CoS Sarah Jinstar wrote...
Maria Caliban wrote...
Sylvius the Mad wrote...
But that's what you are when other people are talking. You're a spectator.
As a player, I'm a spectator. The PC is a participant.
Unless you're talking about me in the real world. There are conversations where I'm a spectator, but if I'm emotionally engaged I don't have that mental distancing. And I say this as someone who's often accused of shutting down or becoming a brick wall when a conversation gets heated.
At that point put a movie on instead. Most people play RPGS to have an interactive experience that movies and books don't give. They want to be a part of the story, not just watch it.
Dragon Age: Origins didn't let the PC participate in these emotional scenes. That's my complaint, Sarah.
Alister is yelling at my PC. After a year of working and fighting together, of considering him my brother in arms, he's about to toss that all away. He's saying I betrayed the Order, when I'm desperately trying to save Thedas from the Blight.
What can my PC do?
Can she get in his face and yell right back at him? Can she look tired and broken? No, all she can do is stand there like a rock.
In Mass Effect 2, there's a volus who falsely accuses a quarian of stealing something. Shepard proves he was mistaken, but he and the C-Sec officer continue to harass the quarian. Shepard can
show anger and outrage.
While Alister was denouncing me in front of the entire kingdom, I'd have loved a Renegade interrupt.
I want my PCs to laugh, weep, yell, and look miserable. I don't want to hit a line of text and imagine what they're feeling, I want an expression of emotion.
Modifié par Maria Caliban, 29 mars 2012 - 10:20 .