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What was the point of the ME trilogy?


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124 réponses à ce sujet

#76
Siansonea

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It amazes me that people complain about Mass Effect 3, but don't call BioWare on the bad story decisions in Mass Effect 2. Those were a LOT worse, in my opinion. Yes, the very, very end of Mass Effect 3 is misguided and jarring and doesn't make sense, but come on, the entire plot of Mass Effect 2 is completely stupid, and even more so in light of the ending of Mass Effect 3. First, Shepard dies and "comes back to life" via sci-fi magic, for no other reason than to create a time jump and reset the skill trees and combat system. Then, Shepard immediately starts working for the terrorist paramilitary group he was opposed to in the first game, with only the weakest objection and thinnest of evidence to justify the decision. Then, he is repeatedly betrayed and hung out to dry by his new employer, but because he's bought into the "Stop The Collectors™!" mantra, he never wavers in doing the Illusive Man's bidding, and never bucks his authority until the very end. Mind you, Shepard doesn't even try to find out if the Collectors are even the biggest Reaper-related issue, as we find out in Arrival, clearly there is a more imminent threat than the Collectors. And it turns out the Collector threat was just a huge red herring, in the grand scheme of things, if Shepard hadn't done all that stuff in ME2, but had instead focused on something like, say, the Prothean Ruins on Mars, then the only real effect would have been that a few more human colonies would have gotten snacked on, or maybe somebody else (Ashley? Kaidan?) would have led a team to stop the Collectors somehow. And the Baby Reaper final boss in ME2? What was the significance of that in the overall story? Other than being a giant scary robot, I mean? What real threat did that thing really represent to the galaxy? It wasn't even anywhere near finished. And it wasn't even that big. What's one embryonic Reaper compared to thousands upon thousands of fully formed ancient Reapers at your doorstep? Really, ME3's story was a lot better, until you start talking to Catalyst, anyway. ME2 is given a pass for really bad story decisions, and yet people are suprised that BioWare fumbled at the very end of ME3? I was always worried that something like this would happen, given how bad ME2's story was. Luckily there was enough about ME2 that I did like, just as there was enough about ME3 that I like, to justify staying with these characters.

#77
Arsenic Touch

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The point is simple. Should've taken the blue pill.

#78
Heretic-LV

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ME3 ending in LOTR would be like Frodo gives ring to Sauron and jumps in lava. All trees in the world explode and almost everybody dies, including Sauron.
I wonder, if anyone would read the book again.

Actually, watching sci-fi movies lately i see strange trend of not having happy endings. Like - gods forbid, that someone lives happily ever after.

#79
Overule

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Lots of speculation for everyone! WEEEEEEEEEE!!!

#80
rolson00

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lol if you dont know the answer to that question afetr playing three games then why did you start them in the first place!

#81
Nifel

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Yeah I agree with the OP and such.

I mean, the ME series are a truckload of fun from a pure gameplay point of view, and it's been very well scripted up until the ending. But with all the choices given, you'd think that we'd be able to craft Shepards fate to some extent? Not just..well..yeah whatever, the ending is bad. Period.

It feels as if everything was building up to something oh so much greater. What happened to the whole "Dark Energy" stuff? Some "creational" theories are touched upon, but never explored. As an example, in ME1 you can unlock that hidden, shiny globe artifact for some fairly suspicious hints.

#82
Kaiser Arian XVII

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Simple: To unload your pocket!

#83
jlb524

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Rykoth wrote...
There IS hope at the end, despite peoples rage. Whether or not there are plot holes, there is hope. But there is sacrifice. Does it end with a "galactic dark age?" Maybe. Having the relays destroyed does present a problem for many.
 


The problem is that this 'hope' has nothing to do with the things people are emotionally attached to (like, Shepard, the characters, the ME universe).

It's in regards to the "synthetics vs. organics" issue that some don't think is an issue to begin with and the issue kind of pops up at the end as 'the main theme'.

Siansonea II wrote...
It amazes me that people complain about Mass Effect 3, but don't call BioWare on the bad story decisions in Mass Effect 2. Those were a LOT worse, in my opinion.


Oh yeah I agree; ME2 is still my least favorite game in the trilogy overall...the story has a lot to do with it.

I think ME2 should have dealt with searching for the Crucible plans instead of...whatever the heck ME2 did.

Modifié par jlb524, 26 mars 2012 - 04:10 .


#84
dragonflight288

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The point of the Mass Effect trilogy is to play a video game, have fun, escape from reality for a few hours. Any fun we have on the side is a bonus.

#85
Rogue Unit

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Siansonea II wrote...


Where were you in 2010? ME2 did get called out for its' weak plot. Alot.

And nothing in ME2 is even remotely close to reaching the ridiculousness of ME3's ending.

Modifié par Rogue Unit, 26 mars 2012 - 04:09 .


#86
Mineda

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I don't think it has a general point. You can play renegade, so unity and friendship means nothing to you. The only lesson that is shared with everyone who played the game is an old one: in the end, nothing matters.

#87
MoSa09

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Siegdrifa wrote...

CrazyRah wrote...

What was the point of the trilogy? Damn good question, i thought i knew the answer 3-4 weeks ago. Now i got no idea >.<


Go back to ME1, first geth you see, get killed and let Saren do the synthesis ending, you just save 100h of gameplay for the same outcome.
I wish i could be sarcastic.


