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Ah, yes, "Cheating"


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#201
Raging Nug

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Diablerist666 wrote...
No it's not. I have a lot of buddies on Origin (who are great players and play a LOT) and none of them have an UltraRare Weapon beyond Level IV. I got an N7 of 500+, played MP since release, haven't touched SP. Got all of them except Black Widow. Javelin II, the rest at level I.

Now, If any of you have an N7 weapon level X acquired legitimately please do speak up. We'd love to hear how much time and money it took...


Except that it's random. I got a Saber two Spectre packs in a row. If the next Ultra-Rare is also a Saber, and the next seven after that as well, what would your reaction be? It's unlikely, to be certain, but entirely possible within the parameters of the unlock system.

Unless there's something that Bioware have put in place to prevent people getting the same card over and over again, it's within reason, but given the number of times I've unlocked the Drell Adept/Vanguard, I don't think they have.

I don't think even half the players out there use the Bioware boards. :\\

#202
Zzinged

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samb wrote...

This just got off topic but.... did it ever occur to you to just leave the vanguard alone?  He's a living grenade, he lives to kill things fast.  Can't you just let the guy do his thing on his side of the map?

Unless you are an adept or sentinel.  Then spam reave/warp in his crowd as much as possible.


Y U QUOTE ME OUT OF CONTEXT :( 

#203
ZombiesNBacon

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Does anyone else have the feeling Bioware doesn't have the ability to ban on a large scale? Sure they occasionally ban on a individual basis IF that individual gets reported but we haven't seen anything indicating there will be mass bannings like you see in MW3.

#204
Diablerist666

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So what, I also got Javelin twice in a row. And now after about a hundred or more of Spectre Packs it still sits at level II. It's more random than some people make it out to be, but not that random to get a Level X Ultra Rare by this time.

It's also quite funny how it's always Black Widow X and not Scorpion or Saber. And never Black Widow IX or VII.

Modifié par Diablerist666, 27 mars 2012 - 06:26 .


#205
Knight_Quack

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There's a reason why the most powerful weapons/characters are rare to obtain, and that it takes skill+time (or money) to earn those credits. I'll give you a hint: B _ L A N C E.

#206
ZephyrAM

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For the love of gods.. this thread's still going XD

Face it- there's something inherently off about 'anything' that requires justification. If it can't stand on it's own merits, then it's likely not a good thing.

But I'm done with that... I'm just looking forward to seeing Bioware's 'completely justified' punishment to all the exploit abuse. Personally, I'd hope for one of two things:

- Suspend access of guilty accounts for the 'entire' duration of next weekend's Operation (exploit for the regular stuff, miss out on the special stuff)
OR
- Re-lock everything on guilty accounts after the exploit is fixed, then, after the re-locking bug is fixed, unlock gear that they legitimately lost to the bug

I'm all for poetic justice :)

#207
DruidMagnus

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Raging Nug wrote...

ZephyrAM wrote...

This is why rules and laws 'exist'. Because yes, especially when the effect on others is minimal, or appears so, our base nature dictates that we look out for ourself, and to hell with anything else.

They're not going to OK or leave an exploit in the game that completely undermines the entire system. And justifying the use of said exploit by complaining that you've been wronged by the system just doesn't work. Why not just go rob a bank because you got charged fees you don't agree with?

Because you aren't allowed to.


Except that the credit exploit doesn't steal from other people. However, if I knew that a specific dumpster could spontaneously create ten dollars every few minutes, and the ten dollars didn't belong to anyone, would it be wrong to take it? Would taking it harm anyone? Is there anyone in the world who would be harmed by my taking the ten dollars?

Edit: Let's also suppose that I've just been robbed twenty dollars. That ten doesn't give me back what I lost, but it could help, and like I said, I can't imagine it would harm anyone.



yeah . . . but at the same time if you knew of such a dumpster, would you really stop after you got your original 20 back. No, didnt think so, same with the exploit. As for getting back what you lost, that argument is invalid, since its all randomized anyways.

#208
Droma

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Raging Nug wrote...

Diablerist666 wrote...
No it's not. I have a lot of buddies on Origin (who are great players and play a LOT) and none of them have an UltraRare Weapon beyond Level IV. I got an N7 of 500+, played MP since release, haven't touched SP. Got all of them except Black Widow. Javelin II, the rest at level I.

Now, If any of you have an N7 weapon level X acquired legitimately please do speak up. We'd love to hear how much time and money it took...


Except that it's random. I got a Saber two Spectre packs in a row. If the next Ultra-Rare is also a Saber, and the next seven after that as well, what would your reaction be? It's unlikely, to be certain, but entirely possible within the parameters of the unlock system.

