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What was the point of the ME trilogy?


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#1
Resse

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Seriously, this question ist mostly directed at Bioware itself. I'm pretty sure I wont get an answer here, but it doesn't hurt to ask.

I finished all 3 games and loved the first 2 as well as most of the third. But I hate the end. And I don't just dislike it, I mean I really hate the ending. I hate it so much, that I don't even want to touch the other 2 games any more and I have even problems at the moment caring about other stories I read and see. It's really depressing.

So I actually have to ask. What was the point you (Bioware) wanted to make with Mass Effect 1-3?

Usually a storywriter wants to tell us (the reader/viewer whatsoever) something with his/her story. Be it, that one mans voice still matters or that if everyone pulls together you can get through anything. Some darker stories sometimes simply want to show you that no matter what, mankind will always find a way to destroy itself. These are just examples.

You can see what the writers were aiming for the further you get into a story. I thought I had figured it out with ME 1 and 2, but after seeing the end of ME 3 I think somewhere along the line I missunderstood something.

I mean ME 1 and 2 showed me that the universe in these 2 games is in a pretty dark situation and if the reapers come every advanced race could or would be destroyed. But it also gave me hope no matter how desperate the situation was, I could get through it if did the right thing.

Here comes ME 3 along and in the end tells me that no matter what I do it's useless. My decisions didn't influence anything, this cycle ends and all of the advanced races even future civilisation would be screwed, because of what I had to do.

I have to say, that this is pretty dark and I would even consider this torture, because you needed 3 games to tell me that after I got really attached to my Sheppard and his/her companions??

Was that really the point you wanted to make or did I misunderstand something? I would even ask the people that actually liked the ending, what is your thought on this?


Btw. I'm not an english native speaker. So I'm sorry for any typos or other language related mistakes I made.

Modifié par Resse, 26 mars 2012 - 12:00 .


#2
Farbautisonn

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Good post OP,. When you find out what the meaning of ending the trilogy this way is, Ill be happy to try to undestand it.

#3
Gterror2

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Good question.

#4
Taradil

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Unity even with our differences, it's been the theme of Mass Effect ever since ME1. Or atleast that's the theme I got from it and even though it just goes out of the window during the ending, it's a good theme.

#5
Resse

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Taradil wrote...

Unity even with our differences, it's been the theme of Mass Effect ever since ME1. Or atleast that's the theme I got from it and even though it just goes out of the window during the ending, it's a good theme.


Yeah, well I'm looking for the overall theme of the trilogy, because the unity thing doesn't really mean anything if you look at the end.

#6
darkshadow136

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To test the level of success of the indoctrination of it's customer and fan base.

#7
AdmiralCheez

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Hence, the biggest problem with the endings. It's like "lol, what trilogy?"

#8
Rykoth

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You should have posted this in the spoiler forum :P

That said....

It is about hope. It's also about sacrifice.
One man's sacrifice - Virmire, being spaced to save Joker, putting together a Suicide Mission that could be a one way trip - and ultimately, leaving Earth to come back to Earth with an armada, and ultimately, the very end.

There IS hope at the end, despite peoples rage. Whether or not there are plot holes, there is hope. But there is sacrifice. Does it end with a "galactic dark age?" Maybe. Having the relays destroyed does present a problem for many.

Better to live and work to rebuild to return home, rather then be wiped out though, wouldn't you agree? Keep in mind, not every Quarian is in the Sol System. Not every Turian, or every Krogan, or every Asari, or every Salarian. They are tasting the victory too, from their homeworlds.

Yeah, there are plotholes. The Normandy, what was it doing, and when did it pick up the crew? Why was Sovereign such a douchebag when the Catalyst was almost... polite about his genocide?

Yeah, the endings didn't show your previous decisions, but you know what? Your previous decisions affected the whole game -but- the very end. Imagine if Bioware had made an ending for every little choice you made. The thought gives me a headache. Who I romance, who Shepard saves, that has little bearing on a broader scale. Destroying the Reapers, or stopping them, no matter /how/ you do it, is a broad thing, and is far grander in scale then the small stuff that dots your journey.

You have to remember. ME1, there were "four" endings, all of them nearly identical. Two paragon endings, two renegade endings. None of them had anything to do with the choices you made. ME2's "ending" was the same - either you were triumphant and looking at reaper schematics, people died and you stare at coffins, or you died and and Joker was doing that.

People might not like /how/ ME3's ending was executed, with the plotholes it has and some of the unanswered questions, but thematically? It was brilliant.

#9
AdmiralCheez

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darkshadow136 wrote...

To test the level of success of the indoctrination of it's customer and fan base.

Ouch.  Right in the truth.

#10
Khayness

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That we should kill off ourselves in order to save the planet for the monkeys to rule, after we are gone.

#11
AdmiralCheez

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Rykoth wrote...

