[2ND INTERVIEW STORY HAS AIRED!! - RADIO INTERIVE- CUPCAKE DRIVE!! - DELIVERE AND DONATED TO HUNGRY KIDS]- 11:50AM-12:10PM EST] [Excess Donation to Full Paragon]] - CHIPIN!! RetakeME3 Cupcake Camp...
#3351
Guest_L00p_*
Posté 30 mars 2012 - 06:48
Guest_L00p_*
#3352
Posté 30 mars 2012 - 06:51
jcmccorm wrote...
Or put another way, "Nobody ever got fired for buying IBM."Darth Krytie wrote...
I seriously doubt if they ate the cupcakes if some people wouldn't be calling them out or saying "u 8 trollcakes lulz" or whatever. Some people seem to find fault no matter what they say or do. They are a business software company and they are going to have to act like it. They do have to deal with legal and PR. And they do have to make choices, sometimes, which will enrage one group or another.
They're making a safe choice and sticking with conventional business decisions. The landscape is changing on their side of things and on our side of things, and I think we all know this. They're obviously reaching out to embrace us more than what you would have seen in years past.
We agree that they made an okay choice. Not spectacular, not disasterous.
Yes, and Evil Chris is right. (Somehow, I love the fact that Priestly credits himself like that. But I digress.) It really wasn't offered in the spirit of "Job Well Done" or a reward or anything, so it really doesn't seem appropriate for them to eat the cupcakes anyway, on either side of the equation.
...Plus they didn't get enough for everyone that works there, or so I am told.
#3353
Posté 30 mars 2012 - 07:01
The media attention BSN is getting is awesome.
#3354
Posté 30 mars 2012 - 07:02
*Stops stuffing face with game making magic cupcakes*
No the serious part of that was the part you cut out, I'm curious though if those "making out Bioware are satan" are the very select few comments I've seen just saying rejecting them was a dick move or does that also include all those that quote and question the motives of the 2nd paragraph.
If theres another Mass effect ever maybe they'll replace the Krogan Statue with Maurauder Shields (shame it's so unlikely or wouldn't make sense with it being a prequel).
Modifié par Ricvenart, 30 mars 2012 - 07:03 .
#3355
Posté 30 mars 2012 - 07:05
Okay, this imaginative idea got way out of hand, I'm pulling the plug here!
Modifié par Bone3ater, 30 mars 2012 - 07:07 .
#3356
Posté 30 mars 2012 - 07:05
#3357
Posté 30 mars 2012 - 07:11
Stop complaining for the sake of complaining sheesh!
#3358
Posté 30 mars 2012 - 07:14
#3359
Posté 30 mars 2012 - 07:21
#3360
Posté 30 mars 2012 - 07:26
Ricvenart wrote...
@Darth: The first part was a joke, if it was serious it would have looked more like "OMG we are not telling them how to do thier jobs at all, just a sign of love but dissappointment with the ending". Funny how easy it is to read the wrong thing out of something.
*Stops stuffing face with game making magic cupcakes*
No the serious part of that was the part you cut out, I'm curious though if those "making out Bioware are satan" are the very select few comments I've seen just saying rejecting them was a dick move or does that also include all those that quote and question the motives of the 2nd paragraph.
If theres another Mass effect ever maybe they'll replace the Krogan Statue with Maurauder Shields (shame it's so unlikely or wouldn't make sense with it being a prequel).
Those cupcakes might be magic, but they're killer on the thighs.
I was referring to the select few that act as if donating the cupcakes to charity was some sort of slap in the face, jerk move intended to mock the BW forums. (or anytime people assume BW is trying to intentionally upset anyone about anything...)
To be honest, a lot of my expectations of BioWare staff are tempered with my acknowledgement of their limitations as acting as a face of their company. They've got limits on what they can and cannot say and how they can say it. I'm not really bothered by it. I know they read feedback and take it into consideration even if they can't or won't inact every last word about it. I never felt that BioWare dismissed my concerns or thoughts. I don't have a perception of them being an evilcorporate overlord out to infuriate the masses or a souless company solely guided by profit.
And when I said, "people will be upset no matter what" is because that's the perception I have of the forums in general. It's more that I've been on the forum for years and I've seen people jump on them for acting too quickly/not quickly enough, not listening, pretending to listen, not caring, etc. I've seen people get upset about this that and the other thing. And when they try to address issue A, Group B is upset and when they try to address Issue B, Group C is upset and so on.
Maybe Marauder Shields statue can be an easter egg when they hopefully release an HD Mass Effect 1.
Modifié par Darth Krytie, 30 mars 2012 - 07:31 .
