Cheez's biggest, mightiest, and possibly last epic rant. Devs, my darlings, read!
#701
Posté 04 avril 2012 - 05:33
#702
Posté 04 avril 2012 - 06:03
#703
Posté 04 avril 2012 - 06:14
#704
Posté 04 avril 2012 - 06:16
Silasqtx wrote...
RiouHotaru wrote...
The Reapers CANNOT in any circumstance be defeated via conventional warfare. Standard rules of engagement and strategies do NOT apply.
Oh I don't know. They also said that no ship ever returned the Omega4 relay.
yeah, and you see Reapers get blown to bits by five shots in the space battle cutscene...
#705
Posté 04 avril 2012 - 06:21
RiouHotaru wrote...
While I completely understand your "There was no chance to challenge the Reapers face to face and prove to them that they were wrong, that we were stronger than they thought, that we were worth more than they gave us credit for." part, there's one HUGE problem with this.
The game pounds it into your head over and over and OVER again:
The Reapers CANNOT in any circumstance be defeated via conventional warfare. Standard rules of engagement and strategies do NOT apply.
How do you "prove you were stronger", when the means to do that won't work?
I once ran a D&D campaign where the "bad guy" had a sign on the door. "Danger: turn back". The party actually didn't disregaurd the sign and turned back. I was flabergasted that that ploy worked.
See my point here?
#706
Posté 04 avril 2012 - 06:31
BDelacroix wrote...
RiouHotaru wrote...
While I completely understand your "There was no chance to challenge the Reapers face to face and prove to them that they were wrong, that we were stronger than they thought, that we were worth more than they gave us credit for." part, there's one HUGE problem with this.
The game pounds it into your head over and over and OVER again:
The Reapers CANNOT in any circumstance be defeated via conventional warfare. Standard rules of engagement and strategies do NOT apply.
How do you "prove you were stronger", when the means to do that won't work?
I once ran a D&D campaign where the "bad guy" had a sign on the door. "Danger: turn back". The party actually didn't disregaurd the sign and turned back. I was flabergasted that that ploy worked.
See my point here?
lol, my day just got a little brighter.
#707
Posté 04 avril 2012 - 09:20
*adjusts monocle* Most impressive.
#708
Posté 04 avril 2012 - 09:23

Now, I saluted you properly Cheez.
#709
Posté 04 avril 2012 - 09:35
#710
Posté 04 avril 2012 - 09:38
#711
Posté 04 avril 2012 - 09:50
and i ll bump this
#712
Posté 04 avril 2012 - 09:51
Chronor wrote...
@pistolols
Wasn't it Garrus (or some other Turian) who said something to the effect of "I'm watching 15,000 years of civilization burn..."? Take a step back, and think about that for a moment. In our reality, do we humans have 15k years of recorded history and civilization to really reflect upon?
When I look at things from the above context, I have to strongly disagree with your assertion that "the (ME) galaxy" is not worth saving. That's one of the things that made this series of games so immersive and compelling. These rich civilizations have come so far, with or without the help of Reaper technology, that one would have to have absolutely no compassion or empathy to even think like that.
Not trying to bash Americans (seeing as how I'm one of them circa Asia), but perhaps some growing up in younger countries like the US may not have as much a connection or concern about the past. When I look at the cultural development and the rich history of European and Asian countries, I'm in awe at the richness of it all. To me, that's worth saving, not just for myself, but for everyone else in our little pip squeak of a planet called Earth.
Good point.
And for the record, I come from a part of the United States that is rich in history, culture, and lore. And I support efforts to preserve as much of it as possible.
The real problem with modern Americans in that regard is the short attention span in a fast paced age, and the onward march of the worst aspects of "progressivism".
But our history and culture is what made us who we are, for better or for worse. And that is worth fighting for.
#713
Posté 04 avril 2012 - 10:00
This post should be printed in large font, and taped onto every wall in the Bioware offices.
#714
Posté 04 avril 2012 - 10:07
#715
Guest_All Dead_*
Posté 04 avril 2012 - 10:20
Guest_All Dead_*
#716
Posté 04 avril 2012 - 10:26
#717
Posté 04 avril 2012 - 10:27
RiouHotaru wrote...
How do you "prove you were stronger", when the means to do that won't work?
What Cheez meant is proving to the Reapers that no matter how "inevitable" the destruction of organic life is, Shepard and everyone else won't ever surrender to "fate". It's all about willpower. Just like my Shepard said when I played the game: "This bond that ties us together is something that the Reapers will never understand. Its more powerful than any weapon, stronger than any ship. It can't be taken or destroyed."
#718
Posté 05 avril 2012 - 12:00
#719
Posté 05 avril 2012 - 05:18
WE HOLD THE LINE!
#720
Posté 05 avril 2012 - 05:42
#721
Posté 07 avril 2012 - 04:13
#722
Posté 09 avril 2012 - 07:02
#723
Guest_Sareth Cousland_*
Posté 09 avril 2012 - 07:14
Guest_Sareth Cousland_*
#724
Posté 10 avril 2012 - 11:09
#725
Posté 10 avril 2012 - 11:22





Retour en haut