Unless there's something that Bioware have put in place to prevent people getting the same card over and over again, it's within reason, but given the number of times I've unlocked the Drell Adept/Vanguard, I don't think they have.

I don't think even half the players out there use the Bioware boards. :


stop using the "random" argument. as a mathematic student it is just plain stupid. sure it is also possible to shuffle 100 sixes in a row, but the probability of this to happen is extremly low (as a matter of fact so low you will likely never achieve it within your lifetime).

all people who defend this bug abuse haven't really played any online games so far or? abusing bugs (and clearly this is a bug) is illegal and should (and hopefully will) have consequences. but well, be stupid, abuse it, i hope bioware will ban you for it. learn to play the game legally or stop playing if you have any problems with it. it isn't that hard.

you know i wouldn't bother that much if most of you really lost one or 2 packs and now abuse this bug twice to get you packs back. but I'm pretty sure lot of the defenders here abuse it all day long.

btw i also played since release, my n7 rank is 500+ and i also don't have any n7 weapon beyond II. the problem on the other hand is, you can spend real money in the game and as something who played online games alot, i know there are always people with too much money out there. so someone who spend 500$ on this game, could actually have a  black widow X legaly. so it is impossible for the user to know if your teammates are cheaters or not. but bioware will know, and that's enough =D

#209
samb

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 @Droma
You raised a very valid point, rich people can spend lots of money to get a lot of random packs. Thank you for raising up that point. I suppose we need to restrict this game from the upper tax bracket since that is an unfair way for them to waste their time and money. 

You people that are arguing against this glitch are doing it in completely the wrong way. It has nothing to do with morality or how it affects the game because:
1) it's a co op game. Better teammates mean better chance you will clear with less death. 
2) that is no economy. Nothing changes hands in this game. What's yours is yours forever. You can't barter it or sell it or even give it away.  The items are stuck in a black hole. 

No, what you should be saying is:
1) BW doesn't want to lose potential money and will clamp down on it. 
2) it isn't worth the risk because you only have a small chance of getting whatever you want and the risk is losing your account. Simple risk benefit states this is not a good idea. 

Stop with all the high minded rhetoric. It gets us nowhere and ends up offending people. 

#210
Raging Nug

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DruidMagnus wrote...

Raging Nug wrote...

ZephyrAM wrote...

This is why rules and laws 'exist'. Because yes, especially when the effect on others is minimal, or appears so, our base nature dictates that we look out for ourself, and to hell with anything else.

They're not going to OK or leave an exploit in the game that completely undermines the entire system. And justifying the use of said exploit by complaining that you've been wronged by the system just doesn't work. Why not just go rob a bank because you got charged fees you don't agree with?

Because you aren't allowed to.


Except that the credit exploit doesn't steal from other people. However, if I knew that a specific dumpster could spontaneously create ten dollars every few minutes, and the ten dollars didn't belong to anyone, would it be wrong to take it? Would taking it harm anyone? Is there anyone in the world who would be harmed by my taking the ten dollars?

Edit: Let's also suppose that I've just been robbed twenty dollars. That ten doesn't give me back what I lost, but it could help, and like I said, I can't imagine it would harm anyone.



yeah . . . but at the same time if you knew of such a dumpster, would you really stop after you got your original 20 back. No, didnt think so, same with the exploit. As for getting back what you lost, that argument is invalid, since its all randomized anyways.


Said lost items were bought with credits. If someone uses the exploit to earn back the wasted credits, how is the argument invalid? Furthermore, I'm only arguing in favor of people using the exploit to get back what they lost - if they use it after they get back however many credits they lost, I frankly don't care.

#211
xtorma

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Tystra09 wrote...

HolyAvenger wrote...

Raging Nug wrote...

HolyAvenger wrote...

May as well type in IDDQD and get it over with .


I generally like to think that exploiting a credit glitch is distinctly different from being invincible.

If someone is invincible, that affects gameplay and can ruin the experience for everyone.
Having more stuff than someone else doesn't change the experience for anyone.

If the core gameplay were in any way altered or affected, I'd agree with you 100%. The core gameplay is the same, so I think it's important to distinguish between the two.


Does affect core gameplay if you're carrying level X guns, several more missiles and medigels and so forth. You haven't earned those rewards, you've cheated to get them. 

Its cheating, pure and simple. No better than going invincible. 

If this was PvP then yes I could agree. I hate people cheating in PvP. But again, in a game where you don't play against each other, all the exp goes to everyone, and your working together, why get mad over it? Just play on your own if it makes you mad. 


you hate people cheating in one type of game , but you accept it in another type of game? are these the ethics you live by in RL? good god i hope i never hire anyone like you to work in my company.

