Cheez's biggest, mightiest, and possibly last epic rant. Devs, my darlings, read!
#276
Posté 27 mars 2012 - 09:24
#277
Posté 27 mars 2012 - 09:28
#278
Posté 27 mars 2012 - 09:30
I found ME1 at Best Buy one night and after looking at it, I just decided to buy it. When I got home and popped it in the old Xbox I wasn't really sure what to expect so imagine my pleasant surprise while I was in the kitchen grabbing some drinks when the title track came up.
"This is pretty cool." I thought to myself as the sound of Vigil flooded my apartment. What really started reeling me in was when I was at the character creation menu: making my Shep look like me, giving him a relevant backstory (earthborn) that somewhat mirrored my own. I was even the same age as Shepard. The music subtly hinting of some danger, something dark and exciting.
Then the game began.
Holy. F*ck. I'm in a sci-fi flick.
I'm talking to these new people, new races. Keith f*cking David. Uh oh distress signal. Oh sweet, TPS. Bad buzz Jenkins. Whoa flashlight dudes are spikin' people! Hey hey hey Williams. Saren is badazzmofofosho. Ow beacon thing! Citadel is the bees knees. Oh hai Consort
You all get the idea. ME2 came and it was the same thing.
ZOMG I'm dead?! Oh so you're Miranda... Investigate! Investigate! What's this Charge d- yesssssssss. Udina can bite my butt. Gaaaaah frickin Scion tanks on Horizon Insanity run! Hey Jack are you cold? Dafuqqin Collectors are jerks and Protheans (see Javik). Omega is BladeRunner. It's my bra Garrus! So nervous on my final mission. Sweat. Sweat. Sweat. You're goin' down Terminator! Suck my nuggets TIM.
Again, the idea has been conveyed. Since 2008 I've regularly had a ME game in my console. I think they're great. Not perfect, but truly GREAT. I want to live in this universe. A regret that will take to my death is one that was realized when I was a 10 year old boy with a telescope and a Nat Geo map of the known universe on his wall: I will never get to travel through space. Never meet an alien.
Mass Effect sort of fulfilled that yearning.
It was that same boy who pre-ordered ME3, who put on his 30 year old man suit and picked it up from the store, who sat down down and played the game relentlessly until the very end; anxious too save the galaxy, destroy the Reapers and take some time just to explore that which he had saved.
I'm not going to say much about the ending. I'm not unhappy with the one I got and far more than enough has been said about it by now anyways but damn Bioware, if the Indoctrination Theory isn't true or there's no ME4 with my Shep finishing things once and for all; you guys will have punched that boy I mentioned right in the dreams.
I've got faith in ya BDubz. Lots of us do.
*Walks away to go play Mass Effect*
Modifié par bennyjammin79, 27 mars 2012 - 09:48 .
#279
Posté 27 mars 2012 - 09:32
#280
Posté 27 mars 2012 - 09:58
And please, Bioware, give us a coherent ending that doesn't make our Shepards act out of character, make any choices we might face make sense, and don't leave us without catharsis, closure or hope in those things we care about.
Symbolism-loaded dreamlike Garden Eden sequences don't cut it. We want to know what happens to the places and the people(s) we've come to love. In the broadest sense only, yes - we don't want our imagination to be cut off - but being left with nothing is emotionally unsatisfying.
#281
Posté 27 mars 2012 - 11:37
I still think it's an amazing game, a superb franchise, but I don't think I can replay it again, even with new content. ME it's finished, for me
#282
Posté 27 mars 2012 - 11:52
#283
Posté 27 mars 2012 - 11:57
WizenSlinky0 wrote...
Hunter, who cares what could happen? People should be respectful and civil in their discourse because it's the right thing to do. Doing it because you're afraid of a schism isn't enough.
Civil isn't always good. When people are this passionate about something civil isn't always enough to get your feeling across. I'm not saying we should attack Bioware or any of the people that work there but sometime peoples feelings are to strong to be civil and still get the point accross of how they feel.
#284
Posté 27 mars 2012 - 11:59

