Modifié par Ishiken, 26 mars 2012 - 08:46 .
What's the point of Singularity
#1
Posté 26 mars 2012 - 08:38
#2
Posté 26 mars 2012 - 08:41
#3
Posté 26 mars 2012 - 08:43
For targets with Barrier=Expose Warp/Throw
For targets with Shield=Stasis Bubble/Throw
For targets with Health=Double Pull/Throw
What's the point of Singularity? It seems to be completely useless since you doesn't stagger armor enemies like Brutes or Banshees.
Modifié par Ishiken, 26 mars 2012 - 08:43 .
#4
Posté 26 mars 2012 - 08:59
#5
Posté 26 mars 2012 - 09:01
I'll say this though, sometimes it sucks targets in anyway even if they roll away from it. I guess that's something.
#6
Posté 26 mars 2012 - 09:05
#7
Posté 26 mars 2012 - 09:05
But yea Pull/Warp is all I use when I go Adept.
#8
Posté 26 mars 2012 - 09:05
#9
Posté 26 mars 2012 - 09:07
Modifié par known_hero, 26 mars 2012 - 09:07 .
#10
Posté 26 mars 2012 - 09:07
#11
Posté 26 mars 2012 - 09:12
#12
Posté 26 mars 2012 - 09:12
Modifié par chrisnabal, 26 mars 2012 - 10:26 .
#13
Posté 26 mars 2012 - 09:52
#14
Posté 26 mars 2012 - 10:04
It's advantage over pull is that if it misses a direct hit on a target, the singularity will still be there, or if a target still has a few defences it can stick on there for the fraction of a second it takes to shoot the defences off => more fluid and smoother detonation spam.
#15
Posté 26 mars 2012 - 10:07
[edit] Singularity not reaching its target was something I didnt like about it in ME2 and this hasnt changed unfortunately. A missed oppotunity imho.
Modifié par Fortack, 26 mars 2012 - 10:18 .
#16
Posté 26 mars 2012 - 10:52
singularity doesnt fall short of being another one of the adepts redundant abilities. its great that it 'works' on protections, but so does stasis, and any class can use stasis. stasis is even instacast too!
my adepts main abilities are warp+throw. singulariy gets its uses when i remember im playing an adept.
#17
Posté 27 mars 2012 - 09:12
The Spamming Troll wrote...
singularity doesnt fall short of being another one of the adepts redundant abilities. its great that it 'works' on protections, but so does stasis, and any class can use stasis. stasis is even instacast too!
my adepts main abilities are warp+throw. singulariy gets its uses when i remember im playing an adept.
Singularity IS a redundant ability and does NOT work on enemies with protection. Funny to hear you of all people say this.
Swap Singularity with Pull (the dual version) and you have a vastly superior set of powers. In ME2 console players were gimped playing Adept coz they couldn't map all the important skills, in ME3 there are only 3 powers worth mentioning (Pull, Throw, Warp) the rest are weaker variations of those two that add nothing to the Adept's arsenal except longer cooldowns, worse effects and a different animation.
#18
Posté 27 mars 2012 - 09:13
#19
Posté 27 mars 2012 - 11:15
#20
Posté 27 mars 2012 - 11:35
PaperAlien wrote...
Pop it behind a guardian.
You have to get behind one first and when you do Throw is better. Pull always removes their shields. There is no point or advantage to use Singularity in this situation.
#21
Posté 27 mars 2012 - 11:40
Modifié par PaperAlien, 27 mars 2012 - 11:40 .
#22
Posté 27 mars 2012 - 11:53
#23
Posté 27 mars 2012 - 12:14
#24
Posté 27 mars 2012 - 12:20
Fortack wrote...
Singularity IS a redundant ability and does NOT work on enemies with protection. Funny to hear you of all people say this.
Swap Singularity with Pull (the dual version) and you have a vastly superior set of powers. In ME2 console players were gimped playing Adept coz they couldn't map all the important skills, in ME3 there are only 3 powers worth mentioning (Pull, Throw, Warp) the rest are weaker variations of those two that add nothing to the Adept's arsenal except longer cooldowns, worse effects and a different animation.
i don't agree.....singularity and shockwave are the only 2 power that can take an enemy of of covers.You can use shockwave even when you are covered (!) because it goes through things.And i like that now enemies stay lifted for a short time.
In my opinion the only problem of these 2 powers is the small radius,even upgraded (when radius is not upgraded they are useless)
Even pull does not lift protected enemies.....
#25
Posté 27 mars 2012 - 12:44





Retour en haut