#3361
Posté 30 mars 2012 - 07:31
#3362
Posté 30 mars 2012 - 07:36
#3363
Posté 30 mars 2012 - 08:01
John Epler wrote...
LoganKey wrote...
Great.... the first time John Epler comes into my thread, and it's to point out that we have a troll in our midst.
Keep it civil people!
All threads above about five pages have trolls. It's certainly not indicative of the rest of the people in a thread.
This isn't true at all.
Trolling is not just makes posts against the majority's thoughts or opinions, nor is it making an aggressive post, it's posting with the intent to harass or flame others so as to incite issues. Being upset and expressing it in an emotional or rational or insulting way is NOT trolling.
Anyway...
How is this thread still alive?
#3364
Posté 30 mars 2012 - 08:04
Aesieru wrote...
John Epler wrote...
LoganKey wrote...
Great.... the first time John Epler comes into my thread, and it's to point out that we have a troll in our midst.
Keep it civil people!
All threads above about five pages have trolls. It's certainly not indicative of the rest of the people in a thread.
This isn't true at all.
Trolling is not just makes posts against the majority's thoughts or opinions, nor is it making an aggressive post, it's posting with the intent to harass or flame others so as to incite issues. Being upset and expressing it in an emotional or rational or insulting way is NOT trolling.
Anyway...
How is this thread still alive?
Good times...
#3365
Posté 30 mars 2012 - 08:24
Darth Krytie wrote...
Ricvenart wrote...
@Darth: The first part was a joke, if it was serious it would have looked more like "OMG we are not telling them how to do thier jobs at all, just a sign of love but dissappointment with the ending". Funny how easy it is to read the wrong thing out of something.
*Stops stuffing face with game making magic cupcakes*
No the serious part of that was the part you cut out, I'm curious though if those "making out Bioware are satan" are the very select few comments I've seen just saying rejecting them was a dick move or does that also include all those that quote and question the motives of the 2nd paragraph.
If theres another Mass effect ever maybe they'll replace the Krogan Statue with Maurauder Shields (shame it's so unlikely or wouldn't make sense with it being a prequel).
Those cupcakes might be magic, but they're killer on the thighs.
I was referring to the select few that act as if donating the cupcakes to charity was some sort of slap in the face, jerk move intended to mock the BW forums. (or anytime people assume BW is trying to intentionally upset anyone about anything...)
To be honest, a lot of my expectations of BioWare staff are tempered with my acknowledgement of their limitations as acting as a face of their company. They've got limits on what they can and cannot say and how they can say it. I'm not really bothered by it. I know they read feedback and take it into consideration even if they can't or won't inact every last word about it. I never felt that BioWare dismissed my concerns or thoughts. I don't have a perception of them being an evilcorporate overlord out to infuriate the masses or a souless company solely guided by profit.
And when I said, "people will be upset no matter what" is because that's the perception I have of the forums in general. It's more that I've been on the forum for years and I've seen people jump on them for acting too quickly/not quickly enough, not listening, pretending to listen, not caring, etc. I've seen people get upset about this that and the other thing. And when they try to address issue A, Group B is upset and when they try to address Issue B, Group C is upset and so on.
Maybe Marauder Shields statue can be an easter egg when they hopefully release an HD Mass Effect 1.
One interesting core fact about design, though it applies to just about anything;
No matter what you do, someone is always going to hate it.
Regardless of how amazing something is, SOMEONE will find something to complain about, and do so loudly. Which gives the perception that such groups are bigger then they are. But in fact they are statistically insignificant because they will always be there, so their complaints don't have any real value. Now there well may be something worth complaining about, but you have to make sure that the people who have a problem with your product are more then this vocal minority, as is the case with the endings. Even then it's always good to keep track of these complaints because alot of people who do hate your product will never say anything about it, they'll just drop it and move on without giving any feedback.
Interesting corollary to this: No matter how aweful you make something, SOMEONE is always going to love it.
They could be fanboys or just plain wierd, but no matter what kind of crap you dish out there are always people out there who will enjoy it. Which means that just like you can't rely on a few people hating your product, you also can't rely on the few people who love it. This is a common trap developers can fall for. Justifying something they did wrong just because a select few have voiced how much they like it. Case in point, the majority of Players did not like the endings, but a few people actually loved them. Even so you can't point to these people and claim, "See! they liked it, so clearly it wasn't all that bad!". The small percentage of people who always love your crap are just as statistically insignificant as those few who always hate it.
This is why as a company it's always smart to wait and gather data to get a good sense of the actual numbers of people hating or loveing your product before you make any comments about it.
