Cheez's biggest, mightiest, and possibly last epic rant. Devs, my darlings, read!
#726
Posté 10 avril 2012 - 11:35
So well said, and capturing the feeling some of us have.
#727
Posté 10 avril 2012 - 11:37
#728
Posté 10 avril 2012 - 11:55
Brilliant!
#729
Posté 11 avril 2012 - 01:48
#730
Posté 11 avril 2012 - 02:08
B3ckett wrote...
This should be made as the official manifest of Hold The line movement.
Brilliant!
You're damn right it should be!
#731
Posté 11 avril 2012 - 02:14
Damn good rant, Cheez. Mighty damn good.
#732
Posté 11 avril 2012 - 02:18
#733
Posté 11 avril 2012 - 02:22
#734
Guest_OrangeLazarus86_*
Posté 11 avril 2012 - 02:27
Guest_OrangeLazarus86_*
#735
Posté 11 avril 2012 - 02:30
DarthSyphilis59 wrote...
Well said Mr. Cheez!
'hes' got a vagina.
so ive heard.
#736
Posté 11 avril 2012 - 02:31
#737
Posté 11 avril 2012 - 02:33
Modifié par Ytook, 11 avril 2012 - 02:34 .
#738
Posté 11 avril 2012 - 03:08
#739
Posté 11 avril 2012 - 03:12
Joccaren wrote...
This argument NEVER makes sense.RiouHotaru wrote...
While I completely understand your "There was no chance to challenge the Reapers face to face and prove to them that they were wrong, that we were stronger than they thought, that we were worth more than they gave us credit for." part, there's one HUGE problem with this.
The game pounds it into your head over and over and OVER again:
The Reapers CANNOT in any circumstance be defeated via conventional warfare. Standard rules of engagement and strategies do NOT apply.
How do you "prove you were stronger", when the means to do that won't work?
The Rachni were extinct. They didn't exist. Finding one was impossible.
You found a queen, and gained the location of the Mu Relay - an impossible to find Relay - and stopped a Reaper invasion - that right from the Intro you were told was impossible to stop - all through willpower and awesomeness.
You made it through the Omega IV relay - which was impossible - and defeated the collectors - a suicide mission - and killed a Reaper ON FOOT - something that can't even be comprehended how impossible that is - and made it out with your whole team intact - a F***ing Miracle.
What the SERIES pounds into your head over and over again is that the impossible can be overcome if we all work together.
It is established that the Reaper's main weapon is surprise. Burst through the Citadel and destroy galactic society in one attack. They've never had to actually fight a combined fleet of over 10,000 ships before, and considering 4 of those ships can take down one Reaper - using conventional weapons, and not Thanix class weaponry [Which the majority of ships are now equipped with] - the Reapers would need 2500 of them in that battle to even stand a chance. Even then, taking down one enemy ship only reduces the overall fleet firepower of the Galaxy by a small amount. Taking down one Reaper removes a far more significant amount of their firepower. Then their's the Crucible. Firing that could take them all out easily. What most people seem to forget is that it didn't HAVE to be a diablous ex machina. It could have actually been a superweapon that effectively wiped out the Reapers, as opposed to something that offered you three ways to kill yourself, with a different fireworks display for each.
We don't care if we need 8K EMS. We'll get it. We don't care if we need to have made every single decision in the series specifically to be able to get this ending - we'll do it. We don't care if its so hard to do that we die during it, as does the entire Normandy crew - we'll accept it. But we WILL beat the Reapers, not give in to their 'solutions'.
And hell, that would be a bittersweet ending done right: The Death of all the Normandy Crew whilst fighint the Reapers. Watching everyone you love die in the fight, whilst trying to protect the Catalyst until it fires. It would work. There would be a reasonable reason for their and your death's, there would be closure for them, it would be heartwrenching. As is, we are forced to die and send our crew to an alien planet where they will likely die by a diabolus ex machina. There is no reason Shepard needs to die in Destroy, Control or Synthesis. Those options could have easily been carried out by the Crucible itself. Instead though, it is written in the Shepard must die in all of these. There is no reason for the Realys to blow, its just there to wipe the slate clean. There is no reason for the Normandy to get stranded, its just. If there were legitimate reasons for all of this - Shepard died fighting, not sacrificed himself for no reason, the Relays were detonated by the fleets as a non-conventional way to kill the Reapers in each system, and the Normandy was shot down by a Reaper during a fight, or caught in a blast from one of the Relays as it stayed behind to ensure the Asteroid or W/E hit the Relay - that would be fine. We would feel hurt by the deaths of our comrades, and ourselves, not confused about it. It would be the sacrifice many talk about, but not forced. If it truly is impossible to stop the Reapers, we should at least be able to try, and get an appropriately sad an emotional ending, not these disconnected endings we have ATM.
Words of sense this forumer speak.
#740
Posté 11 avril 2012 - 03:19
#741
Posté 11 avril 2012 - 03:34
#742
Posté 11 avril 2012 - 03:42
RiouHotaru wrote...
While I completely understand your "There was no chance to challenge the Reapers face to face and prove to them that they were wrong, that we were stronger than they thought, that we were worth more than they gave us credit for." part, there's one HUGE problem with this.
The game pounds it into your head over and over and OVER again:
The Reapers CANNOT in any circumstance be defeated via conventional warfare. Standard rules of engagement and strategies do NOT apply.
How do you "prove you were stronger", when the means to do that won't work?
Doesn't mean we can't try. That what organics do. We keep moving forward, past every obstacle, every challenge. The entire galaxy is united against the Reapers, and they'll give it everything they've got.
Fight the power.
#743
Guest_Nyoka_*
Posté 16 avril 2012 - 01:07
Guest_Nyoka_*
#744
Posté 16 avril 2012 - 01:14
#745
Posté 16 avril 2012 - 01:17
#746
Posté 16 avril 2012 - 05:01
RiouHotaru wrote...
While I completely understand your "There was no chance to challenge the Reapers face to face and prove to them that they were wrong, that we were stronger than they thought, that we were worth more than they gave us credit for." part, there's one HUGE problem with this.
The game pounds it into your head over and over and OVER again:
The Reapers CANNOT in any circumstance be defeated via conventional warfare. Standard rules of engagement and strategies do NOT apply.
How do you "prove you were stronger", when the means to do that won't work?
First time posting here, but have been lurking on these forums for some time (after reading so much, you can only stay quiet for so long). I just want to say that weren't we continuously told in previous situations that we couldn't accomplish something? That we were facing impossible odds?
You CAN'T go to Ilos, Shepard! Done. You CAN'T survive the Omega 4 Relay, Shepard! Done. You CAN'T defeat the Reapers, Shepard! There should've been that option to prove everyone wrong, especially when that theme has been repeated in previous scenerios. Just my two cents.
AdmiralCheez, your post is exactly how I've felt about this whole fiasco. Well done.
Modifié par Misformac, 16 avril 2012 - 05:03 .
#747
Posté 16 avril 2012 - 05:01
#748
Posté 16 avril 2012 - 05:14
#749
Posté 16 avril 2012 - 05:17
#750
Posté 16 avril 2012 - 05:18
with. I am not even kidding. My choices, all my hard work, the
reasons for my multiple playthroughs, were trivialized. Those inspiring
themes of working together, of understanding one another despite
immense differences, of having hope and fighting strong in the face of
impossible odds, were pitilessly swept aside. The promised immense
variation and player agency in the final moments turned out to be a
gross exaggeration at best, and at worst a downright lie. Everything
happened too fast, and hardly anything was explained, while the little
that was made practically zero sense in the face of the rest of the
series. Nonsensical things happened for no reason"
Well said





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