What has happened to people lol.

#212
Lexa_D

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Well, this one does not directly hurt me, but it devalues all honest players' efforts to earn credits by playing fair. And thiefs always want to justify their actions, taking what's "rightfully theirs"

#213
Zzinged

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xtorma wrote...

you hate people cheating in one type of game , but you accept it in another type of game? are these the ethics you live by in RL? good god i hope i never hire anyone like you to work in my company.

What has happened to people lol.


Nothing has happened to people. Morality encompasses all shades of grey and shouldn't be restricted to black and white. Saying cheating is acceptable in one type of game and not another is absolutely fine. It just comes down to one question; does it affect enough people negatively for them to have an issue with you doing it? 

#214
Podunks

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Lambda Diamond wrote...

How does cheating affect other players in a Co-op style game mode?


I agree, How does one person getting credit affect any aspect of you playing the game? I swear people do not use their heads... This is Co-op.... Would you not want your team mates to have better equiptment? Um duh. :police:


xtorma wrote...

Tystra09 wrote...

HolyAvenger wrote...

Raging Nug wrote...

HolyAvenger wrote...

May as well type in IDDQD and get it over with .


I generally like to think that exploiting a credit glitch is distinctly different from being invincible. 

If someone is invincible, that affects gameplay and can ruin the experience for everyone. 
Having more stuff than someone else doesn't change the experience for anyone.

If the core gameplay were in any way altered or affected, I'd agree with you 100%. The core gameplay is the same, so I think it's important to distinguish between the two.


Does affect core gameplay if you're carrying level X guns, several more missiles and medigels and so forth. You haven't earned those rewards, you've cheated to get them. 

Its cheating, pure and simple. No better than going invincible. 

If this was PvP then yes I could agree. I hate people cheating in PvP. But again, in a game where you don't play against each other, all the exp goes to everyone, and your working together, why get mad over it? Just play on your own if it makes you mad. 


you hate people cheating in one type of game , but you accept it in another type of game? are these the ethics you live by in RL? good god i hope i never hire anyone like you to work in my company. 

What has happened to people lol.

 

By the way, I hope to never have to deal with any company you run/own, if you can not even understand the difference between gaining credits this way in Co-op vs pvp... 

Modifié par Podunks, 27 mars 2012 - 08:34 .


#215
TeamLexana

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Raging Nug wrote...

I like Mass Effect 3. When I say that I like Mass Effect 3, I'm saying that despite the endings, the bugs, and the terrible public relations work between Bioware and the Bioware community, it's still a good game.

One of said bugs is an item/character/equipment re-lock glitch which, if stumbled upon, will cripple a player's willingness to play the game. Bioware have assured us that they're working on it, but after three weeks and very little word on their end, it can be hard for players to put their trust in them. Unfortuntately, people are still losing their items, and no form of compensation has been thus far suggested. We don't even know if compensation is possible.

Now, fortunately, a team of players discovered an easy-fix to the problem, and while it does not guarantee that players will get their items back, it works as a form of compensation, often giving up to 45 000 credits every two minutes with a well-coordinated team. People can take advantage of this glitch consistently, but abuse is not recommended. Used sparringly, it can increase your chances of earning rare gear or, if affected by the aforementionned bug, it can give you back the gear that was stolen from you.

Bioware has made it clear that cheating is a problem. I agree. Cheating hurts the game, and stops people from enjoying the multiplayer experience. However, I'm not sure we agree on what 'cheating' is. Now, to the casual observer, which of the above scenarios is more likely to become hurtful to the community? A glitch that allows people new and experienced alike to earn some easy credits, or a bug which debilitates and erases weeks of work?

Don't give in to the cheaters.


I'm not sure how to do that "cheat" but it seems to me since packs can cost real money, that could be seen as theft and on xbox live at least, that could lead to your access getting banned. Not just from ME3 but all games that you play online with live so not worth it.

#216
Korolen

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Would it be considered cheating to, say, make gold more difficult, and then play this modded mode with your friends (not with randoms)? Or, say, to make the Geth Pulse Rifle shoot bullets instead of water? What I'm asking is, are we allowed to mod multiplayer with the restriction that we only use the modded mode to play with our friends?

Modifié par Korolen, 27 mars 2012 - 09:44 .


#217
Choc

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The bottom line is, every player agrees to the terms of service, and any sort of circumvention of game mechanics is against those terms of service. If EA/Bioware see fit to punish cheaters, their accounts are forfeit. There are more damaging cheaters out there than the morons who think they are clever for obtaining infinite credits, like the ones with rank seven million weapons and see-through walls that can instantly clear an entire wave by firing through walls while camped in a corner of the map.

