, ME1 was not a fully happy ending, in fact had elements of victory through sacrifice, as either the a part of the alliance navy or the council is sacrificed, and ME2 is a hollow victory at best. This isn't Star Wars either, where Alderaan and Taris can be annihilated but be no longer relevant 5 minutes later....and end on a ceremony. And ME3 is so dark, a happy ending would not be appropriate.
In fact, ending the current universe and creating a new beginning IS A GOOD THING and a smart move. That needs to stay.
This is wrong.
1. ME1 had an uplifting ending - saved the Galaxy, got rid of Saren, kept the girl (or guy maybe for you).
2. ME2 had an uplifing ending - took out the collectors, saved the team (maybe all of them),
kept the girl (or guy maybe for you)
ME is Space Opera told in an interactive medium that is created by committees with changing personnel.
The use of DLC to add/enhance the story because the game media construct allows it is a new way to
improve the interactive collaboration.
BTW: Space Opera always has sacrifice, huge threats, and the hero always wins and gets the girl/guy. That's
the kind of story it is.
Bioware sold ME3 sight unseen to it's patrons based on promises. A lot of customers that purchased and played through the game feel they did not deliver anything like the promised work of art but instead delivered something more akin to a portrait that was fatally flawed - trying to keep the art analogy going here. Since art truly is in the eye
of the beholder we feel that we did not receive the value promised for our money. We are unhappy and want that value added to the finished product. This is a normal process for purchased art that is bought sight unseen.
Comparing upset patrons to a ficticinal crazy woman in Misery (as done repeatedly by Adam Sessler) or some
of the other jibes from the incestuous gaming industry is ridiculous. I am a consumer that believes he did not
get the product he was told he was buying. The ending IMO turned the whole ME3 interactive whole into a work of very bad art or a very bad gaming experience - take your pick. Since Bioware has promised not to change the ending but only to clarify it then I expect I will have to live with this disappointment.
As a consumer my only way to fight back against something like this is financially but just myself not buying any more ME related products means nothing to Bioware. It would take a boycott of any new ME prodcuts that do
not fix the ending choices (at least 2 that are really choices and are really different). Without the type of ending/product/workofart Bioware promised to deliver I would be happy to participate in a large boycott of any future ME products that is conducted in a civil and legal manner.
Note that I am not accusing Bioware of lying, devil worship, laziness, or lack of talent. I am only accusing ME3 of not being the product/workofart promised to me by Bioware when I purchased it. If they had instead promised the
Star Child magical ending I would have not purchased the product.
Bioware did not do anything illegal (even in Canada) by over promoting the product. There is nothing morally
wrong with consumers/patrons rejecting what they see as a flawed product and seeking redress through legal
means. There is nothing morally or legally wrong with Bioware keeping the ending as it is or changing the ending
in some way (I would prefer my way of course). All of the outraged sermons and name calling are just opinions -
not moral absolutes or legalities. I could also throw ethics in the conversation in the same manner.
If a group of patrons (I will quit using patrons when I quit seeing cries of woe about the "art") were to kidnap the
writers, hold them hostage, and torture them for a changed ending that would run rampant over some moral absolutes and quite a few legalities (even in Canada). This is not happening and, Mr. Sessler, that is why this
is not like Misery by Stephen King.
Long post - only my 3rd or 4th on Bioware Forums ever over the last 5 years so I apologize for any forum cultural
rules I broke - it was unintentional. For the record I have played all of the Dragon Age and ME games and I am
62 years old. I wasn't going to post a long diatribe but I read one too many topics with "breaking artistic integrity"
in the header.