TheInvoker wrote...
i don't agree.....singularity and shockwave are the only 2 power that can take an enemy of of covers.You can use shockwave even when you are covered (!) because it goes through things.And i like that now enemies stay lifted for a short time.
In my opinion the only problem of these 2 powers is the small radius,even upgraded (when radius is not upgraded they are useless)
All (biotic) powers can knock enemies from behind cover when you arc them. You are right that Sing and Shockwave (with all the radius upgrades) are (slightly) better for this (debatable though), but there are very few areas / situations to take advantage of this feature. I also doubt the both of them are better for this job than dual Pull/Throw who also have a radius evo and two projectiles have a better chance to hit the target (who might try to dodge it).
Besides, enemies who hide behind (high) cover are no threat. You can either ignore them for the time being or walk up to them to say hi
Even pull does not lift protected enemies.....
Enemies with shields, barriers and/or armor cannot be lifted. The only power capable of CC'ing enemies with shields/barriers is Stasis (armored enemies cannot be CC'ed with biotic powers) - but Stasis isn't part of the Adept's power selection.
An insta-cast Singularity (like Liara's) would be great; an added ME2 CC effect (against shield/barrier) would have made it awesome.
Shockwave is equally gimped. If it had the ME2 Shockwave AoE (wide radius and 6-8 biotic blasts) it would be an amazing CC power that cannot be dodged and can stagger multiple enemies in one go. That would have made it truly unique.
Those upgrades should obviously come at a cost. Triple their cooldowns or something, I wouldn't care at all because it gives each power pros and cons instead of more of the same.
I much rather cast Singularity one time, knowing it will (instantly) hit the target (and doesn't get dodged half the time) while being unable to cast other powers for 4-5 seconds (with +200% recharge bonus) than spamming the current version over and over again with no room or time to use weapons.





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