You should have posted this in the spoiler forum :P

That said....

It is about hope. It's also about sacrifice.
One man's sacrifice - Virmire, being spaced to save Joker, putting together a Suicide Mission that could be a one way trip - and ultimately, leaving Earth to come back to Earth with an armada, and ultimately, the very end.

There IS hope at the end, despite peoples rage. Whether or not there are plot holes, there is hope. But there is sacrifice. Does it end with a "galactic dark age?" Maybe. Having the relays destroyed does present a problem for many.

Better to live and work to rebuild to return home, rather then be wiped out though, wouldn't you agree? Keep in mind, not every Quarian is in the Sol System. Not every Turian, or every Krogan, or every Asari, or every Salarian. They are tasting the victory too, from their homeworlds.

Yeah, there are plotholes. The Normandy, what was it doing, and when did it pick up the crew? Why was Sovereign such a douchebag when the Catalyst was almost... polite about his genocide?

Yeah, the endings didn't show your previous decisions, but you know what? Your previous decisions affected the whole game -but- the very end. Imagine if Bioware had made an ending for every little choice you made. The thought gives me a headache. Who I romance, who Shepard saves, that has little bearing on a broader scale. Destroying the Reapers, or stopping them, no matter /how/ you do it, is a broad thing, and is far grander in scale then the small stuff that dots your journey.

You have to remember. ME1, there were "four" endings, all of them nearly identical. Two paragon endings, two renegade endings. None of them had anything to do with the choices you made. ME2's "ending" was the same - either you were triumphant and looking at reaper schematics, people died and you stare at coffins, or you died and and Joker was doing that.

People might not like /how/ ME3's ending was executed, with the plotholes it has and some of the unanswered questions, but thematically? It was brilliant.

I really think that unity/sacrifice was SUPPOSED to be the theme, but it was so poorly executed that it didn't come across as intended.  Too many errors, shortcuts, and oversights piled on top of one another.

#12
AlienSpaceBats

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Synthetics and organics cannot live in harmony.

...except that they can.

#13
bleachorange

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Shepard Dying?

No, really. Shepard seems to spend a lot of time doing that.

#14
SwitchN7

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Let's just be patient and BUY the DLC which will shed the light on this very dark fiasco...I found myself going through my 3 steps of emotions after that/those end/endings.
1.Sadness.A good job on almost making me shed a tear Bioware.Never happened before in 10-12 years of gaming.
2.Anger.Followed closely by retaliation.
3.Not caring.Now i'm the last stage of not caring because like yourself i find no further reason to touch the franchise again because it makes no sense to me.And out of ambition will avoid the further purchase of any of their Products at least until i know for sure that it is worth it.
There could be a 4th step...Boredem with all of this nonsense but that's for another post...
So prepare that cash...Some of your answers will be answered via planned DLC and if you're okay with that it will only get worse :) Have a good day.

Modifié par SwitchN7, 26 mars 2012 - 11:49 .


#15
OdanUrr

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To release a new one?

#16
lionalio87

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I guess the trilogy has marked up a point: Nothing is perfect! You, at least, in your decision, have to sacrifice something (maybe too enormous) to achieve your ultimate goal. That's also depends on which goal you're heading on.

But, just like you and the other people, I dislike the fact that most of my decision, my choice throughout the whole trilogy, has been wiped out, leaving no impact to the conclusion. At least the producers must have some epilogue what would happen next to the future of the companions, the races in the Milky Way, but, sigh, only a sad story in the epilogue.

Suppose that we have to make some painful choice in the end of the game (if that's what the game means), but not throw every other choice we've already played so hard to achieve like that. Because it will mean you play for nothing (!). If it is a shooter game (like BioShock, for ex.), OK, fine, but this is RPG, at least leave some impact of my decisions throughout the trilogy to enjoy it.

#17
Siegdrifa

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To be honest OP... i wonder if Bioware don't actualy plan to make games that never end or never give ending with proper closure, so you will have to wait 2 year to play the next game, to make you addicted like lost etc, always "mystery here and there", with never "unanswered question", so you buy the next game of the same franchise in hope it will be fixed.

The only game lately that give me 100% satisfaction from the ending is TW2... at the end you uncover all the motives, all the conspiracy from every characters ... and that was so good !
TW2 definitly carry the potential of TW3, but everything that get involved in TW2 is done for good in a very proper way.

DA2 is a set up for DA3, so it ended in clifhanger, rising lot more question than the begining... and now with ME3 ending... i get the feeling DA3 could be the same for the next DA game as ME3 is for the next ME game, because it's so unsatisfyng (at least for me), lot of people would be intrested in ME"4" wishing to uncover more hints from ME3 ending repercution at ME4's begining, but after ME"4" will be an ME"5" ...

