nedpepper wrote...
No, fans either got over it or they didn't. King has a new Dark Tower book coming out that takes place between two of the others. He's still working and people, once they realized they were overreacting, realized they still loved the Dark Tower series.
The whole reason why people got up in arms in the first place with the Dark Tower ending is because King was non-commital to ending the story with any sort of finality. He gave the reader this "stop reading if you don't want a lame ending" option (where he alerted the reader to stop before Roland entered the Tower) because he either wanted more sequels or couldn't think of a way to logically end the story. The whole thing finishes with the protagonist realizing that he has to go through the events of the entire saga, once again, but with an item that
might help him stop the threat once and for all.
And yes, I've read all the DT books. Wizard and Glass (which was Book IV, but a prequel to the series) was trashed, if I recall correctly, at the time because it didn't advance the story arc in any way and only teased the parts of the story that the reader wanted to know about (that being the battles, which were shown in the comic book tie-in series). You could make the case that King has exploited the Dark Tower much more than normal.
Now, with a show like Lost, that was an ending that was (fairly) criticized by professional reviewers and a large section of the fanbase. Why? It worked in a thematic way (providing resolution to the main themes of the series), but it fell apart when subjected to any other sort of scrutiny. The plot was illogical and non-sensical, the whole "flash-sideways universe" turned out to be a giant red herring that had no bearing on the island, the villain's motivations made little sense - and, the most damning part of all, is that the story wasn't fully resolved until
a DVD-exclusive epilogue was released on the Complete Series set - which meant that you had to pay more money to get more closure. Thank God Bioware hasn't done that (not yet, anyway).
nedpepper wrote...
And George Lucas is a prime example of what happens when you can't leave your artistic vision alone...except it's the reverse with Lucas. The fans want him to stop. Spielberg recently came out and said one of his biggest regrets was going back and messing with ET. When the product is finished, for good or ill, it's finished.
And yet, there are still some fans who grew up with the SW Special Editions and consider them to be the "true product". There are some who saw the Hayden Christensen as Sebastian Shaw scene and accepted it. There are some who even accept that the SW saga is not Luke's story, but Anakin's fall and eventual redemption.
Point is that there can be a market for all these versions, without sacrificing artistic integrity. No one complained when Arthur Conan Doyle retconned Sherlock Holmes so that he didn't die in the "Reichenbach Falls" story. No one complained when Bethesda added the ability to play past Fallout 3's ending (which was justifiably criticized).
Point is, there's nothing wrong with giving the consumer more choice when it comes to their experience with a work. Fans are justifiably up in arms because the ME3 ending is a betrayal of everything that had been set up and foreshadowed over the course of the narrative, and when you combine that with a passionate fanbase that greatly respects this company's work, of course there's going to be a backlash. Hell, it's looking more and more likely that we'll get a post-ending epilogue via DLC if the "Terminator/The Truth" rumors are any indication.
nedpepper wrote...
The only question I'll raise when it comes to Bioware is the DLC. With DLC, it's almost as if they want to serialize their stories. Which seemed to be the plan for Dragon Age 2 until this community sodomized it and Bioware nixed everything Dragon Age 2 related. I'm not sure how DLC will work with Mass Effect 3 (perhaps adding "chapters" like retaking Omega that exist within the story, not after), but personally, I don't want any post ending DLC involving Shepard's fight with the Reapers. Because in that case, THAT would be going against what they said they were going to do. THAT would be nickel and diming the audience.
No, Bioware nixed more content for Dragon Age II because the sales were garbage. Seriously, it sold less than half the units as DA:O. By the time Mark of the Assassin was released, there was barely any player base left. For what it's worth, DAII was a good game, but it wasn't really a Bioware game.
And you think that post-ending DLC would be "nickel-and-diming"? After half the From Ashes content was already on the game disc and the final splash screen all but said there would be more DLC incoming? Take off your blinders.