Dance Craze wrote...
We must also remember that all of your squadmates were on Earth... How'd they get back on the Normandy anyway?
And why, especially with some like Javik or Garrus, which makes their disappearance make even less sense.
Dance Craze wrote...
We must also remember that all of your squadmates were on Earth... How'd they get back on the Normandy anyway?
jumpingkaede wrote...
SimKoning wrote...
A soldier says fall back to the buildings and regroup, but then another officer responds by saying that they have been wiped out and to retreat.
I'd need to rewatch the scene but that definitely wasn't the impression that I got. I don't even remember hearing the word "retreat" since that would've made no sense.
Not denying it though. I just don't remember.
Modifié par FatalX7.0, 26 mars 2012 - 02:19 .
SimKoning wrote...
Someone With Mass wrote...
SimKoning wrote...
I think people keep forgetting about Harbinger, destroyer of worlds an all that.
Please.
There's no logical reason for Harbinger to suddenly start to hunt the Normandy down when there's a much larger and more important battle going on.
Yeah, because the pilot, crew and AI are only responsible for the deaths of 4 Reapers and all of the Collectors.. no logical reason at all.
SimKoning wrote...
I just watched it on youtube.
blah64 wrote...
GnusmasTHX wrote...
Yeah... Joker would totally stay for Shepard rather than the 30+ lives on the Normandy.
Especially after staying got Shepard killed in the first game.
Rather, he should've just dropped everyone off on Earth.
No one on that crew would have run away from the final battle. Period. It's just not in their character.
Mandemon wrote...
Which one is bigger threat to Harbinger: Big Human Dreadnought or slightly larger than average Human Frigatte?
FatalX7.0 wrote...
So...Joker abandons me, his Commander for years, who has saved his life, after he told me how me regretted being the cause of my death, for his newly acquired synthetic girlfriend?
Nice.
Mandemon wrote...
SimKoning wrote...
Someone With Mass wrote...
SimKoning wrote...
I think people keep forgetting about Harbinger, destroyer of worlds an all that.
Please.
There's no logical reason for Harbinger to suddenly start to hunt the Normandy down when there's a much larger and more important battle going on.
Yeah, because the pilot, crew and AI are only responsible for the deaths of 4 Reapers and all of the Collectors.. no logical reason at all.
Let's see...
Sovereign: Final shot punched by Normandy SR-1 -> Collectors destroyed SR-1
Human Reaper: Shepard
Reaper Destroyer Tuschanka: Thresher Maw
Reaper Destroyer Rannoch: Shepard + Quarian Fleet
Nope, I don't see Normandy in any other than the first one. Others were killed because of Shepard, not Normandy. Plus, even Sovereign was only killed by Normandy because his shields were down.
Which one is bigger threat to Harbinger: Big Human Dreadnought or slightly larger than average Human Frigatte?
Modifié par SimKoning, 26 mars 2012 - 02:35 .
AnttiV wrote...
NORMANDY SR2 CAN'T LAND ON A PLANET! That is established in-game and that's why the new Normandy has the shuttle. It is too large to make a SR1-style planetary landing. So either Joker is really good to have picked each team mate (but left Shepard, who was lying not few meters from the two that were with her?) from earth, or some serious space magic happened with the shuttles.
Modifié par jumpingkaede, 26 mars 2012 - 02:36 .
Guest_ShadowJ20_*
AnttiV wrote...
I apologize, I only read through half of the thread, but I need to reply now:
a) Relay transmit is NOT instantaneous (cue ME2 final romance scene, it happens while they travel through the omega 4 relay. And it is said to take hours.)it is established in-game that dropping out of FTL/relay travel spells destruction. Not just crash-land destruction, but explosion -level destruction. (Though I must admit I forgot if this is a codex-entry or spelled out in-game. Point still stands though.)
c) The two squad mates that were with you on earth just before Harbie-beam hit. (also almost as importantly to the other team mates at the complex where you could talk to everybody) - NORMANDY SR2 CAN'T LAND ON A PLANET! That is established in-game and that's why the new Normandy has the shuttle. It is too large to make a SR1-style planetary landing. So either Joker is really good to have picked each team mate (but left Shepard, who was lying not few meters from the two that were with her?) from earth, or some serious space magic happened with the shuttles.
d) every one was ready die, that is reiterated many times during the story. so why run in the end?
e) "Joker didn't know shep was alive". Then Hackett is a dick. He talked to Shepard (presumably over open channel, because doing otherwise would be rather pointless) before the "runaway" scene and knows she's alive. So why wouldn't Joker a) know of this already orwhy wouldn't Hackett have told EVERYBODY that Shep's still alive, we still have hope?
