The Angry One wrote...
Just why are RPGs automatically worse because you get strong enough to beat dragons.
Oh no! Dragons! Get off your dragon-worship. You know what dragons are? Big lizards with halitosis. Screw 'em.
Quote of the day right there!
The Angry One wrote...
Just why are RPGs automatically worse because you get strong enough to beat dragons.
Oh no! Dragons! Get off your dragon-worship. You know what dragons are? Big lizards with halitosis. Screw 'em.
mrjazzman wrote...
Brothers and sisters can't we all just get along and hope for DA2 as well as BG3? :innocent:
Chragen wrote...
And as far as Baldurs Gate 3. That will most likely never happen. At least not from Bioware seeing as they don't have the rights to the DnD license anymore which is a real shame.
Vormaerin wrote...
The question really is: What was legendary about BG2?
1) There was a storyline with an initial railroad leading to an open ended area followed by a narrowing to the finish.
2) It had many companions to choose from, with dialogue and some degree of character development.
3) It had romances.
4) It had quasi real time combat where you could control your party members.
5) It had a lot of content, and good replayability.
Which of these elements is not in DA: O? The fact that you like the bhaalspawn storyline more than the save the world storyline doesn't mean the games aren't spiritual successors. Unless "its all about me" is a key factor in BG2, which I've never heard anyone suggest before..
Modifié par dontreallycareabouthis, 02 décembre 2009 - 01:46 .
Krigwin wrote...
Please don't compare DA:O to BG2. BG2 was in a completely different league of storytelling and adventuring that no modern game has even come close to emulating. They copied the formula of BG2 for DA:O but that doesn't make it the same game, especially as so many of the key elements were watered down excessively to make it more accessible to gamers with no previous RPG experience.
Bibdy wrote...
Planescape: Torment was an 'all about me' game. Practically everything you come across has some significance to you in some way. That was an amazing story.
lorderon99999 wrote...
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Guest_MessyPossum_*
Modifié par MessyPossum, 02 décembre 2009 - 01:58 .
lorderon99999 wrote...
I did not what another BG but I wanted a game based on the same formula of BG...this one wasen't...and that ghost is evil
radioactivewiz wrote...
SheffSteel wrote...
I think that when they said "spiritual successor" they did not mean "it's a sequel with a different name name" but more "I am the ghost of rolepaying games past... woooooo".
This is something they explained later. Quite simple really. BG simply won't exist ever again because console gamers and other idiots allow for games to be released with not even half the content that BG had. Like how some reviews said COD MW2 had a good single player campaign....
Skellimancer wrote...
The ability to slaughter any NPC would result in a broken game when i have finished killing.
lorderon99999 wrote...
I did not what another BG but I wanted a game based on the same formula of BG...this one wasen't...and that ghost is evil
But remember that BG ogres said "Me will smash your face!" or ogre magi "Mwahahahahah" and when they attack "Iiiaaah!" and when they die "IIIIIIIIIIIAAAAAH!" That's superiorVolourn wrote...
DA is vastly superior to BG2. It is deeper, more complex, and simply awesome.
All I gots to say is DA Ogre > BG Ogre
'Nough said.
lorderon99999 wrote...
I can't kill anything I want...and for me that is taking the RPG backwards...What if I want to be a psycho with and be wanted in all towns?
in DA:O youR'e dudes can fall as many times as they want and just come back up and you use one of the multiples first aid kit.......super funnnn...
5- Characters: Jon Irenicus...that it
6- Party of 4: THis buzz me a lot....you are stuck (if playing on harder diff) to use a mage, healer, tank....I hate this whole MMO formula....
P.S: Sorry for my english it my third language I know it not perfect