Maria Caliban wrote...
Sequels often sell poorly when the original wasn't well received. Maybe a bunch of people bought Dragon Age: Origins on the strength of games like Knights of the Old Republic and Mass Effect, but didn't like it and so didn't buy the sequel. :innocent:
And yet, DA2 had strong preorders and sold well initially, well enough for
BioWare to proclaim that it sold faster to one million than DAO. And yet, the sales tanked after that. After the word of mouth got out. So it sold as well as it did mostly on the preorders, which it stands to reason that people preordering a sequel probably played or enjoyed the original game.
Filament wrote...
I think it could be a mistake to even start talking as soon as you have something to show. You have a significantly more skeptical audience now, and even with DA2, those alpha screenshots of DA2 did not go over well and are still being used to bludgeon the game with, alpha state notwithstanding. So basically, might want to wait until you have something good to show.
True- but at the same time, it would be nice if they could at least speak broadly as to what their goals are for DA3. Like, generally what are the core tenets of what they're going to try to do? Then again, that was part of the problem with DA2 as well, when Laidlaw mentioned a flexible camera was core to strategic gameplay and then the tactical camera was MIA and we have never really gotten any more info as to why that happened.
They just have to show something that gets people actually excited by some means where people can see it easily, not doing their usual drip feed via Game Informer and a million other scattered interviews and scans. And don't bother with deceptive cinematic trailers that are obviously making up for the fact that the actual game won't have anywhere near that graphical fidelity. If you want a great reveal trailer to model after,
look to Skyrim with all actual gameplay. Don't do stupid stuff like throwing in obnoxious heavy metal or CG, focus on the
actual game.Show an environment thats actually visually appealing, not **** Mountain with derp ogres and anime Hawke. Visuals are the easiest way to get people talking and get people excited for something- if the visuals are underwhelming out of the gate, then there better be some other great hook or else you're already playing catch up.
Modifié par Brockololly, 26 mars 2012 - 09:51 .