staindgrey wrote...
Was DAII necessarily "better" or "worse"? That's entirely subjective. I'd be heavily disappointed if DAIII were basically DAO all over again, and likely wouldn't buy it. Just because you specifically would want that doesn't mean that everyone does. TES is an entirely different franchise. Just because it's an RPG and it sold very well doesn't mean DA should be the same. Super Meat Boy and Super Mario Bros. are both great platformers, but for different reasons and different goals. They don't need to mimic one another.
Inevitably, one of us is going to be upset or delighted by the direction that DA3 takes. But let's not treat our opinions as if they're facts, else we'll just start unneeded arguments over... nothing.
On the whole,in the RPG part of it (and it
IS suppose to be an RPG game), I think the general view is that it's been stripped down compared to DA:O.
As for the concept, I don't necessarily disagree, I think RPGs have evolved, and anything new - action combat, voice over, etc. - is welcome,
as long as it doesn't come at the cost of watering down the RPG elements.
Fact is, DA2 got worse reviews than any BW game in recent memory, and fact is, it sold bad for an AAA title.
IMHO, the reason why is stepping away from its RPG core, and basically turning the franchise into a fantasy Mass Effect.
As for which game is better, without going into details too much, the game felt lazy and the world felt fake, some of which is fact, some of which is opinion (re-cycled dungeons, lazy combat wave design, bland textures, tiny, condensed city, narrow pathways, no exploration, disconnected story, plot holes, nonsensical turn arounds, weak characters/villains, one-dimensional companions, lack of companion customization, etc.).
It had it's good points (despite all flaws, Act 2 was awesome), but overall, for an AAA title, and a Bioware RPG at that, for my tastes, it didn't deliver.
...
Anyway, yes, it's my opinion.
Which is to say, if BW decides to make a proper RPG, they'll sell massively and succeed.
If they make an improved DA2? It'll end up a flop.
(to be clear, there are some concepts in there that failed due to bad execution... but overall, I don't see the overall concept of the game working in a fantasy RPG)
And yes, it's entirely your right to have a completely different view on the matter.
And we can disagree on certain points, but as long as any view if argumented and polite, I'll respect it.