RamilVenoard wrote...
Sry for double post.
I am one of those Retakers who is perfectly happy with Shepard dying since I knew he was going to at the end of the trilogy since the first time I played ME1. Not everyone wants that tho, but what most people seem to agree on is the lack of epicness and consiquence of decisions. I've written a new ending that also has three major decisions, but the do not act like A, B, and C. They are all different and each plays out differently based on prior decisions. This is a rough draft I threw together simply to get feedback out of interest. Obviously none of this with hold any consiquence, ever.
For all its shortcomings, I did manage to capture the epicness of the moment, and the hope for the future. Especially is shepard survives. If he survives, he gives a speech about hope at the funeral. If he dies he gets an epic death scene with the whole galaxy mourning his death.
Forwarned, its 2 pages long and possibly a bit difficult to follow all the decisions and factors. This is still under construction.
.docx File
NOTE: This is a .docx file download. Open with Word.
I like it! My only concern is it might make things a bit difficult for Paragon players - a Renegade character would probably have no problems listening to Anderson and leaving, but my Paragon Shepard? I'm not sure I'd be able to force myself to
not use that Interrupt... Granted, maybe that's part of the point, but... I'd think people would prefer to feel
sad Anderson sacrificed himself, rather than
guilty they let it happen, which is where I'd end up right now. Maybe if the elements were mixed around a little, though? I quite like the dialog for option two under "Did not save AN's LI" - I feel like that really fits Anderson's character; maybe if some elements from that were incorporated into the other sections as well, to make Anderson a bit more persuasive?