Modifié par SimKoning, 26 mars 2012 - 02:50 .
SimKoning wrote...
I was trying to figure out why the heck Joker would take off just before the Crucible activated, and then the answer hit me hard enough to leave a hand print on my face: the Crucible is a big anti Reaper weapon of some kind, that's all the Alliance knew; the Reaper's brains contain quantum computers; EDI is a quantum computer; common sense says that if you don't want your robot girlfriend's AI core fried, then it's probably a good idea to take off at least at the very last minute. Joker must have been in relay transit when the blast hit him. The blast probably disrupted the mass effect field, and the resulting shearing forces tore up the exterior of the ship.
Your squad was probably on board because he was serving as air support/evac when Hammer became a huge CF thanks to Harbinger. We don't see it, but Harbinger was probably in pursuit of the Normandy when you look up and see him take off.
Swordfishtrombone wrote...
Extremely unlikely - if they were in a good enough condition to leave, knowing the importance of the mission, would THEY not have continued onto the beam, with or without Sheppard? Everybody knew that this was a mission you simply could not retreat from - it was do or die.
blooregard wrote...
SimKoning wrote...
I was trying to figure out why the heck Joker would take off just before the Crucible activated, and then the answer hit me hard enough to leave a hand print on my face: the Crucible is a big anti Reaper weapon of some kind, that's all the Alliance knew; the Reaper's brains contain quantum computers; EDI is a quantum computer; common sense says that if you don't want your robot girlfriend's AI core fried, then it's probably a good idea to take off at least at the very last minute. Joker must have been in relay transit when the blast hit him. The blast probably disrupted the mass effect field, and the resulting shearing forces tore up the exterior of the ship.
Your squad was probably on board because he was serving as air support/evac when Hammer became a huge CF thanks to Harbinger. We don't see it, but Harbinger was probably in pursuit of the Normandy when you look up and see him take off.
That may eplain why Joker ran away but it doesn't explain why he picked everyone up on Earth and they all willingly accepted Joker's selfish decission to run away.
Sorry to say that while your reason is a good one one spade of cement isn't going to patch a crater.
SimKoning wrote...
Mandemon wrote...
SimKoning wrote...
Someone With Mass wrote...
SimKoning wrote...
I think people keep forgetting about Harbinger, destroyer of worlds an all that.
Please.
There's no logical reason for Harbinger to suddenly start to hunt the Normandy down when there's a much larger and more important battle going on.
Yeah, because the pilot, crew and AI are only responsible for the deaths of 4 Reapers and all of the Collectors.. no logical reason at all.
Let's see...
Sovereign: Final shot punched by Normandy SR-1 -> Collectors destroyed SR-1
Human Reaper: Shepard
Reaper Destroyer Tuschanka: Thresher Maw
Reaper Destroyer Rannoch: Shepard + Quarian Fleet
Nope, I don't see Normandy in any other than the first one. Others were killed because of Shepard, not Normandy. Plus, even Sovereign was only killed by Normandy because his shields were down.
Which one is bigger threat to Harbinger: Big Human Dreadnought or slightly larger than average Human Frigatte?
Read what I typed. I didn't say the Ship, I said the people on it. Shepard wasn't exactly working solo the last 3 games... Shepard may have appeared dead to Harbinger because his heart may have stopped, he is a cyborg that was brought back from the dead after all. Shepard and his team have killed more Reapers and collectors than any other single group of people in the galaxy. That's a perfectly good reason to want to kill them, and fast. It's also a good reason for the Normandy to be retreating... facing off against Harbinger alone would be suicide, and they may have had simply no choice. Combine that with the fact that a giant super weapon was about to fire, and all and all you have a good reason to take off. At no point did I suggest that they fled *in the middle of battle*, they may have fled at the very last minute like I said.
The fact is we won't know until the writers explain. This is all make believe nonsense anyway, but it's not that hard to think of a few *possible* reasons why something might happen in a science fiction story, if nothing else but to help suspend disbelief. I know everyone is dead set on getting an alternate ending that they are never going to get, or the validation of some pet conspiracy theory, but I would rather assume the worst and work with what they gave us.
OSUfan12121 wrote...
And this is why people hate the ending. It creates a million more questions then it answered but I guess EAware got what it wanted "speculation from everyone!" A trilogy should answer ALL questions in the finale not add more.
Modifié par SimKoning, 26 mars 2012 - 03:20 .