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Adding a happy ending IS breaking artistic intergrity.


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#76
Rip504

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I do not feel as if ME3 main theme is artistic...
It is the same AI concept as found in many other multiple movies etc. Maybe perhaps with a slight twist.
So no an alternate dlc ending,that will not effect you or your main theme,does not break "artistic integrity" lol.
Either way IMO.

Modifié par Rip504, 26 mars 2012 - 06:29 .


#77
raizathestorm

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Earth wasn't sacrificed? Or how about Palaven, and Thessia? Or Mordin, Legion, and Thane? Even if Shepard gets to walk into the sunset, so to speak, that doesn't change the fact that billions were lost or converted as Reaper casualties. To disregard that as a sacrifice would be a fallacy, in my opinion.

And that's even letting go of the fact that this entire argument is built on the assumption that the entire theme of the trilogy is victory through sacrifice. I feel like that can be argued.

#78
Cazlee

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I agree with the OP. There *are* problems with the ending, but the lack of a "happy ending" is not one them. If Bioware's grand plan was to have Shepard dying in the final moments of the series, then as fans we should respect that.

Ironically, these "artistic integrity lolz" posts only proves that Bioware finally succeeded in getting their coveted target market. Congratulations.

Modifié par Cazlee, 26 mars 2012 - 06:31 .


#79
Jjacobclark

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txgoldrush wrote...

Face it.....a happy ending WOULD break the intergrity of the game.

The MAIN THEME of Mass Effect 3 is VICTORY THROUGH SACRIFICE.. This requires an ending that is bittersweet at best. Yes trilogies as a whole can overlying themes throughout, such as overcoming all odds (which WAS fuffilled in ME3, Shepard DID break the cycle), but single entries in a series or trilogy has their own themes.

Bioware should, and looks like they are, provide far more clarity and closure, however, not change the tone of the ending or provide a happy ending. To do so is selling out and breaking the relevance of the ending....

Hell, ME1 was not a fully happy ending, in fact had elements of victory through sacrifice, as either the a part of the alliance navy or the council is sacrificed, and ME2 is a hollow victory at best. This isn't Star Wars either, where Alderaan and Taris can be annihilated but be no longer relevant 5 minutes later....and end on a ceremony. And ME3 is so dark, a happy ending would not be appropriate.

In fact, ending the current universe and creating a new beginning IS A GOOD THING and a smart move. That needs to stay.







you are kinda stoopid

#80
CroGamer002

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AdmiralCheez wrote...

Yeah, well throwing out one theme is better than throwing out ALL OF THEM.


You don't get to defend artistic integrity when you start photoshopping images from Google. Bioware did a lot of that.


The fact that the ending isn't happy isn't the reason people are complaining.

I like it when people say what I'm thinking for me. Saves me time. Thanks, guys.



#81
TheHoneyRuns

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OP's only intention, it appears, was to troll. Not to state a valid opinion and defend it. I should have known.

#82
Encarmine

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whats it to you OP, were asking for an additional ending that is happy. In a game driven by choice, how would it break the 'artistic whatever crap' of the game

(is anyone else getting sick of talking about artistic vision?>?>?????)

#83
brusher225

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Actually, since the ending makes absolutely no sense and doesn't follow the plot, they already broke artistic integrity.

#84
AdmiralCheez

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LilyasAvalon wrote...

I thought you were pro-ending.

I was.  Let me break it down for you:

When I first read the leaked endings, I thought they were pretty cool.  They seemed to reflect player choice and the core themes of the trilogy.  I expected them to be executed just as well as the ending of ME1 and 2.

When I first started hearing about the endings in their final form, I at first called troll.  Then, when it was clear that the rumors were true, I attempted to find as much value, meaning, and hope in them as possible (you know, the things that were promised).  So yeah, they were good enough.  Not great, but good.

Then I actually saw footage of the endings.  Okay, so they weren't that good, but they weren't bad, either--just too fast with too little information.  Free to speculate, right?

Then I played ME3.  The more I played, the more I thought about it, the more I started to really, really hate the endings, for all the reasons you've no doubt read a hundred times.  The plotholes, the brevity, the railroading, the false promises, the lack of closure, the violation of core themes of the trilogy... and the absolutely beautiful game(s) that came before them to only make the contrast more sickening.

In short, I was completely wrong about everything.

#85
RogueBot

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Is the main theme really "victory through sacrifice", though? Or is it the power of love, companionship, and beating the odds with help from your friends? 

