Cheez's biggest, mightiest, and possibly last epic rant. Devs, my darlings, read!
#651
Posté 28 mars 2012 - 09:29
...Although personally I'd alter it to include everything from the moment I heard the Citadel was the Crucible and that it was suddenly moved to Earth. That last level itself was just one huge missed opportunity. Where was that army I spent all game building? Elcor the walking tanks, the Rachni, the Volus Dreadnought, etc... They weren't even in a cutscene, nevermind getting to fight alongside them. At the very least we should've been able to command them like the squad during the suicide mission.
And then the ending itself was just the icing on the cake.
If the cake is made from dog poo.
#652
Posté 29 mars 2012 - 01:19
#653
Posté 29 mars 2012 - 01:52
#654
Posté 29 mars 2012 - 01:59
#656
Posté 29 mars 2012 - 11:33
#657
Posté 29 mars 2012 - 11:37
Also this:
nevar00 said..
Well that was a beautiful post. Agreed 100%.
...Although
personally I'd alter it to include everything from the moment I heard
the Citadel was the Crucible and that it was suddenly moved to Earth.
That last level itself was just one huge missed opportunity. Where was
that army I spent all game building? Elcor the walking tanks, the
Rachni, the Volus Dreadnought, etc... They weren't even in a cutscene,
nevermind getting to fight alongside them. At the very least we
should've been able to command them like the squad during the suicide
mission.
And then the ending itself was just the icing on the cake.
If the cake is made from dog poo.
Modifié par weltraumhamster89, 29 mars 2012 - 11:38 .
#658
Posté 29 mars 2012 - 11:41
#660
Posté 29 mars 2012 - 07:14
#661
Posté 29 mars 2012 - 08:00
#662
Posté 29 mars 2012 - 08:44
#663
Posté 29 mars 2012 - 09:34
Immediately, I am filled with regret.
#664
Posté 30 mars 2012 - 12:20
AdmiralCheez wrote...
I just emailed this to Bioware.
Immediately, I am filled with regret.
Not cheese?
#665
Posté 30 mars 2012 - 12:31
#666
Posté 30 mars 2012 - 12:34
#667
Posté 30 mars 2012 - 01:26
I can't express myself with the same eloquence, but I can echo the sentiment. Bioware, please do something to fix the ending to this story, so we can enjoy your work as wholly as is was meant to be enjoyed.
#668
Posté 30 mars 2012 - 01:41
Almostfaceman wrote...
pistolols wrote...
AdmiralCheez wrote...
And hot damn, was it a galaxy worth saving.
See this is everyone's problem right here. No, it wasn't a galaxy worth saving. That's been the whole point since ME1. Galactic civilization is one big lie. It shouldn't even exist in such a form, at least not yet. The various species are simply not ready for it evolutionary speaking. The rachni wars, krogan rebellion and resulting genophage, first contact war, extreme biological testing and experiments on all fronts, these types of things are examples of exactly why the reset button needed to be hit. Why the path of the reapers needed to be destroyed, and the relays obliterated, so civilization can begin again and develop on it's own.
You're missing the point. We're talking about why it's a fun IP to play, while you're going on about why it may or may not be a good idea to blow up relays. It was a fun universe to play a game in and imagine it was real. Nobody (slight hyperbole) was playing Mass Effect to reset the galactic civilizations, they were playing it to beat the Reapers and save Garrus or Tali or Wrex or whomever is their favorite squaddie's and their civilizations.
I was playing mass effect to experience a good story. That's it.
What you people are doing is basically admitting that you're just depressed the game is over and that the universe you loved is gone. It is a well known phenomenon. When people saw the movie Avatar, a lot of people reported feeling suicidal after it was over. I see what's going on here as being no different, except the effect is even worse in that it's akin to if Pandora exploded at the end of Avatar. lol.
So while i'm sorry you guys' precious make-believe galaxy is gone, i personally feel Shepard's story was pretty freaking epic and what happened to the rest of the make-believe species is irrelevant. And honestly i don't see how it ever mattered. Think back to ME2. If one of your squad died during suicide mission.. that was it. They just dropped dead. There was no closure, no funeral scene back on their home planet, they were just dead and shepard stares at their casket at the end. Sure, jungle planet scene could have been something a little better or more developed, but at the same time i don't see the precedent for why people were expecting anything different.