So much this!! Would have saved me a lot of money also, as i wouldn't have bought ME 2 + dlc and ME 3.

#88
Siansonea

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It's really disappointing to me that people's problem with the ending is that it "isn't a happy ending". If that's the main problem with the ending people have, I think BioWare should leave it as is. If unpleasant resolution of the story with regard to Shepard and the LI is the sticking point, then eyeroll, facepalm, ayfkm. Come on now.

If you want to dissect the problems with the Reapers' motivation, the endgame choice, the lack of options and initiative on Shepard's part, the odd happenings in the all-too-brief epilogue, that's one thing, but if it's just the tone of the ending that bothers you, I think you've always been playing the wrong game. Hello, Virmire? Why did anyone ever think that this story was going to end on a bright note?

Modifié par Siansonea II, 26 mars 2012 - 04:31 .


#89
AngryFrozenWater

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I have to be vague, because of spoilers.

The main problem with the story was that the reapers were too powerful right from the first part. We only fought one there and it needed a large fleet to bring it down. Then in ME2 we were lured into fighting a lesser evil, called the collectors. Again, ME2 was hinting at the fabletastic power of the reapers by building the base near a massive black hole. In ME3 it will be obvious that the reapers cannot be taken down by force. Yet, we were building a force of extraordinary magnitude that would put Dr Klahn to shame. So, it is obvious that the reapers can only be destroyed by dialogue. So, everything Shepard accomplished up until then meant nothing.

But there is more. In the codex you can read that destroying a mass relay would likely result in intelligent live on planets of its stellar system to be destroyed. I cannot go further than this without giving spoilers, but because of this the entire end does not make sense.

Modifié par AngryFrozenWater, 26 mars 2012 - 04:35 .


#90
mybudgee

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To raise money for the "Human Fund: Money 4 people"

#91
redplague

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To entertain and make some money.

#92
Dragoonlordz

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To Bioware? Put their efforts into doing something they love and earn a living wage and enough to continue doing it. To fans? Whatever they want it to be as each fan has individual and different reasons to play the games.

/Thread.

#93
Alex_SM

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jlb524 wrote...

The problem is that this 'hope' has nothing to do with the things people are emotionally attached to (like, Shepard, the characters, the ME universe).


That's one of the key points of all this. After playing ME1, ME2 and 95% of ME3... was anyone really thinking "Oh, I hope this BIG synthetics vs Organics issue gets resolved"?

I cared about the Geth vs Quarians conflict, but not in the way of "Synthetics vs Organics", but in the "two races of people fighting each other". Hell, I've never had any issue accepting the Geth as "people", and the same goes for EDI. Can think for herself, feel and has doubts about what she does? She is "a person" for sure. Synthetic instead of organic? that doesn't matter at all. 

I wanted "hope" about Tali, Liara, Garrus, Wrex, Tuchanka, Palaven, Rannoch, Earth, Omega... hope for the people I've met and the places I've seen, not about some "higher conflict wich existance seems unlikely presented by some kind of god in the last minute".

Knowing that the people from Zhu's hope in ME2 was going to be fine was much more uplifting that the "hope" of the ME3 ending. 

#94
Xtevensan

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Its amazing, hogy ME3's ending could destroy all three games.

#95
kalle90

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In 2005: "Lets create the most awesome choice-heavy scifiRPG game ever!"
...
People changing, compromises made, publisher changing
....
People changing, compromises made
...
People changing, compromises made
...
"Hey now, what is this trainwreck? Who remembers what were we doing?"

#96
AngryFrozenWater

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Alex_SM wrote...

jlb524 wrote...

The problem is that this 'hope' has nothing to do with the things people are emotionally attached to (like, Shepard, the characters, the ME universe).


That's one of the key points of all this. After playing ME1, ME2 and 95% of ME3... was anyone really thinking "Oh, I hope this BIG synthetics vs Organics issue gets resolved"?

I cared about the Geth vs Quarians conflict, but not in the way of "Synthetics vs Organics", but in the "two races of people fighting each other". Hell, I've never had any issue accepting the Geth as "people", and the same goes for EDI. Can think for herself, feel and has doubts about what she does? She is "a person" for sure. Synthetic instead of organic? that doesn't matter at all. 

I wanted "hope" about Tali, Liara, Garrus, Wrex, Tuchanka, Palaven, Rannoch, Earth, Omega... hope for the people I've met and the places I've seen, not about some "higher conflict wich existance seems unlikely presented by some kind of god in the last minute".

Knowing that the people from Zhu's hope in ME2 was going to be fine was much more uplifting that the "hope" of the ME3 ending. 

Good post. Agreed.

#97
ThaDan64

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The original point of the series was dark energy destroying the universe.
...Until the idea was scrapped and we were left with what we have now.

Modifié par ThaDan64, 26 mars 2012 - 05:20 .


#98
sumoaltus

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This thread is like asking, "...what's the point of sliced bread?"

#99
Survalli

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Point of the Trilogy= Make $$$ X3

#100
ZombifiedJake

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sumoaltus wrote...

This thread is like asking, "...what's the point of sliced bread?"


No, no it isn't.

It's a valid question.