And even if the theme of ME is "victory through sacrifice", that doesn't mean you can't have a happy ending. I sacrificed Kaidan (that glorious bastard) in ME1, yet the ending in ME1 was absolutely a happy ending.

I'm not even someone who needs or even wants a happy ending. I just choose the ending that fits my character. But I just don't agree with you that a happy ending is integrity-breaking.

#86
mrderp27

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i nominate "artistic integrity" as the buzz phrase of the year

#87
Chuvvy

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ME3 isn't artistic.

#88
Lankist

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The art of video games is through execution, not content. Mass Effect is artistic not for its story (which, let's be honest, isn't winning the Pulitzer Prize for originality) but for the way in which its story is told: by giving the player agency over its telling.

If they wanted to tell their own story solely, they would have made a film, or a novel, or a comic book, or a television show. They didn't. They made a video game. And a video game CANNOT ignore the player, especially if it wants to call itself art.

Put Mass Effect on the big screen and the audience is going to see a cast of Mary Sues and Marty Stus doing stupid things for no reason. Let the player get directly involved in that world? Suddenly it's a completely different story.

Modifié par Lankist, 26 mars 2012 - 06:40 .


#89
fafnir magnus

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OP ran away from their own thread, nice defense you put up there. where's your integrity part of this "artistic integrity"?

#90
stysiaq

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I like the threads I already know. Feels like having a home in the internet.

#91
CMalk

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I think people dont want an endless number of endings or a happy one, just want a few ones that resemble their choices during 3 games.
But really that wasnt a surprise, looking at me1&2 there was only one ending, with a few diferences that really doenst matter if u look at it without fans eyes.
On ME3 we have got same as before, but with a ending that make no sense. Just things like watching my comrades on a planet when they are supposed to be in the battlefield lying on the ground..
This ending is all about money, just giving us a closed history trough DLCs

#92
Xannerz

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Mesina2 wrote...

AdmiralCheez wrote...

Yeah, well throwing out one theme is better than throwing out ALL OF THEM.


You don't get to defend artistic integrity when you start photoshopping images from Google. Bioware did a lot of that.


The fact that the ending isn't happy isn't the reason people are complaining.

I like it when people say what I'm thinking for me. Saves me time. Thanks, guys.


This. ^

"Artistic integrity..." same game that zooms in on Miranda's butt.

Don't get me wrong, video games *are* an art, and Mass Effect is a great example of that, but, like, c'mon... The 'artistic integrity" argument can only go so far and this is coming from a person who wants to be an artist/writer.

#93
thebigbad1013

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Winning through sacrifice would be just fine by me...problem is what we got I would hardly call a win, what with the entire galaxy basically being destroyed. As others have said on these forums, a bittersweet ending actually needs some sweet in it and right now all we got is bitter.

#94
Total Biscuit

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You know what?

**** artistic integrity.

What they hell is the point in it if it's just an excuse to never improve anything or admit there's any possibility of having made a mistake? It's just selfish, pig headed arrogance, that's upset the people it was supposed to make happy, and ruined what actually was arguably 3 works of art.

#95
RedChannels

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I'm with the Retakers, but not when it comes to those demanding a happy ending. I don't need them to give us a happy ending. I just want them to give us a suitable one.

Modifié par RedChannels, 26 mars 2012 - 06:43 .


#96
LTKerr

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How about an optional ending when your choices matter? How about different endings that make sense? Mass Effect is about choices as well, not only victory through sacrifice.

Modifié par LTKerr, 26 mars 2012 - 06:43 .


#97
Sharn01

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The ending doesnt need to be happy to be good, when people say good, most of the time they just want it to be logical.

I would certainly welcome a happy ending, or as happy as it can be considering what the galaxy has been through, but it would not bother me if the ending's where all "bad". A "bad" ending to me would be Shep dying but being honored by those she cared about that survived, and showed the new alliances made by the races as they work together to rebuild the broken galaxy.

Committing mass genocide across the entire galaxy to prevent mass genocide across the entire galaxy was not the ending I was expecting, and I certainly didnt expect it to be delivered in such a contrived fashion.

#98
FemmeShep

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You have no problem with them trampling over 99% of the themes in the game, but are firmly against them going against this ONE?

Wat

Modifié par FemmeShep, 26 mars 2012 - 06:43 .


#99
ed87

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There we go, most people disagree with OP.

/thread

#100
Ultra Prism

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I really don't see correlation with art and happy ending ... pulling good happy ending doesnt mean everyone needs to live and party hard .... its about making remark there is still happiness in galaxy left after the war .... they didn't show that any of the endings