Nothing really needs to be said.
#285
Posté 27 mars 2012 - 12:03
#286
Posté 27 mars 2012 - 12:03
#287
Posté 27 mars 2012 - 12:04
#288
Posté 27 mars 2012 - 12:19
100k wrote...
While I appreciate your comments Cheez, I personally have to come in here.
No. Bioware, adding a new ending won't fix Mass Effect 3. Nothing short of an entire rewrite of the third game will fix Mass Effect 3.
Was it a well constructed game with beautiful aesthetics, great voice acting, and fast paced game play? Yes.
Was it a Mass Effect game? No.
Auto-dialogue strips the player of their ability to make what ME1 and ME2 got right: meaningful choices.
MP, as excellent as it was, strips down room on a disk for other aspects of the SP -- NO MATTER HOW YOU LOOK AT IT. Yes, another dev team might have worked on the MP, but it doesn't change the fact that it still must take up a large amount of space on the disk -- space that could (and should) go to the story aspects of the game.
The fact that many people HAVE to play the MP to get the ideal (*scoffs*) ending is a LIE on your part as a developer, and a big SCREW YOU to people with limited internet access. How do you address these people?
Retcons show how a clumsy writer gets themselves out of a corner either too complex, or too uninteresting to that writer. Some retcons can be easily explained, like the protheans actually being a multispecies'd group -- and modern (future) researchers just being wrong about them. But other retcons, like a moving Citadel, a Council that treats Shepard differently, or a secret terrorist organization comprised of 150 agents suddenly having military strength to suppress a space station of millions of people, is just insulting.
Nonsensical expainations like the Star Child and his motives are paper thin, and fans will see through them. Similarly, contradictions, like the Reapers wanting to wipe out organic life to stop synthetic life from wiping out organic life are incredibly foolish. Why then would the Reapers upload a code that causes ALL geth to be stronger? In fact, how is it that geth are being indoctrinated at all? In ME2 there was a HUGE section of the game in which Legion explains that the geth aren't indoctrinated, a faction of geth simply worships the reapers.
And the list goes on and on.
Ultimately this was a dissapointing conclusion to a series that has always been about player choice.
When you strip the player of import options and CC imports, you are stripping them of the Shepard that they have spent years personalizing.
When you strip the player of the control of their player character by dumping auto-dialogue in place of a three pronged dialogue wheel, you are stripping them of the Shepard that they have spent years personalizing.
When you don't offer choices that matter, and result in different outcomes, be it within an ending, or even just a mission, you are stripping them of the Shepard they have spent years personalizing.
When you retcon your own universe so that your new game is "fresh" and "easy to jump into" for the sake of new players as opposed to long time devoted players (who make up a HUGE amount of your consumer base, and are actually willing to invest the time to look into the history and lore of your universe) you are stripping your own universe and trivializing it's important aspects.
When you create a game that is too linear so that casual players can find an easier route from start to finish, you are stripping your fans (the guys who made you rich) of the game play experience they've come to expect from you.
When you create contradictions and nonsensical moments that leave people scratching their heads as to "why" everything happened the way it did, you are stripping players of the Shepard they spent years personalizing, your audience of the choices that they made throughout the game, your universe of its own authenticity, and your fan base of respect -- because it shows that you don't respect them or their inquiries.
When you lie to your fans throughout the development process to "trick" them into buying your game, you are stripping them of their trust (or lets talk in terms EA can understand: "money") in you.
And I ask you Bioware, was it worth it?
When I started reading this and saw you ask for a rewrite of the game I thought to myself this guy is crazy. But then as I read the rest of your post I agreed with almost everything you said. In the end it does feel like this game was made mostly for people that didn't play the first 2, with just enough to draw the ones that did back.
#289
Posté 27 mars 2012 - 12:27
#290
Posté 27 mars 2012 - 12:30
the ops writing is awesome. good read!Stanley Woo wrote...
[Violation of Rule #6 removed]
just had to qoute this thu cus it made me laughf postername + stanleys edit = epic
it said random jerkface. and not stanley. lol
Modifié par XqctaX, 27 mars 2012 - 12:31 .
#291
Posté 27 mars 2012 - 12:38
STOP.100k wrote...
The Citadel's entire role in ME3 in both a retcon. A station-- a stationary base -- shouldn't be able to travel.
NOPE.
NOPE NOPE NOPE.
Look, you can keep your other criticisms, but in space, NOTHING IS STATIONARY. There ARE no "complete stops" in space--the Sun is moving so many miles per second through space in relation to other stars orbiting the Milky Way's center, Earth orbits the Sun, etc (and even then, motion is relative). And since it's so easy for something orbit/tragectory to be interrupted (all you need is something with enough gravity to get too close), you'd be an idiot to not have at least some kind of emergency propulsion system for course corrections.
OKAY MINOR SPACE FLIGHT 101 DETAIL PLEASE CONTINUE.
#292
Posté 27 mars 2012 - 12:41
Great read.
Hold the line!
#293
Posté 27 mars 2012 - 12:45

To the bright future with Admiral Cheez!
Cheers, as always.
#294
Posté 27 mars 2012 - 12:47
AdmiralCheez wrote...
STOP.100k wrote...
The Citadel's entire role in ME3 in both a retcon. A station-- a stationary base -- shouldn't be able to travel.
NOPE.
NOPE NOPE NOPE.
Look, you can keep your other criticisms, but in space, NOTHING IS STATIONARY. There ARE no "complete stops" in space--the Sun is moving so many miles per second through space in relation to other stars orbiting the Milky Way's center, Earth orbits the Sun, etc (and even then, motion is relative). And since it's so easy for something orbit/tragectory to be interrupted (all you need is something with enough gravity to get too close), you'd be an idiot to not have at least some kind of emergency propulsion system for course corrections.
OKAY MINOR SPACE FLIGHT 101 DETAIL PLEASE CONTINUE.
Science!
#295
Posté 27 mars 2012 - 12:47
#296
Posté 27 mars 2012 - 12:55
i never image only one adventure whit Shepard,
for me Shapard its Mass Effect
for me Liara and Shepard its Mass Effect
i never visit more place in the Quarian Fleet
i never visit Thessia in the first chepter
i only whatc Palavan in a comics, a little place of the Turian HomeWord
so, for me in the future game not its possible go on Thessia, Palavan,
all come destroyed for the Relay explosion.
#297
Posté 27 mars 2012 - 01:13
Why don't I have any pic of my Shepard saluting?
Ah well.
Nice one Cheez.
Modifié par Mesina2, 27 mars 2012 - 01:13 .
#298
Posté 27 mars 2012 - 01:15
#299
Posté 27 mars 2012 - 01:16
Edit: I know people are calling for a boycott of Bioware and EA over this, but the truth is as long as I feel like this I have no interest in buy any game from any company.
Modifié par dbollendorf, 27 mars 2012 - 01:38 .
#300
Posté 27 mars 2012 - 01:30
L00p wrote...
You have my sword.
And my bow.





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