#3366
Posté 30 mars 2012 - 08:33
Kreidian wrote...
One interesting core fact about design, though it applies to just about anything;
No matter what you do, someone is always going to hate it.
Regardless of how amazing something is, SOMEONE will find something to complain about, and do so loudly. Which gives the perception that such groups are bigger then they are. But in fact they are statistically insignificant because they will always be there, so their complaints don't have any real value. Now there well may be something worth complaining about, but you have to make sure that the people who have a problem with your product are more then this vocal minority, as is the case with the endings. Even then it's always good to keep track of these complaints because alot of people who do hate your product will never say anything about it, they'll just drop it and move on without giving any feedback.
Interesting corollary to this: No matter how aweful you make something, SOMEONE is always going to love it.
They could be fanboys or just plain wierd, but no matter what kind of crap you dish out there are always people out there who will enjoy it. Which means that just like you can't rely on a few people hating your product, you also can't rely on the few people who love it. This is a common trap developers can fall for. Justifying something they did wrong just because a select few have voiced how much they like it. Case in point, the majority of Players did not like the endings, but a few people actually loved them. Even so you can't point to these people and claim, "See! they liked it, so clearly it wasn't all that bad!". The small percentage of people who always love your crap are just as statistically insignificant as those few who always hate it.
This is why as a company it's always smart to wait and gather data to get a good sense of the actual numbers of people hating or loveing your product before you make any comments about it.
Agreed. How long do you think they need for ME3?
#3367
Posté 30 mars 2012 - 08:59
I PM'd Chris after the cupcakes were donated to charity, and told him that I, and most of us in the RetakeME3 community, support the giving of the cupcakes to kids. I thanked him for listening, and communicated our hopes that we'd hear something 'sweet' at PAX.
He thanked us, and commented that this was a great way to get attention.
I think we really can't ask for more from this. Hopefully we'll get something good at PAX, and then we can send them something in a true celebratory spirit. :-)
#3368
Posté 30 mars 2012 - 09:01
As I've said before, I find the way to get the message across to Bioware both creative and well-thought.out. Doing things with humour always seems to get attention to the cause...
edit:
In public statements, Bioware are sort of limited what it can say. As Chris Priestly explained this has something to do with Bioware being a business and now also being a part of EA, a public traded company. Every message from EA or Bioware or Ray Myzyka or statements made publicly by Chris Priestly etc. are taken seriously at the stock market. As for what content Bioware is working, the company really can't say anything about this either - since revealing something about this before the stock market get the news is sort of a no-go here. [And also potentially illegal, I think?]
I have no problems with Bioware donating the cupcakes to a youth center for troubled or disadvantaged kids - even if it gets Bioware good PR. To me, the most important part of this was that Bioware got the messages, read them and kept them. And it seems to have worked quite well...
Modifié par aries1001, 30 mars 2012 - 09:19 .
#3369
Posté 30 mars 2012 - 09:17
#3371
Posté 30 mars 2012 - 10:37
LoganKey wrote...
My only motivation is to bring about a better ending for this game. Preferably one with my Shep living, my crew living.. the galaxy not in a dark age... and blue babies.
Well done LoganKey !!
#3372
Posté 31 mars 2012 - 01:39
#3373
Posté 31 mars 2012 - 02:01
Chris Priestly wrote...
Estelindis wrote...
* “Bioware, you are my favourite group of games developers. I love all your work. Thanks to all those who put so much hard work into Mass Effect 3, for giving us characters worthy of deep emotional investment, and many whimsical and touching moments. After experiencing 99% brilliance, the ending(s) gutted me. But I still have faith, and immense love for you. I wish you the best. We campaign because we care. Enjoy the cupcakes!”
I've seen that someplace....
This is the most positive thing ive ever seen. I love it. How did i miss this xD
Edit: YAY I can post pictures now
Modifié par Dendio1, 31 mars 2012 - 02:01 .
#3374
Posté 31 mars 2012 - 04:15
kj0600 wrote...
Hey everyone, any updates on future movements or are we going to wait for PAX?
I believe the plan is for you guys to wait for PAX, but as I don't have the inside scoop...
As a word of advice I think waiting for PAX s a very good idea. You've accomplished the goal of getting clear proof they are intently listening. Anything beyond this cupcake movment in the next 3 days (ie: buying up ad space outside their building) moves from creative and understandable to creepy and harassing. Just sit tight now and have patience, remember it hasn't even been a month since the games release. I think if you all waited 5 years for this game, a few days or weeks will be like a drop in the bucket.
#3375
Posté 31 mars 2012 - 04:20




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