Jacks-Up wrote...
Alex Savchovsky wrote...
You don't seem to even try to understand what I am talking about.
I don't think you you understand what your talking about
Alex Savchovsky wrote...
You take a piece of in-game knowledge that was designed and shaped to be in-game, to match the rest of the game. And never question it. This is silly. Let me give you an example:
I take it to match what the description says and evidence in game and no I'm not questioning the description because I trust Bioware knows what they are doing. If you need to question "The in game Description" Than you assume that Bioware made some sort of mistake and if this is so they didn't do a very good job.
As to your example it is irrelevant simply because the earth being round is not a Dark energy force that come from Demons & corrupts it's user.
Also a Dark energy force that come from Demons & corrupts it's user sounds pretty evil to me however by some slim chance that it is not the reliance / submission to the Dark Lure of blood magic is in most basic terms an admission of evil.
Alex Savchovsky wrote...
So it's pretty much clear, that you can't rely on that descriptions to resolve the problem whether a) or
is true - since either would produce the same description.
You can't just dismiss descriptions because you don't agree with them stop being absurd. You either think that they are right or that they are wrong, if you think the description in the game is wrong then take it up with Bioware not with me.
I think the problem here is that Alex is trying to differentiate between two types of information provided in game:
1) Factual information about how the game works
2) In game lore
Journal entries of the first type obviously need to be true and accurate - things like info on how the combat works, how classes, skills and abilities work, etc. The second type of information may or may not be true in the scientifically provable sense because in game lore can consist of both factual information (roses are red) and local beliefs (castle horrifica is HAUNTED). The local beliefs may be true, in that everyone believes in them, but factually incorrect.
So real question here: Is blood magic inherently evil. The chantry says that it is - that using blood magic is evil and leads to becoming an abomination. However, the chantry was founded by a woman who opposed the Tevinter empire, which was founded on blood magic and could have simply opposed it because it was the source of her political opponents power.
It seems to me that there are a few 'evil' things generally associated with blood magic:
1) Blood magic can be used to control people minds
2) Blood magic users can sacrifice others for power
3) Blood magic is learned from demon's
4) Blood magic users tend to be posessed by demons and become abominations
I would say the first two don't do anything to 'prove' that blood magic is inherently evil as they are more along the lines of abuse of power - the same arguement could be used to claim that a weapon is evil because you can use it to commit murder.
That leaves the last two points - that blood magic is evil because you have to learn it from a demon and it leads to you becoming an abomination. It seems to me that this would only be true if its the act of using blood magic itself that opens you up to being possessed by a demon and NOT the fact that you are dealing with a demon in the first place. In other words, if you could learn blood magic from books or other non-demonic sources and use it safely without being turned into an abomination then it would not be inherently evil - however if using blood magic ALWAYS resulted in a mage eventually becoming an abomination then I would agree that it probably is inherently evil.
The in game lore doesn't actually answer this question. For example - the mage in the soldier's peak DLC was definitely practicing blood magic and was not a nice guy at all - but despite being surrounded by demons in a area where the boundaries between the real world and the fade where weakened he was clearly NOT an abomination, just a man with very low morals. As a counter example we have both Jowan, who practiced blood magic but so far has not been turned into an abomination and Connor, who was clearly possessed by a demon but probably didn't practice blood magic. So we have at least two examples of blood mages who haven't become abominations and one of an abomination that probably didn't become that way through blood magic. (Hard to say there - Jowan probably didn't teach connor blood magic but we have no proof either way).