Do i wish to spend another 5 year of my life following a new trilogy that would fail to deliver proper ending with real closure in order to make me sign for another 5 year ?... ah f*ck no , i'm too old for this sh*t.

Modifié par Siegdrifa, 26 mars 2012 - 12:02 .


#18
CrazyRah

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What was the point of the trilogy? Damn good question, i thought i knew the answer 3-4 weeks ago. Now i got no idea >.<

#19
Siegdrifa

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CrazyRah wrote...

What was the point of the trilogy? Damn good question, i thought i knew the answer 3-4 weeks ago. Now i got no idea >.<


Go back to ME1, first geth you see, get killed and let Saren do the synthesis ending, you just save 100h of gameplay for the same outcome.
I wish i could be sarcastic.

#20
Rickin10

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 Space Magic! :wizard:

#21
Ajirasan

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Siegdrifa wrote...

CrazyRah wrote...

What was the point of the trilogy? Damn good question, i thought i knew the answer 3-4 weeks ago. Now i got no idea >.<


Go back to ME1, first geth you see, get killed and let Saren do the synthesis ending, you just save 100h of gameplay for the same outcome.
I wish i could be sarcastic.


That's it. 

#22
Moounas

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Resse wrote...

So I actually have to ask. What was the point you (Bioware) wanted to make with Mass Effect 1-3?


good question
i am asking this myself after finishing Me3.

For me ME was about HOPE - hope against all odds ...

I clearly misunderstood the whole trilogy

#23
JasmoVT

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The central theme of course is about the heroic possibilities of the human spirit. This drives the whole series and, based on the post credits cut scene, Shepards heroic spirit lives on after him/her impacting future generations. This is an absolute assertion that what we do matters.

There are at least thre other major arcs:

1) The nature of relationships between groups with different histories and cultures. The trilogy has a clear bias here in that if you pursue a xemophilic path bringing groups together you get a much better ending than if you pursue a xenophoic path driving them apart.

2) The nature of our relationship with technology is another theme. This arc is more ambiguous in the trilogy in that the pressure of the first arc leads us to move toward a positive relationship with technology, there is always the lurking question if in the end it will be the end of us. In the end we are offered the opportunity to bring about the organic/machine singularity which is present in so much science fiction literature, but like so much of that literature the question of consequence is left ambiguous as it surely would be if such a choice is made.

3)The final arc is the inevitable monsters under the bed and in the closet. The reapers break in from "dark space" between the galaxies. Since 95% of the universe is, in real life, made up of dark energy and dark matter, we are surrounded by dark space and at best have only speculation as to what is out there. Observable matter and energy, the 5% we know something about, is likely the inconsequencial side effect of whatever is going on in dark space. If we follow the right path we can destroy the reapers that have manifested themselves in the 5% of space we know, but we do not have any idea how many more may exist in the other 95% of space. We have come to believe the mass effect gates is how they travel from dark space to our galaxay so of course the prothean weapon would destroy those gates to close that doorway. The question will always remain are the monsters still out there and with the mass relay door closed, can they find another way in. Even if all that is done is delay another reaper invaision by 50,000 years this is a great victory and a very happy ending. Hopefully we have achieved much more than that, but we may have to wait 50,000 years to know.

#24
Sezarious

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darkshadow136 wrote...

To test the level of success of the indoctrination of it's customer and fan base.


You know.  I think that quote is more valid than people realise.

The truth is, the WHOLE trilogy was designed as a MindF**k.  The game built up our hopes and our joy.  It "Plugged" us in to an electronic story.

If you view the reapers and imagine that they are talking to you it makes more sense.  You see the real  reason they exist is because BIOWARE made them.  The BIG secret is that the REAPERS ACTUALLY know that Mass Effect is a game.... That is why their reasons for existence are "Beyond Shepards Comprehension".

Because they exist to tell a story, then to harvest the very soul of YOU, the Player.  Ever noticed the eye of a reaper?  It's pupil is central therefore is always focused on YOU.

The anger, loss and dissapointed felt by the Masses may very well be a literal metaphor for the ending.  The 'Destroy' option is returning the game and forgetting the story.  The Control option is trying to force Bioware to change the ending (But how can we if Bioware's ending controls us).  The synthesis option is all about just bending over and taking the ending.

Kind of makes the ending interesting after all, from a messed up, mind-controlling, crazy occultist persons point of view.

#25
CondeDrako

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Siegdrifa wrote...

CrazyRah wrote...

What was the point of the trilogy? Damn good question, i thought i knew the answer 3-4 weeks ago. Now i got no idea >.<


Go back to ME1, first geth you see, get killed and let Saren do the synthesis ending, you just save 100h of gameplay for the same outcome.
I wish i could be sarcastic.


Totally true

And you could have saved the galaxy a lot of pain and suffer letting Saren win

Modifié par CondeDrako, 26 mars 2012 - 12:09 .