Modifié par Choc, 27 mars 2012 - 09:54 .


#218
Zzinged

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TeamLexana wrote...

I'm not sure how to do that "cheat" but it seems to me since packs can cost real money, that could be seen as theft and on xbox live at least, that could lead to your access getting banned. 


You could also say that it's not theft because you have the option of not paying real money for it. It's hard to qualify something as theft if you can already acquire it through non-monetary means. 

If I play 1 round of silver and buy a veteran pack, is that any different from magically giving myself 30k credits, waiting 20 mins then buying myself a veteran pack? 

#219
Podunks

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Zzinged wrote...

TeamLexana wrote...

I'm not sure how to do that "cheat" but it seems to me since packs can cost real money, that could be seen as theft and on xbox live at least, that could lead to your access getting banned. 


You could also say that it's not theft because you have the option of not paying real money for it. It's hard to qualify something as theft if you can already acquire it through non-monetary means. 

If I play 1 round of silver and buy a veteran pack, is that any different from magically giving myself 30k credits, waiting 20 mins then buying myself a veteran pack? 


I agree with you. Now if someone hacks and gets bioware points, that would be theft. But in game credits I do not think is... The onylreason we are not allowed to customize the multiplayer, is because they want people to be tempted into purchasing BW points. That is the only reason... :police:

#220
xtorma

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Zzinged wrote...

xtorma wrote...

you hate people cheating in one type of game , but you accept it in another type of game? are these the ethics you live by in RL? good god i hope i never hire anyone like you to work in my company.

What has happened to people lol.


Nothing has happened to people. Morality encompasses all shades of grey and shouldn't be restricted to black and white. Saying cheating is acceptable in one type of game and not another is absolutely fine. It just comes down to one question; does it affect enough people negatively for them to have an issue with you doing it? 


I just read an article where a school district has banned any references to dinosaurs , halloween, and birthdays, in thier lesson plans. Something has indeed happened to the way people think.

#221
Wes Finley

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Raging Nug wrote...

Now again, of the two, which do you think is more harmful?


Fallacious arguement, presentation of options is structured to ignore logic and present the case for cheating the system as the only alternative to an uncontrollable server side bug.

That said, just because it is a poor arguement does not mean I would readily condone such behavior. The way this game is structured (Pay-to-win, feed off the reptilian brain for maximum addictivness), I find it hard to protect any purity or fairness one could argue that this violates.

#222
Droma

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Podunks wrote...

Zzinged wrote...

TeamLexana wrote...

I'm not sure how to do that "cheat" but it seems to me since packs can cost real money, that could be seen as theft and on xbox live at least, that could lead to your access getting banned. 


You could also say that it's not theft because you have the option of not paying real money for it. It's hard to qualify something as theft if you can already acquire it through non-monetary means. 

If I play 1 round of silver and buy a veteran pack, is that any different from magically giving myself 30k credits, waiting 20 mins then buying myself a veteran pack? 


I agree with you. Now if someone hacks and gets bioware points, that would be theft. But in game credits I do not think is... The onylreason we are not allowed to customize the multiplayer, is because they want people to be tempted into purchasing BW points. That is the only reason... :police:


you never made something yourself or did you? bioware made this game, it's theirs. you own the right to play it as often as you want (for that right you paid 50-80$), but you didn't earn the right to do whatever the hell youw ant with it. go make something (programm a game, film a movie, sing a song, wirte a book), then release it and enjoy it if other people modify it, use it illegaly without paying you and do whatever they want with it.

#223
Zzinged

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Droma wrote...
you never made something yourself or did you? bioware made this game, it's theirs. you own the right to play it as often as you want (for that right you paid 50-80$), but you didn't earn the right to do whatever the hell youw ant with it. go make something (programm a game, film a movie, sing a song, wirte a book), then release it and enjoy it if other people modify it, use it illegaly without paying you and do whatever they want with it.


Sorry Droma, we're not talking about modifying the game at all nor are we talking about using it without paying them. Might wanna read through the posts in this thread and try again.

#224
Droma

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read the quote again, but i will highlight the important part for you:

The onylreason we are not allowed to customize the multiplayer, is because they want people to be tempted into purchasing BW points. That is the only reason...


i know the rest of this thread deals with bug abusing (which technically isn't modifying), my point of view on that topic is some posts above the last one.

#225
Zzinged

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I assume that Podunks is referring to the inability to make multiplayer mods. Are you agreeing with him? I assumed you were defending Bioware from someone who wanted to justify hacking the game.