[quote]Evil_Matt wrote...
[quote]DHJudas wrote...
Trust me... it gets even SMALLER with widescreen or multi monitor solutions.
[/quote]
Relative to the total resolution yes, but the physical size and shape of the text on the centre screen is the same whether you run e.g. 1920x1080 or 5760x1080 which is why I believe they did it that way. Given the Vert- nature of the previous two Mass Effects (no, ME1
never worked natively in Eyefinity) necessitating hacks and workarounds (e.g.
http://widescreengam.../dr/mass-effect) it's a pleasant surprise that 3 works as well as it does.[/quote]
Ultra Widescreen Multi Monitor Gaming didn't work very well at all in ME1.. however Portrait close to 16:10/16:9 ratio multi monitor gaming DID work FLAWLESSLY out of the box and still does. No hacks or chance ups required, even setting FOV was a snap. This also applied to ME2 just fine.
When your sitting at 4320x2560 Across 3 monitors, and visually the text is so small from a NORMAL PC sitting vantage, that you simply cannot read it clearly. That's a flaw/bug/shouldn't occur and doesn't need to be that way.
In ME1 and ME2, this didn't occur, the text was perfectly centered and scaled to the EXACT same size/dimension regardless of resolution.[/quote]
[quote]DHJudas wrote...
I'm still stuck in windowed mode because everything breaks when in full screen or borderless window mode.
[/quote]
6048x1080 works absolutely flawlessly (other than HUD centering) on a single 7950 for me, have you tried changing drivers etc?
[/quote]
All sorts of drivers and video cards actually.
The Game uses "fixed" values that it expects... if your running anything under OR above 1080p monitors in any other arrangement other than ultra Widescreen.. your screwed... And there is a HIGH probability that even if your running 1080p monitors, your still screwed.
Additionally cut scenes and various displays SHOULD NOT be limited to just the center monitor resulting in cutting off or blacking out the other displays.. there is no need for that. (when you can get it to work)
Additionally running 5 1080p monitors in ultra widescreen OR Portrait will just break everything.
It's completely stupid and shouldn't occur like this.
It's right down to LAZY programming because even ME2 works better out of the box then ME3... not to mention numerous other Unreal Engine based games.