#669
Posté 30 mars 2012 - 01:47
#670
Posté 30 mars 2012 - 02:39
pistolols wrote...
I was playing mass effect to experience a good story. That's it.
What you people are doing is basically admitting that you're just depressed the game is over and that the universe you loved is gone. It is a well known phenomenon. When people saw the movie Avatar, a lot of people reported feeling suicidal after it was over. I see what's going on here as being no different, except the effect is even worse in that it's akin to if Pandora exploded at the end of Avatar. lol.
So while i'm sorry you guys' precious make-believe galaxy is gone, i personally feel Shepard's story was pretty freaking epic and what happened to the rest of the make-believe species is irrelevant. And honestly i don't see how it ever mattered. Think back to ME2. If one of your squad died during suicide mission.. that was it. They just dropped dead. There was no closure, no funeral scene back on their home planet, they were just dead and shepard stares at their casket at the end. Sure, jungle planet scene could have been something a little better or more developed, but at the same time i don't see the precedent for why people were expecting anything different.
I also played Mass Effect to experience a good story, and I got one for 95% of the time.
I agree, Shepard's story was epic, mostly, and as such the precedent was set with previous epics, though they are usually confined to passive mediums, such as books and films. To look closer at what is expected of an epic, have a read of Joseph Campbell's 'Hero With A Thousand Faces'. To go into tropes territory, the ending for ME3 is pretty much 'Failure Is The Only Option'. Which does work, to an extent. But, most people weren't expecting it, as the games have shown that the odds can be beaten, so why must it be so different now?
And you may consider what happened to everyone else irrelevent, but that's your opinion, in the same way that it is my opinion that it is not irrelevent. Sure the series has ended, and so why would we care? That's due to the strength (mostly) of the writing, coupled with our active capability to shape, to a degree, the galaxy.
If a squadmate died in ME2, the closure was in the fact that Shepard stares at their casket, and it is the player who projects their idea as to what thoughts and emotions are running through Shepard's mind at that point. Personally, I never had that, as I ensured that I had everyone at the peak of their abilities before I did the Suicide Mission. After all, as I have learned in real life, you cannot expect the best out of people if their mind is on other things.
To consider an earlier post you made, why do you say the species weren't ready for galactic civilisation? What, to you, would constitute being ready?
Tim
Modifié par Timberley, 30 mars 2012 - 02:39 .
#671
Posté 30 mars 2012 - 02:25
Timberley wrote...
the closure was in the fact that Shepard stares at their casket,
If Shepard staring at a casket for 3 seconds is closure, then so is joker staring at some moons smiling because the war is over. You see what i'm trying to say here about precedent?
Timberley wrote...
To consider an earlier post you made, why do you say the species weren't ready for galactic civilisation? What, to you, would constitute being ready?
I have no idea what would constitute being ready for galactic inter-species mingling. There are no examples to pull from. Just look at earth. Multiculturalism is something that barely even works! In some places, it doesn't work at all! Just look at Israel and Palistine. Would love to see what Commander Shepard would do about that one!
I know they are not ready because the game has shown me so. We're given countless examples of which some i listed. Altering the genetic code of an entire race, for example, is some pretty crazy ****. And ultimately it only happened because of the relays ability to link species together that otherwise may have never even met each other. At least not for a much, much longer time... when perhaps evolutionary maturity would have reached a point that we probably cannot even conceptualize yet.
#672
Guest_MissNet_*
Posté 01 avril 2012 - 11:23
Guest_MissNet_*
#673
Posté 01 avril 2012 - 11:31
#674
Posté 01 avril 2012 - 11:38
#675
Posté 01 avril 2012 - 11:44
While I found ME3's narrative to be incredibly bland, shallow, and streamlined, its always nice to see that someone loved the series for the same reasons I did; I easily could have written those first paragraphs myself.





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