The New Yorker Weighs In On Mass Effect 3, And Frankly Paints Both BioWare and Gamers In A Bad Light
#1
Posté 26 mars 2012 - 08:18
Thanks, New Yorker. Now I know just what is wrong with the whole situation:
BioWare cut off my supply of Mountain Dew Game Fuel, and then I became so enraged that I did my best Annie Wilkes impression and forced Ray Muzyka to cave in to my demands to revise the ending. But even though the ending was at worst lazy storytelling and at best ham-fisted by BioWare, and the author sympathizes with my disgruntled feelings and my rights to be disgruntled, if studios like BioWare keep handing me staggering victories like this, art will never have a chance. After all, a mature audience for an art form would never seriously suggest changing the ending to a book, movie, or tv show, nor would BioWare ever respond to its audience's feedback and make changes to its games, allowing a poisonous strain of thought to run rampant in its games.
Read it, because that's really what it says.
#2
Posté 26 mars 2012 - 08:21
#3
Guest_aLucidMind_*
Posté 26 mars 2012 - 08:22
Guest_aLucidMind_*
Modifié par aLucidMind, 26 mars 2012 - 08:27 .
#4
Posté 26 mars 2012 - 08:25
#5
Posté 26 mars 2012 - 08:29
(rolls eyes)
#6
Posté 26 mars 2012 - 08:29
#7
Posté 26 mars 2012 - 08:29
Toyou4you wrote...
Ummmm... this is offensive to Bioware and fans. Sooo this is what racism feels like
Not all fans. I wholly agree with the piece.
Modifié par AlanC9, 26 mars 2012 - 08:31 .
#8
Posté 26 mars 2012 - 08:35
#9
Posté 26 mars 2012 - 08:35
AlanC9 wrote...
Toyou4you wrote...
Ummmm... this is offensive to Bioware and fans. Sooo this is what racism feels like
Not all fans. I wholly agree with the piece.
What he said.
#10
Posté 26 mars 2012 - 08:36
kalle90 wrote...
Atleast it's getting attention, though I wonder why every damn magazine and site wants to do their own story about this. Most of them don't even know what a video game is.
Because Bioware tells stories and has helped the change the perspective of video games. Mass Effect 3 has gotten more mainstream attention,(mostly positive) than any game I've ever witnessed in mainstream magazines, news media and websites, the kind of places that NEVER mention gaming. Entertainment Weekly has been all over ME 3. Before it was released and in coming to its defense.
We're not the only ones talking about video games as art....it's a growing movement and Bioware is part of it.
#11
Posté 26 mars 2012 - 08:39
#12
Posté 26 mars 2012 - 08:40
#13
Posté 26 mars 2012 - 08:41
AlanC9 wrote...
Toyou4you wrote...
Ummmm... this is offensive to Bioware and fans. Sooo this is what racism feels like
Not all fans. I wholly agree with the piece.
Well I'm not a retaker or a hold-the-liner or a cupcaker or protesting ME3 in anyway, and I still found the piece offensive.
As for game companies making changes to their games, it happens all the time - it's just that these article writers can't think past anything literary. Companies often tweak and balance the gameplay of their games based on audience feedback, in order to make them more fun, challenging, thought-provoking, and meaningful - which in no way lowers their candidacy for art.
But you and this article must be right - it's my fault for putting in a worrisome amount of dedication and care in to making Shepard's choices - after all, Mass Effect is really mostly about blowing up aliens (but they're nuanced aliens because they can be gay.)
Do you really agree with that?
#14
Posté 26 mars 2012 - 08:42
Toyou4you wrote...
Ummmm... this is offensive to Bioware and fans. Sooo this is what racism feels like
You are kind of proving the author's point...
#15
Posté 26 mars 2012 - 08:43
#16
Posté 26 mars 2012 - 08:45
jds1bio wrote...
AlanC9 wrote...
Toyou4you wrote...
Ummmm... this is offensive to Bioware and fans. Sooo this is what racism feels like
Not all fans. I wholly agree with the piece.
Well I'm not a retaker or a hold-the-liner or a cupcaker or protesting ME3 in anyway, and I still found the piece offensive.
As for game companies making changes to their games, it happens all the time - it's just that these article writers can't think past anything literary. Companies often tweak and balance the gameplay of their games based on audience feedback, in order to make them more fun, challenging, thought-provoking, and meaningful - which in no way lowers their candidacy for art.
But you and this article must be right - it's my fault for putting in a worrisome amount of dedication and care in to making Shepard's choices - after all, Mass Effect is really mostly about blowing up aliens (but they're nuanced aliens because they can be gay.)
Do you really agree with that?
The part I italicized is obvious nonsense. I agree with the rest.
Edit: even the part about companies changing their games all the time. TV writers modify stuff from time to time too.
Modifié par AlanC9, 26 mars 2012 - 08:47 .
#17
Posté 26 mars 2012 - 08:47
#18
Posté 26 mars 2012 - 08:49
The end themes go against everything ME trilogy stood for. The end theme is all about caving to the master and a nihilistic perspective over the cosmos. ME was always about fighting against nihilism, against "impossible odds" - "never tell me the odds!!" - Mass Effect was always about Hope and Unity. I am not saying anything new here, everyone knows this.
Well, everyone but the New Yorker, who don't. The sheer twist from this battling against all nihilistic forces in the universe, against the Cosmicist perspective into accepting what the Master of the Universe tells you, into caving to his choices, into caving into nihilism and hopelessness, is the biggest problem here that was unaddressed by the article.
To sway these problems into "all those teens just want boobs n guns don't cave to those pricks" kindof an article just smacks of ignorant ranting. The New Yorker is ignorant about the real issues concerning the ending of ME3.
#19
Posté 26 mars 2012 - 08:50
The article does make great points. No one demanded The Sopranos to be reshot. You have to admit, thie response is unorthodox and a little creepy. And as I've said in other threads, Bioware should stick to their guns. But they're not going to. And we now have a slippery slope and the entitlement will be rewarded. Bad precedent.
#20
Posté 26 mars 2012 - 08:54
#21
Posté 26 mars 2012 - 08:54
It's now about "are video games art" and "what does it mean to BE art".
THAT is the issue that is being discussed now and - frankly - there's no way anyone's going to come out of this discussion looking good.
#22
Posté 26 mars 2012 - 08:57
nedpepper wrote...
I just like the fact that I'm not the only one to make an Annie Wilkes reference....
The article does make great points. No one demanded The Sopranos to be reshot. You have to admit, thie response is unorthodox and a little creepy. And as I've said in other threads, Bioware should stick to their guns. But they're not going to. And we now have a slippery slope and the entitlement will be rewarded. Bad precedent.
The hell with precedents. What's with all these people clinging on to the status quo? Can't really imagine a better world, one where things can change for the better? Say, changing the ending of Mass Effect to the better?
No one demanded The Sopranos to be reshot because that was truly impossible. Changing the ending of Mass Effect is *not* impossible, although I know we will never actually get that.
Another thing these article writers never get well is that BioWare *didn't* cave to the fans. They are going to *expand* on the endings, not changing them. However, they just assume what is untrue and bash BioWare for it. Funny thing is, this is not the first site to do this blatant mistake. Bah, "reporters". We have dismissed these claims.
#23
Posté 26 mars 2012 - 08:58
#24
Posté 26 mars 2012 - 08:59
Can the very next person to use that argument please throw him/herself off a very high cliff to rid the world of their stupidity? Thanks in advance.
#25
Posté 26 mars 2012 - 09:01





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